diff options
Diffstat (limited to 'src/input_common/udp')
-rw-r--r-- | src/input_common/udp/client.cpp | 245 | ||||
-rw-r--r-- | src/input_common/udp/client.h | 89 | ||||
-rw-r--r-- | src/input_common/udp/protocol.h | 11 | ||||
-rw-r--r-- | src/input_common/udp/udp.cpp | 175 | ||||
-rw-r--r-- | src/input_common/udp/udp.h | 54 |
5 files changed, 422 insertions, 152 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index da5227058..c0bb90048 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -2,15 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> -#include <array> #include <chrono> #include <cstring> #include <functional> #include <thread> #include <boost/asio.hpp> -#include <boost/bind.hpp> #include "common/logging/log.h" +#include "core/settings.h" #include "input_common/udp/client.h" #include "input_common/udp/protocol.h" @@ -28,11 +26,11 @@ class Socket { public: using clock = std::chrono::system_clock; - explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id, - SocketCallback callback) - : callback(std::move(callback)), timer(io_service), - socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id), - pad_index(pad_index) { + explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_, + SocketCallback callback_) + : callback(std::move(callback_)), timer(io_service), + socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_), + pad_index(pad_index_) { boost::system::error_code ec{}; auto ipv4 = boost::asio::ip::make_address_v4(host, ec); if (ec.value() != boost::system::errc::success) { @@ -65,7 +63,7 @@ public: } private: - void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) { + void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) { if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) { switch (*type) { case Type::Version: { @@ -92,16 +90,20 @@ private: StartReceive(); } - void HandleSend(const boost::system::error_code& error) { + void HandleSend(const boost::system::error_code&) { boost::system::error_code _ignored{}; // Send a request for getting port info for the pad - Request::PortInfo port_info{1, {pad_index, 0, 0, 0}}; + const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}}; const auto port_message = Request::Create(port_info, client_id); std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE); socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored); // Send a request for getting pad data for the pad - Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS}; + const Request::PadData pad_data{ + Request::PadData::Flags::Id, + static_cast<u8>(pad_index), + EMPTY_MAC_ADDRESS, + }; const auto pad_message = Request::Create(pad_data, client_id); std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE); socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored); @@ -114,7 +116,7 @@ private: udp::socket socket; u32 client_id{}; - u8 pad_index{}; + std::size_t pad_index{}; static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>); static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>); @@ -132,49 +134,100 @@ static void SocketLoop(Socket* socket) { socket->Loop(); } -Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port, - u8 pad_index, u32 client_id) - : status(std::move(status)) { - StartCommunication(host, port, pad_index, client_id); +Client::Client() { + LOG_INFO(Input, "Udp Initialization started"); + for (std::size_t client = 0; client < clients.size(); client++) { + const auto pad = client % 4; + StartCommunication(client, Settings::values.udp_input_address, + Settings::values.udp_input_port, pad, 24872); + // Set motion parameters + // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode + // Real HW values are unknown, 0.0001 is an approximate to Standard + clients[client].motion.SetGyroThreshold(0.0001f); + } } Client::~Client() { - socket->Stop(); - thread.join(); + Reset(); +} + +std::vector<Common::ParamPackage> Client::GetInputDevices() const { + std::vector<Common::ParamPackage> devices; + for (std::size_t client = 0; client < clients.size(); client++) { + if (!DeviceConnected(client)) { + continue; + } + std::string name = fmt::format("UDP Controller {}", client); + devices.emplace_back(Common::ParamPackage{ + {"class", "cemuhookudp"}, + {"display", std::move(name)}, + {"port", std::to_string(client)}, + }); + } + return devices; } -void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) { - socket->Stop(); - thread.join(); - StartCommunication(host, port, pad_index, client_id); +bool Client::DeviceConnected(std::size_t pad) const { + // Use last timestamp to detect if the socket has stopped sending data + const auto now = std::chrono::system_clock::now(); + const auto time_difference = static_cast<u64>( + std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update) + .count()); + return time_difference < 1000 && clients[pad].active == 1; } -void Client::OnVersion(Response::Version data) { +void Client::ReloadUDPClient() { + for (std::size_t client = 0; client < clients.size(); client++) { + ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client); + } +} +void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) { + // client number must be determined from host / port and pad index + const std::size_t client = pad_index; + clients[client].socket->Stop(); + clients[client].thread.join(); + StartCommunication(client, host, port, pad_index, client_id); +} + +void Client::OnVersion([[maybe_unused]] Response::Version data) { LOG_TRACE(Input, "Version packet received: {}", data.version); } -void Client::OnPortInfo(Response::PortInfo data) { +void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) { LOG_TRACE(Input, "PortInfo packet received: {}", data.model); } void Client::OnPadData(Response::PadData data) { + // Client number must be determined from host / port and pad index + const std::size_t client = data.info.id; LOG_TRACE(Input, "PadData packet received"); - if (data.packet_counter <= packet_sequence) { + if (data.packet_counter == clients[client].packet_sequence) { LOG_WARNING( Input, "PadData packet dropped because its stale info. Current count: {} Packet count: {}", - packet_sequence, data.packet_counter); + clients[client].packet_sequence, data.packet_counter); return; } - packet_sequence = data.packet_counter; - // TODO: Check how the Switch handles motions and how the CemuhookUDP motion - // directions correspond to the ones of the Switch - Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z); - Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll); - { - std::lock_guard guard(status->update_mutex); + clients[client].active = data.info.is_pad_active; + clients[client].packet_sequence = data.packet_counter; + const auto now = std::chrono::system_clock::now(); + const auto time_difference = + static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>( + now - clients[client].last_motion_update) + .count()); + clients[client].last_motion_update = now; + const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw}; + clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y}); + // Gyroscope values are not it the correct scale from better joy. + // Dividing by 312 allows us to make one full turn = 1 turn + // This must be a configurable valued called sensitivity + clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f); + clients[client].motion.UpdateRotation(time_difference); + clients[client].motion.UpdateOrientation(time_difference); - status->motion_status = {accel, gyro}; + { + std::lock_guard guard(clients[client].status.update_mutex); + clients[client].status.motion_status = clients[client].motion.GetMotion(); // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates // between a simple "tap" and a hard press that causes the touch screen to click. @@ -183,41 +236,115 @@ void Client::OnPadData(Response::PadData data) { float x = 0; float y = 0; - if (is_active && status->touch_calibration) { - const u16 min_x = status->touch_calibration->min_x; - const u16 max_x = status->touch_calibration->max_x; - const u16 min_y = status->touch_calibration->min_y; - const u16 max_y = status->touch_calibration->max_y; + if (is_active && clients[client].status.touch_calibration) { + const u16 min_x = clients[client].status.touch_calibration->min_x; + const u16 max_x = clients[client].status.touch_calibration->max_x; + const u16 min_y = clients[client].status.touch_calibration->min_y; + const u16 max_y = clients[client].status.touch_calibration->max_y; - x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) / + x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - + min_x) / static_cast<float>(max_x - min_x); - y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) / + y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - + min_y) / static_cast<float>(max_y - min_y); } - status->touch_status = {x, y, is_active}; + clients[client].status.touch_status = {x, y, is_active}; + + if (configuring) { + const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); + const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); + UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); + } } } -void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) { +void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id) { SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, [this](Response::PortInfo info) { OnPortInfo(info); }, [this](Response::PadData data) { OnPadData(data); }}; LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port); - socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); - thread = std::thread{SocketLoop, this->socket.get()}; + clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); + clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()}; +} + +void Client::Reset() { + for (auto& client : clients) { + client.socket->Stop(); + client.thread.join(); + } +} + +void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, + const Common::Vec3<float>& gyro, bool touch) { + if (gyro.Length() > 0.2f) { + LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", + client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); + } + UDPPadStatus pad; + if (touch) { + pad.touch = PadTouch::Click; + pad_queue[client].Push(pad); + } + for (size_t i = 0; i < 3; ++i) { + if (gyro[i] > 5.0f || gyro[i] < -5.0f) { + pad.motion = static_cast<PadMotion>(i); + pad.motion_value = gyro[i]; + pad_queue[client].Push(pad); + } + if (acc[i] > 1.75f || acc[i] < -1.75f) { + pad.motion = static_cast<PadMotion>(i + 3); + pad.motion_value = acc[i]; + pad_queue[client].Push(pad); + } + } +} + +void Client::BeginConfiguration() { + for (auto& pq : pad_queue) { + pq.Clear(); + } + configuring = true; +} + +void Client::EndConfiguration() { + for (auto& pq : pad_queue) { + pq.Clear(); + } + configuring = false; } -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, - std::function<void()> success_callback, - std::function<void()> failure_callback) { +DeviceStatus& Client::GetPadState(std::size_t pad) { + return clients[pad].status; +} + +const DeviceStatus& Client::GetPadState(std::size_t pad) const { + return clients[pad].status; +} + +std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() { + return pad_queue; +} + +const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() const { + return pad_queue; +} + +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, + const std::function<void()>& success_callback, + const std::function<void()>& failure_callback) { std::thread([=] { Common::Event success_event; - SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {}, - [&](Response::PadData data) { success_event.Set(); }}; + SocketCallback callback{ + .version = [](Response::Version) {}, + .port_info = [](Response::PortInfo) {}, + .pad_data = [&](Response::PadData) { success_event.Set(); }, + }; Socket socket{host, port, pad_index, client_id, std::move(callback)}; std::thread worker_thread{SocketLoop, &socket}; - bool result = success_event.WaitFor(std::chrono::seconds(8)); + const bool result = success_event.WaitFor(std::chrono::seconds(5)); socket.Stop(); worker_thread.join(); if (result) { @@ -225,16 +352,15 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } else { failure_callback(); } - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::CalibrationConfigurationJob( - const std::string& host, u16 port, u8 pad_index, u32 client_id, + const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback) { - std::thread([=] { + std::thread([=, this] { constexpr u16 CALIBRATION_THRESHOLD = 100; u16 min_x{UINT16_MAX}; @@ -243,14 +369,14 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( u16 max_y{}; Status current_status{Status::Initialized}; - SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {}, + SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) { if (current_status == Status::Initialized) { // Receiving data means the communication is ready now current_status = Status::Ready; status_callback(current_status); } - if (!data.touch_1.is_active) { + if (data.touch_1.is_active == 0) { return; } LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, @@ -280,8 +406,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( complete_event.Wait(); socket.Stop(); worker_thread.join(); - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::~CalibrationConfigurationJob() { diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index b8c654755..747e0c0a2 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -12,8 +12,12 @@ #include <thread> #include <tuple> #include "common/common_types.h" +#include "common/param_package.h" #include "common/thread.h" +#include "common/threadsafe_queue.h" #include "common/vector_math.h" +#include "core/frontend/input.h" +#include "input_common/motion_input.h" namespace InputCommon::CemuhookUDP { @@ -28,9 +32,30 @@ struct PortInfo; struct Version; } // namespace Response +enum class PadMotion { + GyroX, + GyroY, + GyroZ, + AccX, + AccY, + AccZ, + Undefined, +}; + +enum class PadTouch { + Click, + Undefined, +}; + +struct UDPPadStatus { + PadTouch touch{PadTouch::Undefined}; + PadMotion motion{PadMotion::Undefined}; + f32 motion_value{0.0f}; +}; + struct DeviceStatus { std::mutex update_mutex; - std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status; + Input::MotionStatus motion_status; std::tuple<float, float, bool> touch_status; // calibration data for scaling the device's touch area to 3ds @@ -45,22 +70,58 @@ struct DeviceStatus { class Client { public: - explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR, - u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872); + // Initialize the UDP client capture and read sequence + Client(); + + // Close and release the client ~Client(); - void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0, - u32 client_id = 24872); + + // Used for polling + void BeginConfiguration(); + void EndConfiguration(); + + std::vector<Common::ParamPackage> GetInputDevices() const; + + bool DeviceConnected(std::size_t pad) const; + void ReloadUDPClient(); + void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, + std::size_t pad_index = 0, u32 client_id = 24872); + + std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue(); + const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const; + + DeviceStatus& GetPadState(std::size_t pad); + const DeviceStatus& GetPadState(std::size_t pad) const; private: + struct ClientData { + std::unique_ptr<Socket> socket; + DeviceStatus status; + std::thread thread; + u64 packet_sequence = 0; + u8 active = 0; + + // Realtime values + // motion is initalized with PID values for drift correction on joycons + InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; + std::chrono::time_point<std::chrono::system_clock> last_motion_update; + }; + + // For shutting down, clear all data, join all threads, release usb + void Reset(); + void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); void OnPadData(Response::PadData); - void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id); + void StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id); + void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, + const Common::Vec3<float>& gyro, bool touch); + + bool configuring = false; - std::unique_ptr<Socket> socket; - std::shared_ptr<DeviceStatus> status; - std::thread thread; - u64 packet_sequence = 0; + std::array<ClientData, 4> clients; + std::array<Common::SPSCQueue<UDPPadStatus>, 4> pad_queue; }; /// An async job allowing configuration of the touchpad calibration. @@ -78,7 +139,7 @@ public: * @param status_callback Callback for job status updates * @param data_callback Called when calibration data is ready */ - explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index, + explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback); ~CalibrationConfigurationJob(); @@ -88,8 +149,8 @@ private: Common::Event complete_event; }; -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, - std::function<void()> success_callback, - std::function<void()> failure_callback); +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, + const std::function<void()>& success_callback, + const std::function<void()>& failure_callback); } // namespace InputCommon::CemuhookUDP diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index 3ba4d1fc8..fc1aea4b9 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -7,7 +7,16 @@ #include <array> #include <optional> #include <type_traits> + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4701) +#endif #include <boost/crc.hpp> +#ifdef _MSC_VER +#pragma warning(pop) +#endif + #include "common/bit_field.h" #include "common/swap.h" @@ -93,7 +102,7 @@ static_assert(std::is_trivially_copyable_v<PadData>, /** * Creates a message with the proper header data that can be sent to the server. - * @param T data Request body to send + * @param data Request body to send * @param client_id ID of the udp client (usually not checked on the server) */ template <typename T> diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8c6ef1394..71a76a7aa 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -1,99 +1,142 @@ -// Copyright 2018 Citra Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include <mutex> -#include <optional> -#include <tuple> - -#include "common/param_package.h" -#include "core/frontend/input.h" -#include "core/settings.h" +#include <utility> +#include "common/assert.h" +#include "common/threadsafe_queue.h" #include "input_common/udp/client.h" #include "input_common/udp/udp.h" -namespace InputCommon::CemuhookUDP { +namespace InputCommon { -class UDPTouchDevice final : public Input::TouchDevice { +class UDPMotion final : public Input::MotionDevice { public: - explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - std::tuple<float, float, bool> GetStatus() const override { - std::lock_guard guard(status->update_mutex); - return status->touch_status; + explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} + + Input::MotionStatus GetStatus() const override { + return client->GetPadState(pad).motion_status; } private: - std::shared_ptr<DeviceStatus> status; + const std::string ip; + const int port; + const u32 pad; + CemuhookUDP::Client* client; + mutable std::mutex mutex; }; -class UDPMotionDevice final : public Input::MotionDevice { -public: - explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { - std::lock_guard guard(status->update_mutex); - return status->motion_status; - } +/// A motion device factory that creates motion devices from JC Adapter +UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_) + : client(std::move(client_)) {} + +/** + * Creates motion device + * @param params contains parameters for creating the device: + * - "port": the nth jcpad on the adapter + */ +std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) { + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); + + return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get()); +} -private: - std::shared_ptr<DeviceStatus> status; -}; +void UDPMotionFactory::BeginConfiguration() { + polling = true; + client->BeginConfiguration(); +} -class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { -public: - explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - - std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override { - { - std::lock_guard guard(status->update_mutex); - status->touch_calibration = DeviceStatus::CalibrationData{}; - // These default values work well for DS4 but probably not other touch inputs - status->touch_calibration->min_x = params.Get("min_x", 100); - status->touch_calibration->min_y = params.Get("min_y", 50); - status->touch_calibration->max_x = params.Get("max_x", 1800); - status->touch_calibration->max_y = params.Get("max_y", 850); +void UDPMotionFactory::EndConfiguration() { + polling = false; + client->EndConfiguration(); +} + +Common::ParamPackage UDPMotionFactory::GetNextInput() { + Common::ParamPackage params; + CemuhookUDP::UDPPadStatus pad; + auto& queue = client->GetPadQueue(); + for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { + while (queue[pad_number].Pop(pad)) { + if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) { + continue; + } + params.Set("engine", "cemuhookudp"); + params.Set("ip", "127.0.0.1"); + params.Set("port", 26760); + params.Set("pad_index", static_cast<int>(pad_number)); + params.Set("motion", static_cast<u16>(pad.motion)); + return params; } - return std::make_unique<UDPTouchDevice>(status); } + return params; +} -private: - std::shared_ptr<DeviceStatus> status; -}; - -class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { +class UDPTouch final : public Input::TouchDevice { public: - explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} + explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} - std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { - return std::make_unique<UDPMotionDevice>(status); + std::tuple<float, float, bool> GetStatus() const override { + return client->GetPadState(pad).touch_status; } private: - std::shared_ptr<DeviceStatus> status; + const std::string ip; + const int port; + const u32 pad; + CemuhookUDP::Client* client; + mutable std::mutex mutex; }; -State::State() { - auto status = std::make_shared<DeviceStatus>(); - client = - std::make_unique<Client>(status, Settings::values.udp_input_address, - Settings::values.udp_input_port, Settings::values.udp_pad_index); - - Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", - std::make_shared<UDPTouchFactory>(status)); - Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", - std::make_shared<UDPMotionFactory>(status)); +/// A motion device factory that creates motion devices from JC Adapter +UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_) + : client(std::move(client_)) {} + +/** + * Creates motion device + * @param params contains parameters for creating the device: + * - "port": the nth jcpad on the adapter + */ +std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) { + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); + + return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); } -State::~State() { - Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); - Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); +void UDPTouchFactory::BeginConfiguration() { + polling = true; + client->BeginConfiguration(); } -void State::ReloadUDPClient() { - client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, - Settings::values.udp_pad_index); +void UDPTouchFactory::EndConfiguration() { + polling = false; + client->EndConfiguration(); } -std::unique_ptr<State> Init() { - return std::make_unique<State>(); +Common::ParamPackage UDPTouchFactory::GetNextInput() { + Common::ParamPackage params; + CemuhookUDP::UDPPadStatus pad; + auto& queue = client->GetPadQueue(); + for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { + while (queue[pad_number].Pop(pad)) { + if (pad.touch == CemuhookUDP::PadTouch::Undefined) { + continue; + } + params.Set("engine", "cemuhookudp"); + params.Set("ip", "127.0.0.1"); + params.Set("port", 26760); + params.Set("pad_index", static_cast<int>(pad_number)); + params.Set("touch", static_cast<u16>(pad.touch)); + return params; + } + } + return params; } -} // namespace InputCommon::CemuhookUDP + +} // namespace InputCommon diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h index 4f83f0441..ea3fd4175 100644 --- a/src/input_common/udp/udp.h +++ b/src/input_common/udp/udp.h @@ -1,25 +1,57 @@ -// Copyright 2018 Citra Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include <memory> +#include "core/frontend/input.h" +#include "input_common/udp/client.h" -namespace InputCommon::CemuhookUDP { +namespace InputCommon { -class Client; - -class State { +/// A motion device factory that creates motion devices from udp clients +class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { public: - State(); - ~State(); - void ReloadUDPClient(); + explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_); + + std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput(); + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } private: - std::unique_ptr<Client> client; + std::shared_ptr<CemuhookUDP::Client> client; + bool polling = false; }; -std::unique_ptr<State> Init(); +/// A touch device factory that creates touch devices from udp clients +class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { +public: + explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_); + + std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput(); + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr<CemuhookUDP::Client> client; + bool polling = false; +}; -} // namespace InputCommon::CemuhookUDP +} // namespace InputCommon |