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-rwxr-xr-xsrc/input_common/analog_from_button.cpp18
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp10
-rw-r--r--src/input_common/keyboard.cpp31
-rw-r--r--src/input_common/mouse/mouse_input.cpp95
-rw-r--r--src/input_common/mouse/mouse_input.h24
-rw-r--r--src/input_common/mouse/mouse_poller.cpp33
-rw-r--r--src/input_common/sdl/sdl_impl.cpp18
-rw-r--r--src/input_common/settings.h1
-rw-r--r--src/input_common/touch_from_button.cpp15
-rw-r--r--src/input_common/udp/client.cpp148
-rw-r--r--src/input_common/udp/client.h33
-rw-r--r--src/input_common/udp/protocol.h16
-rw-r--r--src/input_common/udp/udp.cpp36
13 files changed, 344 insertions, 134 deletions
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index 40b516f85..770893687 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <atomic>
#include <chrono>
#include <cmath>
#include <thread>
@@ -20,13 +21,16 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
+ update_thread_running.store(true);
update_thread = std::thread(&Analog::UpdateStatus, this);
}
~Analog() override {
- update_thread_running = false;
- if (update_thread.joinable()) {
- update_thread.join();
+ if (update_thread_running.load()) {
+ update_thread_running.store(false);
+ if (update_thread.joinable()) {
+ update_thread.join();
+ }
}
}
@@ -58,7 +62,7 @@ public:
}
void UpdateStatus() {
- while (update_thread_running) {
+ while (update_thread_running.load()) {
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
bool r = right->GetStatus();
@@ -135,6 +139,10 @@ public:
static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
}
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {modifier_scale, 1.0f, 0.5f};
+ }
+
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
switch (direction) {
case Input::AnalogDirection::RIGHT:
@@ -160,7 +168,7 @@ private:
float angle{};
float amplitude{};
std::thread update_thread;
- bool update_thread_running{true};
+ std::atomic<bool> update_thread_running{};
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 9670bdeb2..1b6ded8d6 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -185,6 +185,16 @@ public:
return {0.0f, 0.0f};
}
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = GetAxis(axis_x);
+ const float y = GetAxis(axis_y);
+ return {x, y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
+ }
+
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
const auto [x, y] = GetStatus();
const float directional_deadzone = 0.5f;
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index 24a6f7a33..c467ff4c5 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -12,20 +12,39 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice {
public:
- explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
- : key_button_list(std::move(key_button_list_)) {}
+ explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_, bool toggle_)
+ : key_button_list(std::move(key_button_list_)), toggle(toggle_) {}
~KeyButton() override;
bool GetStatus() const override {
+ if (toggle) {
+ return toggled_status.load(std::memory_order_relaxed);
+ }
return status.load();
}
+ void ToggleButton() {
+ if (lock) {
+ return;
+ }
+ lock = true;
+ const bool old_toggle_status = toggled_status.load();
+ toggled_status.store(!old_toggle_status);
+ }
+
+ void UnlockButton() {
+ lock = false;
+ }
+
friend class KeyButtonList;
private:
std::shared_ptr<KeyButtonList> key_button_list;
std::atomic<bool> status{false};
+ std::atomic<bool> toggled_status{false};
+ bool lock{false};
+ const bool toggle;
};
struct KeyButtonPair {
@@ -51,6 +70,11 @@ public:
for (const KeyButtonPair& pair : list) {
if (pair.key_code == key_code) {
pair.key_button->status.store(pressed);
+ if (pressed) {
+ pair.key_button->ToggleButton();
+ } else {
+ pair.key_button->UnlockButton();
+ }
}
}
}
@@ -75,7 +99,8 @@ KeyButton::~KeyButton() {
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
const int key_code = params.Get("code", 0);
- std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
+ const bool toggle = params.Get("toggle", false);
+ std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list, toggle);
key_button_list->AddKeyButton(key_code, button.get());
return button;
}
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp
index 10786a541..329e416c7 100644
--- a/src/input_common/mouse/mouse_input.cpp
+++ b/src/input_common/mouse/mouse_input.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "core/settings.h"
#include "input_common/mouse/mouse_input.h"
namespace MouseInput {
@@ -32,10 +33,18 @@ void Mouse::UpdateThread() {
info.motion.UpdateOrientation(update_time * 1000);
info.tilt_speed = 0;
info.data.motion = info.motion.GetMotion();
+ if (Settings::values.mouse_panning) {
+ info.last_mouse_change *= 0.96f;
+ info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x),
+ static_cast<int>(16 * -info.last_mouse_change.y)};
+ }
}
if (configuring) {
UpdateYuzuSettings();
}
+ if (mouse_panning_timout++ > 20) {
+ StopPanning();
+ }
std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
}
}
@@ -50,7 +59,7 @@ void Mouse::UpdateYuzuSettings() {
});
}
-void Mouse::PressButton(int x, int y, int button_) {
+void Mouse::PressButton(int x, int y, MouseButton button_) {
const auto button_index = static_cast<std::size_t>(button_);
if (button_index >= mouse_info.size()) {
return;
@@ -58,15 +67,52 @@ void Mouse::PressButton(int x, int y, int button_) {
const auto button = 1U << button_index;
buttons |= static_cast<u16>(button);
- last_button = static_cast<MouseButton>(button_index);
+ last_button = button_;
mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
mouse_info[button_index].data.pressed = true;
}
-void Mouse::MouseMove(int x, int y) {
+void Mouse::StopPanning() {
for (MouseInfo& info : mouse_info) {
+ if (Settings::values.mouse_panning) {
+ info.data.axis = {};
+ info.tilt_speed = 0;
+ info.last_mouse_change = {};
+ }
+ }
+}
+
+void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
+ for (MouseInfo& info : mouse_info) {
+ if (Settings::values.mouse_panning) {
+ auto mouse_change =
+ (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
+ mouse_panning_timout = 0;
+
+ if (mouse_change.y == 0 && mouse_change.x == 0) {
+ continue;
+ }
+ const auto mouse_change_length = mouse_change.Length();
+ if (mouse_change_length < 3.0f) {
+ mouse_change /= mouse_change_length / 3.0f;
+ }
+
+ info.last_mouse_change = (info.last_mouse_change * 0.91f) + (mouse_change * 0.09f);
+
+ const auto last_mouse_change_length = info.last_mouse_change.Length();
+ if (last_mouse_change_length > 8.0f) {
+ info.last_mouse_change /= last_mouse_change_length / 8.0f;
+ } else if (last_mouse_change_length < 1.0f) {
+ info.last_mouse_change = mouse_change / mouse_change.Length();
+ }
+
+ info.tilt_direction = info.last_mouse_change;
+ info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity;
+ continue;
+ }
+
if (info.data.pressed) {
const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;
@@ -83,7 +129,7 @@ void Mouse::MouseMove(int x, int y) {
}
}
-void Mouse::ReleaseButton(int button_) {
+void Mouse::ReleaseButton(MouseButton button_) {
const auto button_index = static_cast<std::size_t>(button_);
if (button_index >= mouse_info.size()) {
return;
@@ -106,11 +152,52 @@ void Mouse::BeginConfiguration() {
void Mouse::EndConfiguration() {
buttons = 0;
+ for (MouseInfo& info : mouse_info) {
+ info.tilt_speed = 0;
+ info.data.pressed = false;
+ info.data.axis = {0, 0};
+ }
last_button = MouseButton::Undefined;
mouse_queue.Clear();
configuring = false;
}
+bool Mouse::ToggleButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+ const bool button_lock = (lock_buttons & button) != 0;
+
+ if (button_lock) {
+ return button_state;
+ }
+
+ lock_buttons |= static_cast<u16>(button);
+
+ if (button_state) {
+ toggle_buttons &= static_cast<u16>(0xFF - button);
+ } else {
+ toggle_buttons |= static_cast<u16>(button);
+ }
+
+ return !button_state;
+}
+
+bool Mouse::UnlockButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+
+ lock_buttons &= static_cast<u16>(0xFF - button);
+
+ return button_state;
+}
+
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
return mouse_queue;
}
diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h
index 58803c1bf..750d9b011 100644
--- a/src/input_common/mouse/mouse_input.h
+++ b/src/input_common/mouse/mouse_input.h
@@ -18,10 +18,12 @@ namespace MouseInput {
enum class MouseButton {
Left,
- Wheel,
Right,
- Forward,
+ Wheel,
Backward,
+ Forward,
+ Task,
+ Extra,
Undefined,
};
@@ -51,19 +53,24 @@ public:
* @param y the y-coordinate of the cursor
* @param button_ the button pressed
*/
- void PressButton(int x, int y, int button_);
+ void PressButton(int x, int y, MouseButton button_);
/**
* Signals that mouse has moved.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
+ * @param center_x the x-coordinate of the middle of the screen
+ * @param center_y the y-coordinate of the middle of the screen
*/
- void MouseMove(int x, int y);
+ void MouseMove(int x, int y, int center_x, int center_y);
/**
* Signals that a motion sensor tilt has ended.
*/
- void ReleaseButton(int button_);
+ void ReleaseButton(MouseButton button_);
+
+ [[nodiscard]] bool ToggleButton(std::size_t button_);
+ [[nodiscard]] bool UnlockButton(std::size_t button_);
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
@@ -74,11 +81,13 @@ public:
private:
void UpdateThread();
void UpdateYuzuSettings();
+ void StopPanning();
struct MouseInfo {
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
+ Common::Vec2<float> last_mouse_change;
bool is_tilting = false;
float sensitivity{0.120f};
@@ -88,11 +97,14 @@ private:
};
u16 buttons{};
+ u16 toggle_buttons{};
+ u16 lock_buttons{};
std::thread update_thread;
MouseButton last_button{MouseButton::Undefined};
- std::array<MouseInfo, 5> mouse_info;
+ std::array<MouseInfo, 7> mouse_info;
Common::SPSCQueue<MouseStatus> mouse_queue;
bool configuring{false};
bool update_thread_running{true};
+ int mouse_panning_timout{};
};
} // namespace MouseInput
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index 508eb0c7d..0e1db54fb 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -6,6 +6,7 @@
#include <utility>
#include "common/threadsafe_queue.h"
+#include "core/settings.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
@@ -13,16 +14,25 @@ namespace InputCommon {
class MouseButton final : public Input::ButtonDevice {
public:
- explicit MouseButton(u32 button_, const MouseInput::Mouse* mouse_input_)
- : button(button_), mouse_input(mouse_input_) {}
+ explicit MouseButton(u32 button_, bool toggle_, MouseInput::Mouse* mouse_input_)
+ : button(button_), toggle(toggle_), mouse_input(mouse_input_) {}
bool GetStatus() const override {
- return mouse_input->GetMouseState(button).pressed;
+ const bool button_state = mouse_input->GetMouseState(button).pressed;
+ if (!toggle) {
+ return button_state;
+ }
+
+ if (button_state) {
+ return mouse_input->ToggleButton(button);
+ }
+ return mouse_input->UnlockButton(button);
}
private:
const u32 button;
- const MouseInput::Mouse* mouse_input;
+ const bool toggle;
+ MouseInput::Mouse* mouse_input;
};
MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
@@ -31,8 +41,9 @@ MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_
std::unique_ptr<Input::ButtonDevice> MouseButtonFactory::Create(
const Common::ParamPackage& params) {
const auto button_id = params.Get("button", 0);
+ const auto toggle = params.Get("toggle", false);
- return std::make_unique<MouseButton>(button_id, mouse_input.get());
+ return std::make_unique<MouseButton>(button_id, toggle, mouse_input.get());
}
Common::ParamPackage MouseButtonFactory::GetNextInput() const {
@@ -71,7 +82,7 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
- return axis_value / (100.0f * range);
+ return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
}
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
@@ -106,6 +117,16 @@ public:
return {0.0f, 0.0f};
}
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = GetAxis(axis_x);
+ const float y = GetAxis(axis_y);
+ return {x, y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
+ }
+
private:
const u32 button;
const u32 axis_x;
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index d32eb732a..f67de37e3 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -81,10 +81,14 @@ public:
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
+ constexpr u32 rumble_max_duration_ms = 1000;
+
if (sdl_controller) {
- return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0;
+ return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
+ rumble_max_duration_ms) == 0;
} else if (sdl_joystick) {
- return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0;
+ return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
+ rumble_max_duration_ms) == 0;
}
return false;
@@ -373,6 +377,16 @@ public:
return {};
}
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = joystick->GetAxis(axis_x, range);
+ const float y = joystick->GetAxis(axis_y, range);
+ return {x, -y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
+ }
+
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
const auto [x, y] = GetStatus();
const float directional_deadzone = 0.5f;
diff --git a/src/input_common/settings.h b/src/input_common/settings.h
index 75486554b..a59f5d461 100644
--- a/src/input_common/settings.h
+++ b/src/input_common/settings.h
@@ -340,6 +340,7 @@ enum class ControllerType {
LeftJoycon,
RightJoycon,
Handheld,
+ GameCube,
};
struct PlayerInput {
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index a07124a86..ffbe4f2ed 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -25,18 +25,19 @@ public:
}
}
- std::tuple<float, float, bool> GetStatus() const override {
- for (const auto& m : map) {
- const bool state = std::get<0>(m)->GetStatus();
+ Input::TouchStatus GetStatus() const override {
+ Input::TouchStatus touch_status{};
+ for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
+ const bool state = std::get<0>(map[id])->GetStatus();
if (state) {
- const float x = static_cast<float>(std::get<1>(m)) /
+ const float x = static_cast<float>(std::get<1>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Width);
- const float y = static_cast<float>(std::get<2>(m)) /
+ const float y = static_cast<float>(std::get<2>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Height);
- return {x, y, true};
+ touch_status[id] = {x, y, true};
}
}
- return {};
+ return touch_status;
}
private:
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 412d57896..df73f9ff7 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -5,6 +5,7 @@
#include <chrono>
#include <cstring>
#include <functional>
+#include <random>
#include <thread>
#include <boost/asio.hpp>
#include "common/logging/log.h"
@@ -26,10 +27,10 @@ class Socket {
public:
using clock = std::chrono::system_clock;
- explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
+ explicit Socket(const std::string& host, u16 port, std::size_t pad_index_,
SocketCallback callback_)
: callback(std::move(callback_)), timer(io_service),
- socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
+ socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()),
pad_index(pad_index_) {
boost::system::error_code ec{};
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
@@ -63,6 +64,11 @@ public:
}
private:
+ u32 GenerateRandomClientId() const {
+ std::random_device device;
+ return device();
+ }
+
void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
switch (*type) {
@@ -115,7 +121,7 @@ private:
boost::asio::basic_waitable_timer<clock> timer;
udp::socket socket;
- u32 client_id{};
+ const u32 client_id;
std::size_t pad_index{};
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
@@ -136,6 +142,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
+ finger_id.fill(MAX_TOUCH_FINGERS);
ReloadSockets();
}
@@ -143,6 +150,10 @@ Client::~Client() {
Reset();
}
+Client::ClientData::ClientData() = default;
+
+Client::ClientData::~ClientData() = default;
+
std::vector<Common::ParamPackage> Client::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
for (std::size_t client = 0; client < clients.size(); client++) {
@@ -176,7 +187,7 @@ void Client::ReloadSockets() {
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
- if (client == max_udp_clients) {
+ if (client == MAX_UDP_CLIENTS) {
break;
}
std::stringstream server_ss(server_token);
@@ -194,11 +205,11 @@ void Client::ReloadSockets() {
for (std::size_t pad = 0; pad < 4; ++pad) {
const std::size_t client_number =
GetClientNumber(udp_input_address, udp_input_port, pad);
- if (client_number != max_udp_clients) {
+ if (client_number != MAX_UDP_CLIENTS) {
LOG_ERROR(Input, "Duplicated UDP servers found");
continue;
}
- StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872);
+ StartCommunication(client++, udp_input_address, udp_input_port, pad);
}
}
}
@@ -213,7 +224,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t
return client;
}
}
- return max_udp_clients;
+ return MAX_UDP_CLIENTS;
}
void Client::OnVersion([[maybe_unused]] Response::Version data) {
@@ -259,39 +270,20 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion();
- // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
- // between a simple "tap" and a hard press that causes the touch screen to click.
- const bool is_active = data.touch_1.is_active != 0;
-
- float x = 0;
- float y = 0;
-
- if (is_active && clients[client].status.touch_calibration) {
- const u16 min_x = clients[client].status.touch_calibration->min_x;
- const u16 max_x = clients[client].status.touch_calibration->max_x;
- const u16 min_y = clients[client].status.touch_calibration->min_y;
- const u16 max_y = clients[client].status.touch_calibration->max_y;
-
- x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
- min_x) /
- static_cast<float>(max_x - min_x);
- y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
- min_y) /
- static_cast<float>(max_y - min_y);
+ for (std::size_t id = 0; id < data.touch.size(); ++id) {
+ UpdateTouchInput(data.touch[id], client, id);
}
- clients[client].status.touch_status = {x, y, is_active};
-
if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
- UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
+ UpdateYuzuSettings(client, accelerometer, gyroscope);
}
}
}
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
- std::size_t pad_index, u32 client_id) {
+ std::size_t pad_index) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
[this, client](Response::PadData data) { OnPadData(data, client); }};
@@ -301,7 +293,7 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
clients[client].port = port;
clients[client].pad_index = pad_index;
clients[client].active = 0;
- clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
+ clients[client].socket = std::make_unique<Socket>(host, port, pad_index, callback);
clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
// Set motion parameters
// SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
@@ -320,21 +312,17 @@ void Client::Reset() {
}
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch) {
+ const Common::Vec3<float>& gyro) {
if (gyro.Length() > 0.2f) {
- LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
- client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
+ LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
+ gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
}
UDPPadStatus pad{
.host = clients[client].host,
.port = clients[client].port,
.pad_index = clients[client].pad_index,
};
- if (touch) {
- pad.touch = PadTouch::Click;
- pad_queue.Push(pad);
- }
- for (size_t i = 0; i < 3; ++i) {
+ for (std::size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
@@ -348,6 +336,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
}
}
+std::optional<std::size_t> Client::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_TOUCH_FINGERS) {
+ if (!std::get<2>(touch_status[first_free_id])) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
+ // TODO: Use custom calibration per device
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
+ const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
+ const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+ const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
+ const std::size_t touch_id = client * 2 + id;
+ if (touch_pad.is_active) {
+ if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id skip to next input
+ return;
+ }
+ finger_id[touch_id] = *first_free_id;
+ }
+ auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
+ x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
+ static_cast<float>(max_x - min_x);
+ y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
+ static_cast<float>(max_y - min_y);
+ pressed = true;
+ return;
+ }
+
+ if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
+ touch_status[finger_id[touch_id]] = {};
+ finger_id[touch_id] = MAX_TOUCH_FINGERS;
+ }
+}
+
void Client::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
@@ -360,7 +392,7 @@ void Client::EndConfiguration() {
DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
@@ -368,12 +400,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t
const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
}
+Input::TouchStatus& Client::GetTouchState() {
+ return touch_status;
+}
+
+const Input::TouchStatus& Client::GetTouchState() const {
+ return touch_status;
+}
+
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
@@ -382,7 +422,7 @@ const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
return pad_queue;
}
-void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
+void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
std::thread([=] {
@@ -392,7 +432,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
.port_info = [](Response::PortInfo) {},
.pad_data = [&](Response::PadData) { success_event.Set(); },
};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ Socket socket{host, port, pad_index, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
const bool result = success_event.WaitFor(std::chrono::seconds(5));
socket.Stop();
@@ -406,7 +446,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
- const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
+ const std::string& host, u16 port, std::size_t pad_index,
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
@@ -426,24 +466,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready;
status_callback(current_status);
}
- if (data.touch_1.is_active == 0) {
+ if (data.touch[0].is_active == 0) {
return;
}
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
+ data.touch[0].y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
+ max_x = data.touch[0].x;
+ max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
@@ -451,7 +491,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
complete_event.Set();
}
}};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ Socket socket{host, port, pad_index, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();
socket.Stop();
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index 00c8b09f5..e9e438e88 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -28,6 +28,7 @@ class Socket;
namespace Response {
struct PadData;
struct PortInfo;
+struct TouchPad;
struct Version;
} // namespace Response
@@ -50,7 +51,6 @@ struct UDPPadStatus {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
- PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f};
};
@@ -93,8 +93,14 @@ public:
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
+ Input::TouchStatus& GetTouchState();
+ const Input::TouchStatus& GetTouchState() const;
+
private:
struct ClientData {
+ ClientData();
+ ~ClientData();
+
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
@@ -120,16 +126,27 @@ private:
void OnPortInfo(Response::PortInfo);
void OnPadData(Response::PadData, std::size_t client);
void StartCommunication(std::size_t client, const std::string& host, u16 port,
- std::size_t pad_index, u32 client_id);
+ std::size_t pad_index);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch);
+ const Common::Vec3<float>& gyro);
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be
+ // returned
+ std::optional<std::size_t> GetUnusedFingerID() const;
+
+ // Merges and updates all touch inputs into the touch_status array
+ void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
bool configuring = false;
// Allocate clients for 8 udp servers
- const std::size_t max_udp_clients = 32;
- std::array<ClientData, 4 * 8> clients;
- Common::SPSCQueue<UDPPadStatus> pad_queue;
+ static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
+ // Each client can have up 2 touch inputs
+ static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
+ std::array<ClientData, MAX_UDP_CLIENTS> clients{};
+ Common::SPSCQueue<UDPPadStatus> pad_queue{};
+ Input::TouchStatus touch_status{};
+ std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
};
/// An async job allowing configuration of the touchpad calibration.
@@ -148,7 +165,7 @@ public:
* @param data_callback Called when calibration data is ready
*/
explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
- u32 client_id, std::function<void(Status)> status_callback,
+ std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob();
void Stop();
@@ -157,7 +174,7 @@ private:
Common::Event complete_event;
};
-void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
+void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback);
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index fc1aea4b9..a3d276697 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable");
+struct TouchPad {
+ u8 is_active{};
+ u8 id{};
+ u16_le x{};
+ u16_le y{};
+};
+static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
+
#pragma pack(push, 1)
struct PadData {
PortInfo info{};
@@ -190,12 +198,7 @@ struct PadData {
u8 button_13{};
} analog_button;
- struct TouchPad {
- u8 is_active{};
- u8 id{};
- u16_le x{};
- u16_le y{};
- } touch_1, touch_2;
+ std::array<TouchPad, 2> touch;
u64_le motion_timestamp;
@@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size ");
-static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index c5da27a38..9829da6f0 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -78,14 +78,14 @@ public:
explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
- std::tuple<float, float, bool> GetStatus() const override {
- return client->GetPadState(ip, port, pad).touch_status;
+ Input::TouchStatus GetStatus() const override {
+ return client->GetTouchState();
}
private:
const std::string ip;
- const u16 port;
- const u16 pad;
+ [[maybe_unused]] const u16 port;
+ [[maybe_unused]] const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
-void UDPTouchFactory::BeginConfiguration() {
- polling = true;
- client->BeginConfiguration();
-}
-
-void UDPTouchFactory::EndConfiguration() {
- polling = false;
- client->EndConfiguration();
-}
-
-Common::ParamPackage UDPTouchFactory::GetNextInput() {
- Common::ParamPackage params;
- CemuhookUDP::UDPPadStatus pad;
- auto& queue = client->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", pad.host);
- params.Set("port", static_cast<u16>(pad.port));
- params.Set("pad_index", static_cast<u16>(pad.pad_index));
- params.Set("touch", static_cast<u16>(pad.touch));
- return params;
- }
- return params;
-}
-
} // namespace InputCommon