diff options
Diffstat (limited to 'src/input_common')
-rw-r--r-- | src/input_common/drivers/joycon.cpp | 51 | ||||
-rw-r--r-- | src/input_common/drivers/joycon.h | 1 | ||||
-rw-r--r-- | src/input_common/drivers/mouse.cpp | 67 | ||||
-rw-r--r-- | src/input_common/drivers/mouse.h | 38 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 22 | ||||
-rw-r--r-- | src/input_common/helpers/joycon_driver.cpp | 3 | ||||
-rw-r--r-- | src/input_common/input_mapping.cpp | 4 |
7 files changed, 155 insertions, 31 deletions
diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp index 4fcfb4510..b4cd39a20 100644 --- a/src/input_common/drivers/joycon.cpp +++ b/src/input_common/drivers/joycon.cpp @@ -16,7 +16,7 @@ namespace InputCommon { Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) { // Avoid conflicting with SDL driver - if (!Settings::values.enable_joycon_driver) { + if (!Settings::values.enable_joycon_driver && !Settings::values.enable_procon_driver) { return; } LOG_INFO(Input, "Joycon driver Initialization started"); @@ -46,6 +46,12 @@ void Joycons::Reset() { } device->Stop(); } + for (const auto& device : pro_controller) { + if (!device) { + continue; + } + device->Stop(); + } SDL_hid_exit(); } @@ -61,6 +67,11 @@ void Joycons::Setup() { PreSetController(GetIdentifier(port, Joycon::ControllerType::Right)); device = std::make_shared<Joycon::JoyconDriver>(port++); } + port = 0; + for (auto& device : pro_controller) { + PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro)); + device = std::make_shared<Joycon::JoyconDriver>(port++); + } scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); }); } @@ -116,6 +127,9 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const { // Check if device already exist switch (type) { case Joycon::ControllerType::Left: + if (!Settings::values.enable_joycon_driver) { + return false; + } for (const auto& device : left_joycons) { if (is_handle_identical(device)) { return false; @@ -123,12 +137,25 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const { } break; case Joycon::ControllerType::Right: + if (!Settings::values.enable_joycon_driver) { + return false; + } for (const auto& device : right_joycons) { if (is_handle_identical(device)) { return false; } } break; + case Joycon::ControllerType::Pro: + if (!Settings::values.enable_procon_driver) { + return false; + } + for (const auto& device : pro_controller) { + if (is_handle_identical(device)) { + return false; + } + } + break; default: return false; } @@ -199,6 +226,14 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle( return *unconnected_device; } } + if (type == Joycon::ControllerType::Pro) { + const auto unconnected_device = std::ranges::find_if( + pro_controller, [](auto& device) { return !device->IsConnected(); }); + + if (unconnected_device != pro_controller.end()) { + return *unconnected_device; + } + } return nullptr; } @@ -355,7 +390,7 @@ void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int void Joycons::OnRingConUpdate(f32 ring_data) { // To simplify ring detection it will always be mapped to an empty identifier for all // controllers - constexpr PadIdentifier identifier = { + static constexpr PadIdentifier identifier = { .guid = Common::UUID{}, .port = 0, .pad = 0, @@ -409,6 +444,15 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifie } } + if (type == Joycon::ControllerType::Pro) { + const auto matching_device = std::ranges::find_if( + pro_controller, [is_handle_active](auto& device) { return is_handle_active(device); }); + + if (matching_device != pro_controller.end()) { + return *matching_device; + } + } + return nullptr; } @@ -455,6 +499,9 @@ std::vector<Common::ParamPackage> Joycons::GetInputDevices() const { for (const auto& controller : right_joycons) { add_entry(controller); } + for (const auto& controller : pro_controller) { + add_entry(controller); + } // List dual joycon pairs for (std::size_t i = 0; i < MaxSupportedControllers; i++) { diff --git a/src/input_common/drivers/joycon.h b/src/input_common/drivers/joycon.h index 2149ab7fd..473ba1b9e 100644 --- a/src/input_common/drivers/joycon.h +++ b/src/input_common/drivers/joycon.h @@ -106,6 +106,7 @@ private: // Joycon types are split by type to ease supporting dualjoycon configurations std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{}; std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{}; + std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_controller{}; }; } // namespace InputCommon diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index faf9cbdc3..da50e0a24 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -15,23 +15,39 @@ constexpr int mouse_axis_y = 1; constexpr int wheel_axis_x = 2; constexpr int wheel_axis_y = 3; constexpr int motion_wheel_y = 4; -constexpr int touch_axis_x = 10; -constexpr int touch_axis_y = 11; constexpr PadIdentifier identifier = { .guid = Common::UUID{}, .port = 0, .pad = 0, }; +constexpr PadIdentifier real_mouse_identifier = { + .guid = Common::UUID{}, + .port = 1, + .pad = 0, +}; + +constexpr PadIdentifier touch_identifier = { + .guid = Common::UUID{}, + .port = 2, + .pad = 0, +}; + Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) { PreSetController(identifier); + PreSetController(real_mouse_identifier); + PreSetController(touch_identifier); + + // Initialize all mouse axis PreSetAxis(identifier, mouse_axis_x); PreSetAxis(identifier, mouse_axis_y); PreSetAxis(identifier, wheel_axis_x); PreSetAxis(identifier, wheel_axis_y); PreSetAxis(identifier, motion_wheel_y); - PreSetAxis(identifier, touch_axis_x); - PreSetAxis(identifier, touch_axis_y); + PreSetAxis(real_mouse_identifier, mouse_axis_x); + PreSetAxis(real_mouse_identifier, mouse_axis_y); + PreSetAxis(touch_identifier, mouse_axis_x); + PreSetAxis(touch_identifier, mouse_axis_y); update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); }); } @@ -39,7 +55,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) { Common::SetCurrentThreadName("Mouse"); constexpr int update_time = 10; while (!stop_token.stop_requested()) { - if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) { + if (Settings::values.mouse_panning) { // Slow movement by 4% last_mouse_change *= 0.96f; const float sensitivity = @@ -57,17 +73,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) { } } -void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y) { - // If native mouse is enabled just set the screen coordinates - if (Settings::values.mouse_enabled) { - SetAxis(identifier, mouse_axis_x, touch_x); - SetAxis(identifier, mouse_axis_y, touch_y); - return; - } - - SetAxis(identifier, touch_axis_x, touch_x); - SetAxis(identifier, touch_axis_y, touch_y); - +void Mouse::Move(int x, int y, int center_x, int center_y) { if (Settings::values.mouse_panning) { auto mouse_change = (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); @@ -113,20 +119,41 @@ void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int } } -void Mouse::PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button) { - SetAxis(identifier, touch_axis_x, touch_x); - SetAxis(identifier, touch_axis_y, touch_y); +void Mouse::MouseMove(f32 touch_x, f32 touch_y) { + SetAxis(real_mouse_identifier, mouse_axis_x, touch_x); + SetAxis(real_mouse_identifier, mouse_axis_y, touch_y); +} + +void Mouse::TouchMove(f32 touch_x, f32 touch_y) { + SetAxis(touch_identifier, mouse_axis_x, touch_x); + SetAxis(touch_identifier, mouse_axis_y, touch_y); +} + +void Mouse::PressButton(int x, int y, MouseButton button) { SetButton(identifier, static_cast<int>(button), true); + // Set initial analog parameters mouse_origin = {x, y}; last_mouse_position = {x, y}; button_pressed = true; } +void Mouse::PressMouseButton(MouseButton button) { + SetButton(real_mouse_identifier, static_cast<int>(button), true); +} + +void Mouse::PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button) { + SetAxis(touch_identifier, mouse_axis_x, touch_x); + SetAxis(touch_identifier, mouse_axis_y, touch_y); + SetButton(touch_identifier, static_cast<int>(button), true); +} + void Mouse::ReleaseButton(MouseButton button) { SetButton(identifier, static_cast<int>(button), false); + SetButton(real_mouse_identifier, static_cast<int>(button), false); + SetButton(touch_identifier, static_cast<int>(button), false); - if (!Settings::values.mouse_panning && !Settings::values.mouse_enabled) { + if (!Settings::values.mouse_panning) { SetAxis(identifier, mouse_axis_x, 0); SetAxis(identifier, mouse_axis_y, 0); } diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index 72073cc23..f3b65bdd1 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -37,13 +37,43 @@ public: * @param center_x the x-coordinate of the middle of the screen * @param center_y the y-coordinate of the middle of the screen */ - void MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y); + void Move(int x, int y, int center_x, int center_y); /** - * Sets the status of all buttons bound with the key to pressed - * @param key_code the code of the key to press + * Signals that real mouse has moved. + * @param x the absolute position on the touchscreen of the cursor + * @param y the absolute position on the touchscreen of the cursor */ - void PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button); + void MouseMove(f32 touch_x, f32 touch_y); + + /** + * Signals that touch finger has moved. + * @param x the absolute position on the touchscreen of the cursor + * @param y the absolute position on the touchscreen of the cursor + */ + void TouchMove(f32 touch_x, f32 touch_y); + + /** + * Sets the status of a button to pressed + * @param x the x-coordinate of the cursor + * @param y the y-coordinate of the cursor + * @param button the id of the button to press + */ + void PressButton(int x, int y, MouseButton button); + + /** + * Sets the status of a mouse button to pressed + * @param button the id of the button to press + */ + void PressMouseButton(MouseButton button); + + /** + * Sets the status of touch finger to pressed + * @param x the absolute position on the touchscreen of the cursor + * @param y the absolute position on the touchscreen of the cursor + * @param button the id of the button to press + */ + void PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button); /** * Sets the status of all buttons bound with the key to released diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index d975eb815..5c20b3426 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -343,6 +343,14 @@ void SDLDriver::InitJoystick(int joystick_index) { } } + if (Settings::values.enable_procon_driver) { + if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e && guid.uuid[8] == 0x09) { + LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index); + SDL_JoystickClose(sdl_joystick); + return; + } + } + std::scoped_lock lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); @@ -465,13 +473,19 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); - // Disable hidapi drivers for switch controllers when the custom joycon driver is enabled + // Disable hidapi drivers for joycon controllers when the custom joycon driver is enabled if (Settings::values.enable_joycon_driver) { SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0"); } else { SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1"); } - SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1"); + + // Disable hidapi drivers for pro controllers when the custom joycon driver is enabled + if (Settings::values.enable_procon_driver) { + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0"); + } else { + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1"); + } // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native // driver on Linux. @@ -602,7 +616,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); - constexpr Common::Input::VibrationStatus test_vibration{ + static constexpr Common::Input::VibrationStatus test_vibration{ .low_amplitude = 1, .low_frequency = 160.0f, .high_amplitude = 1, @@ -610,7 +624,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { .type = Common::Input::VibrationAmplificationType::Exponential, }; - constexpr Common::Input::VibrationStatus zero_vibration{ + static constexpr Common::Input::VibrationStatus zero_vibration{ .low_amplitude = 0, .low_frequency = 160.0f, .high_amplitude = 0, diff --git a/src/input_common/helpers/joycon_driver.cpp b/src/input_common/helpers/joycon_driver.cpp index 8f94c9f45..e65b6b845 100644 --- a/src/input_common/helpers/joycon_driver.cpp +++ b/src/input_common/helpers/joycon_driver.cpp @@ -543,9 +543,10 @@ void JoyconDriver::SetCallbacks(const JoyconCallbacks& callbacks) { DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info, ControllerType& controller_type) { - static constexpr std::array<std::pair<u32, ControllerType>, 2> supported_devices{ + static constexpr std::array<std::pair<u32, ControllerType>, 6> supported_devices{ std::pair<u32, ControllerType>{0x2006, ControllerType::Left}, {0x2007, ControllerType::Right}, + {0x2009, ControllerType::Pro}, }; constexpr u16 nintendo_vendor_id = 0x057e; diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index d6e49d2c5..6990a86b9 100644 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp @@ -194,6 +194,10 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const { if (data.engine == "keyboard" && data.pad.port != 0) { return false; } + // Only port 0 can be mapped on the mouse + if (data.engine == "mouse" && data.pad.port != 0) { + return false; + } // To prevent mapping with two devices we disable any UDP except motion if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" && data.type != EngineInputType::Motion) { |