diff options
Diffstat (limited to 'src/input_common')
-rwxr-xr-x | src/input_common/analog_from_button.cpp | 18 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 10 | ||||
-rw-r--r-- | src/input_common/mouse/mouse_input.cpp | 32 | ||||
-rw-r--r-- | src/input_common/mouse/mouse_input.h | 7 | ||||
-rw-r--r-- | src/input_common/mouse/mouse_poller.cpp | 13 | ||||
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 25 | ||||
-rw-r--r-- | src/input_common/settings.h | 1 | ||||
-rw-r--r-- | src/input_common/touch_from_button.cpp | 15 | ||||
-rw-r--r-- | src/input_common/udp/client.cpp | 122 | ||||
-rw-r--r-- | src/input_common/udp/client.h | 27 | ||||
-rw-r--r-- | src/input_common/udp/protocol.h | 16 | ||||
-rw-r--r-- | src/input_common/udp/udp.cpp | 36 |
12 files changed, 217 insertions, 105 deletions
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index 40b516f85..770893687 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <atomic> #include <chrono> #include <cmath> #include <thread> @@ -20,13 +21,16 @@ public: : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) { + update_thread_running.store(true); update_thread = std::thread(&Analog::UpdateStatus, this); } ~Analog() override { - update_thread_running = false; - if (update_thread.joinable()) { - update_thread.join(); + if (update_thread_running.load()) { + update_thread_running.store(false); + if (update_thread.joinable()) { + update_thread.join(); + } } } @@ -58,7 +62,7 @@ public: } void UpdateStatus() { - while (update_thread_running) { + while (update_thread_running.load()) { const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; bool r = right->GetStatus(); @@ -135,6 +139,10 @@ public: static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); } + Input::AnalogProperties GetAnalogProperties() const override { + return {modifier_scale, 1.0f, 0.5f}; + } + bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { switch (direction) { case Input::AnalogDirection::RIGHT: @@ -160,7 +168,7 @@ private: float angle{}; float amplitude{}; std::thread update_thread; - bool update_thread_running{true}; + std::atomic<bool> update_thread_running{}; }; std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index 9670bdeb2..1b6ded8d6 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -185,6 +185,16 @@ public: return {0.0f, 0.0f}; } + std::tuple<float, float> GetRawStatus() const override { + const float x = GetAxis(axis_x); + const float y = GetAxis(axis_y); + return {x, y}; + } + + Input::AnalogProperties GetAnalogProperties() const override { + return {deadzone, range, 0.5f}; + } + bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); const float directional_deadzone = 0.5f; diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp index 10786a541..67a584d53 100644 --- a/src/input_common/mouse/mouse_input.cpp +++ b/src/input_common/mouse/mouse_input.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. +#include "core/settings.h" #include "input_common/mouse/mouse_input.h" namespace MouseInput { @@ -36,6 +37,9 @@ void Mouse::UpdateThread() { if (configuring) { UpdateYuzuSettings(); } + if (mouse_panning_timout++ > 8) { + StopPanning(); + } std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); } } @@ -65,8 +69,34 @@ void Mouse::PressButton(int x, int y, int button_) { mouse_info[button_index].data.pressed = true; } -void Mouse::MouseMove(int x, int y) { +void Mouse::StopPanning() { + for (MouseInfo& info : mouse_info) { + if (Settings::values.mouse_panning) { + info.data.axis = {}; + info.tilt_speed = 0; + info.last_mouse_change = {}; + } + } +} + +void Mouse::MouseMove(int x, int y, int center_x, int center_y) { for (MouseInfo& info : mouse_info) { + if (Settings::values.mouse_panning) { + const auto mouse_change = Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y); + mouse_panning_timout = 0; + + if (mouse_change.y == 0 && mouse_change.x == 0) { + continue; + } + + info.last_mouse_change = (info.last_mouse_change * 0.8f) + (mouse_change * 0.2f); + info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x), + static_cast<int>(16 * -info.last_mouse_change.y)}; + info.tilt_direction = info.last_mouse_change; + info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; + continue; + } + if (info.data.pressed) { const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h index 58803c1bf..46aa676c1 100644 --- a/src/input_common/mouse/mouse_input.h +++ b/src/input_common/mouse/mouse_input.h @@ -57,8 +57,10 @@ public: * Signals that mouse has moved. * @param x the x-coordinate of the cursor * @param y the y-coordinate of the cursor + * @param center_x the x-coordinate of the middle of the screen + * @param center_y the y-coordinate of the middle of the screen */ - void MouseMove(int x, int y); + void MouseMove(int x, int y, int center_x, int center_y); /** * Signals that a motion sensor tilt has ended. @@ -74,11 +76,13 @@ public: private: void UpdateThread(); void UpdateYuzuSettings(); + void StopPanning(); struct MouseInfo { InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; Common::Vec2<int> mouse_origin; Common::Vec2<int> last_mouse_position; + Common::Vec2<float> last_mouse_change; bool is_tilting = false; float sensitivity{0.120f}; @@ -94,5 +98,6 @@ private: Common::SPSCQueue<MouseStatus> mouse_queue; bool configuring{false}; bool update_thread_running{true}; + int mouse_panning_timout{}; }; } // namespace MouseInput diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp index 508eb0c7d..bb56787ee 100644 --- a/src/input_common/mouse/mouse_poller.cpp +++ b/src/input_common/mouse/mouse_poller.cpp @@ -6,6 +6,7 @@ #include <utility> #include "common/threadsafe_queue.h" +#include "core/settings.h" #include "input_common/mouse/mouse_input.h" #include "input_common/mouse/mouse_poller.h" @@ -71,7 +72,7 @@ public: std::lock_guard lock{mutex}; const auto axis_value = static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis)); - return axis_value / (100.0f * range); + return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range); } std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { @@ -106,6 +107,16 @@ public: return {0.0f, 0.0f}; } + std::tuple<float, float> GetRawStatus() const override { + const float x = GetAxis(axis_x); + const float y = GetAxis(axis_y); + return {x, y}; + } + + Input::AnalogProperties GetAnalogProperties() const override { + return {deadzone, range, 0.5f}; + } + private: const u32 button; const u32 axis_x; diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index d32eb732a..a88ae452f 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -81,10 +81,14 @@ public: } bool RumblePlay(u16 amp_low, u16 amp_high) { + constexpr u32 rumble_max_duration_ms = 1000; + if (sdl_controller) { - return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0; + return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } else if (sdl_joystick) { - return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0; + return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } return false; @@ -373,6 +377,16 @@ public: return {}; } + std::tuple<float, float> GetRawStatus() const override { + const float x = joystick->GetAxis(axis_x, range); + const float y = joystick->GetAxis(axis_y, range); + return {x, -y}; + } + + Input::AnalogProperties GetAnalogProperties() const override { + return {deadzone, range, 0.5f}; + } + bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); const float directional_deadzone = 0.5f; @@ -703,6 +717,13 @@ SDLState::SDLState() { if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); } +// these hints are only defined on sdl2.0.9 or higher +#if SDL_VERSION_ATLEAST(2, 0, 9) +#if !SDL_VERSION_ATLEAST(2, 0, 12) + // There are also hints to toggle the individual drivers if needed. + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI, "0"); +#endif +#endif SDL_AddEventWatch(&SDLEventWatcher, this); diff --git a/src/input_common/settings.h b/src/input_common/settings.h index 75486554b..a59f5d461 100644 --- a/src/input_common/settings.h +++ b/src/input_common/settings.h @@ -340,6 +340,7 @@ enum class ControllerType { LeftJoycon, RightJoycon, Handheld, + GameCube, }; struct PlayerInput { diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index a07124a86..ffbe4f2ed 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -25,18 +25,19 @@ public: } } - std::tuple<float, float, bool> GetStatus() const override { - for (const auto& m : map) { - const bool state = std::get<0>(m)->GetStatus(); + Input::TouchStatus GetStatus() const override { + Input::TouchStatus touch_status{}; + for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) { + const bool state = std::get<0>(map[id])->GetStatus(); if (state) { - const float x = static_cast<float>(std::get<1>(m)) / + const float x = static_cast<float>(std::get<1>(map[id])) / static_cast<int>(Layout::ScreenUndocked::Width); - const float y = static_cast<float>(std::get<2>(m)) / + const float y = static_cast<float>(std::get<2>(map[id])) / static_cast<int>(Layout::ScreenUndocked::Height); - return {x, y, true}; + touch_status[id] = {x, y, true}; } } - return {}; + return touch_status; } private: diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 412d57896..c4afa4174 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) { Client::Client() { LOG_INFO(Input, "Udp Initialization started"); + finger_id.fill(MAX_TOUCH_FINGERS); ReloadSockets(); } @@ -143,6 +144,10 @@ Client::~Client() { Reset(); } +Client::ClientData::ClientData() = default; + +Client::ClientData::~ClientData() = default; + std::vector<Common::ParamPackage> Client::GetInputDevices() const { std::vector<Common::ParamPackage> devices; for (std::size_t client = 0; client < clients.size(); client++) { @@ -176,7 +181,7 @@ void Client::ReloadSockets() { std::string server_token; std::size_t client = 0; while (std::getline(servers_ss, server_token, ',')) { - if (client == max_udp_clients) { + if (client == MAX_UDP_CLIENTS) { break; } std::stringstream server_ss(server_token); @@ -194,7 +199,7 @@ void Client::ReloadSockets() { for (std::size_t pad = 0; pad < 4; ++pad) { const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port, pad); - if (client_number != max_udp_clients) { + if (client_number != MAX_UDP_CLIENTS) { LOG_ERROR(Input, "Duplicated UDP servers found"); continue; } @@ -213,7 +218,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t return client; } } - return max_udp_clients; + return MAX_UDP_CLIENTS; } void Client::OnVersion([[maybe_unused]] Response::Version data) { @@ -259,33 +264,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) { std::lock_guard guard(clients[client].status.update_mutex); clients[client].status.motion_status = clients[client].motion.GetMotion(); - // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates - // between a simple "tap" and a hard press that causes the touch screen to click. - const bool is_active = data.touch_1.is_active != 0; - - float x = 0; - float y = 0; - - if (is_active && clients[client].status.touch_calibration) { - const u16 min_x = clients[client].status.touch_calibration->min_x; - const u16 max_x = clients[client].status.touch_calibration->max_x; - const u16 min_y = clients[client].status.touch_calibration->min_y; - const u16 max_y = clients[client].status.touch_calibration->max_y; - - x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - - min_x) / - static_cast<float>(max_x - min_x); - y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - - min_y) / - static_cast<float>(max_y - min_y); + for (std::size_t id = 0; id < data.touch.size(); ++id) { + UpdateTouchInput(data.touch[id], client, id); } - clients[client].status.touch_status = {x, y, is_active}; - if (configuring) { const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); - UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); + UpdateYuzuSettings(client, accelerometer, gyroscope); } } } @@ -320,21 +306,17 @@ void Client::Reset() { } void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, - const Common::Vec3<float>& gyro, bool touch) { + const Common::Vec3<float>& gyro) { if (gyro.Length() > 0.2f) { - LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", - client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); + LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client, + gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]); } UDPPadStatus pad{ .host = clients[client].host, .port = clients[client].port, .pad_index = clients[client].pad_index, }; - if (touch) { - pad.touch = PadTouch::Click; - pad_queue.Push(pad); - } - for (size_t i = 0; i < 3; ++i) { + for (std::size_t i = 0; i < 3; ++i) { if (gyro[i] > 5.0f || gyro[i] < -5.0f) { pad.motion = static_cast<PadMotion>(i); pad.motion_value = gyro[i]; @@ -348,6 +330,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a } } +std::optional<std::size_t> Client::GetUnusedFingerID() const { + std::size_t first_free_id = 0; + while (first_free_id < MAX_TOUCH_FINGERS) { + if (!std::get<2>(touch_status[first_free_id])) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) { + // TODO: Use custom calibration per device + const Common::ParamPackage touch_param(Settings::values.touch_device); + const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100)); + const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50)); + const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800)); + const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850)); + const std::size_t touch_id = client * 2 + id; + if (touch_pad.is_active) { + if (finger_id[touch_id] == MAX_TOUCH_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id skip to next input + return; + } + finger_id[touch_id] = *first_free_id; + } + auto& [x, y, pressed] = touch_status[finger_id[touch_id]]; + x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) / + static_cast<float>(max_x - min_x); + y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) / + static_cast<float>(max_y - min_y); + pressed = true; + return; + } + + if (finger_id[touch_id] != MAX_TOUCH_FINGERS) { + touch_status[finger_id[touch_id]] = {}; + finger_id[touch_id] = MAX_TOUCH_FINGERS; + } +} + void Client::BeginConfiguration() { pad_queue.Clear(); configuring = true; @@ -360,7 +386,7 @@ void Client::EndConfiguration() { DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; @@ -368,12 +394,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; } +Input::TouchStatus& Client::GetTouchState() { + return touch_status; +} + +const Input::TouchStatus& Client::GetTouchState() const { + return touch_status; +} + Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() { return pad_queue; } @@ -426,24 +460,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( current_status = Status::Ready; status_callback(current_status); } - if (data.touch_1.is_active == 0) { + if (data.touch[0].is_active == 0) { return; } - LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, - data.touch_1.y); - min_x = std::min(min_x, static_cast<u16>(data.touch_1.x)); - min_y = std::min(min_y, static_cast<u16>(data.touch_1.y)); + LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, + data.touch[0].y); + min_x = std::min(min_x, static_cast<u16>(data.touch[0].x)); + min_y = std::min(min_y, static_cast<u16>(data.touch[0].y)); if (current_status == Status::Ready) { // First touch - min data (min_x/min_y) current_status = Status::Stage1Completed; status_callback(current_status); } - if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && - data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { + if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && + data.touch[0].y - min_y > CALIBRATION_THRESHOLD) { // Set the current position as max value and finishes // configuration - max_x = data.touch_1.x; - max_y = data.touch_1.y; + max_x = data.touch[0].x; + max_y = data.touch[0].y; current_status = Status::Completed; data_callback(min_x, min_y, max_x, max_y); status_callback(current_status); diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 00c8b09f5..a523f6124 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -28,6 +28,7 @@ class Socket; namespace Response { struct PadData; struct PortInfo; +struct TouchPad; struct Version; } // namespace Response @@ -50,7 +51,6 @@ struct UDPPadStatus { std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; - PadTouch touch{PadTouch::Undefined}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; }; @@ -93,8 +93,14 @@ public: DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; + Input::TouchStatus& GetTouchState(); + const Input::TouchStatus& GetTouchState() const; + private: struct ClientData { + ClientData(); + ~ClientData(); + std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; @@ -122,14 +128,25 @@ private: void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, - const Common::Vec3<float>& gyro, bool touch); + const Common::Vec3<float>& gyro); + + // Returns an unused finger id, if there is no fingers available std::nullopt will be + // returned + std::optional<std::size_t> GetUnusedFingerID() const; + + // Merges and updates all touch inputs into the touch_status array + void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id); bool configuring = false; // Allocate clients for 8 udp servers - const std::size_t max_udp_clients = 32; - std::array<ClientData, 4 * 8> clients; - Common::SPSCQueue<UDPPadStatus> pad_queue; + static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; + // Each client can have up 2 touch inputs + static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; + std::array<ClientData, MAX_UDP_CLIENTS> clients{}; + Common::SPSCQueue<UDPPadStatus> pad_queue{}; + Input::TouchStatus touch_status{}; + std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{}; }; /// An async job allowing configuration of the touchpad calibration. diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index fc1aea4b9..a3d276697 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si static_assert(std::is_trivially_copyable_v<PortInfo>, "UDP Response PortInfo is not trivially copyable"); +struct TouchPad { + u8 is_active{}; + u8 id{}; + u16_le x{}; + u16_le y{}; +}; +static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); + #pragma pack(push, 1) struct PadData { PortInfo info{}; @@ -190,12 +198,7 @@ struct PadData { u8 button_13{}; } analog_button; - struct TouchPad { - u8 is_active{}; - u8 id{}; - u16_le x{}; - u16_le y{}; - } touch_1, touch_2; + std::array<TouchPad, 2> touch; u64_le motion_timestamp; @@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE, static_assert(sizeof(PadData::AnalogButton) == 12, "UDP Response AnalogButton struct has wrong size "); -static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); static_assert(sizeof(PadData::Accelerometer) == 12, "UDP Response Accelerometer struct has wrong size "); static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index c5da27a38..9829da6f0 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -78,14 +78,14 @@ public: explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} - std::tuple<float, float, bool> GetStatus() const override { - return client->GetPadState(ip, port, pad).touch_status; + Input::TouchStatus GetStatus() const override { + return client->GetTouchState(); } private: const std::string ip; - const u16 port; - const u16 pad; + [[maybe_unused]] const u16 port; + [[maybe_unused]] const u16 pad; CemuhookUDP::Client* client; mutable std::mutex mutex; }; @@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); } -void UDPTouchFactory::BeginConfiguration() { - polling = true; - client->BeginConfiguration(); -} - -void UDPTouchFactory::EndConfiguration() { - polling = false; - client->EndConfiguration(); -} - -Common::ParamPackage UDPTouchFactory::GetNextInput() { - Common::ParamPackage params; - CemuhookUDP::UDPPadStatus pad; - auto& queue = client->GetPadQueue(); - while (queue.Pop(pad)) { - if (pad.touch == CemuhookUDP::PadTouch::Undefined) { - continue; - } - params.Set("engine", "cemuhookudp"); - params.Set("ip", pad.host); - params.Set("port", static_cast<u16>(pad.port)); - params.Set("pad_index", static_cast<u16>(pad.pad_index)); - params.Set("touch", static_cast<u16>(pad.touch)); - return params; - } - return params; -} - } // namespace InputCommon |