diff options
Diffstat (limited to 'src/input_common')
| -rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 14 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 25 | 
2 files changed, 21 insertions, 18 deletions
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index f45983f3f..b346fdf8e 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -148,19 +148,17 @@ void GCButtonFactory::EndConfiguration() {  class GCAnalog final : public Input::AnalogDevice {  public: -    GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter) +    GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter, +             float range_)          : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),            origin_value_x(adapter->GetOriginValue(port_, axis_x_)), -          origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {} +          origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}      float GetAxis(int axis) const {          if (gcadapter->DeviceConnected(port)) {              std::lock_guard lock{mutex};              const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; -            // division is not by a perfect 128 to account for some variance in center location -            // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range -            // [20-230] -            return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f; +            return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);          }          return 0.0f;      } @@ -215,6 +213,7 @@ private:      GCAdapter::Adapter* gcadapter;      const float origin_value_x;      const float origin_value_y; +    const float range;      mutable std::mutex mutex;  }; @@ -234,8 +233,9 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param      const int axis_x = params.Get("axis_x", 0);      const int axis_y = params.Get("axis_y", 1);      const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); +    const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); -    return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get()); +    return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);  }  void GCAnalogFactory::BeginConfiguration() { diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 675b477fa..d76c279d3 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -66,14 +66,14 @@ public:          state.axes.insert_or_assign(axis, value);      } -    float GetAxis(int axis) const { +    float GetAxis(int axis, float range) const {          std::lock_guard lock{mutex}; -        return state.axes.at(axis) / 32767.0f; +        return state.axes.at(axis) / (32767.0f * range);      } -    std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { -        float x = GetAxis(axis_x); -        float y = GetAxis(axis_y); +    std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const { +        float x = GetAxis(axis_x, range); +        float y = GetAxis(axis_y, range);          y = -y; // 3DS uses an y-axis inverse from SDL          // Make sure the coordinates are in the unit circle, @@ -313,7 +313,7 @@ public:            trigger_if_greater(trigger_if_greater_) {}      bool GetStatus() const override { -        const float axis_value = joystick->GetAxis(axis); +        const float axis_value = joystick->GetAxis(axis, 1.0f);          if (trigger_if_greater) {              return axis_value > threshold;          } @@ -329,11 +329,13 @@ private:  class SDLAnalog final : public Input::AnalogDevice {  public: -    SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) -        : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} +    SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, +              float range_) +        : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), +          range(range_) {}      std::tuple<float, float> GetStatus() const override { -        const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); +        const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);          const float r = std::sqrt((x * x) + (y * y));          if (r > deadzone) {              return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), @@ -363,6 +365,7 @@ private:      const int axis_x;      const int axis_y;      const float deadzone; +    const float range;  };  /// A button device factory that creates button devices from SDL joystick @@ -458,13 +461,13 @@ public:          const int axis_x = params.Get("axis_x", 0);          const int axis_y = params.Get("axis_y", 1);          const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); - +        const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);          auto joystick = state.GetSDLJoystickByGUID(guid, port);          // This is necessary so accessing GetAxis with axis_x and axis_y won't crash          joystick->SetAxis(axis_x, 0);          joystick->SetAxis(axis_y, 0); -        return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); +        return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range);      }  private:  | 
