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-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.h2
-rw-r--r--src/shader_recompiler/backend/glsl/var_alloc.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.h b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
index 7587f7bab..331c0588e 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.h
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
@@ -7,7 +7,7 @@
#include <utility>
#include <vector>
-#include <fmt/format.h>
+#include <fmt/ranges.h>
#include "shader_recompiler/backend/glsl/var_alloc.h"
#include "shader_recompiler/stage.h"
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.cpp b/src/shader_recompiler/backend/glsl/var_alloc.cpp
index 8b7da539a..ff6e2d5d5 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/var_alloc.cpp
@@ -4,7 +4,7 @@
#include <string>
#include <string_view>
-#include <fmt/format.h>
+#include <fmt/ranges.h>
#include "shader_recompiler/backend/glsl/var_alloc.h"
#include "shader_recompiler/exception.h"