diff options
Diffstat (limited to 'src/shader_recompiler/frontend')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp | 14 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate_program.cpp | 4 |
2 files changed, 14 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp index 2300088e3..8007a4d46 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp @@ -11,10 +11,20 @@ namespace Shader::Maxwell { using namespace LDC; namespace { std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index, - const IR::U32& reg, const IR::U32& imm) { + const IR::U32& reg, const IR::U32& imm_offset) { switch (mode) { case Mode::Default: - return {imm_index, ir.IAdd(reg, imm)}; + return {imm_index, ir.IAdd(reg, imm_offset)}; + case Mode::IS: { + // Segmented addressing mode + // Ra+imm_offset points into a flat mapping of const buffer + // address space + const IR::U32 address{ir.IAdd(reg, imm_offset)}; + const IR::U32 index{ir.BitFieldExtract(address, ir.Imm32(16), ir.Imm32(16))}; + const IR::U32 offset{ir.BitFieldExtract(address, ir.Imm32(0), ir.Imm32(16))}; + + return {ir.IAdd(index, imm_index), offset}; + } default: break; } diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 248ad3ced..b22725584 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -212,11 +212,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo } Optimization::SsaRewritePass(program); + Optimization::ConstantPropagationPass(program); + Optimization::GlobalMemoryToStorageBufferPass(program); Optimization::TexturePass(env, program); - Optimization::ConstantPropagationPass(program); - if (Settings::values.resolution_info.active) { Optimization::RescalingPass(program); } |