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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h2
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/value.h4
4 files changed, 7 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index a5e8c9b6e..4ce1c4f54 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -350,7 +350,7 @@ std::string_view InputPrimitive(InputTopology topology) {
case InputTopology::Lines:
return "LINES";
case InputTopology::LinesAdjacency:
- return "LINESS_ADJACENCY";
+ return "LINES_ADJACENCY";
case InputTopology::Triangles:
return "TRIANGLES";
case InputTopology::TrianglesAdjacency:
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index f99c02848..c9db1c164 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <sirit/sirit.h>
#include "common/common_types.h"
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 53f7b3b06..1b89ca5a0 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -327,8 +327,8 @@ public:
const Value& derivates, const Value& offset,
const F32& lod_clamp, TextureInstInfo info);
[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info);
- [[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color,
- TextureInstInfo info);
+ void ImageWrite(const Value& handle, const Value& coords, const Value& color,
+ TextureInstInfo info);
[[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 0c6bf684d..795194d41 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -197,8 +197,8 @@ public:
}
template <typename FlagsType>
- requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
- [[nodiscard]] void SetFlags(FlagsType value) noexcept {
+ requires(sizeof(FlagsType) <= sizeof(u32) &&
+ std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept {
std::memcpy(&flags, &value, sizeof(value));
}