diff options
Diffstat (limited to 'src/tests')
| -rw-r--r-- | src/tests/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/tests/common/scratch_buffer.cpp | 199 | 
2 files changed, 200 insertions, 0 deletions
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 348d1edf4..6a4022e45 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -8,6 +8,7 @@ add_executable(tests      common/host_memory.cpp      common/param_package.cpp      common/ring_buffer.cpp +    common/scratch_buffer.cpp      common/unique_function.cpp      core/core_timing.cpp      core/internal_network/network.cpp diff --git a/src/tests/common/scratch_buffer.cpp b/src/tests/common/scratch_buffer.cpp new file mode 100644 index 000000000..b602c8d0a --- /dev/null +++ b/src/tests/common/scratch_buffer.cpp @@ -0,0 +1,199 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <algorithm> +#include <array> +#include <span> +#include <catch2/catch.hpp> +#include "common/common_types.h" +#include "common/scratch_buffer.h" + +namespace Common { + +TEST_CASE("ScratchBuffer: Basic Test", "[common]") { +    ScratchBuffer<u8> buf; + +    REQUIRE(buf.size() == 0U); +    REQUIRE(buf.capacity() == 0U); + +    std::array<u8, 10> payload; +    payload.fill(66); + +    buf.resize(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: resize_destructive Grow", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    // Increasing the size should reallocate the buffer +    buf.resize_destructive(payload.size() * 2); +    REQUIRE(buf.size() == payload.size() * 2); +    REQUIRE(buf.capacity() == payload.size() * 2); + +    // Since the buffer is not value initialized, reading its data will be garbage +} + +TEST_CASE("ScratchBuffer: resize_destructive Shrink", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    // Decreasing the size should not cause a buffer reallocation +    // This can be tested by ensuring the buffer capacity and data has not changed, +    buf.resize_destructive(1U); +    REQUIRE(buf.size() == 1U); +    REQUIRE(buf.capacity() == payload.size()); + +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: resize Grow u8", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    // Increasing the size should reallocate the buffer +    buf.resize(payload.size() * 2); +    REQUIRE(buf.size() == payload.size() * 2); +    REQUIRE(buf.capacity() == payload.size() * 2); + +    // resize() keeps the previous data intact +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: resize Grow u64", "[common]") { +    std::array<u64, 10> payload; +    payload.fill(6666); + +    ScratchBuffer<u64> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size() * sizeof(u64)); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    // Increasing the size should reallocate the buffer +    buf.resize(payload.size() * 2); +    REQUIRE(buf.size() == payload.size() * 2); +    REQUIRE(buf.capacity() == payload.size() * 2); + +    // resize() keeps the previous data intact +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: resize Shrink", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    // Decreasing the size should not cause a buffer reallocation +    // This can be tested by ensuring the buffer capacity and data has not changed, +    buf.resize(1U); +    REQUIRE(buf.size() == 1U); +    REQUIRE(buf.capacity() == payload.size()); + +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: Span Size", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    buf.resize(3U); +    REQUIRE(buf.size() == 3U); +    REQUIRE(buf.capacity() == payload.size()); + +    const auto buf_span = std::span<u8>(buf); +    // The span size is the last requested size of the buffer, not its capacity +    REQUIRE(buf_span.size() == buf.size()); + +    for (size_t i = 0; i < buf_span.size(); ++i) { +        REQUIRE(buf_span[i] == buf[i]); +        REQUIRE(buf_span[i] == payload[i]); +    } +} + +TEST_CASE("ScratchBuffer: Span Writes", "[common]") { +    std::array<u8, 10> payload; +    payload.fill(66); + +    ScratchBuffer<u8> buf(payload.size()); +    REQUIRE(buf.size() == payload.size()); +    REQUIRE(buf.capacity() == payload.size()); + +    std::memcpy(buf.data(), payload.data(), payload.size()); +    for (size_t i = 0; i < payload.size(); ++i) { +        REQUIRE(buf[i] == payload[i]); +    } + +    buf.resize(3U); +    REQUIRE(buf.size() == 3U); +    REQUIRE(buf.capacity() == payload.size()); + +    const auto buf_span = std::span<u8>(buf); +    REQUIRE(buf_span.size() == buf.size()); + +    for (size_t i = 0; i < buf_span.size(); ++i) { +        const auto new_value = static_cast<u8>(i + 1U); +        // Writes to a span of the scratch buffer will propogate to the buffer itself +        buf_span[i] = new_value; +        REQUIRE(buf[i] == new_value); +    } +} + +} // namespace Common  | 
