diff options
Diffstat (limited to 'src/video_core/shader')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 16 | ||||
| -rw-r--r-- | src/video_core/shader/shader.h | 4 | 
2 files changed, 11 insertions, 9 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 868be1360..936db0582 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -120,33 +120,35 @@ void ShaderSetup::Setup() {  MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); -void ShaderSetup::Run(UnitState& state) { -    auto& config = g_state.regs.vs; +void ShaderSetup::Run(UnitState& state, unsigned int entry_point) { +    ASSERT(entry_point < 1024);      MICROPROFILE_SCOPE(GPU_Shader);  #ifdef ARCHITECTURE_x86_64      if (VideoCore::g_shader_jit_enabled) { -        jit_shader->Run(*this, state, config.main_offset); +        jit_shader->Run(*this, state, entry_point);      } else {          DebugData<false> dummy_debug_data; -        RunInterpreter(*this, state, dummy_debug_data, config.main_offset); +        RunInterpreter(*this, state, dummy_debug_data, entry_point);      }  #else      DebugData<false> dummy_debug_data; -    RunInterpreter(*this, state, dummy_debug_data, config.main_offset); +    RunInterpreter(*this, state, dummy_debug_data, entry_point);  #endif // ARCHITECTURE_x86_64  }  DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes, -                                              const Regs::ShaderConfig& config) { +                                              unsigned int entry_point) { +    ASSERT(entry_point < 1024); +      UnitState state;      DebugData<true> debug_data;      // Setup input register table      boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));      state.LoadInputVertex(input, num_attributes); -    RunInterpreter(*this, state, debug_data, config.main_offset); +    RunInterpreter(*this, state, debug_data, entry_point);      return debug_data;  } diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 61becb6e5..d21f481ab 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -191,7 +191,7 @@ struct ShaderSetup {       * Runs the currently setup shader       * @param state Shader unit state, must be setup per shader and per shader unit       */ -    void Run(UnitState& state); +    void Run(UnitState& state, unsigned int entry_point);      /**       * Produce debug information based on the given shader and input vertex @@ -201,7 +201,7 @@ struct ShaderSetup {       * @return Debug information for this shader with regards to the given vertex       */      DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, -                                     const Regs::ShaderConfig& config); +                                     unsigned int entry_point);  };  } // namespace Shader  | 
