diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 6abf948f8..7ab0b4553 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -33,14 +33,14 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {  };  )"; -    ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); +    const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);      ProgramResult program =          Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");      out += program.first;      if (setup.IsDualProgram()) { -        ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET); +        const ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET);          ProgramResult program_b =              Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b"); @@ -76,7 +76,7 @@ void main() {      }  })"; -    return {out, program.second}; +    return {std::move(out), std::move(program.second)};  }  ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) { @@ -97,7 +97,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {  };  )"; -    ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); +    const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);      ProgramResult program =          Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");      out += program.first; @@ -107,7 +107,7 @@ void main() {      execute_geometry();  };)"; -    return {out, program.second}; +    return {std::move(out), std::move(program.second)};  }  ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) { @@ -160,7 +160,7 @@ bool AlphaFunc(in float value) {  }  )"; -    ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); +    const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);      ProgramResult program =          Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment"); @@ -172,7 +172,7 @@ void main() {  }  )"; -    return {out, program.second}; +    return {std::move(out), std::move(program.second)};  }  } // namespace OpenGL::GLShader | 
