diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/rasterizer.cpp | 38 | 
1 files changed, 27 insertions, 11 deletions
| diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 046c010ef..5769bd81e 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -90,9 +90,14 @@ static int SignedArea (const Math::Vec2<Fix12P4>& vtx1,      return Math::Cross(vec1, vec2).z;  }; -void ProcessTriangle(const VertexShader::OutputVertex& v0, -                     const VertexShader::OutputVertex& v1, -                     const VertexShader::OutputVertex& v2) +/** + * Helper function for ProcessTriangle with the "reversed" flag to allow for implementing + * culling via recursion. + */ +static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, +                                    const VertexShader::OutputVertex& v1, +                                    const VertexShader::OutputVertex& v2, +                                    bool reversed = false)  {      // vertex positions in rasterizer coordinates      auto FloatToFix = [](float24 flt) { @@ -106,17 +111,22 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,                                     ScreenToRasterizerCoordinates(v1.screenpos),                                     ScreenToRasterizerCoordinates(v2.screenpos) }; -    if (registers.cull_mode == Regs::CullMode::KeepCounterClockWise) { -        // Reverse vertex order and use the CW code path. -        std::swap(vtxpos[1], vtxpos[2]); -    } +    if (registers.cull_mode == Regs::CullMode::KeepAll) { +        // Make sure we always end up with a triangle wound counter-clockwise +        if (!reversed && SignedArea(vtxpos[0].xy(), vtxpos[1].xy(), vtxpos[2].xy()) <= 0) { +            ProcessTriangleInternal(v0, v2, v1, true); +            return; +        } +    } else { +        if (!reversed && registers.cull_mode == Regs::CullMode::KeepClockWise) { +            // Reverse vertex order and use the CCW code path. +            ProcessTriangleInternal(v0, v2, v1, true); +            return; +        } -    if (registers.cull_mode != Regs::CullMode::KeepAll) { -        // Cull away triangles which are wound counter-clockwise. +        // Cull away triangles which are wound clockwise.          if (SignedArea(vtxpos[0].xy(), vtxpos[1].xy(), vtxpos[2].xy()) <= 0)              return; -    } else { -        // TODO: Consider A check for degenerate triangles ("SignedArea == 0")      }      // TODO: Proper scissor rect test! @@ -695,6 +705,12 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,      }  } +void ProcessTriangle(const VertexShader::OutputVertex& v0, +                     const VertexShader::OutputVertex& v1, +                     const VertexShader::OutputVertex& v2) { +    ProcessTriangleInternal(v0, v1, v2); +} +  } // namespace Rasterizer  } // namespace Pica | 
