diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/vertex_shader.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index b77503806..ad0fc797d 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp @@ -2,8 +2,7 @@  // Licensed under GPLv2 or any later version  // Refer to the license.txt file included. -#include <stack> - +#include <boost/container/static_vector.hpp>  #include <boost/range/algorithm.hpp>  #include <common/file_util.h> @@ -53,7 +52,7 @@ struct VertexShaderState {      };      // TODO: Is there a maximal size for this? -    std::stack<CallStackElement> call_stack; +    boost::container::static_vector<CallStackElement, 16> call_stack;      struct {          u32 max_offset; // maximum program counter ever reached @@ -71,13 +70,13 @@ static void ProcessShaderCode(VertexShaderState& state) {      while (true) {          if (!state.call_stack.empty()) { -            auto& top = state.call_stack.top(); +            auto& top = state.call_stack.back();              if (state.program_counter - program_code.data() == top.final_address) {                  state.address_registers[2] += top.loop_increment;                  if (top.repeat_counter-- == 0) {                      state.program_counter = &program_code[top.return_address]; -                    state.call_stack.pop(); +                    state.call_stack.pop_back();                  } else {                      state.program_counter = &program_code[top.loop_address];                  } @@ -94,7 +93,8 @@ static void ProcessShaderCode(VertexShaderState& state) {          static auto call = [&program_code](VertexShaderState& state, u32 offset, u32 num_instructions,                                u32 return_offset, u8 repeat_count, u8 loop_increment) {              state.program_counter = &program_code[offset] - 1; // -1 to make sure when incrementing the PC we end up at the correct offset -            state.call_stack.push({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset }); +            ASSERT(state.call_stack.size() < state.call_stack.capacity()); +            state.call_stack.push_back({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });          };          u32 binary_offset = state.program_counter - program_code.data();  | 
