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-rw-r--r--src/video_core/fence_manager.h5
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/convert_abgr8_to_d32f.frag15
-rw-r--r--src/video_core/host_shaders/convert_d32f_to_abgr8.frag2
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp9
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h4
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp14
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp10
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp23
10 files changed, 75 insertions, 12 deletions
diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h
index 805a89900..c0e6471fe 100644
--- a/src/video_core/fence_manager.h
+++ b/src/video_core/fence_manager.h
@@ -86,7 +86,10 @@ public:
uncommitted_operations.emplace_back(std::move(func));
}
pending_operations.emplace_back(std::move(uncommitted_operations));
- QueueFence(new_fence);
+ {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ QueueFence(new_fence);
+ }
if (!delay_fence) {
func();
}
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index 8bb429578..cd2549232 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -19,6 +19,7 @@ set(SHADER_FILES
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
convert_abgr8_to_d24s8.frag
+ convert_abgr8_to_d32f.frag
convert_d32f_to_abgr8.frag
convert_d24s8_to_abgr8.frag
convert_depth_to_float.frag
diff --git a/src/video_core/host_shaders/convert_abgr8_to_d32f.frag b/src/video_core/host_shaders/convert_abgr8_to_d32f.frag
new file mode 100644
index 000000000..095b910c2
--- /dev/null
+++ b/src/video_core/host_shaders/convert_abgr8_to_d32f.frag
@@ -0,0 +1,15 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#version 450
+
+layout(binding = 0) uniform sampler2D color_texture;
+
+void main() {
+ ivec2 coord = ivec2(gl_FragCoord.xy);
+ vec4 color = texelFetch(color_texture, coord, 0).abgr;
+
+ float value = color.a * (color.r + color.g + color.b) / 3.0f;
+
+ gl_FragDepth = value;
+}
diff --git a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag
index 04cfef8b5..4e5a9f955 100644
--- a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag
+++ b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag
@@ -9,6 +9,6 @@ layout(location = 0) out vec4 color;
void main() {
ivec2 coord = ivec2(gl_FragCoord.xy);
- float depth = textureLod(depth_tex, coord, 0).r;
+ float depth = texelFetch(depth_tex, coord, 0).r;
color = vec4(depth, depth, depth, 1.0);
}
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index f01d2394e..c3db09424 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -8,6 +8,7 @@
#include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
+#include "video_core/host_shaders/convert_abgr8_to_d32f_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
@@ -434,6 +435,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
+ convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),
convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
@@ -559,6 +561,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
}
+void BlitImageHelper::ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ ConvertPipelineDepthTargetEx(convert_abgr8_to_d32f_pipeline, dst_framebuffer->RenderPass(),
+ convert_abgr8_to_d32f_frag);
+ Convert(*convert_abgr8_to_d32f_pipeline, dst_framebuffer, src_image_view);
+}
+
void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index a032c71fb..b2104a59e 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -67,6 +67,8 @@ public:
void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+ void ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+
void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
@@ -130,6 +132,7 @@ private:
vk::ShaderModule convert_depth_to_float_frag;
vk::ShaderModule convert_float_to_depth_frag;
vk::ShaderModule convert_abgr8_to_d24s8_frag;
+ vk::ShaderModule convert_abgr8_to_d32f_frag;
vk::ShaderModule convert_d32f_to_abgr8_frag;
vk::ShaderModule convert_d24s8_to_abgr8_frag;
vk::ShaderModule convert_s8d24_to_abgr8_frag;
@@ -149,6 +152,7 @@ private:
vk::Pipeline convert_d16_to_r16_pipeline;
vk::Pipeline convert_r16_to_d16_pipeline;
vk::Pipeline convert_abgr8_to_d24s8_pipeline;
+ vk::Pipeline convert_abgr8_to_d32f_pipeline;
vk::Pipeline convert_d32f_to_abgr8_pipeline;
vk::Pipeline convert_d24s8_to_abgr8_pipeline;
vk::Pipeline convert_s8d24_to_abgr8_pipeline;
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index c4c30d807..7e7a80740 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -132,12 +132,16 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
- RenderScreenshot(*framebuffer, use_accelerated);
- Frame* frame = present_manager.GetRenderFrame();
- blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
- scheduler.Flush(*frame->render_ready);
- present_manager.Present(frame);
+ {
+ std::scoped_lock lock{rasterizer.LockCaches()};
+ RenderScreenshot(*framebuffer, use_accelerated);
+
+ Frame* frame = present_manager.GetRenderFrame();
+ blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
+ scheduler.Flush(*frame->render_ready);
+ present_manager.Present(frame);
+ }
gpu.RendererFrameEndNotify();
rasterizer.TickFrame();
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 61d03daae..465eac37e 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -198,7 +198,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
if (!pipeline) {
return;
}
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
// update engine as channel may be different.
pipeline->SetEngine(maxwell3d, gpu_memory);
pipeline->Configure(is_indexed);
@@ -708,6 +708,7 @@ void RasterizerVulkan::TiledCacheBarrier() {
}
void RasterizerVulkan::FlushCommands() {
+ std::scoped_lock lock{LockCaches()};
if (draw_counter == 0) {
return;
}
@@ -805,6 +806,7 @@ void RasterizerVulkan::FlushWork() {
if ((++draw_counter & 7) != 7) {
return;
}
+ std::scoped_lock lock{LockCaches()};
if (draw_counter < DRAWS_TO_DISPATCH) {
// Send recorded tasks to the worker thread
scheduler.DispatchWork();
@@ -1499,7 +1501,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
CreateChannel(channel);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.CreateChannel(channel);
buffer_cache.CreateChannel(channel);
}
@@ -1512,7 +1514,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
const s32 channel_id = channel.bind_id;
BindToChannel(channel_id);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.BindToChannel(channel_id);
buffer_cache.BindToChannel(channel_id);
}
@@ -1525,7 +1527,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
EraseChannel(channel_id);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.EraseChannel(channel_id);
buffer_cache.EraseChannel(channel_id);
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index ad069556c..ce3dfbaab 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -133,6 +133,10 @@ public:
void ReleaseChannel(s32 channel_id) override;
+ std::scoped_lock<std::recursive_mutex, std::recursive_mutex> LockCaches() {
+ return std::scoped_lock{buffer_cache.mutex, texture_cache.mutex};
+ }
+
private:
static constexpr size_t MAX_TEXTURES = 192;
static constexpr size_t MAX_IMAGES = 48;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 93773a69f..de34f6d49 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1194,6 +1194,11 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
return blit_image_helper.ConvertD16ToR16(dst, src_view);
}
break;
+ case PixelFormat::A8B8G8R8_SRGB:
+ if (src_view.format == PixelFormat::D32_FLOAT) {
+ return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
+ }
+ break;
case PixelFormat::A8B8G8R8_UNORM:
if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
@@ -1205,6 +1210,16 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
}
break;
+ case PixelFormat::B8G8R8A8_SRGB:
+ if (src_view.format == PixelFormat::D32_FLOAT) {
+ return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
+ }
+ break;
+ case PixelFormat::B8G8R8A8_UNORM:
+ if (src_view.format == PixelFormat::D32_FLOAT) {
+ return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
+ }
+ break;
case PixelFormat::R32_FLOAT:
if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32ToR32(dst, src_view);
@@ -1222,6 +1237,12 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
}
break;
case PixelFormat::D32_FLOAT:
+ if (src_view.format == PixelFormat::A8B8G8R8_UNORM ||
+ src_view.format == PixelFormat::B8G8R8A8_UNORM ||
+ src_view.format == PixelFormat::A8B8G8R8_SRGB ||
+ src_view.format == PixelFormat::B8G8R8A8_SRGB) {
+ return blit_image_helper.ConvertABGR8ToD32F(dst, src_view);
+ }
if (src_view.format == PixelFormat::R32_FLOAT) {
return blit_image_helper.ConvertR32ToD32(dst, src_view);
}
@@ -2034,7 +2055,7 @@ void TextureCacheRuntime::TransitionImageLayout(Image& image) {
},
};
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([barrier = barrier](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([barrier](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, barrier);
});