diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_vulkan/wrapper.cpp | 408 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/wrapper.h | 442 | 
2 files changed, 850 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index c412b7f20..9b94dfff1 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -339,4 +339,412 @@ VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffe      return VK_SUCCESS;  } +Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions, +                          InstanceDispatch& dld) noexcept { +    VkApplicationInfo application_info; +    application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; +    application_info.pNext = nullptr; +    application_info.pApplicationName = "yuzu Emulator"; +    application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0); +    application_info.pEngineName = "yuzu Emulator"; +    application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0); +    application_info.apiVersion = VK_API_VERSION_1_1; + +    VkInstanceCreateInfo ci; +    ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; +    ci.pNext = nullptr; +    ci.flags = 0; +    ci.pApplicationInfo = &application_info; +    ci.enabledLayerCount = layers.size(); +    ci.ppEnabledLayerNames = layers.data(); +    ci.enabledExtensionCount = extensions.size(); +    ci.ppEnabledExtensionNames = extensions.data(); + +    VkInstance instance; +    if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) { +        // Failed to create the instance. +        return {}; +    } +    if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) { +        // We successfully created an instance but the destroy function couldn't be loaded. +        // This is a good moment to panic. +        return {}; +    } + +    return Instance(instance, dld); +} + +std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() { +    u32 num; +    if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) { +        return std::nullopt; +    } +    std::vector<VkPhysicalDevice> physical_devices(num); +    if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) { +        return std::nullopt; +    } +    return physical_devices; +} + +DebugCallback Instance::TryCreateDebugCallback( +    PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept { +    VkDebugUtilsMessengerCreateInfoEXT ci; +    ci.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; +    ci.pNext = nullptr; +    ci.flags = 0; +    ci.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | +                         VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | +                         VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | +                         VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT; +    ci.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | +                     VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | +                     VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; +    ci.pfnUserCallback = callback; +    ci.pUserData = nullptr; + +    VkDebugUtilsMessengerEXT messenger; +    if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) { +        return {}; +    } +    return DebugCallback(messenger, handle, *dld); +} + +std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const { +    if (!dld.vkGetQueueCheckpointDataNV) { +        return {}; +    } +    u32 num; +    dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr); +    std::vector<VkCheckpointDataNV> checkpoints(num); +    dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data()); +    return checkpoints; +} + +void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { +    Check(dld->vkBindBufferMemory(owner, handle, memory, offset)); +} + +void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { +    Check(dld->vkBindImageMemory(owner, handle, memory, offset)); +} + +DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const { +    const std::size_t num = ai.descriptorSetCount; +    std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num); +    switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) { +    case VK_SUCCESS: +        return DescriptorSets(std::move(sets), num, owner, handle, *dld); +    case VK_ERROR_OUT_OF_POOL_MEMORY: +        return {}; +    default: +        throw Exception(result); +    } +} + +CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const { +    VkCommandBufferAllocateInfo ai; +    ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; +    ai.pNext = nullptr; +    ai.commandPool = handle; +    ai.level = level; +    ai.commandBufferCount = static_cast<u32>(num_buffers); + +    std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers); +    switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) { +    case VK_SUCCESS: +        return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld); +    case VK_ERROR_OUT_OF_POOL_MEMORY: +        return {}; +    default: +        throw Exception(result); +    } +} + +std::vector<VkImage> SwapchainKHR::GetImages() const { +    u32 num; +    Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr)); +    std::vector<VkImage> images(num); +    Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data())); +    return images; +} + +Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci, +                      Span<const char*> enabled_extensions, +                      const VkPhysicalDeviceFeatures2& enabled_features, +                      DeviceDispatch& dld) noexcept { +    VkDeviceCreateInfo ci; +    ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; +    ci.pNext = &enabled_features; +    ci.flags = 0; +    ci.queueCreateInfoCount = queues_ci.size(); +    ci.pQueueCreateInfos = queues_ci.data(); +    ci.enabledLayerCount = 0; +    ci.ppEnabledLayerNames = nullptr; +    ci.enabledExtensionCount = enabled_extensions.size(); +    ci.ppEnabledExtensionNames = enabled_extensions.data(); +    ci.pEnabledFeatures = nullptr; + +    VkDevice device; +    if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) { +        return {}; +    } +    Load(device, dld); +    return Device(device, dld); +} + +Queue Device::GetQueue(u32 family_index) const noexcept { +    VkQueue queue; +    dld->vkGetDeviceQueue(handle, family_index, 0, &queue); +    return Queue(queue, *dld); +} + +Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const { +    VkBuffer object; +    Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object)); +    return Buffer(object, handle, *dld); +} + +BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const { +    VkBufferView object; +    Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object)); +    return BufferView(object, handle, *dld); +} + +Image Device::CreateImage(const VkImageCreateInfo& ci) const { +    VkImage object; +    Check(dld->vkCreateImage(handle, &ci, nullptr, &object)); +    return Image(object, handle, *dld); +} + +ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const { +    VkImageView object; +    Check(dld->vkCreateImageView(handle, &ci, nullptr, &object)); +    return ImageView(object, handle, *dld); +} + +Semaphore Device::CreateSemaphore() const { +    VkSemaphoreCreateInfo ci; +    ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; +    ci.pNext = nullptr; +    ci.flags = 0; + +    VkSemaphore object; +    Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object)); +    return Semaphore(object, handle, *dld); +} + +Fence Device::CreateFence(const VkFenceCreateInfo& ci) const { +    VkFence object; +    Check(dld->vkCreateFence(handle, &ci, nullptr, &object)); +    return Fence(object, handle, *dld); +} + +DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const { +    VkDescriptorPool object; +    Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object)); +    return DescriptorPool(object, handle, *dld); +} + +RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const { +    VkRenderPass object; +    Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object)); +    return RenderPass(object, handle, *dld); +} + +DescriptorSetLayout Device::CreateDescriptorSetLayout( +    const VkDescriptorSetLayoutCreateInfo& ci) const { +    VkDescriptorSetLayout object; +    Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object)); +    return DescriptorSetLayout(object, handle, *dld); +} + +PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const { +    VkPipelineLayout object; +    Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object)); +    return PipelineLayout(object, handle, *dld); +} + +Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const { +    VkPipeline object; +    Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object)); +    return Pipeline(object, handle, *dld); +} + +Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const { +    VkPipeline object; +    Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object)); +    return Pipeline(object, handle, *dld); +} + +Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const { +    VkSampler object; +    Check(dld->vkCreateSampler(handle, &ci, nullptr, &object)); +    return Sampler(object, handle, *dld); +} + +Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const { +    VkFramebuffer object; +    Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object)); +    return Framebuffer(object, handle, *dld); +} + +CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const { +    VkCommandPool object; +    Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object)); +    return CommandPool(object, handle, *dld); +} + +DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR( +    const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const { +    VkDescriptorUpdateTemplateKHR object; +    Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object)); +    return DescriptorUpdateTemplateKHR(object, handle, *dld); +} + +QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const { +    VkQueryPool object; +    Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object)); +    return QueryPool(object, handle, *dld); +} + +ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const { +    VkShaderModule object; +    Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object)); +    return ShaderModule(object, handle, *dld); +} + +SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const { +    VkSwapchainKHR object; +    Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object)); +    return SwapchainKHR(object, handle, *dld); +} + +DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept { +    VkDeviceMemory memory; +    if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) { +        return {}; +    } +    return DeviceMemory(memory, handle, *dld); +} + +DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const { +    VkDeviceMemory memory; +    Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory)); +    return DeviceMemory(memory, handle, *dld); +} + +VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept { +    VkMemoryRequirements requirements; +    dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements); +    return requirements; +} + +VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept { +    VkMemoryRequirements requirements; +    dld->vkGetImageMemoryRequirements(handle, image, &requirements); +    return requirements; +} + +void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes, +                                  Span<VkCopyDescriptorSet> copies) const noexcept { +    dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data()); +} + +VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept { +    VkPhysicalDeviceProperties properties; +    dld->vkGetPhysicalDeviceProperties(physical_device, &properties); +    return properties; +} + +void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept { +    dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties); +} + +VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept { +    VkPhysicalDeviceFeatures2KHR features2; +    features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; +    features2.pNext = nullptr; +    dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2); +    return features2.features; +} + +void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept { +    dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features); +} + +VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept { +    VkFormatProperties properties; +    dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties); +    return properties; +} + +std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const { +    u32 num; +    dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr); +    std::vector<VkExtensionProperties> properties(num); +    dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data()); +    return properties; +} + +std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const { +    u32 num; +    dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr); +    std::vector<VkQueueFamilyProperties> properties(num); +    dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data()); +    return properties; +} + +bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const { +    VkBool32 supported; +    Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface, +                                                    &supported)); +    return supported == VK_TRUE; +} + +VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const +    noexcept { +    VkSurfaceCapabilitiesKHR capabilities; +    Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities)); +    return capabilities; +} + +std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const { +    u32 num; +    Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr)); +    std::vector<VkSurfaceFormatKHR> formats(num); +    Check( +        dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data())); +    return formats; +} + +std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR( +    VkSurfaceKHR surface) const { +    u32 num; +    Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr)); +    std::vector<VkPresentModeKHR> modes(num); +    Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, +                                                         modes.data())); +    return modes; +} + +VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept { +    VkPhysicalDeviceMemoryProperties properties; +    dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties); +    return properties; +} + +std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties( +    const InstanceDispatch& dld) { +    u32 num; +    if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) { +        return std::nullopt; +    } +    std::vector<VkExtensionProperties> properties(num); +    if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) != +        VK_SUCCESS) { +        return std::nullopt; +    } +    return properties; +} +  } // namespace Vulkan::vk diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 686c2b9a1..fb3657819 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -542,4 +542,446 @@ using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;  using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;  using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>; +/// Vulkan instance owning handle. +class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> { +    using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle; + +public: +    /// Creates a Vulkan instance. Use "operator bool" for error handling. +    static Instance Create(Span<const char*> layers, Span<const char*> extensions, +                           InstanceDispatch& dld) noexcept; + +    /// Enumerates physical devices. +    /// @return Physical devices and an empty handle on failure. +    std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices(); + +    /// Tries to create a debug callback messenger. Returns an empty handle on failure. +    DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept; +}; + +class Queue { +public: +    /// Construct an empty queue handle. +    constexpr Queue() noexcept = default; + +    /// Construct a queue handle. +    constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {} + +    /// Returns the checkpoint data. +    /// @note Returns an empty vector when the function pointer is not present. +    std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const; + +    void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const { +        Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence)); +    } + +    VkResult Present(const VkPresentInfoKHR& present_info) const noexcept { +        return dld->vkQueuePresentKHR(queue, &present_info); +    } + +private: +    VkQueue queue = nullptr; +    const DeviceDispatch* dld = nullptr; +}; + +class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> { +    using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle; + +public: +    /// Attaches a memory allocation. +    void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const; +}; + +class Image : public Handle<VkImage, VkDevice, DeviceDispatch> { +    using Handle<VkImage, VkDevice, DeviceDispatch>::Handle; + +public: +    /// Attaches a memory allocation. +    void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const; +}; + +class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> { +    using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle; + +public: +    u8* Map(VkDeviceSize offset, VkDeviceSize size) const { +        void* data; +        Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data)); +        return static_cast<u8*>(data); +    } + +    void Unmap() const noexcept { +        dld->vkUnmapMemory(owner, handle); +    } +}; + +class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> { +    using Handle<VkFence, VkDevice, DeviceDispatch>::Handle; + +public: +    VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept { +        return dld->vkWaitForFences(owner, 1, &handle, true, timeout); +    } + +    VkResult GetStatus() const noexcept { +        return dld->vkGetFenceStatus(owner, handle); +    } + +    void Reset() const { +        Check(dld->vkResetFences(owner, 1, &handle)); +    } +}; + +class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> { +    using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle; + +public: +    DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const; +}; + +class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> { +    using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle; + +public: +    CommandBuffers Allocate(std::size_t num_buffers, +                            VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const; +}; + +class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> { +    using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle; + +public: +    std::vector<VkImage> GetImages() const; +}; + +class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> { +    using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle; + +public: +    static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci, +                         Span<const char*> enabled_extensions, +                         const VkPhysicalDeviceFeatures2& enabled_features, +                         DeviceDispatch& dld) noexcept; + +    Queue GetQueue(u32 family_index) const noexcept; + +    Buffer CreateBuffer(const VkBufferCreateInfo& ci) const; + +    BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const; + +    Image CreateImage(const VkImageCreateInfo& ci) const; + +    ImageView CreateImageView(const VkImageViewCreateInfo& ci) const; + +    Semaphore CreateSemaphore() const; + +    Fence CreateFence(const VkFenceCreateInfo& ci) const; + +    DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const; + +    RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const; + +    DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const; + +    PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const; + +    Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const; + +    Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const; + +    Sampler CreateSampler(const VkSamplerCreateInfo& ci) const; + +    Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const; + +    CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const; + +    DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR( +        const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const; + +    QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const; + +    ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const; + +    SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const; + +    DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept; + +    DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const; + +    VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept; + +    VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept; + +    void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes, +                              Span<VkCopyDescriptorSet> copies) const noexcept; + +    void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template, +                             const void* data) const noexcept { +        dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data); +    } + +    VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore, +                                 VkFence fence, u32* image_index) const noexcept { +        return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence, +                                          image_index); +    } + +    VkResult WaitIdle() const noexcept { +        return dld->vkDeviceWaitIdle(handle); +    } + +    void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept { +        dld->vkResetQueryPoolEXT(handle, query_pool, first, count); +    } + +    void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size, +                         void* data, VkDeviceSize stride, VkQueryResultFlags flags) const { +        Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride, +                                         flags)); +    } + +    template <typename T> +    T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const { +        static_assert(std::is_trivially_copyable_v<T>); +        T value; +        GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags); +        return value; +    } +}; + +class PhysicalDevice { +public: +    constexpr PhysicalDevice() noexcept = default; + +    constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept +        : physical_device{physical_device}, dld{&dld} {} + +    constexpr operator VkPhysicalDevice() const noexcept { +        return physical_device; +    } + +    VkPhysicalDeviceProperties GetProperties() const noexcept; + +    void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept; + +    VkPhysicalDeviceFeatures GetFeatures() const noexcept; + +    void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept; + +    VkFormatProperties GetFormatProperties(VkFormat) const noexcept; + +    std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const; + +    std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const; + +    bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const; + +    VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept; + +    std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const; + +    std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const; + +    VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept; + +private: +    VkPhysicalDevice physical_device = nullptr; +    const InstanceDispatch* dld = nullptr; +}; + +class CommandBuffer { +public: +    CommandBuffer() noexcept = default; + +    explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept +        : handle{handle}, dld{&dld} {} + +    const VkCommandBuffer* address() const noexcept { +        return &handle; +    } + +    void Begin(const VkCommandBufferBeginInfo& begin_info) const { +        Check(dld->vkBeginCommandBuffer(handle, &begin_info)); +    } + +    void End() const { +        Check(dld->vkEndCommandBuffer(handle)); +    } + +    void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi, +                         VkSubpassContents contents) const noexcept { +        dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents); +    } + +    void EndRenderPass() const noexcept { +        dld->vkCmdEndRenderPass(handle); +    } + +    void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept { +        dld->vkCmdBeginQuery(handle, query_pool, query, flags); +    } + +    void EndQuery(VkQueryPool query_pool, u32 query) const noexcept { +        dld->vkCmdEndQuery(handle, query_pool, query); +    } + +    void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first, +                            Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept { +        dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(), +                                     dynamic_offsets.size(), dynamic_offsets.data()); +    } + +    void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept { +        dld->vkCmdBindPipeline(handle, bind_point, pipeline); +    } + +    void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const +        noexcept { +        dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type); +    } + +    void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers, +                           const VkDeviceSize* offsets) const noexcept { +        dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets); +    } + +    void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept { +        BindVertexBuffers(binding, 1, &buffer, &offset); +    } + +    void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const +        noexcept { +        dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance); +    } + +    void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset, +                     u32 first_instance) const noexcept { +        dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset, +                              first_instance); +    } + +    void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const +        noexcept { +        dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), +                                   rects.data()); +    } + +    void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, +                   VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const +        noexcept { +        dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(), +                            regions.data(), filter); +    } + +    void Dispatch(u32 x, u32 y, u32 z) const noexcept { +        dld->vkCmdDispatch(handle, x, y, z); +    } + +    void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, +                         VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers, +                         Span<VkBufferMemoryBarrier> buffer_barriers, +                         Span<VkImageMemoryBarrier> image_barriers) const noexcept { +        dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags, +                                  memory_barriers.size(), memory_barriers.data(), +                                  buffer_barriers.size(), buffer_barriers.data(), +                                  image_barriers.size(), image_barriers.data()); +    } + +    void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout, +                           Span<VkBufferImageCopy> regions) const noexcept { +        dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(), +                                    regions.data()); +    } + +    void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const +        noexcept { +        dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data()); +    } + +    void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, +                   VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept { +        dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(), +                            regions.data()); +    } + +    void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer, +                           Span<VkBufferImageCopy> regions) const noexcept { +        dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(), +                                    regions.data()); +    } + +    void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const +        noexcept { +        dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data); +    } + +    void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size, +                       const void* values) const noexcept { +        dld->vkCmdPushConstants(handle, layout, flags, offset, size, values); +    } + +    void SetCheckpointNV(const void* checkpoint_marker) const noexcept { +        dld->vkCmdSetCheckpointNV(handle, checkpoint_marker); +    } + +    void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept { +        dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data()); +    } + +    void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept { +        dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data()); +    } + +    void SetBlendConstants(const float blend_constants[4]) const noexcept { +        dld->vkCmdSetBlendConstants(handle, blend_constants); +    } + +    void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept { +        dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask); +    } + +    void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept { +        dld->vkCmdSetStencilReference(handle, face_mask, reference); +    } + +    void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept { +        dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask); +    } + +    void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept { +        dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor); +    } + +    void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept { +        dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds); +    } + +    void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers, +                                         const VkDeviceSize* offsets, +                                         const VkDeviceSize* sizes) const noexcept { +        dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes); +    } + +    void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count, +                                   const VkBuffer* counter_buffers, +                                   const VkDeviceSize* counter_buffer_offsets) const noexcept { +        dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count, +                                            counter_buffers, counter_buffer_offsets); +    } + +    void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count, +                                 const VkBuffer* counter_buffers, +                                 const VkDeviceSize* counter_buffer_offsets) const noexcept { +        dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count, +                                          counter_buffers, counter_buffer_offsets); +    } + +private: +    VkCommandBuffer handle; +    const DeviceDispatch* dld; +}; + +std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties( +    const InstanceDispatch& dld); +  } // namespace Vulkan::vk  | 
