diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_base.cpp | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_base.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 10 | 
3 files changed, 4 insertions, 12 deletions
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 6fe68141f..3ea72fda9 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -19,9 +19,6 @@ RendererBase::~RendererBase() = default;  void RendererBase::RefreshBaseSettings() {      UpdateCurrentFramebufferLayout(); - -    renderer_settings.use_framelimiter = Settings::values.use_speed_limit.GetValue(); -    renderer_settings.set_background_color = true;  }  void RendererBase::UpdateCurrentFramebufferLayout() { diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 63d8ad42a..22b80c328 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -21,9 +21,6 @@ class GraphicsContext;  namespace VideoCore {  struct RendererSettings { -    std::atomic_bool use_framelimiter{false}; -    std::atomic_bool set_background_color{false}; -      // Screenshot      std::atomic<bool> screenshot_requested{false};      void* screenshot_bits{}; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index c12929de6..fa1d04908 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -332,12 +332,10 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,  }  void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { -    if (renderer_settings.set_background_color) { -        // Update background color before drawing -        glClearColor(Settings::values.bg_red.GetValue() / 255.0f, -                     Settings::values.bg_green.GetValue() / 255.0f, -                     Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); -    } +    // Update background color before drawing +    glClearColor(Settings::values.bg_red.GetValue() / 255.0f, +                 Settings::values.bg_green.GetValue() / 255.0f, +                 Settings::values.bg_blue.GetValue() / 255.0f, 1.0f);      // Set projection matrix      const std::array ortho_matrix =  | 
