diff options
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 412 |
1 files changed, 187 insertions, 225 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index c3dbb1a88..1cac2f942 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -10,15 +10,13 @@ #include <QMessageBox> #include <QOffscreenSurface> #include <QOpenGLContext> -#include <QOpenGLFunctions> -#include <QOpenGLFunctions_4_3_Core> -#include <QOpenGLWindow> #include <QPainter> #include <QScreen> #include <QStringList> #include <QWindow> -#ifdef HAS_VULKAN -#include <QVulkanWindow> + +#if !defined(WIN32) && HAS_VULKAN +#include <qpa/qplatformnativeinterface.h> #endif #include <fmt/format.h> @@ -29,7 +27,6 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" -#include "core/frontend/scope_acquire_context.h" #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" @@ -39,26 +36,16 @@ #include "yuzu/bootmanager.h" #include "yuzu/main.h" -EmuThread::EmuThread(GRenderWindow& window) - : shared_context{window.CreateSharedContext()}, - context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context - : window} {} +EmuThread::EmuThread() = default; EmuThread::~EmuThread() = default; -static GMainWindow* GetMainWindow() { - for (QWidget* w : qApp->topLevelWidgets()) { - if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) { - return main; - } - } - return nullptr; -} - void EmuThread::run() { MicroProfileOnThreadCreate("EmuThread"); - Core::Frontend::ScopeAcquireContext acquire_context{context}; + // Main process has been loaded. Make the context current to this thread and begin GPU and CPU + // execution. + Core::System::GetInstance().GPU().Start(); emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); @@ -111,163 +98,190 @@ void EmuThread::run() { #endif } -class GGLContext : public Core::Frontend::GraphicsContext { +class OpenGLSharedContext : public Core::Frontend::GraphicsContext { public: - explicit GGLContext(QOpenGLContext* shared_context) - : context(new QOpenGLContext(shared_context->parent())), - surface(new QOffscreenSurface(nullptr)) { + /// Create the original context that should be shared from + explicit OpenGLSharedContext(QSurface* surface) : surface(surface) { + QSurfaceFormat format; + format.setVersion(4, 3); + format.setProfile(QSurfaceFormat::CompatibilityProfile); + format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); + // TODO: expose a setting for buffer value (ie default/single/double/triple) + format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); + format.setSwapInterval(0); + + context = std::make_unique<QOpenGLContext>(); + context->setFormat(format); + if (!context->create()) { + LOG_ERROR(Frontend, "Unable to create main openGL context"); + } + } + + /// Create the shared contexts for rendering and presentation + explicit OpenGLSharedContext(QOpenGLContext* share_context, QSurface* main_surface = nullptr) { // disable vsync for any shared contexts - auto format = shared_context->format(); - format.setSwapInterval(0); + auto format = share_context->format(); + format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0); - context->setShareContext(shared_context); + context = std::make_unique<QOpenGLContext>(); + context->setShareContext(share_context); context->setFormat(format); - context->create(); - surface->setParent(shared_context->parent()); - surface->setFormat(format); - surface->create(); + if (!context->create()) { + LOG_ERROR(Frontend, "Unable to create shared openGL context"); + } + + if (!main_surface) { + offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr); + offscreen_surface->setFormat(format); + offscreen_surface->create(); + surface = offscreen_surface.get(); + } else { + surface = main_surface; + } + } + + ~OpenGLSharedContext() { + DoneCurrent(); + } + + void SwapBuffers() override { + context->swapBuffers(surface); } void MakeCurrent() override { - context->makeCurrent(surface); + if (is_current) { + return; + } + is_current = context->makeCurrent(surface); } void DoneCurrent() override { + if (!is_current) { + return; + } context->doneCurrent(); + is_current = false; } -private: - QOpenGLContext* context; - QOffscreenSurface* surface; -}; - -class ChildRenderWindow : public QWindow { -public: - ChildRenderWindow(QWindow* parent, QWidget* event_handler) - : QWindow{parent}, event_handler{event_handler} {} - - virtual ~ChildRenderWindow() = default; - - virtual void Present() = 0; - -protected: - bool event(QEvent* event) override { - switch (event->type()) { - case QEvent::UpdateRequest: - Present(); - return true; - case QEvent::MouseButtonPress: - case QEvent::MouseButtonRelease: - case QEvent::MouseButtonDblClick: - case QEvent::MouseMove: - case QEvent::KeyPress: - case QEvent::KeyRelease: - case QEvent::FocusIn: - case QEvent::FocusOut: - case QEvent::FocusAboutToChange: - case QEvent::Enter: - case QEvent::Leave: - case QEvent::Wheel: - case QEvent::TabletMove: - case QEvent::TabletPress: - case QEvent::TabletRelease: - case QEvent::TabletEnterProximity: - case QEvent::TabletLeaveProximity: - case QEvent::TouchBegin: - case QEvent::TouchUpdate: - case QEvent::TouchEnd: - case QEvent::InputMethodQuery: - case QEvent::TouchCancel: - return QCoreApplication::sendEvent(event_handler, event); - case QEvent::Drop: - GetMainWindow()->DropAction(static_cast<QDropEvent*>(event)); - return true; - case QEvent::DragResponse: - case QEvent::DragEnter: - case QEvent::DragLeave: - case QEvent::DragMove: - GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event)); - return true; - default: - return QWindow::event(event); - } + QOpenGLContext* GetShareContext() { + return context.get(); } - void exposeEvent(QExposeEvent* event) override { - QWindow::requestUpdate(); - QWindow::exposeEvent(event); + const QOpenGLContext* GetShareContext() const { + return context.get(); } private: - QWidget* event_handler{}; + // Avoid using Qt parent system here since we might move the QObjects to new threads + // As a note, this means we should avoid using slots/signals with the objects too + std::unique_ptr<QOpenGLContext> context; + std::unique_ptr<QOffscreenSurface> offscreen_surface{}; + QSurface* surface; + bool is_current = false; }; -class OpenGLWindow final : public ChildRenderWindow { +class DummyContext : public Core::Frontend::GraphicsContext {}; + +class RenderWidget : public QWidget { public: - OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context) - : ChildRenderWindow{parent, event_handler}, - context(new QOpenGLContext(shared_context->parent())) { + explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { + setAttribute(Qt::WA_NativeWindow); + setAttribute(Qt::WA_PaintOnScreen); + } - // disable vsync for any shared contexts - auto format = shared_context->format(); - format.setSwapInterval(Settings::values.use_vsync ? 1 : 0); - this->setFormat(format); + virtual ~RenderWidget() = default; - context->setShareContext(shared_context); - context->setScreen(this->screen()); - context->setFormat(format); - context->create(); + /// Called on the UI thread when this Widget is ready to draw + /// Dervied classes can override this to draw the latest frame. + virtual void Present() {} - setSurfaceType(QWindow::OpenGLSurface); + void paintEvent(QPaintEvent* event) override { + Present(); + update(); + } - // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, - // WA_DontShowOnScreen, WA_DeleteOnClose + QPaintEngine* paintEngine() const override { + return nullptr; } - ~OpenGLWindow() override { - context->doneCurrent(); +private: + GRenderWindow* render_window; +}; + +class OpenGLRenderWidget : public RenderWidget { +public: + explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { + windowHandle()->setSurfaceType(QWindow::OpenGLSurface); + } + + void SetContext(std::unique_ptr<Core::Frontend::GraphicsContext>&& context_) { + context = std::move(context_); } void Present() override { - if (!isExposed()) { + if (!isVisible()) { return; } - context->makeCurrent(this); - Core::System::GetInstance().Renderer().TryPresent(100); - context->swapBuffers(this); - auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>(); - f->glFinish(); - QWindow::requestUpdate(); + context->MakeCurrent(); + if (Core::System::GetInstance().Renderer().TryPresent(100)) { + context->SwapBuffers(); + glFinish(); + } } private: - QOpenGLContext* context{}; + std::unique_ptr<Core::Frontend::GraphicsContext> context{}; }; #ifdef HAS_VULKAN -class VulkanWindow final : public ChildRenderWindow { +class VulkanRenderWidget : public RenderWidget { public: - VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance) - : ChildRenderWindow{parent, event_handler} { - setSurfaceType(QSurface::SurfaceType::VulkanSurface); - setVulkanInstance(instance); + explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { + windowHandle()->setSurfaceType(QWindow::VulkanSurface); } +}; +#endif - ~VulkanWindow() override = default; +static Core::Frontend::WindowSystemType GetWindowSystemType() { + // Determine WSI type based on Qt platform. + QString platform_name = QGuiApplication::platformName(); + if (platform_name == QStringLiteral("windows")) + return Core::Frontend::WindowSystemType::Windows; + else if (platform_name == QStringLiteral("xcb")) + return Core::Frontend::WindowSystemType::X11; + else if (platform_name == QStringLiteral("wayland")) + return Core::Frontend::WindowSystemType::Wayland; - void Present() override { - // TODO(bunnei): ImplementMe - } + LOG_CRITICAL(Frontend, "Unknown Qt platform!"); + return Core::Frontend::WindowSystemType::Windows; +} -private: - QWidget* event_handler{}; -}; +static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) { + Core::Frontend::EmuWindow::WindowSystemInfo wsi; + wsi.type = GetWindowSystemType(); + +#ifdef HAS_VULKAN + // Our Win32 Qt external doesn't have the private API. +#if defined(WIN32) || defined(__APPLE__) + wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; +#else + QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); + wsi.display_connection = pni->nativeResourceForWindow("display", window); + if (wsi.type == Core::Frontend::WindowSystemType::Wayland) + wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr; + else + wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; +#endif + wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f; #endif -GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread) - : QWidget(parent_), emu_thread(emu_thread) { + return wsi; +} + +GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) + : QWidget(parent_), emu_thread(emu_thread_) { setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") .arg(QString::fromUtf8(Common::g_build_name), QString::fromUtf8(Common::g_scm_branch), @@ -278,26 +292,13 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread) setLayout(layout); InputCommon::Init(); - GMainWindow* parent = GetMainWindow(); - connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); + connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete); } GRenderWindow::~GRenderWindow() { InputCommon::Shutdown(); } -void GRenderWindow::MakeCurrent() { - if (core_context) { - core_context->MakeCurrent(); - } -} - -void GRenderWindow::DoneCurrent() { - if (core_context) { - core_context->DoneCurrent(); - } -} - void GRenderWindow::PollEvents() { if (!first_frame) { first_frame = true; @@ -309,21 +310,6 @@ bool GRenderWindow::IsShown() const { return !isMinimized(); } -void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance, - void* surface) const { -#ifdef HAS_VULKAN - const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr"); - const VkInstance instance_copy = vk_instance->vkInstance(); - const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window); - - std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr)); - std::memcpy(instance, &instance_copy, sizeof(instance_copy)); - std::memcpy(surface, &surface_copy, sizeof(surface_copy)); -#else - UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan"); -#endif -} - // On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). // // Older versions get the window size (density independent pixels), @@ -367,7 +353,7 @@ qreal GRenderWindow::windowPixelRatio() const { return devicePixelRatio(); } -std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { +std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const { const qreal pixel_ratio = windowPixelRatio(); return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; @@ -387,8 +373,10 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { } void GRenderWindow::mousePressEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchBeginEvent + // touch input is handled in TouchBeginEvent + if (event->source() == Qt::MouseEventSynthesizedBySystem) { + return; + } auto pos = event->pos(); if (event->button() == Qt::LeftButton) { @@ -400,8 +388,10 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { } void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchUpdateEvent + // touch input is handled in TouchUpdateEvent + if (event->source() == Qt::MouseEventSynthesizedBySystem) { + return; + } auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); @@ -410,13 +400,16 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { } void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchEndEvent + // touch input is handled in TouchEndEvent + if (event->source() == Qt::MouseEventSynthesizedBySystem) { + return; + } - if (event->button() == Qt::LeftButton) + if (event->button() == Qt::LeftButton) { this->TouchReleased(); - else if (event->button() == Qt::RightButton) + } else if (event->button() == Qt::RightButton) { InputCommon::GetMotionEmu()->EndTilt(); + } } void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { @@ -474,9 +467,13 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) { std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { - return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext()); + auto c = static_cast<OpenGLSharedContext*>(main_context.get()); + // Bind the shared contexts to the main surface in case the backend wants to take over + // presentation + return std::make_unique<OpenGLSharedContext>(c->GetShareContext(), + child_widget->windowHandle()); } - return {}; + return std::make_unique<DummyContext>(); } bool GRenderWindow::InitRenderTarget() { @@ -497,14 +494,14 @@ bool GRenderWindow::InitRenderTarget() { break; } + // Update the Window System information with the new render target + window_info = GetWindowSystemInfo(child_widget->windowHandle()); + + child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + layout()->addWidget(child_widget); // Reset minimum required size to avoid resizing issues on the main window after restarting. setMinimumSize(1, 1); - // Show causes the window to actually be created and the gl context as well, but we don't want - // the widget to be shown yet, so immediately hide it. - show(); - hide(); - resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); @@ -523,9 +520,10 @@ bool GRenderWindow::InitRenderTarget() { void GRenderWindow::ReleaseRenderTarget() { if (child_widget) { layout()->removeWidget(child_widget); - delete child_widget; + child_widget->deleteLater(); child_widget = nullptr; } + main_context.reset(); } void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { @@ -557,60 +555,23 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal bool GRenderWindow::InitializeOpenGL() { // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, // WA_DontShowOnScreen, WA_DeleteOnClose - QSurfaceFormat fmt; - fmt.setVersion(4, 3); - fmt.setProfile(QSurfaceFormat::CompatibilityProfile); - fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); - // TODO: expose a setting for buffer value (ie default/single/double/triple) - fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); - fmt.setSwapInterval(0); - QSurfaceFormat::setDefaultFormat(fmt); - - GMainWindow* parent = GetMainWindow(); - QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr; - child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext()); - child_window->create(); - child_widget = createWindowContainer(child_window, this); - child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout()->addWidget(child_widget); - - core_context = CreateSharedContext(); + auto child = new OpenGLRenderWidget(this); + child_widget = child; + child_widget->windowHandle()->create(); + auto context = std::make_shared<OpenGLSharedContext>(child->windowHandle()); + main_context = context; + child->SetContext( + std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle())); return true; } bool GRenderWindow::InitializeVulkan() { #ifdef HAS_VULKAN - vk_instance = std::make_unique<QVulkanInstance>(); - vk_instance->setApiVersion(QVersionNumber(1, 1, 0)); - vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect); - if (Settings::values.renderer_debug) { - const auto supported_layers{vk_instance->supportedLayers()}; - const bool found = - std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) { - constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation"; - return layer.name == searched_layer; - }); - if (found) { - vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation"); - vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME); - } - } - if (!vk_instance->create()) { - QMessageBox::critical( - this, tr("Error while initializing Vulkan 1.1!"), - tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the " - "latest graphics drivers.")); - return false; - } - - GMainWindow* parent = GetMainWindow(); - QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr; - child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get()); - child_window->create(); - child_widget = createWindowContainer(child_window, this); - child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout()->addWidget(child_widget); + auto child = new VulkanRenderWidget(this); + child_widget = child; + child_widget->windowHandle()->create(); + main_context = std::make_unique<DummyContext>(); return true; #else @@ -621,7 +582,8 @@ bool GRenderWindow::InitializeVulkan() { } bool GRenderWindow::LoadOpenGL() { - Core::Frontend::ScopeAcquireContext acquire_context{*this}; + auto context = CreateSharedContext(); + auto scope = context->Acquire(); if (!gladLoadGL()) { QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"), tr("Your GPU may not support OpenGL 4.3, or you do not have the " |