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-rw-r--r--src/yuzu/bootmanager.cpp1140
1 files changed, 0 insertions, 1140 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
deleted file mode 100644
index ed5750155..000000000
--- a/src/yuzu/bootmanager.cpp
+++ /dev/null
@@ -1,1140 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <algorithm>
-#include <array>
-#include <cmath>
-#include <cstring>
-#include <string>
-#include <tuple>
-#include <type_traits>
-#include <glad/glad.h>
-
-#include <QtCore/qglobal.h>
-#include "common/settings_enums.h"
-#include "uisettings.h"
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
-#include <QCamera>
-#include <QCameraImageCapture>
-#include <QCameraInfo>
-#endif
-#include <QCursor>
-#include <QEvent>
-#include <QGuiApplication>
-#include <QHBoxLayout>
-#include <QKeyEvent>
-#include <QLayout>
-#include <QList>
-#include <QMessageBox>
-#include <QScreen>
-#include <QSize>
-#include <QStringLiteral>
-#include <QSurfaceFormat>
-#include <QWindow>
-#include <QtCore/qobjectdefs.h>
-
-#ifdef HAS_OPENGL
-#include <QOffscreenSurface>
-#include <QOpenGLContext>
-#endif
-
-#include "common/microprofile.h"
-#include "common/polyfill_thread.h"
-#include "common/scm_rev.h"
-#include "common/settings.h"
-#include "common/settings_input.h"
-#include "common/thread.h"
-#include "core/core.h"
-#include "core/cpu_manager.h"
-#include "core/frontend/framebuffer_layout.h"
-#include "core/frontend/graphics_context.h"
-#include "input_common/drivers/camera.h"
-#include "input_common/drivers/keyboard.h"
-#include "input_common/drivers/mouse.h"
-#include "input_common/drivers/tas_input.h"
-#include "input_common/drivers/touch_screen.h"
-#include "input_common/main.h"
-#include "video_core/gpu.h"
-#include "video_core/rasterizer_interface.h"
-#include "video_core/renderer_base.h"
-#include "yuzu/bootmanager.h"
-#include "yuzu/main.h"
-#include "yuzu/qt_common.h"
-
-class QObject;
-class QPaintEngine;
-class QSurface;
-
-constexpr int default_mouse_constrain_timeout = 10;
-
-EmuThread::EmuThread(Core::System& system) : m_system{system} {}
-
-EmuThread::~EmuThread() = default;
-
-void EmuThread::run() {
- const char* name = "EmuControlThread";
- MicroProfileOnThreadCreate(name);
- Common::SetCurrentThreadName(name);
-
- auto& gpu = m_system.GPU();
- auto stop_token = m_stop_source.get_token();
-
- m_system.RegisterHostThread();
-
- // Main process has been loaded. Make the context current to this thread and begin GPU and CPU
- // execution.
- gpu.ObtainContext();
-
- emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
- if (Settings::values.use_disk_shader_cache.GetValue()) {
- m_system.Renderer().ReadRasterizer()->LoadDiskResources(
- m_system.GetApplicationProcessProgramID(), stop_token,
- [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
- emit LoadProgress(stage, value, total);
- });
- }
- emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
-
- gpu.ReleaseContext();
- gpu.Start();
-
- m_system.GetCpuManager().OnGpuReady();
-
- if (m_system.DebuggerEnabled()) {
- m_system.InitializeDebugger();
- }
-
- while (!stop_token.stop_requested()) {
- std::unique_lock lk{m_should_run_mutex};
- if (m_should_run) {
- m_system.Run();
- m_stopped.Reset();
-
- Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; });
- } else {
- m_system.Pause();
- m_stopped.Set();
-
- EmulationPaused(lk);
- Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; });
- EmulationResumed(lk);
- }
- }
-
- // Shutdown the main emulated process
- m_system.DetachDebugger();
- m_system.ShutdownMainProcess();
-
-#if MICROPROFILE_ENABLED
- MicroProfileOnThreadExit();
-#endif
-}
-
-// Unlock while emitting signals so that the main thread can
-// continue pumping events.
-
-void EmuThread::EmulationPaused(std::unique_lock<std::mutex>& lk) {
- lk.unlock();
- emit DebugModeEntered();
- lk.lock();
-}
-
-void EmuThread::EmulationResumed(std::unique_lock<std::mutex>& lk) {
- lk.unlock();
- emit DebugModeLeft();
- lk.lock();
-}
-
-#ifdef HAS_OPENGL
-class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
-public:
- /// Create the original context that should be shared from
- explicit OpenGLSharedContext(QSurface* surface_) : surface{surface_} {
- QSurfaceFormat format;
- format.setVersion(4, 6);
- format.setProfile(QSurfaceFormat::CompatibilityProfile);
- format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
- if (Settings::values.renderer_debug) {
- format.setOption(QSurfaceFormat::FormatOption::DebugContext);
- }
- // TODO: expose a setting for buffer value (ie default/single/double/triple)
- format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- format.setSwapInterval(0);
-
- context = std::make_unique<QOpenGLContext>();
- context->setFormat(format);
- if (!context->create()) {
- LOG_ERROR(Frontend, "Unable to create main openGL context");
- }
- }
-
- /// Create the shared contexts for rendering and presentation
- explicit OpenGLSharedContext(QOpenGLContext* share_context, QSurface* main_surface = nullptr) {
-
- // disable vsync for any shared contexts
- auto format = share_context->format();
- const int swap_interval =
- Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1;
-
- format.setSwapInterval(main_surface ? swap_interval : 0);
-
- context = std::make_unique<QOpenGLContext>();
- context->setShareContext(share_context);
- context->setFormat(format);
- if (!context->create()) {
- LOG_ERROR(Frontend, "Unable to create shared openGL context");
- }
-
- if (!main_surface) {
- offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr);
- offscreen_surface->setFormat(format);
- offscreen_surface->create();
- surface = offscreen_surface.get();
- } else {
- surface = main_surface;
- }
- }
-
- ~OpenGLSharedContext() {
- DoneCurrent();
- }
-
- void SwapBuffers() override {
- context->swapBuffers(surface);
- }
-
- void MakeCurrent() override {
- // We can't track the current state of the underlying context in this wrapper class because
- // Qt may make the underlying context not current for one reason or another. In particular,
- // the WebBrowser uses GL, so it seems to conflict if we aren't careful.
- // Instead of always just making the context current (which does not have any caching to
- // check if the underlying context is already current) we can check for the current context
- // in the thread local data by calling `currentContext()` and checking if its ours.
- if (QOpenGLContext::currentContext() != context.get()) {
- context->makeCurrent(surface);
- }
- }
-
- void DoneCurrent() override {
- context->doneCurrent();
- }
-
- QOpenGLContext* GetShareContext() {
- return context.get();
- }
-
- const QOpenGLContext* GetShareContext() const {
- return context.get();
- }
-
-private:
- // Avoid using Qt parent system here since we might move the QObjects to new threads
- // As a note, this means we should avoid using slots/signals with the objects too
- std::unique_ptr<QOpenGLContext> context;
- std::unique_ptr<QOffscreenSurface> offscreen_surface{};
- QSurface* surface;
-};
-#endif
-
-class DummyContext : public Core::Frontend::GraphicsContext {};
-
-class RenderWidget : public QWidget {
-public:
- explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
- setAttribute(Qt::WA_NativeWindow);
- setAttribute(Qt::WA_PaintOnScreen);
- if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
- setAttribute(Qt::WA_DontCreateNativeAncestors);
- }
- }
-
- virtual ~RenderWidget() = default;
-
- QPaintEngine* paintEngine() const override {
- return nullptr;
- }
-
-private:
- GRenderWindow* render_window;
-};
-
-struct OpenGLRenderWidget : public RenderWidget {
- explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
- windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
- }
-
- void SetContext(std::unique_ptr<Core::Frontend::GraphicsContext>&& context_) {
- context = std::move(context_);
- }
-
-private:
- std::unique_ptr<Core::Frontend::GraphicsContext> context;
-};
-
-struct VulkanRenderWidget : public RenderWidget {
- explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
- windowHandle()->setSurfaceType(QWindow::VulkanSurface);
- }
-};
-
-struct NullRenderWidget : public RenderWidget {
- explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
-};
-
-GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
- Core::System& system_)
- : QWidget(parent),
- emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
- setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
- .arg(QString::fromUtf8(Common::g_build_name),
- QString::fromUtf8(Common::g_scm_branch),
- QString::fromUtf8(Common::g_scm_desc)));
- setAttribute(Qt::WA_AcceptTouchEvents);
- auto* layout = new QHBoxLayout(this);
- layout->setContentsMargins(0, 0, 0, 0);
- setLayout(layout);
- input_subsystem->Initialize();
- this->setMouseTracking(true);
-
- strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") ||
- QGuiApplication::platformName() == QStringLiteral("wayland-egl");
-
- connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
- connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
- Qt::QueuedConnection);
- connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
- connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged);
-
- mouse_constrain_timer.setInterval(default_mouse_constrain_timeout);
- connect(&mouse_constrain_timer, &QTimer::timeout, this, &GRenderWindow::ConstrainMouse);
-}
-
-void GRenderWindow::ExecuteProgram(std::size_t program_index) {
- emit ExecuteProgramSignal(program_index);
-}
-
-void GRenderWindow::Exit() {
- emit ExitSignal();
-}
-
-GRenderWindow::~GRenderWindow() {
- input_subsystem->Shutdown();
-}
-
-void GRenderWindow::OnFrameDisplayed() {
- input_subsystem->GetTas()->UpdateThread();
- const InputCommon::TasInput::TasState new_tas_state =
- std::get<0>(input_subsystem->GetTas()->GetStatus());
-
- if (!first_frame) {
- last_tas_state = new_tas_state;
- first_frame = true;
- emit FirstFrameDisplayed();
- }
-
- if (new_tas_state != last_tas_state) {
- last_tas_state = new_tas_state;
- emit TasPlaybackStateChanged();
- }
-}
-
-bool GRenderWindow::IsShown() const {
- return !isMinimized();
-}
-
-// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
-//
-// Older versions get the window size (density independent pixels),
-// and hence, do not support DPI scaling ("retina" displays).
-// The result will be a viewport that is smaller than the extent of the window.
-void GRenderWindow::OnFramebufferSizeChanged() {
- // Screen changes potentially incur a change in screen DPI, hence we should update the
- // framebuffer size
- const qreal pixel_ratio = windowPixelRatio();
- const u32 width = this->width() * pixel_ratio;
- const u32 height = this->height() * pixel_ratio;
- UpdateCurrentFramebufferLayout(width, height);
-}
-
-void GRenderWindow::BackupGeometry() {
- geometry = QWidget::saveGeometry();
-}
-
-void GRenderWindow::RestoreGeometry() {
- // We don't want to back up the geometry here (obviously)
- QWidget::restoreGeometry(geometry);
-}
-
-void GRenderWindow::restoreGeometry(const QByteArray& geometry_) {
- // Make sure users of this class don't need to deal with backing up the geometry themselves
- QWidget::restoreGeometry(geometry_);
- BackupGeometry();
-}
-
-QByteArray GRenderWindow::saveGeometry() {
- // If we are a top-level widget, store the current geometry
- // otherwise, store the last backup
- if (parent() == nullptr) {
- return QWidget::saveGeometry();
- }
-
- return geometry;
-}
-
-qreal GRenderWindow::windowPixelRatio() const {
- return devicePixelRatioF();
-}
-
-std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
- const qreal pixel_ratio = windowPixelRatio();
- return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
- static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
-}
-
-void GRenderWindow::closeEvent(QCloseEvent* event) {
- emit Closed();
- QWidget::closeEvent(event);
-}
-
-void GRenderWindow::leaveEvent(QEvent* event) {
- if (Settings::values.mouse_panning) {
- const QRect& rect = QWidget::geometry();
- QPoint position = QCursor::pos();
-
- qint32 x = qBound(rect.left(), position.x(), rect.right());
- qint32 y = qBound(rect.top(), position.y(), rect.bottom());
- // Only start the timer if the mouse has left the window bound.
- // The leave event is also triggered when the window looses focus.
- if (x != position.x() || y != position.y()) {
- mouse_constrain_timer.start();
- }
- event->accept();
- }
-}
-
-int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) {
- static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = {
- std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A},
- {Qt::Key_A, Settings::NativeKeyboard::A},
- {Qt::Key_B, Settings::NativeKeyboard::B},
- {Qt::Key_C, Settings::NativeKeyboard::C},
- {Qt::Key_D, Settings::NativeKeyboard::D},
- {Qt::Key_E, Settings::NativeKeyboard::E},
- {Qt::Key_F, Settings::NativeKeyboard::F},
- {Qt::Key_G, Settings::NativeKeyboard::G},
- {Qt::Key_H, Settings::NativeKeyboard::H},
- {Qt::Key_I, Settings::NativeKeyboard::I},
- {Qt::Key_J, Settings::NativeKeyboard::J},
- {Qt::Key_K, Settings::NativeKeyboard::K},
- {Qt::Key_L, Settings::NativeKeyboard::L},
- {Qt::Key_M, Settings::NativeKeyboard::M},
- {Qt::Key_N, Settings::NativeKeyboard::N},
- {Qt::Key_O, Settings::NativeKeyboard::O},
- {Qt::Key_P, Settings::NativeKeyboard::P},
- {Qt::Key_Q, Settings::NativeKeyboard::Q},
- {Qt::Key_R, Settings::NativeKeyboard::R},
- {Qt::Key_S, Settings::NativeKeyboard::S},
- {Qt::Key_T, Settings::NativeKeyboard::T},
- {Qt::Key_U, Settings::NativeKeyboard::U},
- {Qt::Key_V, Settings::NativeKeyboard::V},
- {Qt::Key_W, Settings::NativeKeyboard::W},
- {Qt::Key_X, Settings::NativeKeyboard::X},
- {Qt::Key_Y, Settings::NativeKeyboard::Y},
- {Qt::Key_Z, Settings::NativeKeyboard::Z},
- {Qt::Key_1, Settings::NativeKeyboard::N1},
- {Qt::Key_2, Settings::NativeKeyboard::N2},
- {Qt::Key_3, Settings::NativeKeyboard::N3},
- {Qt::Key_4, Settings::NativeKeyboard::N4},
- {Qt::Key_5, Settings::NativeKeyboard::N5},
- {Qt::Key_6, Settings::NativeKeyboard::N6},
- {Qt::Key_7, Settings::NativeKeyboard::N7},
- {Qt::Key_8, Settings::NativeKeyboard::N8},
- {Qt::Key_9, Settings::NativeKeyboard::N9},
- {Qt::Key_0, Settings::NativeKeyboard::N0},
- {Qt::Key_Return, Settings::NativeKeyboard::Return},
- {Qt::Key_Escape, Settings::NativeKeyboard::Escape},
- {Qt::Key_Backspace, Settings::NativeKeyboard::Backspace},
- {Qt::Key_Tab, Settings::NativeKeyboard::Tab},
- {Qt::Key_Space, Settings::NativeKeyboard::Space},
- {Qt::Key_Minus, Settings::NativeKeyboard::Minus},
- {Qt::Key_Plus, Settings::NativeKeyboard::Plus},
- {Qt::Key_questiondown, Settings::NativeKeyboard::Plus},
- {Qt::Key_BracketLeft, Settings::NativeKeyboard::OpenBracket},
- {Qt::Key_BraceLeft, Settings::NativeKeyboard::OpenBracket},
- {Qt::Key_BracketRight, Settings::NativeKeyboard::CloseBracket},
- {Qt::Key_BraceRight, Settings::NativeKeyboard::CloseBracket},
- {Qt::Key_Bar, Settings::NativeKeyboard::Pipe},
- {Qt::Key_Dead_Tilde, Settings::NativeKeyboard::Tilde},
- {Qt::Key_Ntilde, Settings::NativeKeyboard::Semicolon},
- {Qt::Key_Semicolon, Settings::NativeKeyboard::Semicolon},
- {Qt::Key_Apostrophe, Settings::NativeKeyboard::Quote},
- {Qt::Key_Dead_Grave, Settings::NativeKeyboard::Backquote},
- {Qt::Key_Comma, Settings::NativeKeyboard::Comma},
- {Qt::Key_Period, Settings::NativeKeyboard::Period},
- {Qt::Key_Slash, Settings::NativeKeyboard::Slash},
- {Qt::Key_CapsLock, Settings::NativeKeyboard::CapsLockKey},
- {Qt::Key_F1, Settings::NativeKeyboard::F1},
- {Qt::Key_F2, Settings::NativeKeyboard::F2},
- {Qt::Key_F3, Settings::NativeKeyboard::F3},
- {Qt::Key_F4, Settings::NativeKeyboard::F4},
- {Qt::Key_F5, Settings::NativeKeyboard::F5},
- {Qt::Key_F6, Settings::NativeKeyboard::F6},
- {Qt::Key_F7, Settings::NativeKeyboard::F7},
- {Qt::Key_F8, Settings::NativeKeyboard::F8},
- {Qt::Key_F9, Settings::NativeKeyboard::F9},
- {Qt::Key_F10, Settings::NativeKeyboard::F10},
- {Qt::Key_F11, Settings::NativeKeyboard::F11},
- {Qt::Key_F12, Settings::NativeKeyboard::F12},
- {Qt::Key_Print, Settings::NativeKeyboard::PrintScreen},
- {Qt::Key_ScrollLock, Settings::NativeKeyboard::ScrollLockKey},
- {Qt::Key_Pause, Settings::NativeKeyboard::Pause},
- {Qt::Key_Insert, Settings::NativeKeyboard::Insert},
- {Qt::Key_Home, Settings::NativeKeyboard::Home},
- {Qt::Key_PageUp, Settings::NativeKeyboard::PageUp},
- {Qt::Key_Delete, Settings::NativeKeyboard::Delete},
- {Qt::Key_End, Settings::NativeKeyboard::End},
- {Qt::Key_PageDown, Settings::NativeKeyboard::PageDown},
- {Qt::Key_Right, Settings::NativeKeyboard::Right},
- {Qt::Key_Left, Settings::NativeKeyboard::Left},
- {Qt::Key_Down, Settings::NativeKeyboard::Down},
- {Qt::Key_Up, Settings::NativeKeyboard::Up},
- {Qt::Key_NumLock, Settings::NativeKeyboard::NumLockKey},
- // Numpad keys are missing here
- {Qt::Key_F13, Settings::NativeKeyboard::F13},
- {Qt::Key_F14, Settings::NativeKeyboard::F14},
- {Qt::Key_F15, Settings::NativeKeyboard::F15},
- {Qt::Key_F16, Settings::NativeKeyboard::F16},
- {Qt::Key_F17, Settings::NativeKeyboard::F17},
- {Qt::Key_F18, Settings::NativeKeyboard::F18},
- {Qt::Key_F19, Settings::NativeKeyboard::F19},
- {Qt::Key_F20, Settings::NativeKeyboard::F20},
- {Qt::Key_F21, Settings::NativeKeyboard::F21},
- {Qt::Key_F22, Settings::NativeKeyboard::F22},
- {Qt::Key_F23, Settings::NativeKeyboard::F23},
- {Qt::Key_F24, Settings::NativeKeyboard::F24},
- // {Qt::..., Settings::NativeKeyboard::KPComma},
- // {Qt::..., Settings::NativeKeyboard::Ro},
- {Qt::Key_Hiragana_Katakana, Settings::NativeKeyboard::KatakanaHiragana},
- {Qt::Key_yen, Settings::NativeKeyboard::Yen},
- {Qt::Key_Henkan, Settings::NativeKeyboard::Henkan},
- {Qt::Key_Muhenkan, Settings::NativeKeyboard::Muhenkan},
- // {Qt::..., Settings::NativeKeyboard::NumPadCommaPc98},
- {Qt::Key_Hangul, Settings::NativeKeyboard::HangulEnglish},
- {Qt::Key_Hangul_Hanja, Settings::NativeKeyboard::Hanja},
- {Qt::Key_Katakana, Settings::NativeKeyboard::KatakanaKey},
- {Qt::Key_Hiragana, Settings::NativeKeyboard::HiraganaKey},
- {Qt::Key_Zenkaku_Hankaku, Settings::NativeKeyboard::ZenkakuHankaku},
- // Modifier keys are handled by the modifier property
- };
-
- for (const auto& [qkey, nkey] : key_map) {
- if (qt_key == qkey) {
- return nkey;
- }
- }
-
- return Settings::NativeKeyboard::None;
-}
-
-int GRenderWindow::QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers) {
- int modifier = 0;
-
- if ((qt_modifiers & Qt::KeyboardModifier::ShiftModifier) != 0) {
- modifier |= 1 << Settings::NativeKeyboard::LeftShift;
- }
- if ((qt_modifiers & Qt::KeyboardModifier::ControlModifier) != 0) {
- modifier |= 1 << Settings::NativeKeyboard::LeftControl;
- }
- if ((qt_modifiers & Qt::KeyboardModifier::AltModifier) != 0) {
- modifier |= 1 << Settings::NativeKeyboard::LeftAlt;
- }
- if ((qt_modifiers & Qt::KeyboardModifier::MetaModifier) != 0) {
- modifier |= 1 << Settings::NativeKeyboard::LeftMeta;
- }
-
- // TODO: These keys can't be obtained with Qt::KeyboardModifier
-
- // if ((qt_modifiers & 0x10) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::RightShift;
- // }
- // if ((qt_modifiers & 0x20) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::RightControl;
- // }
- // if ((qt_modifiers & 0x40) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::RightAlt;
- // }
- // if ((qt_modifiers & 0x80) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::RightMeta;
- // }
- // if ((qt_modifiers & 0x100) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::CapsLock;
- // }
- // if ((qt_modifiers & 0x200) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::NumLock;
- // }
- // if ((qt_modifiers & ???) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::ScrollLock;
- // }
- // if ((qt_modifiers & ???) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::Katakana;
- // }
- // if ((qt_modifiers & ???) != 0) {
- // modifier |= 1 << Settings::NativeKeyboard::Hiragana;
- // }
- return modifier;
-}
-
-void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- /**
- * This feature can be enhanced with the following functions, but they do not provide
- * cross-platform behavior.
- *
- * event->nativeVirtualKey() can distinguish between keys on the numpad.
- * event->nativeModifiers() can distinguish between left and right keys and numlock,
- * capslock, scroll lock.
- */
- if (!event->isAutoRepeat()) {
- const auto modifier = QtModifierToSwitchModifier(event->modifiers());
- const auto key = QtKeyToSwitchKey(Qt::Key(event->key()));
- input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier);
- input_subsystem->GetKeyboard()->PressKeyboardKey(key);
- // This is used for gamepads that can have any key mapped
- input_subsystem->GetKeyboard()->PressKey(event->key());
- }
-}
-
-void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- /**
- * This feature can be enhanced with the following functions, but they do not provide
- * cross-platform behavior.
- *
- * event->nativeVirtualKey() can distinguish between keys on the numpad.
- * event->nativeModifiers() can distinguish between left and right buttons and numlock,
- * capslock, scroll lock.
- */
- if (!event->isAutoRepeat()) {
- const auto modifier = QtModifierToSwitchModifier(event->modifiers());
- const auto key = QtKeyToSwitchKey(Qt::Key(event->key()));
- input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier);
- input_subsystem->GetKeyboard()->ReleaseKeyboardKey(key);
- // This is used for gamepads that can have any key mapped
- input_subsystem->GetKeyboard()->ReleaseKey(event->key());
- }
-}
-
-InputCommon::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) {
- switch (button) {
- case Qt::LeftButton:
- return InputCommon::MouseButton::Left;
- case Qt::RightButton:
- return InputCommon::MouseButton::Right;
- case Qt::MiddleButton:
- return InputCommon::MouseButton::Wheel;
- case Qt::BackButton:
- return InputCommon::MouseButton::Backward;
- case Qt::ForwardButton:
- return InputCommon::MouseButton::Forward;
- case Qt::TaskButton:
- return InputCommon::MouseButton::Task;
- default:
- return InputCommon::MouseButton::Extra;
- }
-}
-
-void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- // Touch input is handled in TouchBeginEvent
- if (event->source() == Qt::MouseEventSynthesizedBySystem) {
- return;
- }
- // Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
- // coordinates and map them to the current render area
- const auto pos = mapFromGlobal(QCursor::pos());
- const auto [x, y] = ScaleTouch(pos);
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- const auto button = QtButtonToMouseButton(event->button());
-
- input_subsystem->GetMouse()->PressMouseButton(button);
- input_subsystem->GetMouse()->PressButton(pos.x(), pos.y(), button);
- input_subsystem->GetMouse()->PressTouchButton(touch_x, touch_y, button);
-
- emit MouseActivity();
-}
-
-void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- // Touch input is handled in TouchUpdateEvent
- if (event->source() == Qt::MouseEventSynthesizedBySystem) {
- return;
- }
- // Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
- // coordinates and map them to the current render area
- const auto pos = mapFromGlobal(QCursor::pos());
- const auto [x, y] = ScaleTouch(pos);
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- const int center_x = width() / 2;
- const int center_y = height() / 2;
-
- input_subsystem->GetMouse()->MouseMove(touch_x, touch_y);
- input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
- input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
-
- // Center mouse for mouse panning
- if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
- QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
- }
-
- // Constrain mouse for mouse emulation with mouse panning
- if (Settings::values.mouse_panning && Settings::values.mouse_enabled) {
- const auto [clamped_mouse_x, clamped_mouse_y] = ClipToTouchScreen(x, y);
- QCursor::setPos(mapToGlobal(
- QPoint{static_cast<int>(clamped_mouse_x), static_cast<int>(clamped_mouse_y)}));
- }
-
- mouse_constrain_timer.stop();
- emit MouseActivity();
-}
-
-void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- // Touch input is handled in TouchEndEvent
- if (event->source() == Qt::MouseEventSynthesizedBySystem) {
- return;
- }
-
- const auto button = QtButtonToMouseButton(event->button());
- input_subsystem->GetMouse()->ReleaseButton(button);
-}
-
-void GRenderWindow::ConstrainMouse() {
- if (emu_thread == nullptr || !Settings::values.mouse_panning) {
- mouse_constrain_timer.stop();
- return;
- }
- if (!this->isActiveWindow()) {
- mouse_constrain_timer.stop();
- return;
- }
-
- if (Settings::values.mouse_enabled) {
- const auto pos = mapFromGlobal(QCursor::pos());
- const int new_pos_x = std::clamp(pos.x(), 0, width());
- const int new_pos_y = std::clamp(pos.y(), 0, height());
-
- QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
- return;
- }
-
- const int center_x = width() / 2;
- const int center_y = height() / 2;
-
- QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
-}
-
-void GRenderWindow::wheelEvent(QWheelEvent* event) {
- const int x = event->angleDelta().x();
- const int y = event->angleDelta().y();
- input_subsystem->GetMouse()->MouseWheelChange(x, y);
-}
-
-void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
- QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
- for (const auto& touch_point : touch_points) {
- const auto [x, y] = ScaleTouch(touch_point.pos());
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
- }
-}
-
-void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
- QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
- input_subsystem->GetTouchScreen()->ClearActiveFlag();
- for (const auto& touch_point : touch_points) {
- const auto [x, y] = ScaleTouch(touch_point.pos());
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
- }
- input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();
-}
-
-void GRenderWindow::TouchEndEvent() {
- input_subsystem->GetTouchScreen()->ReleaseAllTouch();
-}
-
-void GRenderWindow::InitializeCamera() {
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
- constexpr auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz)
- if (!Settings::values.enable_ir_sensor) {
- return;
- }
-
- bool camera_found = false;
- const QList<QCameraInfo> cameras = QCameraInfo::availableCameras();
- for (const QCameraInfo& cameraInfo : cameras) {
- if (Settings::values.ir_sensor_device.GetValue() == cameraInfo.deviceName().toStdString() ||
- Settings::values.ir_sensor_device.GetValue() == "Auto") {
- camera = std::make_unique<QCamera>(cameraInfo);
- if (!camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureViewfinder) &&
- !camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureStillImage)) {
- LOG_ERROR(Frontend,
- "Camera doesn't support CaptureViewfinder or CaptureStillImage");
- continue;
- }
- camera_found = true;
- break;
- }
- }
-
- if (!camera_found) {
- return;
- }
-
- camera_capture = std::make_unique<QCameraImageCapture>(camera.get());
-
- if (!camera_capture->isCaptureDestinationSupported(
- QCameraImageCapture::CaptureDestination::CaptureToBuffer)) {
- LOG_ERROR(Frontend, "Camera doesn't support saving to buffer");
- return;
- }
-
- const auto camera_width = input_subsystem->GetCamera()->getImageWidth();
- const auto camera_height = input_subsystem->GetCamera()->getImageHeight();
- camera_data.resize(camera_width * camera_height);
- camera_capture->setCaptureDestination(QCameraImageCapture::CaptureDestination::CaptureToBuffer);
- connect(camera_capture.get(), &QCameraImageCapture::imageCaptured, this,
- &GRenderWindow::OnCameraCapture);
- camera->unload();
- if (camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureViewfinder)) {
- camera->setCaptureMode(QCamera::CaptureViewfinder);
- } else if (camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureStillImage)) {
- camera->setCaptureMode(QCamera::CaptureStillImage);
- }
- camera->load();
- camera->start();
-
- pending_camera_snapshots = 0;
- is_virtual_camera = false;
-
- camera_timer = std::make_unique<QTimer>();
- connect(camera_timer.get(), &QTimer::timeout, [this] { RequestCameraCapture(); });
- // This timer should be dependent of camera resolution 5ms for every 100 pixels
- camera_timer->start(camera_update_ms);
-#endif
-}
-
-void GRenderWindow::FinalizeCamera() {
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
- if (camera_timer) {
- camera_timer->stop();
- }
- if (camera) {
- camera->unload();
- }
-#endif
-}
-
-void GRenderWindow::RequestCameraCapture() {
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
- if (!Settings::values.enable_ir_sensor) {
- return;
- }
-
- // If the camera doesn't capture, test for virtual cameras
- if (pending_camera_snapshots > 5) {
- is_virtual_camera = true;
- }
- // Virtual cameras like obs need to reset the camera every capture
- if (is_virtual_camera) {
- camera->stop();
- camera->start();
- }
-
- pending_camera_snapshots++;
- camera_capture->capture();
-#endif
-}
-
-void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) {
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
- // TODO: Capture directly in the format and resolution needed
- const auto camera_width = input_subsystem->GetCamera()->getImageWidth();
- const auto camera_height = input_subsystem->GetCamera()->getImageHeight();
- const auto converted =
- img.scaled(static_cast<int>(camera_width), static_cast<int>(camera_height),
- Qt::AspectRatioMode::IgnoreAspectRatio,
- Qt::TransformationMode::SmoothTransformation)
- .mirrored(false, true);
- if (camera_data.size() != camera_width * camera_height) {
- camera_data.resize(camera_width * camera_height);
- }
- std::memcpy(camera_data.data(), converted.bits(), camera_width * camera_height * sizeof(u32));
- input_subsystem->GetCamera()->SetCameraData(camera_width, camera_height, camera_data);
- pending_camera_snapshots = 0;
-#endif
-}
-
-bool GRenderWindow::event(QEvent* event) {
- if (event->type() == QEvent::TouchBegin) {
- TouchBeginEvent(static_cast<QTouchEvent*>(event));
- return true;
- } else if (event->type() == QEvent::TouchUpdate) {
- TouchUpdateEvent(static_cast<QTouchEvent*>(event));
- return true;
- } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
- TouchEndEvent();
- return true;
- }
-
- return QWidget::event(event);
-}
-
-void GRenderWindow::focusOutEvent(QFocusEvent* event) {
- QWidget::focusOutEvent(event);
- input_subsystem->GetKeyboard()->ReleaseAllKeys();
- input_subsystem->GetMouse()->ReleaseAllButtons();
- input_subsystem->GetTouchScreen()->ReleaseAllTouch();
-}
-
-void GRenderWindow::resizeEvent(QResizeEvent* event) {
- QWidget::resizeEvent(event);
- OnFramebufferSizeChanged();
-}
-
-std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
-#ifdef HAS_OPENGL
- if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
- auto c = static_cast<OpenGLSharedContext*>(main_context.get());
- // Bind the shared contexts to the main surface in case the backend wants to take over
- // presentation
- return std::make_unique<OpenGLSharedContext>(c->GetShareContext(),
- child_widget->windowHandle());
- }
-#endif
- return std::make_unique<DummyContext>();
-}
-
-bool GRenderWindow::InitRenderTarget() {
- ReleaseRenderTarget();
-
- {
- // Create a dummy render widget so that Qt
- // places the render window at the correct position.
- const RenderWidget dummy_widget{this};
- }
-
- first_frame = false;
-
- switch (Settings::values.renderer_backend.GetValue()) {
- case Settings::RendererBackend::OpenGL:
- if (!InitializeOpenGL()) {
- return false;
- }
- break;
- case Settings::RendererBackend::Vulkan:
- if (!InitializeVulkan()) {
- return false;
- }
- break;
- case Settings::RendererBackend::Null:
- InitializeNull();
- break;
- }
-
- // Update the Window System information with the new render target
- window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle());
-
- child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout()->addWidget(child_widget);
- // Reset minimum required size to avoid resizing issues on the main window after restarting.
- setMinimumSize(1, 1);
-
- resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
-
- OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
- OnFramebufferSizeChanged();
- BackupGeometry();
-
- if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
- if (!LoadOpenGL()) {
- return false;
- }
- }
-
- return true;
-}
-
-void GRenderWindow::ReleaseRenderTarget() {
- if (child_widget) {
- layout()->removeWidget(child_widget);
- child_widget->deleteLater();
- child_widget = nullptr;
- }
- main_context.reset();
-}
-
-void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
- auto& renderer = system.Renderer();
-
- if (renderer.IsScreenshotPending()) {
- LOG_WARNING(Render,
- "A screenshot is already requested or in progress, ignoring the request");
- return;
- }
-
- const Layout::FramebufferLayout layout{[]() {
- u32 height = UISettings::values.screenshot_height.GetValue();
- if (height == 0) {
- height = Settings::IsDockedMode() ? Layout::ScreenDocked::Height
- : Layout::ScreenUndocked::Height;
- height *= Settings::values.resolution_info.up_factor;
- }
- const u32 width =
- UISettings::CalculateWidth(height, Settings::values.aspect_ratio.GetValue());
- return Layout::DefaultFrameLayout(width, height);
- }()};
-
- screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
- renderer.RequestScreenshot(
- screenshot_image.bits(),
- [=, this](bool invert_y) {
- const std::string std_screenshot_path = screenshot_path.toStdString();
- if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
- LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
- } else {
- LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
- }
- },
- layout);
-}
-
-bool GRenderWindow::IsLoadingComplete() const {
- return first_frame;
-}
-
-void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
- setMinimumSize(minimal_size.first, minimal_size.second);
-}
-
-bool GRenderWindow::InitializeOpenGL() {
-#ifdef HAS_OPENGL
- if (!QOpenGLContext::supportsThreadedOpenGL()) {
- QMessageBox::warning(this, tr("OpenGL not available!"),
- tr("OpenGL shared contexts are not supported."));
- return false;
- }
-
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
- // WA_DontShowOnScreen, WA_DeleteOnClose
- auto child = new OpenGLRenderWidget(this);
- child_widget = child;
- child_widget->windowHandle()->create();
- auto context = std::make_shared<OpenGLSharedContext>(child->windowHandle());
- main_context = context;
- child->SetContext(
- std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle()));
-
- return true;
-#else
- QMessageBox::warning(this, tr("OpenGL not available!"),
- tr("yuzu has not been compiled with OpenGL support."));
- return false;
-#endif
-}
-
-bool GRenderWindow::InitializeVulkan() {
- auto child = new VulkanRenderWidget(this);
- child_widget = child;
- child_widget->windowHandle()->create();
- main_context = std::make_unique<DummyContext>();
-
- return true;
-}
-
-void GRenderWindow::InitializeNull() {
- child_widget = new NullRenderWidget(this);
- main_context = std::make_unique<DummyContext>();
-}
-
-bool GRenderWindow::LoadOpenGL() {
- auto context = CreateSharedContext();
- auto scope = context->Acquire();
- if (!gladLoadGL()) {
- QMessageBox::warning(
- this, tr("Error while initializing OpenGL!"),
- tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver."));
- return false;
- }
-
- const QString renderer =
- QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
-
- if (!GLAD_GL_VERSION_4_6) {
- LOG_ERROR(Frontend, "GPU does not support OpenGL 4.6: {}", renderer.toStdString());
- QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"),
- tr("Your GPU may not support OpenGL 4.6, or you do not have the "
- "latest graphics driver.<br><br>GL Renderer:<br>%1")
- .arg(renderer));
- return false;
- }
-
- QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
- if (!unsupported_gl_extensions.empty()) {
- QMessageBox::warning(
- this, tr("Error while initializing OpenGL!"),
- tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
- "have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported "
- "extensions:<br>%2")
- .arg(renderer)
- .arg(unsupported_gl_extensions.join(QStringLiteral("<br>"))));
- return false;
- }
- return true;
-}
-
-QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
- QStringList unsupported_ext;
-
- // Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc) {
- unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
- }
- if (!GLAD_GL_ARB_texture_compression_rgtc) {
- unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
- }
-
- if (!unsupported_ext.empty()) {
- const std::string gl_renderer{reinterpret_cast<const char*>(glGetString(GL_RENDERER))};
- LOG_ERROR(Frontend, "GPU does not support all required extensions: {}", gl_renderer);
- }
- for (const QString& ext : unsupported_ext) {
- LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString());
- }
-
- return unsupported_ext;
-}
-
-void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) {
- emu_thread = emu_thread_;
-}
-
-void GRenderWindow::OnEmulationStopping() {
- emu_thread = nullptr;
-}
-
-void GRenderWindow::showEvent(QShowEvent* event) {
- QWidget::showEvent(event);
-
- // windowHandle() is not initialized until the Window is shown, so we connect it here.
- connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
- Qt::UniqueConnection);
-}
-
-bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
- if (event->type() == QEvent::HoverMove) {
- if (Settings::values.mouse_panning || Settings::values.mouse_enabled) {
- auto* hover_event = static_cast<QMouseEvent*>(event);
- mouseMoveEvent(hover_event);
- return false;
- }
- emit MouseActivity();
- }
- return false;
-}