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-rw-r--r--src/yuzu/bootmanager.h280
1 files changed, 0 insertions, 280 deletions
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
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--- a/src/yuzu/bootmanager.h
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@@ -1,280 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <condition_variable>
-#include <cstddef>
-#include <memory>
-#include <mutex>
-#include <utility>
-#include <vector>
-
-#include <QByteArray>
-#include <QImage>
-#include <QObject>
-#include <QPoint>
-#include <QString>
-#include <QStringList>
-#include <QThread>
-#include <QTimer>
-#include <QWidget>
-#include <qglobal.h>
-#include <qnamespace.h>
-#include <qobjectdefs.h>
-
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "common/polyfill_thread.h"
-#include "common/thread.h"
-#include "core/frontend/emu_window.h"
-
-class GMainWindow;
-class QCamera;
-class QCameraImageCapture;
-class QCloseEvent;
-class QFocusEvent;
-class QKeyEvent;
-class QMouseEvent;
-class QObject;
-class QResizeEvent;
-class QShowEvent;
-class QTouchEvent;
-class QWheelEvent;
-
-namespace Core {
-class System;
-} // namespace Core
-
-namespace InputCommon {
-class InputSubsystem;
-enum class MouseButton;
-} // namespace InputCommon
-
-namespace InputCommon::TasInput {
-enum class TasState;
-} // namespace InputCommon::TasInput
-
-namespace VideoCore {
-enum class LoadCallbackStage;
-} // namespace VideoCore
-
-class EmuThread final : public QThread {
- Q_OBJECT
-
-public:
- explicit EmuThread(Core::System& system);
- ~EmuThread() override;
-
- /**
- * Start emulation (on new thread)
- * @warning Only call when not running!
- */
- void run() override;
-
- /**
- * Sets whether the emulation thread should run or not
- * @param should_run Boolean value, set the emulation thread to running if true
- */
- void SetRunning(bool should_run) {
- // TODO: Prevent other threads from modifying the state until we finish.
- {
- // Notify the running thread to change state.
- std::unique_lock run_lk{m_should_run_mutex};
- m_should_run = should_run;
- m_should_run_cv.notify_one();
- }
-
- // Wait until paused, if pausing.
- if (!should_run) {
- m_stopped.Wait();
- }
- }
-
- /**
- * Check if the emulation thread is running or not
- * @return True if the emulation thread is running, otherwise false
- */
- bool IsRunning() const {
- return m_should_run;
- }
-
- /**
- * Requests for the emulation thread to immediately stop running
- */
- void ForceStop() {
- LOG_WARNING(Frontend, "Force stopping EmuThread");
- m_stop_source.request_stop();
- }
-
-private:
- void EmulationPaused(std::unique_lock<std::mutex>& lk);
- void EmulationResumed(std::unique_lock<std::mutex>& lk);
-
-private:
- Core::System& m_system;
-
- std::stop_source m_stop_source;
- std::mutex m_should_run_mutex;
- std::condition_variable_any m_should_run_cv;
- Common::Event m_stopped;
- bool m_should_run{true};
-
-signals:
- /**
- * Emitted when the CPU has halted execution
- *
- * @warning When connecting to this signal from other threads, make sure to specify either
- * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
- * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
- */
- void DebugModeEntered();
-
- /**
- * Emitted right before the CPU continues execution
- *
- * @warning When connecting to this signal from other threads, make sure to specify either
- * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
- * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
- */
- void DebugModeLeft();
-
- void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
-};
-
-class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
- Q_OBJECT
-
-public:
- explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
- Core::System& system_);
- ~GRenderWindow() override;
-
- // EmuWindow implementation.
- void OnFrameDisplayed() override;
- bool IsShown() const override;
- std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
-
- void BackupGeometry();
- void RestoreGeometry();
- void restoreGeometry(const QByteArray& geometry_); // overridden
- QByteArray saveGeometry(); // overridden
-
- qreal windowPixelRatio() const;
-
- std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
-
- void closeEvent(QCloseEvent* event) override;
- void leaveEvent(QEvent* event) override;
-
- void resizeEvent(QResizeEvent* event) override;
-
- /// Converts a Qt keyboard key into NativeKeyboard key
- static int QtKeyToSwitchKey(Qt::Key qt_keys);
-
- /// Converts a Qt modifier keys into NativeKeyboard modifier keys
- static int QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers);
-
- void keyPressEvent(QKeyEvent* event) override;
- void keyReleaseEvent(QKeyEvent* event) override;
-
- /// Converts a Qt mouse button into MouseInput mouse button
- static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
-
- void mousePressEvent(QMouseEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mouseReleaseEvent(QMouseEvent* event) override;
- void wheelEvent(QWheelEvent* event) override;
-
- void InitializeCamera();
- void FinalizeCamera();
-
- bool event(QEvent* event) override;
-
- void focusOutEvent(QFocusEvent* event) override;
-
- bool InitRenderTarget();
-
- /// Destroy the previous run's child_widget which should also destroy the child_window
- void ReleaseRenderTarget();
-
- bool IsLoadingComplete() const;
-
- void CaptureScreenshot(const QString& screenshot_path);
-
- /**
- * Instructs the window to re-launch the application using the specified program_index.
- * @param program_index Specifies the index within the application of the program to launch.
- */
- void ExecuteProgram(std::size_t program_index);
-
- /// Instructs the window to exit the application.
- void Exit();
-
-public slots:
- void OnEmulationStarting(EmuThread* emu_thread_);
- void OnEmulationStopping();
- void OnFramebufferSizeChanged();
-
-signals:
- /// Emitted when the window is closed
- void Closed();
- void FirstFrameDisplayed();
- void ExecuteProgramSignal(std::size_t program_index);
- void ExitSignal();
- void MouseActivity();
- void TasPlaybackStateChanged();
-
-private:
- void TouchBeginEvent(const QTouchEvent* event);
- void TouchUpdateEvent(const QTouchEvent* event);
- void TouchEndEvent();
- void ConstrainMouse();
-
- void RequestCameraCapture();
- void OnCameraCapture(int requestId, const QImage& img);
-
- void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
-
- bool InitializeOpenGL();
- bool InitializeVulkan();
- void InitializeNull();
- bool LoadOpenGL();
- QStringList GetUnsupportedGLExtensions() const;
-
- EmuThread* emu_thread;
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
-
- // Main context that will be shared with all other contexts that are requested.
- // If this is used in a shared context setting, then this should not be used directly, but
- // should instead be shared from
- std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
-
- /// Temporary storage of the screenshot taken
- QImage screenshot_image;
-
- QByteArray geometry;
-
- QWidget* child_widget = nullptr;
-
- bool first_frame = false;
- InputCommon::TasInput::TasState last_tas_state;
-
-#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
- bool is_virtual_camera;
- int pending_camera_snapshots;
- std::vector<u32> camera_data;
- std::unique_ptr<QCamera> camera;
- std::unique_ptr<QCameraImageCapture> camera_capture;
- std::unique_ptr<QTimer> camera_timer;
-#endif
-
- QTimer mouse_constrain_timer;
-
- Core::System& system;
-
-protected:
- void showEvent(QShowEvent* event) override;
- bool eventFilter(QObject* object, QEvent* event) override;
-};