summaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/config.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index faea5dda1..2b670ddfd 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -824,9 +824,13 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
+ ReadGlobalSetting(Settings::values.resolution_setup);
+ ReadGlobalSetting(Settings::values.scaling_filter);
+ ReadGlobalSetting(Settings::values.anti_aliasing);
ReadGlobalSetting(Settings::values.max_anisotropy);
ReadGlobalSetting(Settings::values.use_speed_limit);
ReadGlobalSetting(Settings::values.speed_limit);
+ ReadGlobalSetting(Settings::values.fps_cap);
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
@@ -841,7 +845,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
- ReadBasicSetting(Settings::values.fps_cap);
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
@@ -1364,9 +1367,22 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
+ WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
+ static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
+ static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
+ Settings::values.resolution_setup.UsingGlobal());
+ WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
+ static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
+ static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
+ Settings::values.scaling_filter.UsingGlobal());
+ WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
+ static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
+ static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
+ Settings::values.anti_aliasing.UsingGlobal());
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_speed_limit);
WriteGlobalSetting(Settings::values.speed_limit);
+ WriteGlobalSetting(Settings::values.fps_cap);
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
@@ -1390,7 +1406,6 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
- WriteBasicSetting(Settings::values.fps_cap);
WriteBasicSetting(Settings::values.renderer_debug);
WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);