diff options
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index faea5dda1..2b670ddfd 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -824,9 +824,13 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); ReadGlobalSetting(Settings::values.aspect_ratio); + ReadGlobalSetting(Settings::values.resolution_setup); + ReadGlobalSetting(Settings::values.scaling_filter); + ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); + ReadGlobalSetting(Settings::values.fps_cap); ReadGlobalSetting(Settings::values.use_disk_shader_cache); ReadGlobalSetting(Settings::values.gpu_accuracy); ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation); @@ -841,7 +845,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.bg_blue); if (global) { - ReadBasicSetting(Settings::values.fps_cap); ReadBasicSetting(Settings::values.renderer_debug); ReadBasicSetting(Settings::values.renderer_shader_feedback); ReadBasicSetting(Settings::values.enable_nsight_aftermath); @@ -1364,9 +1367,22 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()), Settings::values.fullscreen_mode.UsingGlobal()); WriteGlobalSetting(Settings::values.aspect_ratio); + WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()), + static_cast<u32>(Settings::values.resolution_setup.GetValue(global)), + static_cast<u32>(Settings::values.resolution_setup.GetDefault()), + Settings::values.resolution_setup.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()), + static_cast<u32>(Settings::values.scaling_filter.GetValue(global)), + static_cast<u32>(Settings::values.scaling_filter.GetDefault()), + Settings::values.scaling_filter.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()), + static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)), + static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), + Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); + WriteGlobalSetting(Settings::values.fps_cap); WriteGlobalSetting(Settings::values.use_disk_shader_cache); WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)), @@ -1390,7 +1406,6 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.bg_blue); if (global) { - WriteBasicSetting(Settings::values.fps_cap); WriteBasicSetting(Settings::values.renderer_debug); WriteBasicSetting(Settings::values.renderer_shader_feedback); WriteBasicSetting(Settings::values.enable_nsight_aftermath); |