diff options
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 481 |
1 files changed, 349 insertions, 132 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 588bbd677..0635d13d0 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -5,7 +5,9 @@ #include <array> #include <QKeySequence> #include <QSettings> +#include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -14,14 +16,10 @@ namespace FS = Common::FS; -Config::Config(const std::string& config_file, bool is_global) { - // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file; - FS::CreateFullPath(qt_config_loc); - qt_config = - std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat); - global = is_global; - Reload(); +Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) { + global = config_type == ConfigType::GlobalConfig; + + Initialize(config_name); } Config::~Config() { @@ -36,6 +34,11 @@ const std::array<int, Settings::NativeButton::NumButtons> Config::default_button Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, }; +const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = { + Qt::Key_7, + Qt::Key_8, +}; + const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_Up, @@ -217,7 +220,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{ +const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, @@ -232,73 +235,158 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{ {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, + {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, }}; // clang-format on -void Config::ReadPlayerValues() { - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { - auto& player = Settings::values.players[p]; +void Config::Initialize(const std::string& config_name) { + switch (type) { + case ConfigType::GlobalConfig: + qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir), + config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + Reload(); + break; + case ConfigType::PerGameConfig: + qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini", + FS::GetUserPath(FS::UserPath::ConfigDir), config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + Reload(); + break; + case ConfigType::InputProfile: + qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini", + FS::GetUserPath(FS::UserPath::ConfigDir), config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + break; + } +} + +void Config::ReadPlayerValue(std::size_t player_index) { + const QString player_prefix = [this, player_index] { + if (type == ConfigType::InputProfile) { + return QString{}; + } else { + return QStringLiteral("player_%1_").arg(player_index); + } + }(); + + auto& player = Settings::values.players.GetValue()[player_index]; + + if (player_prefix.isEmpty()) { + const auto controller = static_cast<Settings::ControllerType>( + qt_config + ->value(QStringLiteral("%1type").arg(player_prefix), + static_cast<u8>(Settings::ControllerType::ProController)) + .toUInt()); + if (controller == Settings::ControllerType::LeftJoycon || + controller == Settings::ControllerType::RightJoycon) { + player.controller_type = controller; + } + } else { player.connected = - ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool(); + ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0) + .toBool(); player.controller_type = static_cast<Settings::ControllerType>( qt_config - ->value(QStringLiteral("player_%1_type").arg(p), + ->value(QStringLiteral("%1type").arg(player_prefix), static_cast<u8>(Settings::ControllerType::ProController)) .toUInt()); + player.vibration_enabled = + qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true) + .toBool(); + + player.vibration_strength = + qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100) + .toInt(); + player.body_color_left = qt_config - ->value(QStringLiteral("player_%1_body_color_left").arg(p), + ->value(QStringLiteral("%1body_color_left").arg(player_prefix), Settings::JOYCON_BODY_NEON_BLUE) .toUInt(); - player.body_color_right = qt_config - ->value(QStringLiteral("player_%1_body_color_right").arg(p), - Settings::JOYCON_BODY_NEON_RED) - .toUInt(); - player.button_color_left = qt_config - ->value(QStringLiteral("player_%1_button_color_left").arg(p), - Settings::JOYCON_BUTTONS_NEON_BLUE) - .toUInt(); + player.body_color_right = + qt_config + ->value(QStringLiteral("%1body_color_right").arg(player_prefix), + Settings::JOYCON_BODY_NEON_RED) + .toUInt(); + player.button_color_left = + qt_config + ->value(QStringLiteral("%1button_color_left").arg(player_prefix), + Settings::JOYCON_BUTTONS_NEON_BLUE) + .toUInt(); player.button_color_right = qt_config - ->value(QStringLiteral("player_%1_button_color_right").arg(p), + ->value(QStringLiteral("%1button_color_right").arg(player_prefix), Settings::JOYCON_BUTTONS_NEON_RED) .toUInt(); + } - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - const std::string default_param = - InputCommon::GenerateKeyboardParam(default_buttons[i]); - auto& player_buttons = player.buttons[i]; - - player_buttons = qt_config - ->value(QStringLiteral("player_%1_").arg(p) + - QString::fromUtf8(Settings::NativeButton::mapping[i]), - QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (player_buttons.empty()) { - player_buttons = default_param; - } + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + auto& player_buttons = player.buttons[i]; + + player_buttons = qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeButton::mapping[i]), + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player_buttons.empty()) { + player_buttons = default_param; + } + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + auto& player_analogs = player.analogs[i]; + + player_analogs = qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player_analogs.empty()) { + player_analogs = default_param; } + } - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( - default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_stick_mod[i], 0.5f); - auto& player_analogs = player.analogs[i]; - - player_analogs = qt_config - ->value(QStringLiteral("player_%1_").arg(p) + - QString::fromUtf8(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (player_analogs.empty()) { - player_analogs = default_param; - } + for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { + auto& player_vibrations = player.vibrations[i]; + + player_vibrations = + qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeVibration::mapping[i]), + QString{}) + .toString() + .toStdString(); + } + + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + auto& player_motions = player.motions[i]; + + player_motions = qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeMotion::mapping[i]), + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player_motions.empty()) { + player_motions = default_param; } } } @@ -377,13 +465,7 @@ void Config::ReadMouseValues() { void Config::ReadTouchscreenValues() { Settings::values.touchscreen.enabled = ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool(); - Settings::values.touchscreen.device = - ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window")) - .toString() - .toStdString(); - Settings::values.touchscreen.finger = - ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt(); Settings::values.touchscreen.rotation_angle = ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt(); Settings::values.touchscreen.diameter_x = @@ -415,39 +497,91 @@ void Config::ReadAudioValues() { void Config::ReadControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); - ReadPlayerValues(); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + ReadPlayerValue(p); + } ReadDebugValues(); ReadKeyboardValues(); ReadMouseValues(); ReadTouchscreenValues(); + ReadMotionTouchValues(); + + Settings::values.emulate_analog_keyboard = + ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool(); + Settings::values.mouse_panning = ReadSetting(QStringLiteral("mouse_panning"), false).toBool(); + Settings::values.mouse_panning_sensitivity = + ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat(); + + ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true); + ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), + true); + ReadSettingGlobal(Settings::values.enable_accurate_vibrations, + QStringLiteral("enable_accurate_vibrations"), false); + ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); + + qt_config->endGroup(); +} + +void Config::ReadMotionTouchValues() { + int num_touch_from_button_maps = + qt_config->beginReadArray(QStringLiteral("touch_from_button_maps")); + + if (num_touch_from_button_maps > 0) { + const auto append_touch_from_button_map = [this] { + Settings::TouchFromButtonMap map; + map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default")) + .toString() + .toStdString(); + const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries")); + map.buttons.reserve(num_touch_maps); + for (int i = 0; i < num_touch_maps; i++) { + qt_config->setArrayIndex(i); + std::string touch_mapping = + ReadSetting(QStringLiteral("bind")).toString().toStdString(); + map.buttons.emplace_back(std::move(touch_mapping)); + } + qt_config->endArray(); // entries + Settings::values.touch_from_button_maps.emplace_back(std::move(map)); + }; + + for (int i = 0; i < num_touch_from_button_maps; ++i) { + qt_config->setArrayIndex(i); + append_touch_from_button_map(); + } + } else { + Settings::values.touch_from_button_maps.emplace_back( + Settings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + qt_config->endArray(); - Settings::values.vibration_enabled = - ReadSetting(QStringLiteral("vibration_enabled"), true).toBool(); Settings::values.motion_device = ReadSetting(QStringLiteral("motion_device"), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")) .toString() .toStdString(); - Settings::values.udp_input_address = - ReadSetting(QStringLiteral("udp_input_address"), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)) + Settings::values.touch_device = + ReadSetting(QStringLiteral("touch_device"), + QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850")) + .toString() + .toStdString(); + Settings::values.use_touch_from_button = + ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool(); + Settings::values.touch_from_button_map_index = + ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt(); + Settings::values.touch_from_button_map_index = + std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); + Settings::values.udp_input_servers = + ReadSetting(QStringLiteral("udp_input_servers"), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)) .toString() .toStdString(); - Settings::values.udp_input_port = static_cast<u16>( - ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT) - .toInt()); - Settings::values.udp_pad_index = - static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); - Settings::values.use_docked_mode = - ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); - - qt_config->endGroup(); } void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), false); + ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true); qt_config->endGroup(); } @@ -502,8 +636,6 @@ void Config::ReadDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini Settings::values.record_frame_times = qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); - Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); - Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); @@ -513,6 +645,8 @@ void Config::ReadDebuggingValues() { Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); Settings::values.disable_macro_jit = ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool(); + Settings::values.extended_logging = + ReadSetting(QStringLiteral("extended_logging"), false).toBool(); qt_config->endGroup(); } @@ -629,6 +763,8 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); Settings::values.cpuopt_unsafe_reduce_fp_error = ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); + Settings::values.cpuopt_unsafe_inaccurate_nan = + ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool(); } qt_config->endGroup(); @@ -646,9 +782,11 @@ void Config::ReadRendererValues() { ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100); ReadSettingGlobal(Settings::values.use_disk_shader_cache, QStringLiteral("use_disk_shader_cache"), true); - ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0); + ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 1); ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation, - QStringLiteral("use_asynchronous_gpu_emulation"), false); + QStringLiteral("use_asynchronous_gpu_emulation"), true); + ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"), + true); ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), false); @@ -850,41 +988,65 @@ void Config::ReadValues() { ReadSystemValues(); } -void Config::SavePlayerValues() { - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { - const auto& player = Settings::values.players[p]; - - WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false); - WriteSetting(QStringLiteral("player_%1_type").arg(p), - static_cast<u8>(player.controller_type), - static_cast<u8>(Settings::ControllerType::ProController)); - - WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left, +void Config::SavePlayerValue(std::size_t player_index) { + const QString player_prefix = [this, player_index] { + if (type == ConfigType::InputProfile) { + return QString{}; + } else { + return QStringLiteral("player_%1_").arg(player_index); + } + }(); + + const auto& player = Settings::values.players.GetValue()[player_index]; + + WriteSetting(QStringLiteral("%1type").arg(player_prefix), + static_cast<u8>(player.controller_type), + static_cast<u8>(Settings::ControllerType::ProController)); + + if (!player_prefix.isEmpty()) { + WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, + player_index == 0); + WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), + player.vibration_enabled, true); + WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), + player.vibration_strength, 100); + WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); - WriteSetting(QStringLiteral("player_%1_body_color_right").arg(p), player.body_color_right, - Settings::JOYCON_BODY_NEON_RED); - WriteSetting(QStringLiteral("player_%1_button_color_left").arg(p), player.button_color_left, - Settings::JOYCON_BUTTONS_NEON_BLUE); - WriteSetting(QStringLiteral("player_%1_button_color_right").arg(p), + WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix), + player.body_color_right, Settings::JOYCON_BODY_NEON_RED); + WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix), + player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE); + WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix), player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED); + } - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - const std::string default_param = - InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteSetting(QStringLiteral("player_%1_").arg(p) + - QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(player.buttons[i]), - QString::fromStdString(default_param)); - } - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( - default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteSetting(QStringLiteral("player_%1_").arg(p) + - QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(player.analogs[i]), - QString::fromStdString(default_param)); - } + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(player.buttons[i]), + QString::fromStdString(default_param)); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(player.analogs[i]), + QString::fromStdString(default_param)); + } + for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeVibration::mapping[i]), + QString::fromStdString(player.vibrations[i]), QString{}); + } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeMotion::mapping[i]), + QString::fromStdString(player.motions[i]), + QString::fromStdString(default_param)); } } @@ -925,15 +1087,46 @@ void Config::SaveTouchscreenValues() { const auto& touchscreen = Settings::values.touchscreen; WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true); - WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device), - QStringLiteral("engine:emu_window")); - WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0); WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0); WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15); WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); } +void Config::SaveMotionTouchValues() { + WriteSetting(QStringLiteral("motion_device"), + QString::fromStdString(Settings::values.motion_device), + QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); + WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button, + false); + WriteSetting(QStringLiteral("touch_from_button_map"), + Settings::values.touch_from_button_map_index, 0); + WriteSetting(QStringLiteral("udp_input_servers"), + QString::fromStdString(Settings::values.udp_input_servers), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)); + + qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); + for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { + qt_config->setArrayIndex(static_cast<int>(p)); + WriteSetting(QStringLiteral("name"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].name), + QStringLiteral("default")); + qt_config->beginWriteArray(QStringLiteral("entries")); + for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); + ++q) { + qt_config->setArrayIndex(static_cast<int>(q)); + WriteSetting( + QStringLiteral("bind"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q])); + } + qt_config->endArray(); + } + qt_config->endArray(); +} + void Config::SaveValues() { if (global) { SaveControlValues(); @@ -972,31 +1165,39 @@ void Config::SaveAudioValues() { void Config::SaveControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); - SavePlayerValues(); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + SavePlayerValue(p); + } SaveDebugValues(); SaveMouseValues(); SaveTouchscreenValues(); + SaveMotionTouchValues(); - WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); + WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true); + WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, + true); + WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), + Settings::values.enable_accurate_vibrations, false); + WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); - WriteSetting(QStringLiteral("udp_input_address"), - QString::fromStdString(Settings::values.udp_input_address), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); - WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, - InputCommon::CemuhookUDP::DEFAULT_PORT); - WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); - WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); - + WriteSetting(QStringLiteral("emulate_analog_keyboard"), + Settings::values.emulate_analog_keyboard, false); + WriteSetting(QStringLiteral("mouse_panning"), Settings::values.mouse_panning, false); + WriteSetting(QStringLiteral("mouse_panning_sensitivity"), + Settings::values.mouse_panning_sensitivity, 1.0f); qt_config->endGroup(); } void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false); + WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true); qt_config->endGroup(); } @@ -1034,8 +1235,6 @@ void Config::SaveDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); - WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); - WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); @@ -1129,6 +1328,8 @@ void Config::SaveCpuValues() { Settings::values.cpuopt_unsafe_unfuse_fma, true); WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), Settings::values.cpuopt_unsafe_reduce_fp_error, true); + WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), + Settings::values.cpuopt_unsafe_inaccurate_nan, true); } qt_config->endGroup(); @@ -1150,9 +1351,11 @@ void Config::SaveRendererValues() { Settings::values.use_disk_shader_cache, true); WriteSettingGlobal(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)), - Settings::values.gpu_accuracy.UsingGlobal(), 0); + Settings::values.gpu_accuracy.UsingGlobal(), 1); WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"), - Settings::values.use_asynchronous_gpu_emulation, false); + Settings::values.use_asynchronous_gpu_emulation, true); + WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation, + true); WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, false); @@ -1389,13 +1592,27 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool void Config::Reload() { ReadValues(); - Settings::Sanitize(); // To apply default value changes SaveValues(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void Config::Save() { - Settings::Sanitize(); SaveValues(); } + +void Config::ReadControlPlayerValue(std::size_t player_index) { + qt_config->beginGroup(QStringLiteral("Controls")); + ReadPlayerValue(player_index); + qt_config->endGroup(); +} + +void Config::SaveControlPlayerValue(std::size_t player_index) { + qt_config->beginGroup(QStringLiteral("Controls")); + SavePlayerValue(player_index); + qt_config->endGroup(); +} + +const std::string& Config::GetConfigFilePath() const { + return qt_config_loc; +} |