diff options
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index b1942bedc..5a456e603 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -473,6 +473,8 @@ void Config::ReadDebuggingValues() { ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); + Settings::values.reporting_services = + ReadSetting(QStringLiteral("reporting_services"), false).toBool(); qt_config->endGroup(); } @@ -531,8 +533,6 @@ void Config::ReadRendererValues() { Settings::values.use_frame_limit = ReadSetting(QStringLiteral("use_frame_limit"), true).toBool(); Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt(); - Settings::values.use_compatibility_profile = - ReadSetting(QStringLiteral("use_compatibility_profile"), true).toBool(); Settings::values.use_disk_shader_cache = ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool(); Settings::values.use_accurate_gpu_emulation = @@ -693,7 +693,7 @@ void Config::ReadValues() { ReadDataStorageValues(); ReadSystemValues(); ReadMiscellaneousValues(); - ReadDebugValues(); + ReadDebuggingValues(); ReadWebServiceValues(); ReadDisabledAddOnValues(); ReadUIValues(); @@ -914,8 +914,6 @@ void Config::SaveRendererValues() { static_cast<double>(Settings::values.resolution_factor), 1.0); WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); - WriteSetting(QStringLiteral("use_compatibility_profile"), - Settings::values.use_compatibility_profile, true); WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache, true); WriteSetting(QStringLiteral("use_accurate_gpu_emulation"), |