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path: root/src/yuzu/configuration/configure_general.cpp
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Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r--src/yuzu/configuration/configure_general.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 566879317..08d5444ec 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -42,10 +42,14 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
+ ui->use_extended_memory_layout->setEnabled(runtime_lock);
+ ui->use_extended_memory_layout->setChecked(
+ Settings::values.use_extended_memory_layout.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
+ ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
@@ -90,11 +94,15 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
+ ui->use_extended_memory_layout,
+ use_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
+ UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
Settings::values.fps_cap.SetValue(ui->fps_cap->value());
@@ -158,6 +166,9 @@ void ConfigureGeneral::SetupPerGameUI() {
Settings::values.use_speed_limit, use_speed_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core);
+ ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
+ Settings::values.use_extended_memory_layout,
+ use_extended_memory_layout);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&