diff options
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 566879317..08d5444ec 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -42,10 +42,14 @@ void ConfigureGeneral::SetConfiguration() { ui->use_multi_core->setEnabled(runtime_lock); ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); + ui->use_extended_memory_layout->setEnabled(runtime_lock); + ui->use_extended_memory_layout->setChecked( + Settings::values.use_extended_memory_layout.GetValue()); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); + ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); @@ -90,11 +94,15 @@ void ConfigureGeneral::ResetDefaults() { void ConfigureGeneral::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, use_multi_core); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout, + ui->use_extended_memory_layout, + use_extended_memory_layout); if (Settings::IsConfiguringGlobal()) { UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); + UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); Settings::values.fps_cap.SetValue(ui->fps_cap->value()); @@ -158,6 +166,9 @@ void ConfigureGeneral::SetupPerGameUI() { Settings::values.use_speed_limit, use_speed_limit); ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, use_multi_core); + ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout, + Settings::values.use_extended_memory_layout, + use_extended_memory_layout); connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && |