diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 7ea17a4db..2725fcb2b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -146,6 +146,10 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); }); + connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] { + CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); + }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); @@ -172,6 +176,7 @@ void ConfigureInput::ApplyConfiguration() { OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); + Settings::values.motion_enabled = ui->motionGroup->isChecked(); } void ConfigureInput::changeEvent(QEvent* event) { @@ -191,6 +196,7 @@ void ConfigureInput::LoadConfiguration() { UpdateDockedState(Settings::values.players[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); + ui->motionGroup->setChecked(Settings::values.motion_enabled); } void ConfigureInput::LoadPlayerControllerIndices() { @@ -217,6 +223,7 @@ void ConfigureInput::RestoreDefaults() { ui->radioDocked->setChecked(true); ui->radioUndocked->setChecked(false); ui->vibrationGroup->setChecked(true); + ui->motionGroup->setChecked(true); } void ConfigureInput::UpdateDockedState(bool is_handheld) { |