diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_per_game.h')
-rw-r--r-- | src/yuzu/configuration/configure_input_per_game.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h new file mode 100644 index 000000000..6feb608b7 --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <memory> + +#include <QWidget> + +namespace Core { +class System; +} + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInputPerGame; +} + +class InputProfiles; + +class ConfigureInputPerGame : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); + + /// Initializes the input dialog with the given input subsystem. + // void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); + + /// Save configurations to settings file. + void ApplyConfiguration(); + +private: + /// Load configuration from settings file. + void LoadConfiguration(); + + std::unique_ptr<Ui::ConfigureInputPerGame> ui; + std::unique_ptr<InputProfiles> profiles; + + Core::System& system; +}; |