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path: root/src/yuzu/configuration/configure_input_player.cpp
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-rw-r--r--src/yuzu/configuration/configure_input_player.cpp1670
1 files changed, 0 insertions, 1670 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
deleted file mode 100644
index 400917f9d..000000000
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ /dev/null
@@ -1,1670 +0,0 @@
-// SPDX-FileCopyrightText: 2016 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <algorithm>
-#include <memory>
-#include <utility>
-#include <QGridLayout>
-#include <QInputDialog>
-#include <QMenu>
-#include <QMessageBox>
-#include <QMouseEvent>
-#include <QTimer>
-#include "common/assert.h"
-#include "common/param_package.h"
-#include "configuration/qt_config.h"
-#include "frontend_common/config.h"
-#include "hid_core/frontend/emulated_controller.h"
-#include "hid_core/hid_core.h"
-#include "hid_core/hid_types.h"
-#include "input_common/drivers/keyboard.h"
-#include "input_common/drivers/mouse.h"
-#include "input_common/main.h"
-#include "ui_configure_input_player.h"
-#include "yuzu/bootmanager.h"
-#include "yuzu/configuration/configure_input_player.h"
-#include "yuzu/configuration/configure_input_player_widget.h"
-#include "yuzu/configuration/configure_mouse_panning.h"
-#include "yuzu/configuration/input_profiles.h"
-#include "yuzu/util/limitable_input_dialog.h"
-
-const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
- ConfigureInputPlayer::analog_sub_buttons{{
- "up",
- "down",
- "left",
- "right",
- }};
-
-namespace {
-
-QString GetKeyName(int key_code) {
- switch (key_code) {
- case Qt::Key_Shift:
- return QObject::tr("Shift");
- case Qt::Key_Control:
- return QObject::tr("Ctrl");
- case Qt::Key_Alt:
- return QObject::tr("Alt");
- case Qt::Key_Meta:
- return {};
- default:
- return QKeySequence(key_code).toString();
- }
-}
-
-QString GetButtonName(Common::Input::ButtonNames button_name) {
- switch (button_name) {
- case Common::Input::ButtonNames::ButtonLeft:
- return QObject::tr("Left");
- case Common::Input::ButtonNames::ButtonRight:
- return QObject::tr("Right");
- case Common::Input::ButtonNames::ButtonDown:
- return QObject::tr("Down");
- case Common::Input::ButtonNames::ButtonUp:
- return QObject::tr("Up");
- case Common::Input::ButtonNames::TriggerZ:
- return QObject::tr("Z");
- case Common::Input::ButtonNames::TriggerR:
- return QObject::tr("R");
- case Common::Input::ButtonNames::TriggerL:
- return QObject::tr("L");
- case Common::Input::ButtonNames::TriggerZR:
- return QObject::tr("ZR");
- case Common::Input::ButtonNames::TriggerZL:
- return QObject::tr("ZL");
- case Common::Input::ButtonNames::TriggerSR:
- return QObject::tr("SR");
- case Common::Input::ButtonNames::TriggerSL:
- return QObject::tr("SL");
- case Common::Input::ButtonNames::ButtonStickL:
- return QObject::tr("Stick L");
- case Common::Input::ButtonNames::ButtonStickR:
- return QObject::tr("Stick R");
- case Common::Input::ButtonNames::ButtonA:
- return QObject::tr("A");
- case Common::Input::ButtonNames::ButtonB:
- return QObject::tr("B");
- case Common::Input::ButtonNames::ButtonX:
- return QObject::tr("X");
- case Common::Input::ButtonNames::ButtonY:
- return QObject::tr("Y");
- case Common::Input::ButtonNames::ButtonStart:
- return QObject::tr("Start");
- case Common::Input::ButtonNames::ButtonPlus:
- return QObject::tr("Plus");
- case Common::Input::ButtonNames::ButtonMinus:
- return QObject::tr("Minus");
- case Common::Input::ButtonNames::ButtonHome:
- return QObject::tr("Home");
- case Common::Input::ButtonNames::ButtonCapture:
- return QObject::tr("Capture");
- case Common::Input::ButtonNames::L1:
- return QObject::tr("L1");
- case Common::Input::ButtonNames::L2:
- return QObject::tr("L2");
- case Common::Input::ButtonNames::L3:
- return QObject::tr("L3");
- case Common::Input::ButtonNames::R1:
- return QObject::tr("R1");
- case Common::Input::ButtonNames::R2:
- return QObject::tr("R2");
- case Common::Input::ButtonNames::R3:
- return QObject::tr("R3");
- case Common::Input::ButtonNames::Circle:
- return QObject::tr("Circle");
- case Common::Input::ButtonNames::Cross:
- return QObject::tr("Cross");
- case Common::Input::ButtonNames::Square:
- return QObject::tr("Square");
- case Common::Input::ButtonNames::Triangle:
- return QObject::tr("Triangle");
- case Common::Input::ButtonNames::Share:
- return QObject::tr("Share");
- case Common::Input::ButtonNames::Options:
- return QObject::tr("Options");
- case Common::Input::ButtonNames::Home:
- return QObject::tr("Home");
- case Common::Input::ButtonNames::Touch:
- return QObject::tr("Touch");
- case Common::Input::ButtonNames::ButtonMouseWheel:
- return QObject::tr("Wheel", "Indicates the mouse wheel");
- case Common::Input::ButtonNames::ButtonBackward:
- return QObject::tr("Backward");
- case Common::Input::ButtonNames::ButtonForward:
- return QObject::tr("Forward");
- case Common::Input::ButtonNames::ButtonTask:
- return QObject::tr("Task");
- case Common::Input::ButtonNames::ButtonExtra:
- return QObject::tr("Extra");
- default:
- return QObject::tr("[undefined]");
- }
-}
-
-QString GetDirectionName(const std::string& direction) {
- if (direction == "left") {
- return QObject::tr("Left");
- }
- if (direction == "right") {
- return QObject::tr("Right");
- }
- if (direction == "up") {
- return QObject::tr("Up");
- }
- if (direction == "down") {
- return QObject::tr("Down");
- }
- UNIMPLEMENTED_MSG("Unimplemented direction name={}", direction);
- return QString::fromStdString(direction);
-}
-
-void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param,
- const std::string& button_name) {
- // The poller returned a complete axis, so set all the buttons
- if (input_param.Has("axis_x") && input_param.Has("axis_y")) {
- analog_param = input_param;
- return;
- }
- // Check if the current configuration has either no engine or an axis binding.
- // Clears out the old binding and adds one with analog_from_button.
- if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) {
- analog_param = {
- {"engine", "analog_from_button"},
- };
- }
- analog_param.Set(button_name, input_param.Serialize());
-}
-} // namespace
-
-QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
- if (!param.Has("engine")) {
- return QObject::tr("[not set]");
- }
-
- const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
- const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
- const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
- const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : "");
- const auto common_button_name = input_subsystem->GetButtonName(param);
-
- // Retrieve the names from Qt
- if (param.Get("engine", "") == "keyboard") {
- const QString button_str = GetKeyName(param.Get("code", 0));
- return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str);
- }
-
- if (common_button_name == Common::Input::ButtonNames::Invalid) {
- return QObject::tr("[invalid]");
- }
-
- if (common_button_name == Common::Input::ButtonNames::Engine) {
- return QString::fromStdString(param.Get("engine", ""));
- }
-
- if (common_button_name == Common::Input::ButtonNames::Value) {
- if (param.Has("hat")) {
- const QString hat = GetDirectionName(param.Get("direction", ""));
- return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat);
- }
- if (param.Has("axis")) {
- const QString axis = QString::fromStdString(param.Get("axis", ""));
- return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis);
- }
- if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
- const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
- const QString axis_y = QString::fromStdString(param.Get("axis_y", ""));
- const QString axis_z = QString::fromStdString(param.Get("axis_z", ""));
- return QObject::tr("%1%2Axis %3,%4,%5").arg(toggle, inverted, axis_x, axis_y, axis_z);
- }
- if (param.Has("motion")) {
- const QString motion = QString::fromStdString(param.Get("motion", ""));
- return QObject::tr("%1%2Motion %3").arg(toggle, inverted, motion);
- }
- if (param.Has("button")) {
- const QString button = QString::fromStdString(param.Get("button", ""));
- return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button);
- }
- }
-
- QString button_name = GetButtonName(common_button_name);
- if (param.Has("hat")) {
- return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
- }
- if (param.Has("axis")) {
- return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name);
- }
- if (param.Has("motion")) {
- return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
- }
- if (param.Has("button")) {
- return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name);
- }
-
- return QObject::tr("[unknown]");
-}
-
-QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
- const std::string& dir) {
- if (!param.Has("engine")) {
- return QObject::tr("[not set]");
- }
-
- if (param.Get("engine", "") == "analog_from_button") {
- return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
- }
-
- if (!param.Has("axis_x") || !param.Has("axis_y")) {
- return QObject::tr("[unknown]");
- }
-
- const auto engine_str = param.Get("engine", "");
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
- const bool invert_x = param.Get("invert_x", "+") == "-";
- const bool invert_y = param.Get("invert_y", "+") == "-";
-
- if (dir == "modifier") {
- return QObject::tr("[unused]");
- }
-
- if (dir == "left") {
- const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-");
- return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
- }
- if (dir == "right") {
- const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+");
- return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
- }
- if (dir == "up") {
- const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+");
- return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
- }
- if (dir == "down") {
- const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-");
- return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
- }
-
- return QObject::tr("[unknown]");
-}
-
-ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_,
- QWidget* bottom_row_,
- InputCommon::InputSubsystem* input_subsystem_,
- InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
- bool is_powered_on_, bool debug_)
- : QWidget(parent),
- ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
- is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
- timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
- if (player_index == 0) {
- auto* emulated_controller_p1 =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
- auto* emulated_controller_handheld =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
- emulated_controller_p1->SaveCurrentConfig();
- emulated_controller_p1->EnableConfiguration();
- emulated_controller_handheld->SaveCurrentConfig();
- emulated_controller_handheld->EnableConfiguration();
- if (emulated_controller_handheld->IsConnected(true)) {
- emulated_controller_p1->Disconnect();
- emulated_controller = emulated_controller_handheld;
- } else {
- emulated_controller = emulated_controller_p1;
- }
- } else {
- emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index);
- emulated_controller->SaveCurrentConfig();
- emulated_controller->EnableConfiguration();
- }
- ui->setupUi(this);
-
- setFocusPolicy(Qt::ClickFocus);
-
- button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
- ui->buttonSLLeft, ui->buttonSRLeft, ui->buttonHome, ui->buttonScreenshot,
- ui->buttonSLRight, ui->buttonSRRight,
- };
-
- analog_map_buttons = {{
- {
- ui->buttonLStickUp,
- ui->buttonLStickDown,
- ui->buttonLStickLeft,
- ui->buttonLStickRight,
- },
- {
- ui->buttonRStickUp,
- ui->buttonRStickDown,
- ui->buttonRStickLeft,
- ui->buttonRStickRight,
- },
- }};
-
- motion_map = {
- ui->buttonMotionLeft,
- ui->buttonMotionRight,
- };
-
- analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
- analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
- analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
- analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
- analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
- analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
- analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
- analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
-
- ui->controllerFrame->SetController(emulated_controller);
-
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- auto* const button = button_map[button_id];
-
- if (button == nullptr) {
- continue;
- }
-
- connect(button, &QPushButton::clicked, [=, this] {
- HandleClick(
- button, button_id,
- [=, this](const Common::ParamPackage& params) {
- emulated_controller->SetButtonParam(button_id, params);
- },
- InputCommon::Polling::InputType::Button);
- });
-
- button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- Common::ParamPackage param = emulated_controller->GetButtonParam(button_id);
- context_menu.addAction(tr("Clear"), [&] {
- emulated_controller->SetButtonParam(button_id, {});
- button_map[button_id]->setText(tr("[not set]"));
- });
- if (param.Has("code") || param.Has("button") || param.Has("hat")) {
- context_menu.addAction(tr("Invert button"), [&] {
- const bool invert_value = !param.Get("inverted", false);
- param.Set("inverted", invert_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !param.Get("toggle", false);
- param.Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- context_menu.addAction(tr("Turbo button"), [&] {
- const bool turbo_value = !param.Get("turbo", false);
- param.Set("turbo", turbo_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- }
- if (param.Has("axis")) {
- context_menu.addAction(tr("Invert axis"), [&] {
- const bool toggle_value = !(param.Get("invert", "+") == "-");
- param.Set("invert", toggle_value ? "-" : "+");
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- context_menu.addAction(tr("Invert button"), [&] {
- const bool invert_value = !param.Get("inverted", false);
- param.Set("inverted", invert_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- context_menu.addAction(tr("Set threshold"), [&] {
- const int button_threshold =
- static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
- const int new_threshold = QInputDialog::getInt(
- this, tr("Set threshold"), tr("Choose a value between 0% and 100%"),
- button_threshold, 0, 100);
- param.Set("threshold", new_threshold / 100.0f);
-
- if (button_id == Settings::NativeButton::ZL) {
- ui->sliderZLThreshold->setValue(new_threshold);
- }
- if (button_id == Settings::NativeButton::ZR) {
- ui->sliderZRThreshold->setValue(new_threshold);
- }
- emulated_controller->SetButtonParam(button_id, param);
- });
- context_menu.addAction(tr("Toggle axis"), [&] {
- const bool toggle_value = !param.Get("toggle", false);
- param.Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
- }
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- auto* const button = motion_map[motion_id];
- if (button == nullptr) {
- continue;
- }
-
- connect(button, &QPushButton::clicked, [=, this] {
- HandleClick(
- button, motion_id,
- [=, this](const Common::ParamPackage& params) {
- emulated_controller->SetMotionParam(motion_id, params);
- },
- InputCommon::Polling::InputType::Motion);
- });
-
- button->setContextMenuPolicy(Qt::CustomContextMenu);
-
- connect(button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id);
- context_menu.addAction(tr("Clear"), [&] {
- emulated_controller->SetMotionParam(motion_id, {});
- motion_map[motion_id]->setText(tr("[not set]"));
- });
- if (param.Has("motion")) {
- context_menu.addAction(tr("Set gyro threshold"), [&] {
- const int gyro_threshold =
- static_cast<int>(param.Get("threshold", 0.007f) * 1000.0f);
- const int new_threshold = QInputDialog::getInt(
- this, tr("Set threshold"), tr("Choose a value between 0% and 100%"),
- gyro_threshold, 0, 100);
- param.Set("threshold", new_threshold / 1000.0f);
- emulated_controller->SetMotionParam(motion_id, param);
- });
- context_menu.addAction(tr("Calibrate sensor"), [&] {
- emulated_controller->StartMotionCalibration();
- });
- }
- context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location));
- });
- }
-
- connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] {
- Common::ParamPackage param =
- emulated_controller->GetButtonParam(Settings::NativeButton::ZL);
- if (param.Has("threshold")) {
- const auto slider_value = ui->sliderZLThreshold->value();
- param.Set("threshold", slider_value / 100.0f);
- emulated_controller->SetButtonParam(Settings::NativeButton::ZL, param);
- }
- });
-
- connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] {
- Common::ParamPackage param =
- emulated_controller->GetButtonParam(Settings::NativeButton::ZR);
- if (param.Has("threshold")) {
- const auto slider_value = ui->sliderZRThreshold->value();
- param.Set("threshold", slider_value / 100.0f);
- emulated_controller->SetButtonParam(Settings::NativeButton::ZR, param);
- }
- });
-
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
-
- if (analog_button == nullptr) {
- continue;
- }
-
- connect(analog_button, &QPushButton::clicked, [=, this] {
- if (!map_analog_stick_accepted) {
- map_analog_stick_accepted =
- QMessageBox::information(
- this, tr("Map Analog Stick"),
- tr("After pressing OK, first move your joystick horizontally, and then "
- "vertically.\nTo invert the axes, first move your joystick "
- "vertically, and then horizontally."),
- QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok;
- if (!map_analog_stick_accepted) {
- return;
- }
- }
- HandleClick(
- analog_map_buttons[analog_id][sub_button_id], analog_id,
- [=, this](const Common::ParamPackage& params) {
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]);
- // Correct axis direction for inverted sticks
- if (input_subsystem->IsStickInverted(param)) {
- switch (analog_id) {
- case Settings::NativeAnalog::LStick: {
- const bool invert_value = param.Get("invert_x", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- param.Set("invert_x", invert_str);
- break;
- }
- case Settings::NativeAnalog::RStick: {
- const bool invert_value = param.Get("invert_y", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- param.Set("invert_y", invert_str);
- break;
- }
- default:
- break;
- }
- }
- emulated_controller->SetStickParam(analog_id, param);
- },
- InputCommon::Polling::InputType::Stick);
- });
-
- analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
-
- connect(analog_button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- context_menu.addAction(tr("Clear"), [&] {
- if (param.Get("engine", "") != "analog_from_button") {
- emulated_controller->SetStickParam(analog_id, {});
- for (auto button : analog_map_buttons[analog_id]) {
- button->setText(tr("[not set]"));
- }
- return;
- }
- switch (sub_button_id) {
- case 0:
- param.Erase("up");
- break;
- case 1:
- param.Erase("down");
- break;
- case 2:
- param.Erase("left");
- break;
- case 3:
- param.Erase("right");
- break;
- }
- emulated_controller->SetStickParam(analog_id, param);
- analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Center axis"), [&] {
- const auto stick_value =
- emulated_controller->GetSticksValues()[analog_id];
- const float offset_x = stick_value.x.properties.offset;
- const float offset_y = stick_value.y.properties.offset;
- float raw_value_x = stick_value.x.raw_value;
- float raw_value_y = stick_value.y.raw_value;
- // See Core::HID::SanitizeStick() to obtain the original raw axis value
- if (std::abs(offset_x) < 0.5f) {
- if (raw_value_x > 0) {
- raw_value_x *= 1 + offset_x;
- } else {
- raw_value_x *= 1 - offset_x;
- }
- }
- if (std::abs(offset_x) < 0.5f) {
- if (raw_value_y > 0) {
- raw_value_y *= 1 + offset_y;
- } else {
- raw_value_y *= 1 - offset_y;
- }
- }
- param.Set("offset_x", -raw_value_x + offset_x);
- param.Set("offset_y", -raw_value_y + offset_y);
- emulated_controller->SetStickParam(analog_id, param);
- });
- context_menu.addAction(tr("Invert axis"), [&] {
- if (sub_button_id == 2 || sub_button_id == 3) {
- const bool invert_value = param.Get("invert_x", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- param.Set("invert_x", invert_str);
- emulated_controller->SetStickParam(analog_id, param);
- }
- if (sub_button_id == 0 || sub_button_id == 1) {
- const bool invert_value = param.Get("invert_y", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- param.Set("invert_y", invert_str);
- emulated_controller->SetStickParam(analog_id, param);
- }
- for (int analog_sub_button_id = 0;
- analog_sub_button_id < ANALOG_SUB_BUTTONS_NUM;
- ++analog_sub_button_id) {
- analog_map_buttons[analog_id][analog_sub_button_id]->setText(
- AnalogToText(param, analog_sub_buttons[analog_sub_button_id]));
- }
- });
- context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
- menu_location));
- });
- }
-
- // Handle clicks for the modifier buttons as well.
- connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
- HandleClick(
- analog_map_modifier_button[analog_id], analog_id,
- [=, this](const Common::ParamPackage& params) {
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- param.Set("modifier", params.Serialize());
- emulated_controller->SetStickParam(analog_id, param);
- },
- InputCommon::Polling::InputType::Button);
- });
-
- analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
-
- connect(
- analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- context_menu.addAction(tr("Clear"), [&] {
- param.Set("modifier", "");
- analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
- emulated_controller->SetStickParam(analog_id, param);
- });
- context_menu.addAction(tr("Toggle button"), [&] {
- Common::ParamPackage modifier_param =
- Common::ParamPackage{param.Get("modifier", "")};
- const bool toggle_value = !modifier_param.Get("toggle", false);
- modifier_param.Set("toggle", toggle_value);
- param.Set("modifier", modifier_param.Serialize());
- analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
- emulated_controller->SetStickParam(analog_id, param);
- });
- context_menu.addAction(tr("Invert button"), [&] {
- Common::ParamPackage modifier_param =
- Common::ParamPackage{param.Get("modifier", "")};
- const bool invert_value = !modifier_param.Get("inverted", false);
- modifier_param.Set("inverted", invert_value);
- param.Set("modifier", modifier_param.Serialize());
- analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
- emulated_controller->SetStickParam(analog_id, param);
- });
- context_menu.exec(
- analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
- });
-
- connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
- [=, this] {
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
- param.Set("range", spinbox_value / 100.0f);
- emulated_controller->SetStickParam(analog_id, param);
- });
-
- connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
- analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
- param.Set("deadzone", slider_value / 100.0f);
- emulated_controller->SetStickParam(analog_id, param);
- });
-
- connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
- Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- const auto slider_value = analog_map_modifier_slider[analog_id]->value();
- analog_map_modifier_label[analog_id]->setText(
- tr("Modifier Range: %1%").arg(slider_value));
- param.Set("modifier_scale", slider_value / 100.0f);
- emulated_controller->SetStickParam(analog_id, param);
- });
- }
-
- if (player_index_ == 0) {
- connect(ui->mousePanningButton, &QPushButton::clicked, [this, input_subsystem_] {
- const auto right_stick_param =
- emulated_controller->GetStickParam(Settings::NativeAnalog::RStick);
- ConfigureMousePanning dialog(this, input_subsystem_,
- right_stick_param.Get("deadzone", 0.0f),
- right_stick_param.Get("range", 1.0f));
- if (dialog.exec() == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
- });
- } else {
- ui->mousePanningWidget->hide();
- }
-
- // Player Connected checkbox
- connect(ui->groupConnectedController, &QGroupBox::toggled,
- [this](bool checked) { emit Connected(checked); });
-
- if (player_index == 0) {
- connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
- [this](int index) {
- emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
- Core::HID::NpadStyleIndex::Handheld);
- });
- }
-
- if (debug || player_index == 9) {
- ui->groupConnectedController->setCheckable(false);
- }
-
- // The Debug Controller can only choose the Pro Controller.
- if (debug) {
- ui->buttonScreenshot->setEnabled(false);
- ui->buttonHome->setEnabled(false);
- ui->comboControllerType->addItem(tr("Pro Controller"));
- } else {
- SetConnectableControllers();
- }
-
- UpdateControllerAvailableButtons();
- UpdateControllerEnabledButtons();
- UpdateControllerButtonNames();
- UpdateMotionButtons();
- connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
- UpdateControllerAvailableButtons();
- UpdateControllerEnabledButtons();
- UpdateControllerButtonNames();
- UpdateMotionButtons();
- const Core::HID::NpadStyleIndex type =
- GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
-
- if (player_index == 0) {
- auto* emulated_controller_p1 =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
- auto* emulated_controller_handheld =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
- bool is_connected = emulated_controller->IsConnected(true);
-
- emulated_controller_p1->SetNpadStyleIndex(type);
- emulated_controller_handheld->SetNpadStyleIndex(type);
- if (is_connected) {
- if (type == Core::HID::NpadStyleIndex::Handheld) {
- emulated_controller_p1->Disconnect();
- emulated_controller_handheld->Connect(true);
- emulated_controller = emulated_controller_handheld;
- } else {
- emulated_controller_handheld->Disconnect();
- emulated_controller_p1->Connect(true);
- emulated_controller = emulated_controller_p1;
- }
- }
- ui->controllerFrame->SetController(emulated_controller);
- }
- emulated_controller->SetNpadStyleIndex(type);
- });
-
- connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
- &ConfigureInputPlayer::UpdateMappingWithDefaults);
- ui->comboDevices->installEventFilter(this);
-
- ui->comboDevices->setCurrentIndex(-1);
-
- timeout_timer->setSingleShot(true);
- connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
-
- connect(poll_timer.get(), &QTimer::timeout, [this] {
- const auto& params = input_subsystem->GetNextInput();
- if (params.Has("engine") && IsInputAcceptable(params)) {
- SetPollingResult(params, false);
- return;
- }
- });
-
- UpdateInputProfiles();
-
- connect(ui->buttonProfilesNew, &QPushButton::clicked, this,
- &ConfigureInputPlayer::CreateProfile);
- connect(ui->buttonProfilesDelete, &QPushButton::clicked, this,
- &ConfigureInputPlayer::DeleteProfile);
- connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this,
- &ConfigureInputPlayer::LoadProfile);
- connect(ui->buttonProfilesSave, &QPushButton::clicked, this,
- &ConfigureInputPlayer::SaveProfile);
-
- LoadConfiguration();
-}
-
-ConfigureInputPlayer::~ConfigureInputPlayer() {
- if (player_index == 0) {
- auto* emulated_controller_p1 =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
- auto* emulated_controller_handheld =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
- emulated_controller_p1->DisableConfiguration();
- emulated_controller_handheld->DisableConfiguration();
- } else {
- emulated_controller->DisableConfiguration();
- }
-}
-
-void ConfigureInputPlayer::ApplyConfiguration() {
- if (player_index == 0) {
- auto* emulated_controller_p1 =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
- auto* emulated_controller_handheld =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
- emulated_controller_p1->DisableConfiguration();
- emulated_controller_p1->SaveCurrentConfig();
- emulated_controller_p1->EnableConfiguration();
- emulated_controller_handheld->DisableConfiguration();
- emulated_controller_handheld->SaveCurrentConfig();
- emulated_controller_handheld->EnableConfiguration();
- return;
- }
- emulated_controller->DisableConfiguration();
- emulated_controller->SaveCurrentConfig();
- emulated_controller->EnableConfiguration();
-}
-
-void ConfigureInputPlayer::showEvent(QShowEvent* event) {
- if (bottom_row == nullptr) {
- return;
- }
- QWidget::showEvent(event);
- ui->main->addWidget(bottom_row);
-}
-
-void ConfigureInputPlayer::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
-
- QWidget::changeEvent(event);
-}
-
-void ConfigureInputPlayer::RetranslateUI() {
- ui->retranslateUi(this);
- UpdateUI();
-}
-
-void ConfigureInputPlayer::LoadConfiguration() {
- emulated_controller->ReloadFromSettings();
-
- UpdateUI();
- UpdateInputDeviceCombobox();
-
- if (debug) {
- return;
- }
-
- const int comboBoxIndex =
- GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
- ui->comboControllerType->setCurrentIndex(comboBoxIndex);
- ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
-}
-
-void ConfigureInputPlayer::ConnectPlayer(bool connected) {
- ui->groupConnectedController->setChecked(connected);
- if (connected) {
- emulated_controller->Connect(true);
- } else {
- emulated_controller->Disconnect();
- }
-}
-
-void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
- // Skip input device persistence if "Input Devices" is set to "Any".
- if (ui->comboDevices->currentIndex() == 0) {
- UpdateInputDevices();
- return;
- }
-
- const auto devices = emulated_controller->GetMappedDevices();
- UpdateInputDevices();
-
- if (devices.empty()) {
- return;
- }
-
- if (devices.size() > 2) {
- ui->comboDevices->setCurrentIndex(0);
- return;
- }
-
- const auto first_engine = devices[0].Get("engine", "");
- const auto first_guid = devices[0].Get("guid", "");
- const auto first_port = devices[0].Get("port", 0);
- const auto first_pad = devices[0].Get("pad", 0);
-
- if (devices.size() == 1) {
- const auto devices_it = std::find_if(
- input_devices.begin(), input_devices.end(),
- [first_engine, first_guid, first_port, first_pad](const Common::ParamPackage& param) {
- return param.Get("engine", "") == first_engine &&
- param.Get("guid", "") == first_guid && param.Get("port", 0) == first_port &&
- param.Get("pad", 0) == first_pad;
- });
- const int device_index =
- devices_it != input_devices.end()
- ? static_cast<int>(std::distance(input_devices.begin(), devices_it))
- : 0;
- ui->comboDevices->setCurrentIndex(device_index);
- return;
- }
-
- const auto second_engine = devices[1].Get("engine", "");
- const auto second_guid = devices[1].Get("guid", "");
- const auto second_port = devices[1].Get("port", 0);
-
- const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") &&
- (second_engine == "keyboard" || second_engine == "mouse");
-
- if (is_keyboard_mouse) {
- ui->comboDevices->setCurrentIndex(2);
- return;
- }
-
- const bool is_engine_equal = first_engine == second_engine;
- const bool is_port_equal = first_port == second_port;
-
- if (is_engine_equal && is_port_equal) {
- const auto devices_it = std::find_if(
- input_devices.begin(), input_devices.end(),
- [first_engine, first_guid, second_guid, first_port](const Common::ParamPackage& param) {
- const bool is_guid_valid =
- (param.Get("guid", "") == first_guid &&
- param.Get("guid2", "") == second_guid) ||
- (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid);
- return param.Get("engine", "") == first_engine && is_guid_valid &&
- param.Get("port", 0) == first_port;
- });
- const int device_index =
- devices_it != input_devices.end()
- ? static_cast<int>(std::distance(input_devices.begin(), devices_it))
- : 0;
- ui->comboDevices->setCurrentIndex(device_index);
- } else {
- ui->comboDevices->setCurrentIndex(0);
- }
-}
-
-void ConfigureInputPlayer::RestoreDefaults() {
- UpdateMappingWithDefaults();
-}
-
-void ConfigureInputPlayer::ClearAll() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- const auto* const button = button_map[button_id];
- if (button == nullptr) {
- continue;
- }
- emulated_controller->SetButtonParam(button_id, {});
- }
-
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
- if (analog_button == nullptr) {
- continue;
- }
- emulated_controller->SetStickParam(analog_id, {});
- }
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- const auto* const motion_button = motion_map[motion_id];
- if (motion_button == nullptr) {
- continue;
- }
- emulated_controller->SetMotionParam(motion_id, {});
- }
-
- UpdateUI();
- UpdateInputDevices();
-}
-
-void ConfigureInputPlayer::UpdateUI() {
- for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) {
- const Common::ParamPackage param = emulated_controller->GetButtonParam(button);
- button_map[button]->setText(ButtonToText(param));
- }
-
- const Common::ParamPackage ZL_param =
- emulated_controller->GetButtonParam(Settings::NativeButton::ZL);
- if (ZL_param.Has("threshold")) {
- const int button_threshold = static_cast<int>(ZL_param.Get("threshold", 0.5f) * 100.0f);
- ui->sliderZLThreshold->setValue(button_threshold);
- }
-
- const Common::ParamPackage ZR_param =
- emulated_controller->GetButtonParam(Settings::NativeButton::ZR);
- if (ZR_param.Has("threshold")) {
- const int button_threshold = static_cast<int>(ZR_param.Get("threshold", 0.5f) * 100.0f);
- ui->sliderZRThreshold->setValue(button_threshold);
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- const Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id);
- motion_map[motion_id]->setText(ButtonToText(param));
- }
-
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- const Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
-
- if (analog_button == nullptr) {
- continue;
- }
-
- analog_button->setText(AnalogToText(param, analog_sub_buttons[sub_button_id]));
- }
-
- analog_map_modifier_button[analog_id]->setText(
- ButtonToText(Common::ParamPackage{param.Get("modifier", "")}));
-
- const auto deadzone_label = analog_map_deadzone_label[analog_id];
- const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
- const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
- const auto modifier_label = analog_map_modifier_label[analog_id];
- const auto modifier_slider = analog_map_modifier_slider[analog_id];
- const auto range_groupbox = analog_map_range_groupbox[analog_id];
- const auto range_spinbox = analog_map_range_spinbox[analog_id];
-
- int slider_value;
- const bool is_controller = input_subsystem->IsController(param);
-
- if (is_controller) {
- slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
- deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
- deadzone_slider->setValue(slider_value);
- range_spinbox->setValue(static_cast<int>(param.Get("range", 0.95f) * 100));
- } else {
- slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
- modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
- modifier_slider->setValue(slider_value);
- }
-
- deadzone_label->setVisible(is_controller);
- deadzone_slider->setVisible(is_controller);
- modifier_groupbox->setVisible(!is_controller);
- modifier_label->setVisible(!is_controller);
- modifier_slider->setVisible(!is_controller);
- range_groupbox->setVisible(is_controller);
- }
-}
-
-void ConfigureInputPlayer::SetConnectableControllers() {
- const auto npad_style_set = hid_core.GetSupportedStyleTag();
- index_controller_type_pairs.clear();
- ui->comboControllerType->clear();
-
- const auto add_item = [&](Core::HID::NpadStyleIndex controller_type,
- const QString& controller_name) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), controller_type);
- ui->comboControllerType->addItem(controller_name);
- };
-
- if (npad_style_set.fullkey == 1) {
- add_item(Core::HID::NpadStyleIndex::Fullkey, tr("Pro Controller"));
- }
-
- if (npad_style_set.joycon_dual == 1) {
- add_item(Core::HID::NpadStyleIndex::JoyconDual, tr("Dual Joycons"));
- }
-
- if (npad_style_set.joycon_left == 1) {
- add_item(Core::HID::NpadStyleIndex::JoyconLeft, tr("Left Joycon"));
- }
-
- if (npad_style_set.joycon_right == 1) {
- add_item(Core::HID::NpadStyleIndex::JoyconRight, tr("Right Joycon"));
- }
-
- if (player_index == 0 && npad_style_set.handheld == 1) {
- add_item(Core::HID::NpadStyleIndex::Handheld, tr("Handheld"));
- }
-
- if (npad_style_set.gamecube == 1) {
- add_item(Core::HID::NpadStyleIndex::GameCube, tr("GameCube Controller"));
- }
-
- // Disable all unsupported controllers
- if (!Settings::values.enable_all_controllers) {
- return;
- }
-
- if (npad_style_set.palma == 1) {
- add_item(Core::HID::NpadStyleIndex::Pokeball, tr("Poke Ball Plus"));
- }
-
- if (npad_style_set.lark == 1) {
- add_item(Core::HID::NpadStyleIndex::NES, tr("NES Controller"));
- }
-
- if (npad_style_set.lucia == 1) {
- add_item(Core::HID::NpadStyleIndex::SNES, tr("SNES Controller"));
- }
-
- if (npad_style_set.lagoon == 1) {
- add_item(Core::HID::NpadStyleIndex::N64, tr("N64 Controller"));
- }
-
- if (npad_style_set.lager == 1) {
- add_item(Core::HID::NpadStyleIndex::SegaGenesis, tr("Sega Genesis"));
- }
-}
-
-Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
- const auto it =
- std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
- [index](const auto& pair) { return pair.first == index; });
-
- if (it == index_controller_type_pairs.end()) {
- return Core::HID::NpadStyleIndex::Fullkey;
- }
-
- return it->second;
-}
-
-int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
- const auto it =
- std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
- [type](const auto& pair) { return pair.second == type; });
-
- if (it == index_controller_type_pairs.end()) {
- return -1;
- }
-
- return it->first;
-}
-
-void ConfigureInputPlayer::UpdateInputDevices() {
- input_devices = input_subsystem->GetInputDevices();
- ui->comboDevices->clear();
- for (const auto& device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
- }
-}
-
-void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
- auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
- if (debug) {
- layout = Core::HID::NpadStyleIndex::Fullkey;
- }
-
- // List of all the widgets that will be hidden by any of the following layouts that need
- // "unhidden" after the controller type changes
- const std::array<QWidget*, 14> layout_show = {
- ui->buttonShoulderButtonsSLSRLeft,
- ui->buttonShoulderButtonsSLSRRight,
- ui->horizontalSpacerShoulderButtonsWidget,
- ui->horizontalSpacerShoulderButtonsWidget2,
- ui->horizontalSpacerShoulderButtonsWidget3,
- ui->horizontalSpacerShoulderButtonsWidget4,
- ui->buttonShoulderButtonsLeft,
- ui->buttonMiscButtonsMinusScreenshot,
- ui->bottomLeft,
- ui->buttonShoulderButtonsRight,
- ui->buttonMiscButtonsPlusHome,
- ui->bottomRight,
- ui->buttonMiscButtonsMinusGroup,
- ui->buttonMiscButtonsScreenshotGroup,
- };
-
- for (auto* widget : layout_show) {
- widget->show();
- }
-
- std::vector<QWidget*> layout_hidden;
- switch (layout) {
- case Core::HID::NpadStyleIndex::Fullkey:
- case Core::HID::NpadStyleIndex::Handheld:
- layout_hidden = {
- ui->buttonShoulderButtonsSLSRLeft,
- ui->buttonShoulderButtonsSLSRRight,
- ui->horizontalSpacerShoulderButtonsWidget2,
- ui->horizontalSpacerShoulderButtonsWidget4,
- };
- break;
- case Core::HID::NpadStyleIndex::JoyconLeft:
- layout_hidden = {
- ui->buttonShoulderButtonsSLSRRight,
- ui->horizontalSpacerShoulderButtonsWidget2,
- ui->horizontalSpacerShoulderButtonsWidget3,
- ui->buttonShoulderButtonsRight,
- ui->buttonMiscButtonsPlusHome,
- ui->bottomRight,
- };
- break;
- case Core::HID::NpadStyleIndex::JoyconRight:
- layout_hidden = {
- ui->buttonShoulderButtonsSLSRLeft, ui->horizontalSpacerShoulderButtonsWidget,
- ui->horizontalSpacerShoulderButtonsWidget4, ui->buttonShoulderButtonsLeft,
- ui->buttonMiscButtonsMinusScreenshot, ui->bottomLeft,
- };
- break;
- case Core::HID::NpadStyleIndex::GameCube:
- layout_hidden = {
- ui->buttonShoulderButtonsSLSRLeft,
- ui->buttonShoulderButtonsSLSRRight,
- ui->horizontalSpacerShoulderButtonsWidget2,
- ui->horizontalSpacerShoulderButtonsWidget4,
- ui->buttonMiscButtonsMinusGroup,
- ui->buttonMiscButtonsScreenshotGroup,
- };
- break;
- default:
- break;
- }
-
- for (auto* widget : layout_hidden) {
- widget->hide();
- }
-}
-
-void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
- auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
- if (debug) {
- layout = Core::HID::NpadStyleIndex::Fullkey;
- }
-
- // List of all the widgets that will be disabled by any of the following layouts that need
- // "enabled" after the controller type changes
- const std::array<QWidget*, 3> layout_enable = {
- ui->buttonLStickPressedGroup,
- ui->groupRStickPressed,
- ui->buttonShoulderButtonsButtonLGroup,
- };
-
- for (auto* widget : layout_enable) {
- widget->setEnabled(true);
- }
-
- std::vector<QWidget*> layout_disable;
- switch (layout) {
- case Core::HID::NpadStyleIndex::Fullkey:
- case Core::HID::NpadStyleIndex::JoyconDual:
- case Core::HID::NpadStyleIndex::Handheld:
- case Core::HID::NpadStyleIndex::JoyconLeft:
- case Core::HID::NpadStyleIndex::JoyconRight:
- break;
- case Core::HID::NpadStyleIndex::GameCube:
- layout_disable = {
- ui->buttonHome,
- ui->buttonLStickPressedGroup,
- ui->groupRStickPressed,
- ui->buttonShoulderButtonsButtonLGroup,
- };
- break;
- default:
- break;
- }
-
- for (auto* widget : layout_disable) {
- widget->setEnabled(false);
- }
-}
-
-void ConfigureInputPlayer::UpdateMotionButtons() {
- if (debug) {
- // Motion isn't used with the debug controller, hide both groupboxes.
- ui->buttonMotionLeftGroup->hide();
- ui->buttonMotionRightGroup->hide();
- return;
- }
-
- // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
- switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
- case Core::HID::NpadStyleIndex::Fullkey:
- case Core::HID::NpadStyleIndex::JoyconLeft:
- case Core::HID::NpadStyleIndex::Handheld:
- // Show "Motion 1" and hide "Motion 2".
- ui->buttonMotionLeftGroup->show();
- ui->buttonMotionRightGroup->hide();
- break;
- case Core::HID::NpadStyleIndex::JoyconRight:
- // Show "Motion 2" and hide "Motion 1".
- ui->buttonMotionLeftGroup->hide();
- ui->buttonMotionRightGroup->show();
- break;
- case Core::HID::NpadStyleIndex::GameCube:
- // Hide both "Motion 1/2".
- ui->buttonMotionLeftGroup->hide();
- ui->buttonMotionRightGroup->hide();
- break;
- case Core::HID::NpadStyleIndex::JoyconDual:
- default:
- // Show both "Motion 1/2".
- ui->buttonMotionLeftGroup->show();
- ui->buttonMotionRightGroup->show();
- break;
- }
-}
-
-void ConfigureInputPlayer::UpdateControllerButtonNames() {
- auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
- if (debug) {
- layout = Core::HID::NpadStyleIndex::Fullkey;
- }
-
- switch (layout) {
- case Core::HID::NpadStyleIndex::Fullkey:
- case Core::HID::NpadStyleIndex::JoyconDual:
- case Core::HID::NpadStyleIndex::Handheld:
- case Core::HID::NpadStyleIndex::JoyconLeft:
- case Core::HID::NpadStyleIndex::JoyconRight:
- ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
- ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
- ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
- ui->buttonShoulderButtonsRGroup->setTitle(tr("R"));
- ui->LStick->setTitle(tr("Left Stick"));
- ui->RStick->setTitle(tr("Right Stick"));
- break;
- case Core::HID::NpadStyleIndex::GameCube:
- ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
- ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
- ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
- ui->buttonShoulderButtonsRGroup->setTitle(tr("Z"));
- ui->LStick->setTitle(tr("Control Stick"));
- ui->RStick->setTitle(tr("C-Stick"));
- break;
- default:
- break;
- }
-}
-
-void ConfigureInputPlayer::UpdateMappingWithDefaults() {
- if (ui->comboDevices->currentIndex() == 0) {
- return;
- }
-
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- const auto* const button = button_map[button_id];
- if (button == nullptr) {
- continue;
- }
- emulated_controller->SetButtonParam(button_id, {});
- }
-
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
- if (analog_button == nullptr) {
- continue;
- }
- emulated_controller->SetStickParam(analog_id, {});
- }
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- const auto* const motion_button = motion_map[motion_id];
- if (motion_button == nullptr) {
- continue;
- }
- emulated_controller->SetMotionParam(motion_id, {});
- }
-
- // Reset keyboard or mouse bindings
- if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- emulated_controller->SetButtonParam(
- button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
- QtConfig::default_buttons[button_id])});
- }
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- Common::ParamPackage analog_param{};
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- QtConfig::default_analogs[analog_id][sub_button_id])};
- SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]);
- }
-
- analog_param.Set("modifier", InputCommon::GenerateKeyboardParam(
- QtConfig::default_stick_mod[analog_id]));
- emulated_controller->SetStickParam(analog_id, analog_param);
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- emulated_controller->SetMotionParam(
- motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
- QtConfig::default_motions[motion_id])});
- }
-
- // If mouse is selected we want to override with mappings from the driver
- if (ui->comboDevices->currentIndex() == 1) {
- UpdateUI();
- return;
- }
- }
-
- // Reset controller bindings
- const auto& device = input_devices[ui->comboDevices->currentIndex()];
- auto button_mappings = input_subsystem->GetButtonMappingForDevice(device);
- auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device);
- auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device);
-
- for (const auto& button_mapping : button_mappings) {
- const std::size_t index = button_mapping.first;
- emulated_controller->SetButtonParam(index, button_mapping.second);
- }
- for (const auto& analog_mapping : analog_mappings) {
- const std::size_t index = analog_mapping.first;
- emulated_controller->SetStickParam(index, analog_mapping.second);
- }
- for (const auto& motion_mapping : motion_mappings) {
- const std::size_t index = motion_mapping.first;
- emulated_controller->SetMotionParam(index, motion_mapping.second);
- }
-
- UpdateUI();
-}
-
-void ConfigureInputPlayer::HandleClick(
- QPushButton* button, std::size_t button_id,
- std::function<void(const Common::ParamPackage&)> new_input_setter,
- InputCommon::Polling::InputType type) {
- if (timeout_timer->isActive()) {
- return;
- }
- if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
- button->setText(tr("Shake!"));
- } else {
- button->setText(tr("[waiting]"));
- }
- button->setFocus();
-
- input_setter = std::move(new_input_setter);
-
- input_subsystem->BeginMapping(type);
-
- QWidget::grabMouse();
- QWidget::grabKeyboard();
-
- if (type == InputCommon::Polling::InputType::Button) {
- ui->controllerFrame->BeginMappingButton(button_id);
- } else if (type == InputCommon::Polling::InputType::Stick) {
- ui->controllerFrame->BeginMappingAnalog(button_id);
- }
-
- timeout_timer->start(4000); // Cancel after 4 seconds
- poll_timer->start(25); // Check for new inputs every 25ms
-}
-
-void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- timeout_timer->stop();
- poll_timer->stop();
- input_subsystem->StopMapping();
-
- QWidget::releaseMouse();
- QWidget::releaseKeyboard();
-
- if (!abort) {
- (*input_setter)(params);
- }
-
- UpdateUI();
- UpdateInputDeviceCombobox();
- ui->controllerFrame->EndMapping();
-
- input_setter = std::nullopt;
-}
-
-bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const {
- if (ui->comboDevices->currentIndex() == 0) {
- return true;
- }
-
- if (params.Has("motion")) {
- return true;
- }
-
- // Keyboard/Mouse
- if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
- return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
- }
-
- const auto& current_input_device = input_devices[ui->comboDevices->currentIndex()];
- return params.Get("engine", "") == current_input_device.Get("engine", "") &&
- (params.Get("guid", "") == current_input_device.Get("guid", "") ||
- params.Get("guid", "") == current_input_device.Get("guid2", "")) &&
- params.Get("port", 0) == current_input_device.Get("port", 0);
-}
-
-void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
- if (!input_setter || !event) {
- return;
- }
-
- const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
- input_subsystem->GetMouse()->PressButton(0, 0, button);
-}
-
-void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) {
- const int x = event->angleDelta().x();
- const int y = event->angleDelta().y();
- input_subsystem->GetMouse()->MouseWheelChange(x, y);
-}
-
-void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event) {
- return;
- }
- event->ignore();
- if (event->key() != Qt::Key_Escape) {
- input_subsystem->GetKeyboard()->PressKey(event->key());
- }
-}
-
-bool ConfigureInputPlayer::eventFilter(QObject* object, QEvent* event) {
- if (object == ui->comboDevices && event->type() == QEvent::MouseButtonPress) {
- RefreshInputDevices();
- }
- return object->eventFilter(object, event);
-}
-
-void ConfigureInputPlayer::CreateProfile() {
- const auto profile_name =
- LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 30,
- LimitableInputDialog::InputLimiter::Filesystem);
-
- if (profile_name.isEmpty()) {
- return;
- }
-
- if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) {
- QMessageBox::critical(this, tr("Create Input Profile"),
- tr("The given profile name is not valid!"));
- return;
- }
-
- ApplyConfiguration();
-
- if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) {
- QMessageBox::critical(this, tr("Create Input Profile"),
- tr("Failed to create the input profile \"%1\"").arg(profile_name));
- UpdateInputProfiles();
- emit RefreshInputProfiles(player_index);
- return;
- }
-
- emit RefreshInputProfiles(player_index);
-
- ui->comboProfiles->addItem(profile_name);
- ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1);
-}
-
-void ConfigureInputPlayer::DeleteProfile() {
- const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
-
- if (profile_name.isEmpty()) {
- return;
- }
-
- if (!profiles->DeleteProfile(profile_name.toStdString())) {
- QMessageBox::critical(this, tr("Delete Input Profile"),
- tr("Failed to delete the input profile \"%1\"").arg(profile_name));
- UpdateInputProfiles();
- emit RefreshInputProfiles(player_index);
- return;
- }
-
- emit RefreshInputProfiles(player_index);
-
- ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex());
- ui->comboProfiles->setCurrentIndex(-1);
-}
-
-void ConfigureInputPlayer::LoadProfile() {
- const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
-
- if (profile_name.isEmpty()) {
- return;
- }
-
- ApplyConfiguration();
-
- if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) {
- QMessageBox::critical(this, tr("Load Input Profile"),
- tr("Failed to load the input profile \"%1\"").arg(profile_name));
- UpdateInputProfiles();
- emit RefreshInputProfiles(player_index);
- return;
- }
-
- LoadConfiguration();
-}
-
-void ConfigureInputPlayer::SaveProfile() {
- static constexpr size_t HANDHELD_INDEX = 8;
- const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
-
- if (profile_name.isEmpty()) {
- return;
- }
-
- ApplyConfiguration();
-
- // When we're in handheld mode, only the handheld emulated controller bindings are updated
- const bool is_handheld = player_index == 0 && emulated_controller->GetNpadIdType() ==
- Core::HID::NpadIdType::Handheld;
- const auto profile_player_index = is_handheld ? HANDHELD_INDEX : player_index;
-
- if (!profiles->SaveProfile(profile_name.toStdString(), profile_player_index)) {
- QMessageBox::critical(this, tr("Save Input Profile"),
- tr("Failed to save the input profile \"%1\"").arg(profile_name));
- UpdateInputProfiles();
- emit RefreshInputProfiles(player_index);
- return;
- }
-}
-
-void ConfigureInputPlayer::UpdateInputProfiles() {
- ui->comboProfiles->clear();
-
- // Set current profile as empty by default
- int profile_index = -1;
-
- // Add every available profile and search the player profile to set it as current one
- auto& current_profile = Settings::values.players.GetValue()[player_index].profile_name;
- std::vector<std::string> profile_names = profiles->GetInputProfileNames();
- std::string profile_name;
- for (size_t i = 0; i < profile_names.size(); i++) {
- profile_name = profile_names[i];
- ui->comboProfiles->addItem(QString::fromStdString(profile_name));
- if (current_profile == profile_name) {
- profile_index = (int)i;
- }
- }
-
- LOG_DEBUG(Frontend, "Setting the current input profile to index {}", profile_index);
- ui->comboProfiles->setCurrentIndex(profile_index);
-}