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Diffstat (limited to 'src/yuzu/configuration/configure_input_player.h')
-rw-r--r--src/yuzu/configuration/configure_input_player.h83
1 files changed, 69 insertions, 14 deletions
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index ce443dec5..c4ae50de7 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -9,6 +9,7 @@
#include <memory>
#include <optional>
#include <string>
+#include <vector>
#include <QWidget>
@@ -26,6 +27,8 @@ class QString;
class QTimer;
class QWidget;
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -45,14 +48,32 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- bool debug = false);
+ InputProfiles* profiles_, bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
void ApplyConfiguration();
+ /**
+ * Attempts to connect the currently selected controller in the HID backend.
+ * This function will not do anything if it is not connected in the frontend.
+ */
+ void TryConnectSelectedController();
+
+ /**
+ * Attempts to disconnect the currently selected controller in the HID backend.
+ * This function will not do anything if the configuration has not changed.
+ */
+ void TryDisconnectSelectedController();
+
+ /// Set the connection state checkbox (used to sync state).
+ void ConnectPlayer(bool connected);
+
/// Update the input devices combobox.
- void UpdateInputDevices();
+ void UpdateInputDeviceCombobox();
+
+ /// Updates the list of controller profiles.
+ void UpdateInputProfiles();
/// Restore all buttons to their default values.
void RestoreDefaults();
@@ -60,9 +81,6 @@ public:
/// Clear all input configuration.
void ClearAll();
- /// Set the connection state checkbox (used to sync state).
- void ConnectPlayer(bool connected);
-
signals:
/// Emitted when this controller is connected by the user.
void Connected(bool connected);
@@ -70,6 +88,12 @@ signals:
void HandheldStateChanged(bool is_handheld);
/// Emitted when the input devices combobox is being refreshed.
void RefreshInputDevices();
+ /**
+ * Emitted when the input profiles combobox is being refreshed.
+ * The player_index represents the current player's index, and the profile combobox
+ * will not be updated for this index as they are already updated by other mechanisms.
+ */
+ void RefreshInputProfiles(std::size_t player_index);
protected:
void showEvent(QShowEvent* event) override;
@@ -89,6 +113,9 @@ private:
/// Finish polling and configure input using the input_setter.
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Checks whether a given input can be accepted.
+ bool IsInputAcceptable(const Common::ParamPackage& params) const;
+
/// Handle mouse button press events.
void mousePressEvent(QMouseEvent* event) override;
@@ -98,8 +125,17 @@ private:
/// Update UI to reflect current configuration.
void UpdateUI();
- /// Update the controller selection combobox
- void UpdateControllerCombobox();
+ /// Sets the available controllers.
+ void SetConnectableControllers();
+
+ /// Gets the Controller Type for a given controller combobox index.
+ Settings::ControllerType GetControllerTypeFromIndex(int index) const;
+
+ /// Gets the controller combobox index for a given Controller Type.
+ int GetIndexFromControllerType(Settings::ControllerType type) const;
+
+ /// Update the available input devices.
+ void UpdateInputDevices();
/// Update the current controller icon.
void UpdateControllerIcon();
@@ -113,6 +149,18 @@ private:
/// Gets the default controller mapping for this device and auto configures the input to match.
void UpdateMappingWithDefaults();
+ /// Creates a controller profile.
+ void CreateProfile();
+
+ /// Deletes the selected controller profile.
+ void DeleteProfile();
+
+ /// Loads the selected controller profile.
+ void LoadProfile();
+
+ /// Saves the current controller configuration into a selected controller profile.
+ void SaveProfile();
+
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
std::size_t player_index;
@@ -120,9 +168,14 @@ private:
InputCommon::InputSubsystem* input_subsystem;
+ InputProfiles* profiles;
+
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
+ /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
+ std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs;
+
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
@@ -131,26 +184,25 @@ private:
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
- std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> stick_mod_param;
std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
- /// Each motion input is represented by a QPushButton.
- std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
- /// Extra buttons for the modifiers.
- std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> mod_buttons;
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
+ /// Each motion input is represented by a QPushButton.
+ std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
+
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
+ std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;
@@ -160,12 +212,15 @@ private:
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ /// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once.
+ bool map_analog_stick_accepted{};
+
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_mouse = false;
+ bool want_keyboard_mouse{};
/// List of physical devices users can map with. If a SDL backed device is selected, then you
- /// can usue this device to get a default mapping.
+ /// can use this device to get a default mapping.
std::vector<Common::ParamPackage> input_devices;
/// Bottom row is where console wide settings are held, and its "owned" by the parent