diff options
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 1e49f0787..f598513df 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -16,6 +16,7 @@ #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/xts_archive.h" @@ -29,9 +30,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id) : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) { - game_config = std::make_unique<Config>(fmt::format("{:016X}.ini", title_id), false); + game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id), + Config::ConfigType::PerGameConfig); - Settings::configuring_global = false; + Settings::SetConfiguringGlobal(false); ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -55,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() { ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); game_config->Save(); @@ -88,9 +90,11 @@ void ConfigurePerGame::LoadConfiguration() { ui->display_title_id->setText( QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); - FileSys::PatchManager pm{title_id}; + auto& system = Core::System::GetInstance(); + const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), + system.GetContentProvider()}; const auto control = pm.GetControlMetadata(); - const auto loader = Loader::GetLoader(file); + const auto loader = Loader::GetLoader(system, file); if (control.first != nullptr) { ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); |