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-rw-r--r--src/yuzu/configuration/config.cpp119
-rw-r--r--src/yuzu/configuration/config.h10
-rw-r--r--src/yuzu/configuration/configure_audio.cpp15
-rw-r--r--src/yuzu/configuration/configure_audio.ui45
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp7
-rw-r--r--src/yuzu/configuration/configure_dialog.h9
-rw-r--r--src/yuzu/configuration/configure_general.cpp11
-rw-r--r--src/yuzu/configuration/configure_general.h1
-rw-r--r--src/yuzu/configuration/configure_general.ui14
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp196
-rw-r--r--src/yuzu/configuration/configure_graphics.h32
-rw-r--r--src/yuzu/configuration/configure_graphics.ui42
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp85
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h9
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui104
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp65
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h4
-rw-r--r--src/yuzu/configuration/configure_input.cpp3
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp13
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui47
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp69
-rw-r--r--src/yuzu/configuration/configure_input_player.h2
-rw-r--r--src/yuzu/configuration/configure_input_player.ui96
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp136
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h9
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp1
-rw-r--r--src/yuzu/configuration/configure_mouse_panning.cpp79
-rw-r--r--src/yuzu/configuration/configure_mouse_panning.h35
-rw-r--r--src/yuzu/configuration/configure_mouse_panning.ui238
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp8
-rw-r--r--src/yuzu/configuration/configure_per_game.h5
-rw-r--r--src/yuzu/configuration/configure_ringcon.cpp107
-rw-r--r--src/yuzu/configuration/configure_ringcon.h14
-rw-r--r--src/yuzu/configuration/configure_ringcon.ui398
-rw-r--r--src/yuzu/configuration/configure_system.cpp43
-rw-r--r--src/yuzu/configuration/configure_system.h3
-rw-r--r--src/yuzu/configuration/configure_system.ui60
-rw-r--r--src/yuzu/configuration/configure_tas.cpp1
-rw-r--r--src/yuzu/configuration/input_profiles.cpp7
39 files changed, 1694 insertions, 448 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1f1ef658c..29467d380 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -6,6 +6,7 @@
#include <QSettings>
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
@@ -64,6 +65,48 @@ const std::array<int, 2> Config::default_ringcon_analogs{{
Qt::Key_D,
}};
+const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
+ {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
+ {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
+ {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
+};
+
+const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
+ {Settings::ScalingFilter::NearestNeighbor,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
+ {Settings::ScalingFilter::Bilinear,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
+ {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
+ {Settings::ScalingFilter::Gaussian,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
+ {Settings::ScalingFilter::ScaleForce,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
+ {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
+};
+
+const std::map<bool, QString> Config::use_docked_mode_texts_map = {
+ {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
+ {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
+};
+
+const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = {
+ {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
+ {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
+ {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
+};
+
+const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
+ {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
+ {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
+ {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
+};
+
+const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = {
+ {Settings::ShaderBackend::GLSL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
+ {Settings::ShaderBackend::GLASM, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
+ {Settings::ShaderBackend::SPIRV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
+};
+
// This shouldn't have anything except static initializers (no functions). So
// QKeySequence(...).toString() is NOT ALLOWED HERE.
// This must be in alphabetical order according to action name as it must have the same order as
@@ -308,6 +351,10 @@ void Config::ReadPlayerValue(std::size_t player_index) {
player_motions = default_param;
}
}
+
+ if (player_index == 0) {
+ ReadMousePanningValues();
+ }
}
void Config::ReadDebugValues() {
@@ -428,6 +475,7 @@ void Config::ReadControlValues() {
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
+ ReadMousePanningValues();
ReadMotionTouchValues();
ReadHidbusValues();
ReadIrCameraValues();
@@ -438,8 +486,9 @@ void Config::ReadControlValues() {
Settings::values.enable_raw_input = false;
#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
- Settings::values.mouse_panning = false;
- ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.enable_joycon_driver);
+ ReadBasicSetting(Settings::values.enable_procon_driver);
+ ReadBasicSetting(Settings::values.random_amiibo_id);
ReadBasicSetting(Settings::values.tas_enable);
ReadBasicSetting(Settings::values.tas_loop);
@@ -450,6 +499,16 @@ void Config::ReadControlValues() {
qt_config->endGroup();
}
+void Config::ReadMousePanningValues() {
+ ReadBasicSetting(Settings::values.mouse_panning);
+ ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
+ ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
+ ReadBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
+ ReadBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
+ ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
+ ReadBasicSetting(Settings::values.mouse_panning_min_decay);
+}
+
void Config::ReadMotionTouchValues() {
int num_touch_from_button_maps =
qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
@@ -495,7 +554,7 @@ void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.use_multi_core);
- ReadGlobalSetting(Settings::values.use_extended_memory_layout);
+ ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -690,6 +749,7 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
+ ReadGlobalSetting(Settings::values.async_presentation);
ReadGlobalSetting(Settings::values.renderer_force_max_clock);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
@@ -705,17 +765,25 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
- ReadGlobalSetting(Settings::values.use_vsync);
+ ReadGlobalSetting(Settings::values.async_astc);
+ ReadGlobalSetting(Settings::values.astc_recompression);
+ ReadGlobalSetting(Settings::values.use_reactive_flushing);
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
- ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
+ ReadGlobalSetting(Settings::values.enable_compute_pipelines);
+ ReadGlobalSetting(Settings::values.use_video_framerate);
+ ReadGlobalSetting(Settings::values.barrier_feedback_loops);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
+ Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
+ ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
+ static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
+ .value<u32>()));
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
@@ -1010,6 +1078,10 @@ void Config::SavePlayerValue(std::size_t player_index) {
QString::fromStdString(player.motions[i]),
QString::fromStdString(default_param));
}
+
+ if (player_index == 0) {
+ SaveMousePanningValues();
+ }
}
void Config::SaveDebugValues() {
@@ -1046,6 +1118,16 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
+void Config::SaveMousePanningValues() {
+ // Don't overwrite values.mouse_panning
+ WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
+ WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
+ WriteBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
+ WriteBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
+ WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
+ WriteBasicSetting(Settings::values.mouse_panning_min_decay);
+}
+
void Config::SaveMotionTouchValues() {
WriteBasicSetting(Settings::values.touch_device);
WriteBasicSetting(Settings::values.touch_from_button_map_index);
@@ -1102,6 +1184,7 @@ void Config::SaveValues() {
SaveRendererValues();
SaveAudioValues();
SaveSystemValues();
+ qt_config->sync();
}
void Config::SaveAudioValues() {
@@ -1131,6 +1214,7 @@ void Config::SaveControlValues() {
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
+ SaveMousePanningValues();
SaveMotionTouchValues();
SaveHidbusValues();
SaveIrCameraValues();
@@ -1140,9 +1224,11 @@ void Config::SaveControlValues() {
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
WriteBasicSetting(Settings::values.enable_raw_input);
+ WriteBasicSetting(Settings::values.enable_joycon_driver);
+ WriteBasicSetting(Settings::values.enable_procon_driver);
+ WriteBasicSetting(Settings::values.random_amiibo_id);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
- WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
WriteBasicSetting(Settings::values.controller_navigation);
WriteBasicSetting(Settings::values.tas_enable);
@@ -1156,7 +1242,7 @@ void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.use_multi_core);
- WriteGlobalSetting(Settings::values.use_extended_memory_layout);
+ WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -1308,9 +1394,8 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
- WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()),
- static_cast<u32>(Settings::values.renderer_force_max_clock.GetValue(global)),
- static_cast<u32>(Settings::values.renderer_force_max_clock.GetDefault()));
+ WriteGlobalSetting(Settings::values.async_presentation);
+ WriteGlobalSetting(Settings::values.renderer_force_max_clock);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
@@ -1346,20 +1431,30 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc);
- WriteGlobalSetting(Settings::values.use_vsync);
+ WriteGlobalSetting(Settings::values.async_astc);
+ WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
+ static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
+ static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
+ Settings::values.astc_recompression.UsingGlobal());
+ WriteGlobalSetting(Settings::values.use_reactive_flushing);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
- WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
+ WriteGlobalSetting(Settings::values.enable_compute_pipelines);
+ WriteGlobalSetting(Settings::values.use_video_framerate);
+ WriteGlobalSetting(Settings::values.barrier_feedback_loops);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
+ WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
+ static_cast<u32>(Settings::values.vsync_mode.GetValue()),
+ static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
WriteBasicSetting(Settings::values.renderer_debug);
WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 7d26e9ab6..1211389d2 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -49,6 +49,13 @@ public:
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 22> default_hotkeys;
+ static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
+ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
+ static const std::map<bool, QString> use_docked_mode_texts_map;
+ static const std::map<Settings::GPUAccuracy, QString> gpu_accuracy_texts_map;
+ static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
+ static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
+
static constexpr UISettings::Theme default_theme{
#ifdef _WIN32
UISettings::Theme::DarkColorful
@@ -67,6 +74,7 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
+ void ReadMousePanningValues();
void ReadMotionTouchValues();
void ReadHidbusValues();
void ReadIrCameraValues();
@@ -97,6 +105,7 @@ private:
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
+ void SaveMousePanningValues();
void SaveMotionTouchValues();
void SaveHidbusValues();
void SaveIrCameraValues();
@@ -208,3 +217,4 @@ Q_DECLARE_METATYPE(Settings::ScalingFilter);
Q_DECLARE_METATYPE(Settings::AntiAliasing);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
+Q_DECLARE_METATYPE(Settings::AstcRecompression);
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 70cc6f84b..fcd6d61a0 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -10,6 +10,7 @@
#include "ui_configure_audio.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/uisettings.h"
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
@@ -47,6 +48,7 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
+ ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
@@ -56,8 +58,13 @@ void ConfigureAudio::SetConfiguration() {
ui->volume_combo_box->setCurrentIndex(1);
ui->volume_slider->setEnabled(true);
}
+ ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
+ ConfigurationShared::SetHighlight(ui->mode_label,
+ !Settings::values.sound_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->volume_layout,
!Settings::values.volume.UsingGlobal());
+ } else {
+ ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
}
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
@@ -109,6 +116,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
+
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
@@ -116,6 +125,7 @@ void ConfigureAudio::ApplyConfiguration() {
ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
Settings::values.audio_input_device_id.SetValue(
ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
+ UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
@@ -173,11 +183,14 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
+ ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
-
return;
}
+ ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->mode_label,
+ Settings::values.sound_index.GetValue(true));
+
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index 6034d8581..4128c83ad 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -39,7 +39,7 @@
<item>
<widget class="QLabel" name="output_label">
<property name="text">
- <string>Output Device</string>
+ <string>Output Device:</string>
</property>
</widget>
</item>
@@ -53,7 +53,7 @@
<item>
<widget class="QLabel" name="input_label">
<property name="text">
- <string>Input Device</string>
+ <string>Input Device:</string>
</property>
</widget>
</item>
@@ -62,6 +62,36 @@
</item>
</layout>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="mode_layout">
+ <item>
+ <widget class="QLabel" name="mode_label">
+ <property name="text">
+ <string>Sound Output Mode:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="combo_sound">
+ <item>
+ <property name="text">
+ <string>Mono</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Stereo</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Surround</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
<item>
<widget class="QWidget" name="volume_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_2">
@@ -149,6 +179,17 @@
</layout>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="mute_layout">
+ <item>
+ <widget class="QCheckBox" name="toggle_background_mute">
+ <property name="text">
+ <string>Mute audio when in background</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 4301313cf..bdf83ebfe 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -6,6 +6,7 @@
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
+#include "vk_device_info.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
@@ -28,6 +29,7 @@
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
+ std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_, bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
registry(registry_), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
@@ -36,8 +38,10 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
- graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
+ graphics_tab{std::make_unique<ConfigureGraphics>(
+ system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
+ this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
@@ -66,7 +70,6 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
web_tab->SetWebServiceConfigEnabled(enable_web_config);
hotkeys_tab->Populate(registry);
- setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
input_tab->Initialize(input_subsystem);
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 1f724834a..2a08b7fee 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -4,7 +4,9 @@
#pragma once
#include <memory>
+#include <vector>
#include <QDialog>
+#include "yuzu/vk_device_info.h"
namespace Core {
class System;
@@ -40,8 +42,9 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
- InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
- bool enable_web_config = true);
+ InputCommon::InputSubsystem* input_subsystem,
+ std::vector<VkDeviceInfo::Record>& vk_device_records,
+ Core::System& system_, bool enable_web_config = true);
~ConfigureDialog() override;
void ApplyConfiguration();
@@ -72,8 +75,8 @@ private:
std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
- std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureNetwork> network_tab;
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 7783f362a..d74e663d4 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -35,14 +35,10 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
- ui->use_extended_memory_layout->setEnabled(runtime_lock);
- ui->use_extended_memory_layout->setChecked(
- Settings::values.use_extended_memory_layout.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
- ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_controller_applet_disabled->setEnabled(runtime_lock);
ui->toggle_controller_applet_disabled->setChecked(UISettings::values.controller_applet_disabled.GetValue());
@@ -82,15 +78,11 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
- ui->use_extended_memory_layout,
- use_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
- UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
UISettings::values.controller_applet_disabled = ui->toggle_controller_applet_disabled->isChecked();
@@ -147,9 +139,6 @@ void ConfigureGeneral::SetupPerGameUI() {
Settings::values.use_speed_limit, use_speed_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core);
- ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
- Settings::values.use_extended_memory_layout,
- use_extended_memory_layout);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index a090c1a3f..7ff63f425 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -47,7 +47,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
- ConfigurationShared::CheckState use_extended_memory_layout;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 2fa8324fb..fe757d011 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -62,13 +62,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_extended_memory_layout">
- <property name="text">
- <string>Extended memory layout (6GB DRAM)</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
@@ -90,13 +83,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="toggle_background_mute">
- <property name="text">
- <string>Mute audio when in background</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">
<string>Hide mouse on inactivity</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index e9388daad..a4965524a 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -1,25 +1,81 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-// Include this early to include Vulkan headers how we want to
-#include "video_core/vulkan_common/vulkan_wrapper.h"
-
+#include <algorithm>
+#include <functional>
+#include <iosfwd>
+#include <iterator>
+#include <string>
+#include <tuple>
+#include <utility>
+#include <vector>
+#include <QBoxLayout>
+#include <QCheckBox>
#include <QColorDialog>
-#include <QVulkanInstance>
+#include <QComboBox>
+#include <QIcon>
+#include <QLabel>
+#include <QPixmap>
+#include <QPushButton>
+#include <QSlider>
+#include <QStringLiteral>
+#include <QtCore/qobjectdefs.h>
+#include <qcoreevent.h>
+#include <qglobal.h>
+#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
+#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_graphics.h"
-#include "video_core/vulkan_common/vulkan_instance.h"
-#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/qt_common.h"
#include "yuzu/uisettings.h"
+#include "yuzu/vk_device_info.h"
+
+static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
+ VK_PRESENT_MODE_FIFO_KHR};
+
+// Converts a setting to a present mode (or vice versa)
+static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
+ switch (mode) {
+ case Settings::VSyncMode::Immediate:
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ case Settings::VSyncMode::Mailbox:
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ case Settings::VSyncMode::FIFO:
+ return VK_PRESENT_MODE_FIFO_KHR;
+ case Settings::VSyncMode::FIFORelaxed:
+ return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
+ default:
+ return VK_PRESENT_MODE_FIFO_KHR;
+ }
+}
-ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
- : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
+static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
+ switch (mode) {
+ case VK_PRESENT_MODE_IMMEDIATE_KHR:
+ return Settings::VSyncMode::Immediate;
+ case VK_PRESENT_MODE_MAILBOX_KHR:
+ return Settings::VSyncMode::Mailbox;
+ case VK_PRESENT_MODE_FIFO_KHR:
+ return Settings::VSyncMode::FIFO;
+ case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
+ return Settings::VSyncMode::FIFORelaxed;
+ default:
+ return Settings::VSyncMode::FIFO;
+ }
+}
+
+ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
+ std::vector<VkDeviceInfo::Record>& records_,
+ const std::function<void()>& expose_compute_option_,
+ QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, records{records_},
+ expose_compute_option{expose_compute_option_}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
@@ -39,13 +95,16 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateAPILayout();
+ PopulateVSyncModeSelection();
if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
});
- connect(ui->device, qOverload<int>(&QComboBox::activated), this,
- [this](int device) { UpdateDeviceSelection(device); });
+ connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
+ UpdateDeviceSelection(device);
+ PopulateVSyncModeSelection();
+ });
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
@@ -70,6 +129,43 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
}
+void ConfigureGraphics::PopulateVSyncModeSelection() {
+ const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
+ if (backend == Settings::RendererBackend::Null) {
+ ui->vsync_mode_combobox->setEnabled(false);
+ return;
+ }
+ ui->vsync_mode_combobox->setEnabled(true);
+
+ const int current_index = //< current selected vsync mode from combobox
+ ui->vsync_mode_combobox->currentIndex();
+ const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
+ current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
+ : vsync_mode_combobox_enum_map[current_index];
+ int index{};
+ const int device{ui->device->currentIndex()}; //< current selected Vulkan device
+ const auto& present_modes = //< relevant vector of present modes for the selected device or API
+ backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
+ : default_present_modes;
+
+ ui->vsync_mode_combobox->clear();
+ vsync_mode_combobox_enum_map.clear();
+ vsync_mode_combobox_enum_map.reserve(present_modes.size());
+ for (const auto present_mode : present_modes) {
+ const auto mode_name = TranslateVSyncMode(present_mode, backend);
+ if (mode_name.isEmpty()) {
+ continue;
+ }
+
+ ui->vsync_mode_combobox->insertItem(index, mode_name);
+ vsync_mode_combobox_enum_map.push_back(present_mode);
+ if (present_mode == current_mode) {
+ ui->vsync_mode_combobox->setCurrentIndex(index);
+ }
+ index++;
+ }
+}
+
void ConfigureGraphics::UpdateDeviceSelection(int device) {
if (device == -1) {
return;
@@ -99,6 +195,9 @@ void ConfigureGraphics::SetConfiguration() {
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->resolution_combobox->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
+ ui->vsync_mode_layout->setEnabled(runtime_lock ||
+ Settings::values.renderer_backend.GetValue() ==
+ Settings::RendererBackend::Vulkan);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
@@ -170,7 +269,24 @@ void ConfigureGraphics::SetConfiguration() {
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
+ PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
+
+ // VSync setting needs to be determined after populating the VSync combobox
+ if (Settings::IsConfiguringGlobal()) {
+ const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
+ const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
+ int index{};
+ for (const auto mode : vsync_mode_combobox_enum_map) {
+ if (mode == vsync_mode) {
+ break;
+ }
+ index++;
+ }
+ if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
+ ui->vsync_mode_combobox->setCurrentIndex(index);
+ }
+ }
}
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
@@ -178,6 +294,27 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
}
+const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
+ Settings::RendererBackend backend) const {
+ switch (mode) {
+ case VK_PRESENT_MODE_IMMEDIATE_KHR:
+ return backend == Settings::RendererBackend::OpenGL
+ ? tr("Off")
+ : QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
+ case VK_PRESENT_MODE_MAILBOX_KHR:
+ return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
+ case VK_PRESENT_MODE_FIFO_KHR:
+ return backend == Settings::RendererBackend::OpenGL
+ ? tr("On")
+ : QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
+ case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
+ return QStringLiteral("FIFO Relaxed");
+ default:
+ return {};
+ break;
+ }
+}
+
void ConfigureGraphics::ApplyConfiguration() {
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
ui->resolution_combobox->currentIndex() -
@@ -232,6 +369,10 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
+
+ const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
+ const auto vsync_mode = PresentModeToSetting(mode);
+ Settings::values.vsync_mode.SetValue(vsync_mode);
} else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true);
@@ -345,7 +486,9 @@ void ConfigureGraphics::UpdateAPILayout() {
ui->backend_widget->setVisible(true);
break;
case Settings::RendererBackend::Vulkan:
- ui->device->setCurrentIndex(vulkan_device);
+ if (static_cast<int>(vulkan_device) < ui->device->count()) {
+ ui->device->setCurrentIndex(vulkan_device);
+ }
ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false);
break;
@@ -356,26 +499,19 @@ void ConfigureGraphics::UpdateAPILayout() {
}
}
-void ConfigureGraphics::RetrieveVulkanDevices() try {
- if (UISettings::values.has_broken_vulkan) {
- return;
- }
-
- using namespace Vulkan;
-
- vk::InstanceDispatch dld;
- const Common::DynamicLibrary library = OpenLibrary();
- const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
- const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
-
+void ConfigureGraphics::RetrieveVulkanDevices() {
vulkan_devices.clear();
- vulkan_devices.reserve(physical_devices.size());
- for (const VkPhysicalDevice device : physical_devices) {
- const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
- vulkan_devices.push_back(QString::fromStdString(name));
+ vulkan_devices.reserve(records.size());
+ device_present_modes.clear();
+ device_present_modes.reserve(records.size());
+ for (const auto& record : records) {
+ vulkan_devices.push_back(QString::fromStdString(record.name));
+ device_present_modes.push_back(record.vsync_support);
+
+ if (record.has_broken_compute) {
+ expose_compute_option();
+ }
}
-} catch (const Vulkan::vk::Exception& exception) {
- LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
@@ -465,4 +601,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
+
+ ui->vsync_mode_layout->setVisible(false);
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index d98d6624e..be9310b74 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -3,11 +3,25 @@
#pragma once
+#include <functional>
#include <memory>
#include <vector>
+#include <QColor>
#include <QString>
#include <QWidget>
-#include "common/settings.h"
+#include <qobjectdefs.h>
+#include <vulkan/vulkan_core.h>
+#include "common/common_types.h"
+#include "vk_device_info.h"
+
+class QEvent;
+class QObject;
+
+namespace Settings {
+enum class NvdecEmulation : u32;
+enum class RendererBackend : u32;
+enum class ShaderBackend : u32;
+} // namespace Settings
namespace Core {
class System;
@@ -25,7 +39,10 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGraphics(const Core::System& system_, QWidget* parent = nullptr);
+ explicit ConfigureGraphics(const Core::System& system_,
+ std::vector<VkDeviceInfo::Record>& records,
+ const std::function<void()>& expose_compute_option_,
+ QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
@@ -35,6 +52,7 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
+ void PopulateVSyncModeSelection();
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@@ -43,6 +61,10 @@ private:
void RetrieveVulkanDevices();
void SetFSRIndicatorText(int percentage);
+ /* Turns a Vulkan present mode into a textual string for a UI
+ * (and eventually for a human to read) */
+ const QString TranslateVSyncMode(VkPresentModeKHR mode,
+ Settings::RendererBackend backend) const;
void SetupPerGameUI();
@@ -57,9 +79,15 @@ private:
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
+ std::vector<VkDeviceInfo::Record>& records;
std::vector<QString> vulkan_devices;
+ std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
+ std::vector<VkPresentModeKHR>
+ vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
+ // selection in the combobox
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
+ const std::function<void()>& expose_compute_option;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index bb9910a53..39f70e406 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -189,6 +189,44 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="vsync_mode_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="vsync_mode_label">
+ <property name="text">
+ <string>VSync Mode:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="vsync_mode_combobox">
+ <property name="toolTip">
+ <string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
+ </property>
+ <property name="currentText">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
<property name="leftMargin">
@@ -366,7 +404,7 @@
</item>
<item>
<property name="text">
- <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
+ <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
</property>
</item>
<item>
@@ -460,7 +498,7 @@
</item>
<item>
<property name="text">
- <string>AMD FidelityFX™️ Super Resolution (Vulkan Only)</string>
+ <string>AMD FidelityFX™️ Super Resolution</string>
</property>
</item>
</widget>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index cc0155a2c..c0a044767 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -15,61 +15,90 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_
SetupPerGameUI();
SetConfiguration();
+
+ ui->enable_compute_pipelines_checkbox->setVisible(false);
}
ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
- ui->use_vsync->setEnabled(runtime_lock);
+ ui->use_reactive_flushing->setEnabled(runtime_lock);
+ ui->async_present->setEnabled(runtime_lock);
ui->renderer_force_max_clock->setEnabled(runtime_lock);
+ ui->async_astc->setEnabled(runtime_lock);
+ ui->astc_recompression_combobox->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
+ ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock);
+ ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
- ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
+ ui->use_reactive_flushing->setChecked(Settings::values.use_reactive_flushing.GetValue());
+ ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
- ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
ui->use_vulkan_driver_pipeline_cache->setChecked(
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
+ ui->enable_compute_pipelines_checkbox->setChecked(
+ Settings::values.enable_compute_pipelines.GetValue());
+ ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
+ ui->barrier_feedback_loops_checkbox->setChecked(
+ Settings::values.barrier_feedback_loops.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
static_cast<int>(Settings::values.gpu_accuracy.GetValue()));
ui->anisotropic_filtering_combobox->setCurrentIndex(
Settings::values.max_anisotropy.GetValue());
+ ui->astc_recompression_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.astc_recompression.GetValue()));
} else {
ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
&Settings::values.max_anisotropy);
+ ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox,
+ &Settings::values.astc_recompression);
ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
!Settings::values.gpu_accuracy.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->renderer_force_max_clock,
- !Settings::values.renderer_force_max_clock.UsingGlobal());
ConfigurationShared::SetHighlight(ui->af_label,
!Settings::values.max_anisotropy.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->label_astc_recompression,
+ !Settings::values.astc_recompression.UsingGlobal());
}
}
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
+ ui->async_present, async_present);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
ui->renderer_force_max_clock,
renderer_force_max_clock);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_reactive_flushing,
+ ui->use_reactive_flushing, use_reactive_flushing);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
+ async_astc);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression,
+ ui->astc_recompression_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
ui->use_asynchronous_shaders,
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
- ui->use_pessimistic_flushes, use_pessimistic_flushes);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
ui->use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines,
+ ui->enable_compute_pipelines_checkbox,
+ enable_compute_pipelines);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
+ ui->use_video_framerate_checkbox, use_video_framerate);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops,
+ ui->barrier_feedback_loops_checkbox,
+ barrier_feedback_loops);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -88,41 +117,67 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
// Disable if not global (only happens during game)
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
+ ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
ui->renderer_force_max_clock->setEnabled(
Settings::values.renderer_force_max_clock.UsingGlobal());
- ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
+ ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal());
+ ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
+ ui->astc_recompression_combobox->setEnabled(
+ Settings::values.astc_recompression.UsingGlobal());
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
- ui->use_pessimistic_flushes->setEnabled(
- Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->use_vulkan_driver_pipeline_cache->setEnabled(
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
+ ui->enable_compute_pipelines_checkbox->setEnabled(
+ Settings::values.enable_compute_pipelines.UsingGlobal());
+ ui->use_video_framerate_checkbox->setEnabled(
+ Settings::values.use_video_framerate.UsingGlobal());
+ ui->barrier_feedback_loops_checkbox->setEnabled(
+ Settings::values.barrier_feedback_loops.UsingGlobal());
return;
}
+ ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation,
+ async_present);
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
Settings::values.renderer_force_max_clock,
renderer_force_max_clock);
- ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_reactive_flushing, Settings::values.use_reactive_flushing, use_reactive_flushing);
+ ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
+ async_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
Settings::values.use_asynchronous_shaders,
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
- Settings::values.use_pessimistic_flushes,
- use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
+ ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox,
+ Settings::values.enable_compute_pipelines,
+ enable_compute_pipelines);
+ ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
+ Settings::values.use_video_framerate,
+ use_video_framerate);
+ ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox,
+ Settings::values.barrier_feedback_loops,
+ barrier_feedback_loops);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->anisotropic_filtering_combobox, ui->af_label,
static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
+ ConfigurationShared::SetColoredComboBox(
+ ui->astc_recompression_combobox, ui->label_astc_recompression,
+ static_cast<int>(Settings::values.astc_recompression.GetValue(true)));
+}
+
+void ConfigureGraphicsAdvanced::ExposeComputeOption() {
+ ui->enable_compute_pipelines_checkbox->setVisible(true);
}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index df557d585..369a7c83e 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -28,6 +28,8 @@ public:
void ApplyConfiguration();
void SetConfiguration();
+ void ExposeComputeOption();
+
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
@@ -36,12 +38,17 @@ private:
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+ ConfigurationShared::CheckState async_present;
ConfigurationShared::CheckState renderer_force_max_clock;
ConfigurationShared::CheckState use_vsync;
+ ConfigurationShared::CheckState async_astc;
+ ConfigurationShared::CheckState use_reactive_flushing;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
- ConfigurationShared::CheckState use_pessimistic_flushes;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
+ ConfigurationShared::CheckState enable_compute_pipelines;
+ ConfigurationShared::CheckState use_video_framerate;
+ ConfigurationShared::CheckState barrier_feedback_loops;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 061885e30..d527a6f38 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>404</width>
- <height>321</height>
+ <height>376</height>
</rect>
</property>
<property name="windowTitle">
@@ -70,6 +70,57 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="astc_recompression_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label_astc_recompression">
+ <property name="text">
+ <string>ASTC recompression:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="astc_recompression_combobox">
+ <item>
+ <property name="text">
+ <string>Uncompressed (Best quality)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>BC1 (Low quality)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>BC3 (Medium quality)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="async_present">
+ <property name="text">
+ <string>Enable asynchronous presentation (Vulkan only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="renderer_force_max_clock">
<property name="toolTip">
<string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string>
@@ -80,12 +131,22 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_vsync">
+ <widget class="QCheckBox" name="async_astc">
+ <property name="toolTip">
+ <string>Enables asynchronous ASTC texture decoding, which may reduce load time stutter. This feature is experimental.</string>
+ </property>
+ <property name="text">
+ <string>Decode ASTC textures asynchronously (Hack)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="use_reactive_flushing">
<property name="toolTip">
- <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
+ <string>Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.</string>
</property>
<property name="text">
- <string>Use VSync</string>
+ <string>Enable Reactive Flushing</string>
</property>
</widget>
</item>
@@ -102,7 +163,7 @@
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
<property name="toolTip">
- <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
<string>Use Fast GPU Time (Hack)</string>
@@ -110,22 +171,43 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_pessimistic_flushes">
+ <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">
- <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
+ <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
</property>
<property name="text">
- <string>Use pessimistic buffer flushes (Hack)</string>
+ <string>Use Vulkan pipeline cache</string>
</property>
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
+ <widget class="QCheckBox" name="enable_compute_pipelines_checkbox">
<property name="toolTip">
- <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
+ <string>Enable compute pipelines, required by some games. This setting only exists for Intel proprietary drivers, and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.</string>
</property>
<property name="text">
- <string>Use Vulkan pipeline cache</string>
+ <string>Enable Compute Pipelines (Intel Vulkan only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="use_video_framerate_checkbox">
+ <property name="toolTip">
+ <string>Run the game at normal speed during video playback, even when the framerate is unlocked.</string>
+ </property>
+ <property name="text">
+ <string>Sync to framerate of video playback</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="barrier_feedback_loops_checkbox">
+ <property name="toolTip">
+ <string>Improves rendering of transparency effects in specific games.</string>
+ </property>
+ <property name="text">
+ <string>Barrier feedback loops</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index daa77a8f8..0b2a965f8 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -48,7 +48,9 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
connect(poll_timer.get(), &QTimer::timeout, [this] {
const auto buttons = controller->GetNpadButtons();
- if (buttons.raw != Core::HID::NpadButton::None) {
+ const auto home_pressed = controller->GetHomeButtons().home != 0;
+ const auto capture_pressed = controller->GetCaptureButtons().capture != 0;
+ if (home_pressed || capture_pressed) {
SetPollingResult(buttons.raw, false);
return;
}
@@ -154,8 +156,10 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
model->setData(index, previous_key);
return;
}
-
- const QString button_string = tr("Home+%1").arg(GetButtonName(button));
+ const auto home_pressed = this->controller->GetHomeButtons().home != 0;
+ const auto capture_pressed = this->controller->GetCaptureButtons().capture != 0;
+ const QString button_string =
+ GetButtonCombinationName(button, home_pressed, capture_pressed);
const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
@@ -174,72 +178,83 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
poll_timer->start(200); // Check for new inputs every 200ms
// We need to disable configuration to be able to read npad buttons
controller->DisableConfiguration();
- controller->DisableSystemButtons();
}
void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
timeout_timer->stop();
poll_timer->stop();
+ (*input_setter)(button, cancel);
// Re-Enable configuration
controller->EnableConfiguration();
- controller->EnableSystemButtons();
-
- (*input_setter)(button, cancel);
input_setter = std::nullopt;
}
-QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
+QString ConfigureHotkeys::GetButtonCombinationName(Core::HID::NpadButton button,
+ const bool home = false,
+ const bool capture = false) const {
Core::HID::NpadButtonState state{button};
+ QString button_combination;
+ if (home) {
+ button_combination.append(QStringLiteral("Home+"));
+ }
+ if (capture) {
+ button_combination.append(QStringLiteral("Screenshot+"));
+ }
if (state.a) {
- return QStringLiteral("A");
+ button_combination.append(QStringLiteral("A+"));
}
if (state.b) {
- return QStringLiteral("B");
+ button_combination.append(QStringLiteral("B+"));
}
if (state.x) {
- return QStringLiteral("X");
+ button_combination.append(QStringLiteral("X+"));
}
if (state.y) {
- return QStringLiteral("Y");
+ button_combination.append(QStringLiteral("Y+"));
}
if (state.l || state.right_sl || state.left_sl) {
- return QStringLiteral("L");
+ button_combination.append(QStringLiteral("L+"));
}
if (state.r || state.right_sr || state.left_sr) {
- return QStringLiteral("R");
+ button_combination.append(QStringLiteral("R+"));
}
if (state.zl) {
- return QStringLiteral("ZL");
+ button_combination.append(QStringLiteral("ZL+"));
}
if (state.zr) {
- return QStringLiteral("ZR");
+ button_combination.append(QStringLiteral("ZR+"));
}
if (state.left) {
- return QStringLiteral("Dpad_Left");
+ button_combination.append(QStringLiteral("Dpad_Left+"));
}
if (state.right) {
- return QStringLiteral("Dpad_Right");
+ button_combination.append(QStringLiteral("Dpad_Right+"));
}
if (state.up) {
- return QStringLiteral("Dpad_Up");
+ button_combination.append(QStringLiteral("Dpad_Up+"));
}
if (state.down) {
- return QStringLiteral("Dpad_Down");
+ button_combination.append(QStringLiteral("Dpad_Down+"));
}
if (state.stick_l) {
- return QStringLiteral("Left_Stick");
+ button_combination.append(QStringLiteral("Left_Stick+"));
}
if (state.stick_r) {
- return QStringLiteral("Right_Stick");
+ button_combination.append(QStringLiteral("Right_Stick+"));
}
if (state.minus) {
- return QStringLiteral("Minus");
+ button_combination.append(QStringLiteral("Minus+"));
}
if (state.plus) {
- return QStringLiteral("Plus");
+ button_combination.append(QStringLiteral("Plus+"));
+ }
+ if (button_combination.isEmpty()) {
+ return tr("Invalid");
+ } else {
+ button_combination.chop(1);
+ return button_combination;
}
- return tr("Invalid");
}
std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index b45ecb185..5fd1bcbfe 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -34,7 +34,7 @@ public:
/**
* Populates the hotkey list widget using data from the provided registry.
- * Called everytime the Configure dialog is opened.
+ * Called every time the Configure dialog is opened.
* @param registry The HotkeyRegistry whose data is used to populate the list.
*/
void Populate(const HotkeyRegistry& registry);
@@ -59,7 +59,7 @@ private:
QStandardItemModel* model;
void SetPollingResult(Core::HID::NpadButton button, bool cancel);
- QString GetButtonName(Core::HID::NpadButton button) const;
+ QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
Core::HID::EmulatedController* controller;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 1db374d4a..7fce85bca 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -189,6 +189,8 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const {
}
void ConfigureInput::ApplyConfiguration() {
+ const bool was_global = Settings::values.players.UsingGlobal();
+ Settings::values.players.SetGlobal(true);
for (auto* controller : player_controllers) {
controller->ApplyConfiguration();
}
@@ -201,6 +203,7 @@ void ConfigureInput::ApplyConfiguration() {
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
+ Settings::values.players.SetGlobal(was_global);
}
void ConfigureInput::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 235b813d9..3cfd5d439 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -129,15 +129,15 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
- Settings::values.mouse_panning = ui->mouse_panning->isChecked();
- Settings::values.mouse_panning_sensitivity =
- static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
Settings::values.controller_navigation = ui->controller_navigation->isChecked();
Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked();
Settings::values.enable_ir_sensor = ui->enable_ir_sensor->isChecked();
+ Settings::values.enable_joycon_driver = ui->enable_joycon_driver->isChecked();
+ Settings::values.enable_procon_driver = ui->enable_procon_driver->isChecked();
+ Settings::values.random_amiibo_id = ui->random_amiibo_id->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@@ -164,14 +164,15 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue());
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue());
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
- ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
- ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
ui->controller_navigation->setChecked(Settings::values.controller_navigation.GetValue());
ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue());
ui->enable_ir_sensor->setChecked(Settings::values.enable_ir_sensor.GetValue());
+ ui->enable_joycon_driver->setChecked(Settings::values.enable_joycon_driver.GetValue());
+ ui->enable_procon_driver->setChecked(Settings::values.enable_procon_driver.GetValue());
+ ui->random_amiibo_id->setChecked(Settings::values.random_amiibo_id.GetValue());
UpdateUIEnabled();
}
@@ -191,8 +192,6 @@ void ConfigureInputAdvanced::RetranslateUI() {
void ConfigureInputAdvanced::UpdateUIEnabled() {
ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
- ui->mouse_panning->setEnabled(!ui->mouse_enabled->isChecked());
- ui->mouse_panning_sensitivity->setEnabled(!ui->mouse_enabled->isChecked());
ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked());
#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA)
ui->enable_ir_sensor->setEnabled(false);
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index fac8cf827..2994d0ab4 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2696,7 +2696,10 @@
</widget>
</item>
<item row="5" column="0">
- <widget class="QCheckBox" name="mouse_panning">
+ <widget class="QCheckBox" name="enable_joycon_driver">
+ <property name="toolTip">
+ <string>Requires restarting yuzu</string>
+ </property>
<property name="minimumSize">
<size>
<width>0</width>
@@ -2704,40 +2707,50 @@
</size>
</property>
<property name="text">
- <string>Enable mouse panning</string>
+ <string>Enable direct JoyCon driver</string>
</property>
</widget>
</item>
- <item row="5" column="2">
- <widget class="QSpinBox" name="mouse_panning_sensitivity">
+ <item row="6" column="0">
+ <widget class="QCheckBox" name="enable_procon_driver">
<property name="toolTip">
- <string>Mouse sensitivity</string>
+ <string>Requires restarting yuzu</string>
</property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
</property>
- <property name="suffix">
- <string>%</string>
+ <property name="text">
+ <string>Enable direct Pro Controller driver [EXPERIMENTAL]</string>
</property>
- <property name="minimum">
- <number>1</number>
+ </widget>
+ </item>
+ <item row="7" column="0">
+ <widget class="QCheckBox" name="random_amiibo_id">
+ <property name="toolTip">
+ <string>Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use.</string>
</property>
- <property name="maximum">
- <number>100</number>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
</property>
- <property name="value">
- <number>100</number>
+ <property name="text">
+ <string>Use random Amiibo ID</string>
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="8" column="0">
<widget class="QLabel" name="motion_touch">
<property name="text">
<string>Motion / Touch</string>
</property>
</widget>
</item>
- <item row="6" column="2">
+ <item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch">
<property name="text">
<string>Configure</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index c40d980c9..576f5b571 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -8,6 +8,7 @@
#include <QInputDialog>
#include <QMenu>
#include <QMessageBox>
+#include <QMouseEvent>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
@@ -22,6 +23,7 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_player_widget.h"
+#include "yuzu/configuration/configure_mouse_panning.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/util/limitable_input_dialog.h"
@@ -66,6 +68,18 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
return QObject::tr("R");
case Common::Input::ButtonNames::TriggerL:
return QObject::tr("L");
+ case Common::Input::ButtonNames::TriggerZR:
+ return QObject::tr("ZR");
+ case Common::Input::ButtonNames::TriggerZL:
+ return QObject::tr("ZL");
+ case Common::Input::ButtonNames::TriggerSR:
+ return QObject::tr("SR");
+ case Common::Input::ButtonNames::TriggerSL:
+ return QObject::tr("SL");
+ case Common::Input::ButtonNames::ButtonStickL:
+ return QObject::tr("Stick L");
+ case Common::Input::ButtonNames::ButtonStickR:
+ return QObject::tr("Stick R");
case Common::Input::ButtonNames::ButtonA:
return QObject::tr("A");
case Common::Input::ButtonNames::ButtonB:
@@ -76,6 +90,14 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
return QObject::tr("Y");
case Common::Input::ButtonNames::ButtonStart:
return QObject::tr("Start");
+ case Common::Input::ButtonNames::ButtonPlus:
+ return QObject::tr("Plus");
+ case Common::Input::ButtonNames::ButtonMinus:
+ return QObject::tr("Minus");
+ case Common::Input::ButtonNames::ButtonHome:
+ return QObject::tr("Home");
+ case Common::Input::ButtonNames::ButtonCapture:
+ return QObject::tr("Capture");
case Common::Input::ButtonNames::L1:
return QObject::tr("L1");
case Common::Input::ButtonNames::L2:
@@ -162,12 +184,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
+ const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : "");
const auto common_button_name = input_subsystem->GetButtonName(param);
// Retrieve the names from Qt
if (param.Get("engine", "") == "keyboard") {
const QString button_str = GetKeyName(param.Get("code", 0));
- return QObject::tr("%1%2%3").arg(toggle, inverted, button_str);
+ return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str);
}
if (common_button_name == Common::Input::ButtonNames::Invalid) {
@@ -181,11 +204,11 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
if (common_button_name == Common::Input::ButtonNames::Value) {
if (param.Has("hat")) {
const QString hat = GetDirectionName(param.Get("direction", ""));
- return QObject::tr("%1%2Hat %3").arg(toggle, inverted, hat);
+ return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat);
}
if (param.Has("axis")) {
const QString axis = QString::fromStdString(param.Get("axis", ""));
- return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
+ return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis);
}
if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
@@ -199,22 +222,22 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
}
if (param.Has("button")) {
const QString button = QString::fromStdString(param.Get("button", ""));
- return QObject::tr("%1%2Button %3").arg(toggle, inverted, button);
+ return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button);
}
}
QString button_name = GetButtonName(common_button_name);
if (param.Has("hat")) {
- return QObject::tr("%1%2Hat %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
}
if (param.Has("axis")) {
- return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name);
}
if (param.Has("motion")) {
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
}
if (param.Has("button")) {
- return QObject::tr("%1%2Button %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name);
}
return QObject::tr("[unknown]");
@@ -375,6 +398,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Turbo button"), [&] {
+ const bool turbo_value = !param.Get("turbo", false);
+ param.Set("turbo", turbo_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
}
if (param.Has("axis")) {
context_menu.addAction(tr("Invert axis"), [&] {
@@ -383,6 +412,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Invert button"), [&] {
+ const bool invert_value = !param.Get("inverted", false);
+ param.Set("inverted", invert_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold =
static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
@@ -445,6 +480,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
param.Set("threshold", new_threshold / 1000.0f);
emulated_controller->SetMotionParam(motion_id, param);
});
+ context_menu.addAction(tr("Calibrate sensor"), [&] {
+ emulated_controller->StartMotionCalibration();
+ });
}
context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location));
});
@@ -674,6 +712,21 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
+ if (player_index_ == 0) {
+ connect(ui->mousePanningButton, &QPushButton::clicked, [this, input_subsystem_] {
+ const auto right_stick_param =
+ emulated_controller->GetStickParam(Settings::NativeAnalog::RStick);
+ ConfigureMousePanning dialog(this, input_subsystem_,
+ right_stick_param.Get("deadzone", 0.0f),
+ right_stick_param.Get("range", 1.0f));
+ if (dialog.exec() == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+ });
+ } else {
+ ui->mousePanningWidget->hide();
+ }
+
// Player Connected checkbox
connect(ui->groupConnectedController, &QGroupBox::toggled,
[this](bool checked) { emit Connected(checked); });
@@ -1463,7 +1516,7 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
}
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
- input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
+ input_subsystem->GetMouse()->PressButton(0, 0, button);
}
void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) {
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 99a9c875d..d4df43d73 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -224,7 +224,7 @@ private:
/// Bottom row is where console wide settings are held, and its "owned" by the parent
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
- /// parent of the widget to this widget (but thats fine).
+ /// parent of the widget to this widget (but that's fine).
QWidget* bottom_row;
Core::HID::HIDCore& hid_core;
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index a9567c6ee..43f6c7b50 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -3048,6 +3048,102 @@
</item>
</layout>
</item>
+ <item>
+ <widget class="QWidget" name="mousePanningWidget" native="true">
+ <layout class="QHBoxLayout" name="mousePanningHorizontalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <spacer name="mousePanningHorizontalSpacerLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="mousePanningGroup">
+ <property name="title">
+ <string>Mouse panning</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="mousePanningVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="mousePanningButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="mousePanningHorizontalSpacerRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 11390fec0..a188eef92 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -81,7 +81,6 @@ void PlayerControlPreview::UpdateColors() {
colors.outline = QColor(0, 0, 0);
colors.primary = QColor(225, 225, 225);
colors.button = QColor(109, 111, 114);
- colors.button2 = QColor(109, 111, 114);
colors.button2 = QColor(77, 80, 84);
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
@@ -100,12 +99,17 @@ void PlayerControlPreview::UpdateColors() {
colors.led_off = QColor(170, 238, 255);
colors.indicator2 = QColor(59, 165, 93);
colors.charging = QColor(250, 168, 26);
+ colors.button_turbo = QColor(217, 158, 4);
colors.left = colors.primary;
colors.right = colors.primary;
- // Possible alternative to set colors from settings
- // colors.left = QColor(controller->GetColors().left.body);
- // colors.right = QColor(controller->GetColors().right.body);
+
+ const auto color_left = controller->GetColorsValues()[0].body;
+ const auto color_right = controller->GetColorsValues()[1].body;
+ if (color_left != 0 && color_right != 0) {
+ colors.left = QColor(color_left);
+ colors.right = QColor(color_right);
+ }
}
void PlayerControlPreview::ResetInputs() {
@@ -176,6 +180,10 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
battery_values = controller->GetBatteryValues();
needs_redraw = true;
break;
+ case Core::HID::ControllerTriggerType::Motion:
+ motion_values = controller->GetMotions();
+ needs_redraw = true;
+ break;
default:
break;
}
@@ -309,6 +317,15 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(-140, 90),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// D-pad constants
@@ -431,6 +448,15 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(140, 90),
+ motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -551,6 +577,17 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(-180, 90),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
+ Draw3dCube(p, center + QPointF(180, 90),
+ motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -643,6 +680,15 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(0, -115),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -746,6 +792,15 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.button);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(0, -100),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -2465,7 +2520,6 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
const Common::Input::ButtonStatus& pressed, float width,
float height, Direction direction, float radius) {
- p.setBrush(button_color);
if (pressed.value) {
switch (direction) {
case Direction::Left:
@@ -2483,16 +2537,16 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
case Direction::None:
break;
}
- p.setBrush(colors.highlight);
}
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawRoundedRect(rect, radius, radius);
}
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
int button_size) {
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
}
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
@@ -2500,7 +2554,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
int button_size) {
// Draw outer line
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
DrawRectangle(p, center, button_size / 3.0f, button_size);
@@ -2522,7 +2576,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2535,7 +2589,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2549,17 +2603,15 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button2);
+ p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
float button_size) {
- p.setBrush(button_color);
- if (pressed.value) {
- p.setBrush(colors.highlight);
- }
+
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawEllipse(center, button_size, button_size);
}
@@ -2616,7 +2668,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(pressed.value ? colors.highlight : colors.button);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, arrow_button);
switch (direction) {
@@ -2668,10 +2720,20 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, qtrigger_button);
}
+QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) {
+ if (is_pressed && turbo) {
+ return colors.button_turbo;
+ }
+ if (is_pressed) {
+ return colors.highlight;
+ }
+ return default_color;
+}
+
void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
Common::Input::BatteryLevel battery) {
if (battery == Common::Input::BatteryLevel::None) {
@@ -2860,6 +2922,46 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
DrawPolygon(p, arrow_symbol);
}
+// Draw motion functions
+void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
+ float size) {
+ std::array<Common::Vec3f, 8> cube{
+ Common::Vec3f{-0.7f, -1, -0.5f},
+ {-0.7f, 1, -0.5f},
+ {0.7f, 1, -0.5f},
+ {0.7f, -1, -0.5f},
+ {-0.7f, -1, 0.5f},
+ {-0.7f, 1, 0.5f},
+ {0.7f, 1, 0.5f},
+ {0.7f, -1, 0.5f},
+ };
+
+ for (Common::Vec3f& point : cube) {
+ point.RotateFromOrigin(euler.x, euler.y, euler.z);
+ point *= size;
+ }
+
+ const std::array<QPointF, 4> front_face{
+ center + QPointF{cube[0].x, cube[0].y},
+ center + QPointF{cube[1].x, cube[1].y},
+ center + QPointF{cube[2].x, cube[2].y},
+ center + QPointF{cube[3].x, cube[3].y},
+ };
+ const std::array<QPointF, 4> back_face{
+ center + QPointF{cube[4].x, cube[4].y},
+ center + QPointF{cube[5].x, cube[5].y},
+ center + QPointF{cube[6].x, cube[6].y},
+ center + QPointF{cube[7].x, cube[7].y},
+ };
+
+ DrawPolygon(p, front_face);
+ DrawPolygon(p, back_face);
+ p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
+ p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
+ p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
+ p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
+}
+
template <size_t N>
void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index b258c6d77..a16943c3c 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include "common/input.h"
#include "common/settings_input.h"
+#include "common/vector_math.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_types.h"
@@ -43,7 +44,7 @@ public:
// Handles emulated controller events
void ControllerUpdate(Core::HID::ControllerTriggerType type);
- // Updates input on sheduled interval
+ // Updates input on scheduled interval
void UpdateInput();
protected:
@@ -81,6 +82,7 @@ private:
QColor right{};
QColor button{};
QColor button2{};
+ QColor button_turbo{};
QColor font{};
QColor font2{};
QColor highlight{};
@@ -183,6 +185,7 @@ private:
const Common::Input::ButtonStatus& pressed, float size = 1.0f);
void DrawTriggerButton(QPainter& p, QPointF center, Direction direction,
const Common::Input::ButtonStatus& pressed);
+ QColor GetButtonColor(QColor default_color, bool is_pressed, bool turbo);
// Draw battery functions
void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery);
@@ -191,6 +194,9 @@ private:
void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size);
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
+ // Draw motion functions
+ void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
+
// Draw primitive types
template <size_t N>
void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon);
@@ -220,4 +226,5 @@ private:
Core::HID::SticksValues stick_values{};
Core::HID::TriggerValues trigger_values{};
Core::HID::BatteryValues battery_values{};
+ Core::HID::MotionState motion_values{};
};
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index d1b870c72..fb1292f07 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -89,7 +89,6 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
"using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
"style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
- setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
SetConfiguration();
UpdateUiDisplay();
ConnectEvents();
diff --git a/src/yuzu/configuration/configure_mouse_panning.cpp b/src/yuzu/configuration/configure_mouse_panning.cpp
new file mode 100644
index 000000000..f183d2740
--- /dev/null
+++ b/src/yuzu/configuration/configure_mouse_panning.cpp
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QCloseEvent>
+
+#include "common/settings.h"
+#include "ui_configure_mouse_panning.h"
+#include "yuzu/configuration/configure_mouse_panning.h"
+
+ConfigureMousePanning::ConfigureMousePanning(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_,
+ float right_stick_deadzone, float right_stick_range)
+ : QDialog(parent), input_subsystem{input_subsystem_},
+ ui(std::make_unique<Ui::ConfigureMousePanning>()) {
+ ui->setupUi(this);
+ SetConfiguration(right_stick_deadzone, right_stick_range);
+ ConnectEvents();
+}
+
+ConfigureMousePanning::~ConfigureMousePanning() = default;
+
+void ConfigureMousePanning::closeEvent(QCloseEvent* event) {
+ event->accept();
+}
+
+void ConfigureMousePanning::SetConfiguration(float right_stick_deadzone, float right_stick_range) {
+ ui->enable->setChecked(Settings::values.mouse_panning.GetValue());
+ ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetValue());
+ ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetValue());
+ ui->deadzone_x_counterweight->setValue(
+ Settings::values.mouse_panning_deadzone_x_counterweight.GetValue());
+ ui->deadzone_y_counterweight->setValue(
+ Settings::values.mouse_panning_deadzone_y_counterweight.GetValue());
+ ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetValue());
+ ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetValue());
+
+ if (right_stick_deadzone > 0.0f || right_stick_range != 1.0f) {
+ ui->warning_label->setText(QString::fromStdString(
+ "Mouse panning works better with a deadzone of 0% and a range of 100%.\n"
+ "Current values are " +
+ std::to_string(static_cast<int>(right_stick_deadzone * 100.0f)) + "% and " +
+ std::to_string(static_cast<int>(right_stick_range * 100.0f)) + "% respectively."));
+ } else {
+ ui->warning_label->hide();
+ }
+}
+
+void ConfigureMousePanning::SetDefaultConfiguration() {
+ ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetDefault());
+ ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetDefault());
+ ui->deadzone_x_counterweight->setValue(
+ Settings::values.mouse_panning_deadzone_x_counterweight.GetDefault());
+ ui->deadzone_y_counterweight->setValue(
+ Settings::values.mouse_panning_deadzone_y_counterweight.GetDefault());
+ ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetDefault());
+ ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetDefault());
+}
+
+void ConfigureMousePanning::ConnectEvents() {
+ connect(ui->default_button, &QPushButton::clicked, this,
+ &ConfigureMousePanning::SetDefaultConfiguration);
+ connect(ui->button_box, &QDialogButtonBox::accepted, this,
+ &ConfigureMousePanning::ApplyConfiguration);
+ connect(ui->button_box, &QDialogButtonBox::rejected, this, [this] { reject(); });
+}
+
+void ConfigureMousePanning::ApplyConfiguration() {
+ Settings::values.mouse_panning = ui->enable->isChecked();
+ Settings::values.mouse_panning_x_sensitivity = static_cast<float>(ui->x_sensitivity->value());
+ Settings::values.mouse_panning_y_sensitivity = static_cast<float>(ui->y_sensitivity->value());
+ Settings::values.mouse_panning_deadzone_x_counterweight =
+ static_cast<float>(ui->deadzone_x_counterweight->value());
+ Settings::values.mouse_panning_deadzone_y_counterweight =
+ static_cast<float>(ui->deadzone_y_counterweight->value());
+ Settings::values.mouse_panning_decay_strength = static_cast<float>(ui->decay_strength->value());
+ Settings::values.mouse_panning_min_decay = static_cast<float>(ui->min_decay->value());
+
+ accept();
+}
diff --git a/src/yuzu/configuration/configure_mouse_panning.h b/src/yuzu/configuration/configure_mouse_panning.h
new file mode 100644
index 000000000..08c6e1f62
--- /dev/null
+++ b/src/yuzu/configuration/configure_mouse_panning.h
@@ -0,0 +1,35 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureMousePanning;
+}
+
+class ConfigureMousePanning : public QDialog {
+ Q_OBJECT
+public:
+ explicit ConfigureMousePanning(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_,
+ float right_stick_deadzone, float right_stick_range);
+ ~ConfigureMousePanning() override;
+
+public slots:
+ void ApplyConfiguration();
+
+private:
+ void closeEvent(QCloseEvent* event) override;
+ void SetConfiguration(float right_stick_deadzone, float right_stick_range);
+ void SetDefaultConfiguration();
+ void ConnectEvents();
+
+ InputCommon::InputSubsystem* input_subsystem;
+ std::unique_ptr<Ui::ConfigureMousePanning> ui;
+};
diff --git a/src/yuzu/configuration/configure_mouse_panning.ui b/src/yuzu/configuration/configure_mouse_panning.ui
new file mode 100644
index 000000000..75795b727
--- /dev/null
+++ b/src/yuzu/configuration/configure_mouse_panning.ui
@@ -0,0 +1,238 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureMousePanning</class>
+ <widget class="QDialog" name="configure_mouse_panning">
+ <property name="windowTitle">
+ <string>Configure mouse panning</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QCheckBox" name="enable">
+ <property name="text">
+ <string>Enable</string>
+ </property>
+ <property name="toolTip">
+ <string>Can be toggled via a hotkey</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="sensitivity_box">
+ <property name="title">
+ <string>Sensitivity</string>
+ </property>
+ <layout class="QGridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="x_sensitivity_label">
+ <property name="text">
+ <string>Horizontal</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="x_sensitivity">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="y_sensitivity_label">
+ <property name="text">
+ <string>Vertical</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="y_sensitivity">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="deadzone_counterweight_box">
+ <property name="title">
+ <string>Deadzone counterweight</string>
+ </property>
+ <property name="toolTip">
+ <string>Counteracts a game's built-in deadzone</string>
+ </property>
+ <layout class="QGridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="deadzone_x_counterweight_label">
+ <property name="text">
+ <string>Horizontal</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="deadzone_x_counterweight">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="deadzone_y_counterweight_label">
+ <property name="text">
+ <string>Vertical</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="deadzone_y_counterweight">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="decay_box">
+ <property name="title">
+ <string>Stick decay</string>
+ </property>
+ <layout class="QGridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="decay_strength_label">
+ <property name="text">
+ <string>Strength</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="decay_strength">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>22</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="min_decay_label">
+ <property name="text">
+ <string>Minimum</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="min_decay">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>5</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QLabel" name="warning_label">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QPushButton" name="default_button">
+ <property name="text">
+ <string>Default</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="button_box">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 93db47cfd..eb96e6068 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -6,6 +6,7 @@
#include <memory>
#include <string>
#include <utility>
+#include <vector>
#include <fmt/format.h>
@@ -34,8 +35,10 @@
#include "yuzu/configuration/configure_system.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
+#include "yuzu/vk_device_info.h"
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
+ std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_)
: QDialog(parent),
ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} {
@@ -48,8 +51,9 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
audio_tab = std::make_unique<ConfigureAudio>(system_, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, this);
general_tab = std::make_unique<ConfigureGeneral>(system_, this);
- graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
+ graphics_tab = std::make_unique<ConfigureGraphics>(
+ system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, this);
@@ -66,8 +70,6 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
- // remove Help question mark button from the title bar
- setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
addons_tab->SetTitleId(title_id);
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index 4ecc43541..7ec1ded06 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -5,11 +5,13 @@
#include <memory>
#include <string>
+#include <vector>
#include <QDialog>
#include <QList>
#include "core/file_sys/vfs_types.h"
+#include "vk_device_info.h"
#include "yuzu/configuration/config.h"
namespace Core {
@@ -45,6 +47,7 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
+ std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_);
~ConfigurePerGame() override;
@@ -75,8 +78,8 @@ private:
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCpu> cpu_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
- std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureInputPerGame> input_tab;
std::unique_ptr<ConfigureSystem> system_tab;
};
diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp
index 688c2dd38..71afbc423 100644
--- a/src/yuzu/configuration/configure_ringcon.cpp
+++ b/src/yuzu/configuration/configure_ringcon.cpp
@@ -4,9 +4,11 @@
#include <memory>
#include <QKeyEvent>
#include <QMenu>
+#include <QMessageBox>
#include <QTimer>
+#include <fmt/format.h>
-#include "core/hid/emulated_devices.h"
+#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/drivers/mouse.h"
@@ -126,9 +128,16 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
ui->buttonRingAnalogPush,
};
- emulated_device = hid_core_.GetEmulatedDevices();
- emulated_device->SaveCurrentConfig();
- emulated_device->EnableConfiguration();
+ emulated_controller = hid_core_.GetEmulatedController(Core::HID::NpadIdType::Player1);
+ emulated_controller->SaveCurrentConfig();
+ emulated_controller->EnableConfiguration();
+
+ Core::HID::ControllerUpdateCallback engine_callback{
+ .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); },
+ .is_npad_service = false,
+ };
+ callback_key = emulated_controller->SetCallback(engine_callback);
+ is_controller_set = true;
LoadConfiguration();
@@ -143,9 +152,9 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
HandleClick(
analog_map_buttons[sub_button_id],
[=, this](const Common::ParamPackage& params) {
- Common::ParamPackage param = emulated_device->GetRingParam();
+ Common::ParamPackage param = emulated_controller->GetRingParam();
SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]);
- emulated_device->SetRingParam(param);
+ emulated_controller->SetRingParam(param);
},
InputCommon::Polling::InputType::Stick);
});
@@ -155,16 +164,16 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
connect(analog_button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
- Common::ParamPackage param = emulated_device->GetRingParam();
+ Common::ParamPackage param = emulated_controller->GetRingParam();
context_menu.addAction(tr("Clear"), [&] {
- emulated_device->SetRingParam({});
+ emulated_controller->SetRingParam(param);
analog_map_buttons[sub_button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Invert axis"), [&] {
const bool invert_value = param.Get("invert_x", "+") == "-";
const std::string invert_str = invert_value ? "+" : "-";
param.Set("invert_x", invert_str);
- emulated_device->SetRingParam(param);
+ emulated_controller->SetRingParam(param);
for (int sub_button_id2 = 0; sub_button_id2 < ANALOG_SUB_BUTTONS_NUM;
++sub_button_id2) {
analog_map_buttons[sub_button_id2]->setText(
@@ -177,16 +186,19 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
}
connect(ui->sliderRingAnalogDeadzone, &QSlider::valueChanged, [=, this] {
- Common::ParamPackage param = emulated_device->GetRingParam();
+ Common::ParamPackage param = emulated_controller->GetRingParam();
const auto slider_value = ui->sliderRingAnalogDeadzone->value();
ui->labelRingAnalogDeadzone->setText(tr("Deadzone: %1%").arg(slider_value));
param.Set("deadzone", slider_value / 100.0f);
- emulated_device->SetRingParam(param);
+ emulated_controller->SetRingParam(param);
});
connect(ui->restore_defaults_button, &QPushButton::clicked, this,
&ConfigureRingController::RestoreDefaults);
+ connect(ui->enable_ring_controller_button, &QPushButton::clicked, this,
+ &ConfigureRingController::EnableRingController);
+
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
@@ -202,7 +214,14 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
}
ConfigureRingController::~ConfigureRingController() {
- emulated_device->DisableConfiguration();
+ emulated_controller->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
+ Common::Input::PollingMode::Active);
+ emulated_controller->DisableConfiguration();
+
+ if (is_controller_set) {
+ emulated_controller->DeleteCallback(callback_key);
+ is_controller_set = false;
+ }
};
void ConfigureRingController::changeEvent(QEvent* event) {
@@ -219,7 +238,7 @@ void ConfigureRingController::RetranslateUI() {
void ConfigureRingController::UpdateUI() {
RetranslateUI();
- const Common::ParamPackage param = emulated_device->GetRingParam();
+ const Common::ParamPackage param = emulated_controller->GetRingParam();
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[sub_button_id];
@@ -240,9 +259,9 @@ void ConfigureRingController::UpdateUI() {
}
void ConfigureRingController::ApplyConfiguration() {
- emulated_device->DisableConfiguration();
- emulated_device->SaveCurrentConfig();
- emulated_device->EnableConfiguration();
+ emulated_controller->DisableConfiguration();
+ emulated_controller->SaveCurrentConfig();
+ emulated_controller->EnableConfiguration();
}
void ConfigureRingController::LoadConfiguration() {
@@ -252,10 +271,62 @@ void ConfigureRingController::LoadConfiguration() {
void ConfigureRingController::RestoreDefaults() {
const std::string default_ring_string = InputCommon::GenerateAnalogParamFromKeys(
0, 0, Config::default_ringcon_analogs[0], Config::default_ringcon_analogs[1], 0, 0.05f);
- emulated_device->SetRingParam(Common::ParamPackage(default_ring_string));
+ emulated_controller->SetRingParam(Common::ParamPackage(default_ring_string));
UpdateUI();
}
+void ConfigureRingController::EnableRingController() {
+ const auto dialog_title = tr("Error enabling ring input");
+
+ is_ring_enabled = false;
+ ui->ring_controller_sensor_value->setText(tr("Not connected"));
+
+ if (!Settings::values.enable_joycon_driver) {
+ QMessageBox::warning(this, dialog_title, tr("Direct Joycon driver is not enabled"));
+ return;
+ }
+
+ ui->enable_ring_controller_button->setEnabled(false);
+ ui->enable_ring_controller_button->setText(tr("Configuring"));
+ // SetPollingMode is blocking. Allow to update the button status before calling the command
+ repaint();
+
+ const auto result = emulated_controller->SetPollingMode(
+ Core::HID::EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::Ring);
+ switch (result) {
+ case Common::Input::DriverResult::Success:
+ is_ring_enabled = true;
+ break;
+ case Common::Input::DriverResult::NotSupported:
+ QMessageBox::warning(this, dialog_title,
+ tr("The current mapped device doesn't support the ring controller"));
+ break;
+ case Common::Input::DriverResult::NoDeviceDetected:
+ QMessageBox::warning(this, dialog_title,
+ tr("The current mapped device doesn't have a ring attached"));
+ break;
+ default:
+ QMessageBox::warning(this, dialog_title,
+ tr("Unexpected driver result %1").arg(static_cast<int>(result)));
+ break;
+ }
+ ui->enable_ring_controller_button->setEnabled(true);
+ ui->enable_ring_controller_button->setText(tr("Enable"));
+}
+
+void ConfigureRingController::ControllerUpdate(Core::HID::ControllerTriggerType type) {
+ if (!is_ring_enabled) {
+ return;
+ }
+ if (type != Core::HID::ControllerTriggerType::RingController) {
+ return;
+ }
+
+ const auto value = emulated_controller->GetRingSensorValues();
+ const auto tex_value = QString::fromStdString(fmt::format("{:.3f}", value.raw_value));
+ ui->ring_controller_sensor_value->setText(tex_value);
+}
+
void ConfigureRingController::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::InputType type) {
@@ -300,7 +371,7 @@ void ConfigureRingController::mousePressEvent(QMouseEvent* event) {
}
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
- input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
+ input_subsystem->GetMouse()->PressButton(0, 0, button);
}
void ConfigureRingController::keyPressEvent(QKeyEvent* event) {
diff --git a/src/yuzu/configuration/configure_ringcon.h b/src/yuzu/configuration/configure_ringcon.h
index 38a9cb716..b23c27906 100644
--- a/src/yuzu/configuration/configure_ringcon.h
+++ b/src/yuzu/configuration/configure_ringcon.h
@@ -13,7 +13,7 @@ class InputSubsystem;
namespace Core::HID {
class HIDCore;
-class EmulatedDevices;
+class EmulatedController;
} // namespace Core::HID
namespace Ui {
@@ -42,6 +42,12 @@ private:
/// Restore all buttons to their default values.
void RestoreDefaults();
+ /// Sets current polling mode to ring input
+ void EnableRingController();
+
+ // Handles emulated controller events
+ void ControllerUpdate(Core::HID::ControllerTriggerType type);
+
/// Called when the button was pressed.
void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
@@ -78,7 +84,11 @@ private:
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
InputCommon::InputSubsystem* input_subsystem;
- Core::HID::EmulatedDevices* emulated_device;
+ Core::HID::EmulatedController* emulated_controller;
+
+ bool is_ring_enabled{};
+ bool is_controller_set{};
+ int callback_key;
std::unique_ptr<Ui::ConfigureRingController> ui;
};
diff --git a/src/yuzu/configuration/configure_ringcon.ui b/src/yuzu/configuration/configure_ringcon.ui
index 9ec634dd4..38ecccc3d 100644
--- a/src/yuzu/configuration/configure_ringcon.ui
+++ b/src/yuzu/configuration/configure_ringcon.ui
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>298</width>
- <height>339</height>
+ <width>315</width>
+ <height>400</height>
</rect>
</property>
<property name="windowTitle">
@@ -23,7 +23,7 @@
</size>
</property>
<property name="text">
- <string>If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly.</string>
+ <string>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -46,187 +46,283 @@
</property>
</spacer>
</item>
- <item>
- <widget class="QGroupBox" name="RingAnalog">
- <property name="title">
- <string>Ring Sensor Parameters</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_3">
- <property name="spacing">
- <number>0</number>
- </property>
- <property name="sizeConstraint">
- <enum>QLayout::SetDefaultConstraint</enum>
- </property>
- <property name="leftMargin">
- <number>3</number>
- </property>
- <property name="topMargin">
- <number>6</number>
- </property>
- <property name="rightMargin">
- <number>3</number>
- </property>
- <property name="bottomMargin">
- <number>0</number>
- </property>
- <item>
- <layout class="QHBoxLayout" name="buttonRingAnalogPullHorizontaLayout">
+ <item>
+ <widget class="QGroupBox" name="RingAnalog">
+ <property name="title">
+ <string>Virtual Ring Sensor Parameters</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_1">
<property name="spacing">
- <number>3</number>
+ <number>0</number>
</property>
- <item alignment="Qt::AlignHCenter">
- <widget class="QGroupBox" name="buttonRingAnalogPullGroup">
- <property name="title">
- <string>Pull</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="buttonRingAnalogPullHorizontaLayout">
+ <property name="spacing">
+ <number>3</number>
</property>
- <layout class="QVBoxLayout" name="buttonRingAnalogPullVerticalLayout">
- <property name="spacing">
- <number>3</number>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRingAnalogPullGroup">
+ <property name="title">
+ <string>Pull</string>
</property>
- <property name="leftMargin">
- <number>3</number>
- </property>
- <property name="topMargin">
- <number>3</number>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
</property>
- <property name="rightMargin">
- <number>3</number>
+ <layout class="QVBoxLayout" name="buttonRingAnalogPullVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRingAnalogPull">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Pull</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRingAnalogPushGroup">
+ <property name="title">
+ <string>Push</string>
</property>
- <property name="bottomMargin">
- <number>3</number>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
</property>
- <item>
- <widget class="QPushButton" name="buttonRingAnalogPull">
- <property name="minimumSize">
- <size>
- <width>68</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>68</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="styleSheet">
- <string notr="true">min-width: 68px;</string>
- </property>
- <property name="text">
- <string>Pull</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
+ <layout class="QVBoxLayout" name="buttonRingAnalogPushVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRingAnalogPush">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Push</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
</item>
- <item alignment="Qt::AlignHCenter">
- <widget class="QGroupBox" name="buttonRingAnalogPushGroup">
- <property name="title">
- <string>Push</string>
+ <item>
+ <layout class="QVBoxLayout" name="sliderRingAnalogDeadzoneVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
</property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
</property>
- <layout class="QVBoxLayout" name="buttonRingAnalogPushVerticalLayout">
- <property name="spacing">
- <number>3</number>
- </property>
- <property name="leftMargin">
- <number>3</number>
- </property>
- <property name="topMargin">
- <number>3</number>
- </property>
- <property name="rightMargin">
- <number>3</number>
- </property>
- <property name="bottomMargin">
- <number>3</number>
- </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>10</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderRingAnalogDeadzoneHorizontalLayout">
<item>
- <widget class="QPushButton" name="buttonRingAnalogPush">
- <property name="minimumSize">
- <size>
- <width>68</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>68</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="styleSheet">
- <string notr="true">min-width: 68px;</string>
- </property>
+ <widget class="QLabel" name="labelRingAnalogDeadzone">
<property name="text">
- <string>Push</string>
+ <string>Deadzone: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
</property>
- </widget>
+ </widget>
</item>
- </layout>
- </widget>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRingAnalogDeadzone">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
</item>
- </layout>
- </item>
- <item>
- <layout class="QVBoxLayout" name="sliderRingAnalogDeadzoneVerticalLayout">
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="RingDriver">
+ <property name="title">
+ <string>Direct Joycon Driver</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
<property name="spacing">
- <number>3</number>
+ <number>0</number>
</property>
<property name="sizeConstraint">
- <enum>QLayout::SetDefaultConstraint</enum>
+ <enum>QLayout::SetDefaultConstraint</enum>
</property>
<property name="leftMargin">
- <number>0</number>
+ <number>3</number>
</property>
<property name="topMargin">
- <number>10</number>
+ <number>6</number>
</property>
<property name="rightMargin">
- <number>0</number>
+ <number>3</number>
</property>
<property name="bottomMargin">
- <number>3</number>
+ <number>10</number>
</property>
<item>
- <layout class="QHBoxLayout" name="sliderRingAnalogDeadzoneHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelRingAnalogDeadzone">
+ <layout class="QGridLayout" name="gridLayout">
+ <property name="leftMargin">
+ <number>10</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>10</number>
+ </property>
+ <property name="bottomMargin">
+ <number>10</number>
+ </property>
+ <property name="verticalSpacing">
+ <number>10</number>
+ </property>
+ <item row="0" column="1">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>76</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="enable_ring_controller_label">
+ <property name="text">
+ <string>Enable Ring Input</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QPushButton" name="enable_ring_controller_button">
<property name="text">
- <string>Deadzone: 0%</string>
+ <string>Enable</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="ring_controller_sensor_label">
+ <property name="text">
+ <string>Ring Sensor Value</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="ring_controller_sensor_value">
+ <property name="text">
+ <string>Not connected</string>
</property>
<property name="alignment">
- <set>Qt::AlignHCenter</set>
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
- </widget>
+ </widget>
</item>
- </layout>
- </item>
- <item>
- <widget class="QSlider" name="sliderRingAnalogDeadzone">
- <property name="maximum">
- <number>100</number>
- </property>
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- </widget>
+ </layout>
</item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
+ </layout>
+ </widget>
+ </item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
@@ -273,6 +369,6 @@
<signal>rejected()</signal>
<receiver>ConfigureRingController</receiver>
<slot>reject()</slot>
- </connection>
+ </connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 9ea4c02da..f1ae312c6 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -40,8 +40,6 @@ static bool IsValidLocale(u32 region_index, u32 language_index) {
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
- connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
- &ConfigureSystem::RefreshConsoleID);
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
ui->rng_seed_edit->setEnabled(state == Qt::Checked);
@@ -76,9 +74,6 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
locale_check);
connect(ui->combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
- ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
- ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
-
SetupPerGameUI();
SetConfiguration();
@@ -116,19 +111,20 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
+ ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
+ ui->use_unsafe_extended_memory_layout->setChecked(
+ Settings::values.use_unsafe_extended_memory_layout.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
- ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->combo_language,
&Settings::values.language_index);
ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
&Settings::values.time_zone_index);
- ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
ConfigurationShared::SetHighlight(ui->label_language,
!Settings::values.language_index.UsingGlobal());
@@ -136,8 +132,6 @@ void ConfigureSystem::SetConfiguration() {
!Settings::values.region_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->label_timezone,
!Settings::values.time_zone_index.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->label_sound,
- !Settings::values.sound_index.UsingGlobal());
}
}
@@ -150,8 +144,7 @@ void ConfigureSystem::ApplyConfiguration() {
if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
if (system.IsPoweredOn()) {
- const s64 posix_time{*Settings::values.custom_rtc +
- Service::Time::TimeManager::GetExternalTimeZoneOffset()};
+ const s64 posix_time{*Settings::values.custom_rtc};
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
} else {
@@ -169,7 +162,9 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
+ ui->use_unsafe_extended_memory_layout,
+ use_unsafe_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -202,29 +197,11 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
-void ConfigureSystem::RefreshConsoleID() {
- QMessageBox::StandardButton reply;
- QString warning_text = tr("This will replace your current virtual Switch with a new one. "
- "Your current virtual Switch will not be recoverable. "
- "This might have unexpected effects in games. This might fail, "
- "if you use an outdated config savegame. Continue?");
- reply = QMessageBox::critical(this, tr("Warning"), warning_text,
- QMessageBox::No | QMessageBox::Yes);
- if (reply == QMessageBox::No) {
- return;
- }
-
- u64 console_id{};
- ui->label_console_id->setText(
- tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
-}
-
void ConfigureSystem::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
- ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
@@ -237,14 +214,16 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.region_index.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
Settings::values.time_zone_index.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
- Settings::values.sound_index.GetValue(true));
ConfigurationShared::SetColoredTristate(
ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
Settings::values.rng_seed.GetValue().has_value(),
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
+ ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
+ Settings::values.use_unsafe_extended_memory_layout,
+ use_unsafe_extended_memory_layout);
+
ui->custom_rtc_checkbox->setVisible(false);
ui->custom_rtc_edit->setVisible(false);
}
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index a7f086258..ce1a91601 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -35,14 +35,13 @@ private:
void ReadSystemSettings();
- void RefreshConsoleID();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled = false;
ConfigurationShared::CheckState use_rng_seed;
+ ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 0459cd924..e0caecd5e 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -411,7 +411,7 @@
</item>
</widget>
</item>
- <item row="5" column="0">
+ <item row="4" column="0">
<widget class="QCheckBox" name="custom_rtc_checkbox">
<property name="text">
<string>Custom RTC</string>
@@ -425,54 +425,21 @@
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="5" column="0">
<widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
<string>RNG Seed</string>
</property>
</widget>
</item>
- <item row="7" column="0">
+ <item row="6" column="0">
<widget class="QLabel" name="device_name_label">
<property name="text">
<string>Device Name</string>
</property>
</widget>
</item>
- <item row="3" column="1">
- <widget class="QComboBox" name="combo_sound">
- <item>
- <property name="text">
- <string>Mono</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Stereo</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Surround</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="4" column="0">
- <widget class="QLabel" name="label_console_id">
- <property name="text">
- <string>Console ID:</string>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_sound">
- <property name="text">
- <string>Sound output mode</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
+ <item row="4" column="1">
<widget class="QDateTimeEdit" name="custom_rtc_edit">
<property name="minimumDate">
<date>
@@ -483,14 +450,14 @@
</property>
</widget>
</item>
- <item row="7" column="1">
+ <item row="6" column="1">
<widget class="QLineEdit" name="device_name_edit">
<property name="maxLength">
<number>128</number>
</property>
</widget>
</item>
- <item row="6" column="1">
+ <item row="5" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
@@ -511,19 +478,10 @@
</property>
</widget>
</item>
- <item row="4" column="1">
- <widget class="QPushButton" name="button_regenerate_console_id">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="layoutDirection">
- <enum>Qt::RightToLeft</enum>
- </property>
+ <item row="7" column="0">
+ <widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
<property name="text">
- <string>Regenerate</string>
+ <string>Unsafe extended memory layout (8GB DRAM)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
index 1edc5f1f3..5a545aa70 100644
--- a/src/yuzu/configuration/configure_tas.cpp
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -17,7 +17,6 @@ ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("TAS Configuration"));
- setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
connect(ui->tas_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 9bb69cab1..41ef4250a 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -58,13 +58,16 @@ std::vector<std::string> InputProfiles::GetInputProfileNames() {
std::vector<std::string> profile_names;
profile_names.reserve(map_profiles.size());
- for (const auto& [profile_name, config] : map_profiles) {
+ auto it = map_profiles.cbegin();
+ while (it != map_profiles.cend()) {
+ const auto& [profile_name, config] = *it;
if (!ProfileExistsInFilesystem(profile_name)) {
- DeleteProfile(profile_name);
+ it = map_profiles.erase(it);
continue;
}
profile_names.push_back(profile_name);
+ ++it;
}
std::stable_sort(profile_names.begin(), profile_names.end());