diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 10 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 7 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_hotkeys.cpp | 19 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_hotkeys.h | 3 | 
7 files changed, 30 insertions, 18 deletions
| diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 802db3945..8725a78dc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -394,6 +394,7 @@ void Config::ReadValues() {          ReadSetting("use_accurate_gpu_emulation", false).toBool();      Settings::values.use_asynchronous_gpu_emulation =          ReadSetting("use_asynchronous_gpu_emulation", false).toBool(); +    Settings::values.force_30fps_mode = ReadSetting("force_30fps_mode", false).toBool();      Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();      Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat(); @@ -523,8 +524,8 @@ void Config::ReadValues() {      qt_config->beginGroup("Paths");      UISettings::values.roms_path = ReadSetting("romsPath").toString();      UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); -    UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString(); -    UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool(); +    UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString(); +    UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool();      UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();      qt_config->endGroup(); @@ -664,6 +665,7 @@ void Config::SaveValues() {      WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);      WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,                   false); +    WriteSetting("force_30fps_mode", Settings::values.force_30fps_mode, false);      // Cast to double because Qt's written float values are not human-readable      WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0); @@ -768,8 +770,8 @@ void Config::SaveValues() {      WriteSetting("romsPath", UISettings::values.roms_path);      WriteSetting("symbolsPath", UISettings::values.symbols_path);      WriteSetting("screenshotPath", UISettings::values.screenshot_path); -    WriteSetting("gameListRootDir", UISettings::values.gamedir, "."); -    WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false); +    WriteSetting("gameListRootDir", UISettings::values.game_directory_path, "."); +    WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false);      WriteSetting("recentFiles", UISettings::values.recent_files);      qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 51bd1f121..a5218b051 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,7 @@  #include "yuzu/hotkeys.h"  ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) -    : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) { +    : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {      ui->setupUi(this);      ui->hotkeysTab->Populate(registry);      this->setConfiguration(); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index eeb038afb..e48f4f5a3 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)  ConfigureGeneral::~ConfigureGeneral() = default;  void ConfigureGeneral::setConfiguration() { -    ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); +    ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);      ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);      ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);      ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); @@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() {  }  void ConfigureGeneral::applyConfiguration() { -    UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); +    UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();      UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();      UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();      UISettings::values.theme = diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index dd1d67488..0a9883d37 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() {      ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);      ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());      ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); +    ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); +    ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);      UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,                                                   Settings::values.bg_blue));  } @@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() {      Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();      Settings::values.use_asynchronous_gpu_emulation =          ui->use_asynchronous_gpu_emulation->isChecked(); +    Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();      Settings::values.bg_red = static_cast<float>(bg_color.redF());      Settings::values.bg_green = static_cast<float>(bg_color.greenF());      Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index c6767e0ca..15ab18ecd 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -71,6 +71,13 @@           </widget>          </item>          <item> +         <widget class="QCheckBox" name="force_30fps_mode"> +          <property name="text"> +           <string>Force 30 FPS mode</string> +          </property> +         </widget> +        </item> +        <item>           <layout class="QHBoxLayout" name="horizontalLayout">            <item>             <widget class="QLabel" name="label"> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index bfb562535..a7a8752e5 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -66,20 +66,21 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {  }  void ConfigureHotkeys::Configure(QModelIndex index) { -    if (index.parent() == QModelIndex()) +    if (!index.parent().isValid()) {          return; +    }      index = index.sibling(index.row(), 1); -    auto* model = ui->hotkey_list->model(); -    auto previous_key = model->data(index); - -    auto* hotkey_dialog = new SequenceDialog; -    int return_code = hotkey_dialog->exec(); +    auto* const model = ui->hotkey_list->model(); +    const auto previous_key = model->data(index); -    auto key_sequence = hotkey_dialog->GetSequence(); +    SequenceDialog hotkey_dialog{this}; -    if (return_code == QDialog::Rejected || key_sequence.isEmpty()) +    const int return_code = hotkey_dialog.exec(); +    const auto key_sequence = hotkey_dialog.GetSequence(); +    if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {          return; +    }      if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {          QMessageBox::critical(this, tr("Error in inputted key"), @@ -90,7 +91,7 @@ void ConfigureHotkeys::Configure(QModelIndex index) {      }  } -bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) { +bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {      return GetUsedKeyList().contains(key_sequence);  } diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h index cd203aad6..73fb8a175 100644 --- a/src/yuzu/configuration/configure_hotkeys.h +++ b/src/yuzu/configuration/configure_hotkeys.h @@ -6,7 +6,6 @@  #include <memory>  #include <QWidget> -#include "core/settings.h"  namespace Ui {  class ConfigureHotkeys; @@ -39,7 +38,7 @@ signals:  private:      void Configure(QModelIndex index); -    bool IsUsedKey(QKeySequence key_sequence); +    bool IsUsedKey(QKeySequence key_sequence) const;      QList<QKeySequence> GetUsedKeyList() const;      std::unique_ptr<Ui::ConfigureHotkeys> ui; | 
