diff options
Diffstat (limited to 'src/yuzu/configuration')
22 files changed, 891 insertions, 166 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 10e5c5c38..92d9fb161 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -11,7 +11,7 @@ #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "yuzu/configuration/config.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. @@ -436,7 +436,6 @@ void Config::ReadControlValues() { void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - Settings::values.use_cpu_jit = ReadSetting(QStringLiteral("use_cpu_jit"), true).toBool(); Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool(); qt_config->endGroup(); @@ -460,6 +459,49 @@ void Config::ReadDataStorageValues() { QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) .toString() .toStdString()); + FileUtil::GetUserPath( + FileUtil::UserPath::LoadDir, + qt_config + ->value(QStringLiteral("load_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) + .toString() + .toStdString()); + FileUtil::GetUserPath( + FileUtil::UserPath::DumpDir, + qt_config + ->value(QStringLiteral("dump_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) + .toString() + .toStdString()); + FileUtil::GetUserPath( + FileUtil::UserPath::CacheDir, + qt_config + ->value(QStringLiteral("cache_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) + .toString() + .toStdString()); + Settings::values.gamecard_inserted = + ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); + Settings::values.gamecard_current_game = + ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); + Settings::values.gamecard_path = + ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); + Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>( + ReadSetting(QStringLiteral("nand_total_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB))) + .toULongLong()); + Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>( + ReadSetting(QStringLiteral("nand_user_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB))) + .toULongLong()); + Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>( + ReadSetting(QStringLiteral("nand_system_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB))) + .toULongLong()); + Settings::values.sdmc_size = static_cast<Settings::SDMCSize>( + ReadSetting(QStringLiteral("sdmc_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB))) + .toULongLong()); qt_config->endGroup(); } @@ -467,12 +509,18 @@ void Config::ReadDataStorageValues() { void Config::ReadDebuggingValues() { qt_config->beginGroup(QStringLiteral("Debugging")); + // Intentionally not using the QT default setting as this is intended to be changed in the ini + Settings::values.record_frame_times = + qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); + Settings::values.reporting_services = + ReadSetting(QStringLiteral("reporting_services"), false).toBool(); + Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); qt_config->endGroup(); } @@ -514,10 +562,38 @@ void Config::ReadPathValues() { UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); - UISettings::values.game_directory_path = + UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString(); + UISettings::values.game_dir_deprecated = ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); - UISettings::values.game_directory_deepscan = + UISettings::values.game_dir_deprecated_deepscan = ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool(); + const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs")); + for (int i = 0; i < gamedirs_size; ++i) { + qt_config->setArrayIndex(i); + UISettings::GameDir game_dir; + game_dir.path = ReadSetting(QStringLiteral("path")).toString(); + game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool(); + game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool(); + UISettings::values.game_dirs.append(game_dir); + } + qt_config->endArray(); + // create NAND and SD card directories if empty, these are not removable through the UI, + // also carries over old game list settings if present + if (UISettings::values.game_dirs.isEmpty()) { + UISettings::GameDir game_dir; + game_dir.path = QStringLiteral("SDMC"); + game_dir.expanded = true; + UISettings::values.game_dirs.append(game_dir); + game_dir.path = QStringLiteral("UserNAND"); + UISettings::values.game_dirs.append(game_dir); + game_dir.path = QStringLiteral("SysNAND"); + UISettings::values.game_dirs.append(game_dir); + if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) { + game_dir.path = UISettings::values.game_dir_deprecated; + game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan; + UISettings::values.game_dirs.append(game_dir); + } + } UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList(); qt_config->endGroup(); @@ -691,7 +767,7 @@ void Config::ReadValues() { ReadDataStorageValues(); ReadSystemValues(); ReadMiscellaneousValues(); - ReadDebugValues(); + ReadDebuggingValues(); ReadWebServiceValues(); ReadDisabledAddOnValues(); ReadUIValues(); @@ -827,7 +903,6 @@ void Config::SaveControlValues() { void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - WriteSetting(QStringLiteral("use_cpu_jit"), Settings::values.use_cpu_jit, true); WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false); qt_config->endGroup(); @@ -843,19 +918,47 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("sdmc_directory"), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - + WriteSetting(QStringLiteral("load_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + WriteSetting(QStringLiteral("dump_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + WriteSetting(QStringLiteral("cache_directory"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); + WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, + false); + WriteSetting(QStringLiteral("gamecard_path"), + QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); + WriteSetting(QStringLiteral("nand_total_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB))); + WriteSetting(QStringLiteral("nand_user_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB))); + WriteSetting(QStringLiteral("nand_system_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)), + QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB))); + WriteSetting(QStringLiteral("sdmc_size"), + QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)), + QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB))); qt_config->endGroup(); } void Config::SaveDebuggingValues() { qt_config->beginGroup(QStringLiteral("Debugging")); + // Intentionally not using the QT default setting as this is intended to be changed in the ini + qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), QString::fromStdString(Settings::values.program_args), QStringLiteral("")); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); + WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); qt_config->endGroup(); } @@ -896,10 +999,15 @@ void Config::SavePathValues() { WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path); - WriteSetting(QStringLiteral("gameListRootDir"), UISettings::values.game_directory_path, - QStringLiteral(".")); - WriteSetting(QStringLiteral("gameListDeepScan"), UISettings::values.game_directory_deepscan, - false); + qt_config->beginWriteArray(QStringLiteral("gamedirs")); + for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { + qt_config->setArrayIndex(i); + const auto& game_dir = UISettings::values.game_dirs[i]; + WriteSetting(QStringLiteral("path"), game_dir.path); + WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false); + WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true); + } + qt_config->endArray(); WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 267717bc9..49fadd0ef 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -63,6 +63,11 @@ <string>Profiles</string> </attribute> </widget> + <widget class="ConfigureFilesystem" name="filesystemTab"> + <attribute name="title"> + <string>Filesystem</string> + </attribute> + </widget> <widget class="ConfigureInputSimple" name="inputTab"> <attribute name="title"> <string>Input</string> @@ -126,6 +131,12 @@ <container>1</container> </customwidget> <customwidget> + <class>ConfigureFilesystem</class> + <extends>QWidget</extends> + <header>configuration/configure_filesystem.h</header> + <container>1</container> + </customwidget> + <customwidget> <class>ConfigureAudio</class> <extends>QWidget</extends> <header>configuration/configure_audio.h</header> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index efc2bedfd..90c1f9459 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -12,13 +12,13 @@ #include "ui_configure_debug.h" #include "yuzu/configuration/configure_debug.h" #include "yuzu/debugger/console.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { ui->setupUi(this); SetConfiguration(); - connect(ui->open_log_button, &QPushButton::pressed, []() { + connect(ui->open_log_button, &QPushButton::clicked, []() { QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); @@ -34,8 +34,8 @@ void ConfigureDebug::SetConfiguration() { ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); - ui->dump_exefs->setChecked(Settings::values.dump_exefs); - ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso); + ui->reporting_services->setChecked(Settings::values.reporting_services); + ui->quest_flag->setChecked(Settings::values.quest_flag); } void ConfigureDebug::ApplyConfiguration() { @@ -44,8 +44,8 @@ void ConfigureDebug::ApplyConfiguration() { UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); - Settings::values.dump_exefs = ui->dump_exefs->isChecked(); - Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked(); + Settings::values.reporting_services = ui->reporting_services->isChecked(); + Settings::values.quest_flag = ui->quest_flag->isChecked(); Debugger::ToggleConsole(); Log::Filter filter; filter.ParseFilterString(Settings::values.log_filter); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 5ca9ce0e6..ce49569bb 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>400</width> - <height>357</height> + <height>474</height> </rect> </property> <property name="windowTitle"> @@ -103,6 +103,44 @@ </item> </layout> </item> + <item> + <widget class="QCheckBox" name="reporting_services"> + <property name="text"> + <string>Enable Verbose Reporting Services</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="label"> + <property name="font"> + <font> + <italic>true</italic> + </font> + </property> + <property name="text"> + <string>This will be reset automatically when yuzu closes.</string> + </property> + <property name="indent"> + <number>20</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_5"> + <property name="title"> + <string>Advanced</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QCheckBox" name="quest_flag"> + <property name="text"> + <string>Kiosk (Quest) Mode</string> + </property> + </widget> + </item> </layout> </widget> </item> @@ -130,39 +168,13 @@ </widget> </item> <item> - <widget class="QGroupBox" name="groupBox_4"> - <property name="title"> - <string>Dump</string> - </property> - <layout class="QVBoxLayout" name="verticalLayout_6"> - <item> - <widget class="QCheckBox" name="dump_decompressed_nso"> - <property name="whatsThis"> - <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string> - </property> - <property name="text"> - <string>Dump Decompressed NSOs</string> - </property> - </widget> - </item> - <item> - <widget class="QCheckBox" name="dump_exefs"> - <property name="whatsThis"> - <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string> - </property> - <property name="text"> - <string>Dump ExeFS</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> </property> + <property name="sizeType"> + <enum>QSizePolicy::Expanding</enum> + </property> <property name="sizeHint" stdset="0"> <size> <width>20</width> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index e636964e3..7c875ae87 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -37,6 +37,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->gameListTab->ApplyConfiguration(); ui->systemTab->ApplyConfiguration(); ui->profileManagerTab->ApplyConfiguration(); + ui->filesystemTab->applyConfiguration(); ui->inputTab->ApplyConfiguration(); ui->hotkeysTab->ApplyConfiguration(registry); ui->graphicsTab->ApplyConfiguration(); @@ -68,12 +69,14 @@ void ConfigureDialog::RetranslateUI() { ui->tabWidget->setCurrentIndex(old_index); } +Q_DECLARE_METATYPE(QList<QWidget*>); + void ConfigureDialog::PopulateSelectionList() { - const std::array<std::pair<QString, QStringList>, 4> items{ - {{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}}, - {tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}}, - {tr("Graphics"), {tr("Graphics")}}, - {tr("Controls"), {tr("Input"), tr("Hotkeys")}}}, + const std::array<std::pair<QString, QList<QWidget*>>, 4> items{ + {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}}, + {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->filesystemTab, ui->audioTab}}, + {tr("Graphics"), {ui->graphicsTab}}, + {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}, }; [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList); @@ -81,7 +84,7 @@ void ConfigureDialog::PopulateSelectionList() { ui->selectorList->clear(); for (const auto& entry : items) { auto* const item = new QListWidgetItem(entry.first); - item->setData(Qt::UserRole, entry.second); + item->setData(Qt::UserRole, QVariant::fromValue(entry.second)); ui->selectorList->addItem(item); } @@ -93,24 +96,27 @@ void ConfigureDialog::UpdateVisibleTabs() { return; } - const std::map<QString, QWidget*> widgets = { - {tr("General"), ui->generalTab}, - {tr("System"), ui->systemTab}, - {tr("Profiles"), ui->profileManagerTab}, - {tr("Input"), ui->inputTab}, - {tr("Hotkeys"), ui->hotkeysTab}, - {tr("Graphics"), ui->graphicsTab}, - {tr("Audio"), ui->audioTab}, - {tr("Debug"), ui->debugTab}, - {tr("Web"), ui->webTab}, - {tr("Game List"), ui->gameListTab}, + const std::map<QWidget*, QString> widgets = { + {ui->generalTab, tr("General")}, + {ui->systemTab, tr("System")}, + {ui->profileManagerTab, tr("Profiles")}, + {ui->inputTab, tr("Input")}, + {ui->hotkeysTab, tr("Hotkeys")}, + {ui->graphicsTab, tr("Graphics")}, + {ui->audioTab, tr("Audio")}, + {ui->debugTab, tr("Debug")}, + {ui->webTab, tr("Web")}, + {ui->gameListTab, tr("Game List")}, + {ui->filesystemTab, tr("Filesystem")}, }; [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget); ui->tabWidget->clear(); - const QStringList tabs = items[0]->data(Qt::UserRole).toStringList(); - for (const auto& tab : tabs) { - ui->tabWidget->addTab(widgets.find(tab)->second, tab); + + const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); + + for (const auto tab : tabs) { + ui->tabWidget->addTab(tab, widgets.at(tab)); } } diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp new file mode 100644 index 000000000..29f540eb7 --- /dev/null +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -0,0 +1,177 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QFileDialog> +#include <QMessageBox> +#include "common/common_paths.h" +#include "common/file_util.h" +#include "core/settings.h" +#include "ui_configure_filesystem.h" +#include "yuzu/configuration/configure_filesystem.h" +#include "yuzu/uisettings.h" + +namespace { + +template <typename T> +void SetComboBoxFromData(QComboBox* combo_box, T data) { + const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data))); + if (index >= combo_box->count() || index < 0) + return; + + combo_box->setCurrentIndex(index); +} + +} // Anonymous namespace + +ConfigureFilesystem::ConfigureFilesystem(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) { + ui->setupUi(this); + this->setConfiguration(); + + connect(ui->nand_directory_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); }); + connect(ui->sdmc_directory_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); }); + connect(ui->gamecard_path_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); }); + connect(ui->dump_path_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); }); + connect(ui->load_path_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); }); + connect(ui->cache_directory_button, &QToolButton::pressed, this, + [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); }); + + connect(ui->reset_game_list_cache, &QPushButton::pressed, this, + &ConfigureFilesystem::ResetMetadata); + + connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this, + &ConfigureFilesystem::UpdateEnabledControls); + connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this, + &ConfigureFilesystem::UpdateEnabledControls); +} + +ConfigureFilesystem::~ConfigureFilesystem() = default; + +void ConfigureFilesystem::setConfiguration() { + ui->nand_directory_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + ui->sdmc_directory_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); + ui->dump_path_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + ui->load_path_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + ui->cache_directory_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + + ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); + ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); + ui->dump_exefs->setChecked(Settings::values.dump_exefs); + ui->dump_nso->setChecked(Settings::values.dump_nso); + + ui->cache_game_list->setChecked(UISettings::values.cache_game_list); + + SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size); + SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size); + SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size); + SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size); + + UpdateEnabledControls(); +} + +void ConfigureFilesystem::applyConfiguration() { + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, + ui->nand_directory_edit->text().toStdString()); + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, + ui->sdmc_directory_edit->text().toStdString()); + FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString()); + FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString()); + FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, + ui->cache_directory_edit->text().toStdString()); + Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); + + Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); + Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked(); + Settings::values.dump_exefs = ui->dump_exefs->isChecked(); + Settings::values.dump_nso = ui->dump_nso->isChecked(); + + UISettings::values.cache_game_list = ui->cache_game_list->isChecked(); + + Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>( + ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong()); + Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>( + ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong()); + Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>( + ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong()); + Settings::values.sdmc_size = static_cast<Settings::SDMCSize>( + ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong()); +} + +void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) { + QString caption; + + switch (target) { + case DirectoryTarget::NAND: + caption = tr("Select Emulated NAND Directory..."); + break; + case DirectoryTarget::SD: + caption = tr("Select Emulated SD Directory..."); + break; + case DirectoryTarget::Gamecard: + caption = tr("Select Gamecard Path..."); + break; + case DirectoryTarget::Dump: + caption = tr("Select Dump Directory..."); + break; + case DirectoryTarget::Load: + caption = tr("Select Mod Load Directory..."); + break; + case DirectoryTarget::Cache: + caption = tr("Select Cache Directory..."); + break; + } + + QString str; + if (target == DirectoryTarget::Gamecard) { + str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(), + QStringLiteral("NX Gamecard;*.xci")); + } else { + str = QFileDialog::getExistingDirectory(this, caption, edit->text()); + } + + if (str.isEmpty()) + return; + + edit->setText(str); +} + +void ConfigureFilesystem::ResetMetadata() { + if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list")) { + QMessageBox::information(this, tr("Reset Metadata Cache"), + tr("The metadata cache is already empty.")); + } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + + DIR_SEP + "game_list")) { + QMessageBox::information(this, tr("Reset Metadata Cache"), + tr("The operation completed successfully.")); + UISettings::values.is_game_list_reload_pending.exchange(true); + } else { + QMessageBox::warning( + this, tr("Reset Metadata Cache"), + tr("The metadata cache couldn't be deleted. It might be in use or non-existent.")); + } +} + +void ConfigureFilesystem::UpdateEnabledControls() { + ui->gamecard_current_game->setEnabled(ui->gamecard_inserted->isChecked()); + ui->gamecard_path_edit->setEnabled(ui->gamecard_inserted->isChecked() && + !ui->gamecard_current_game->isChecked()); + ui->gamecard_path_button->setEnabled(ui->gamecard_inserted->isChecked() && + !ui->gamecard_current_game->isChecked()); +} + +void ConfigureFilesystem::retranslateUi() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h new file mode 100644 index 000000000..a79303760 --- /dev/null +++ b/src/yuzu/configuration/configure_filesystem.h @@ -0,0 +1,43 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +class QLineEdit; + +namespace Ui { +class ConfigureFilesystem; +} + +class ConfigureFilesystem : public QWidget { + Q_OBJECT + +public: + explicit ConfigureFilesystem(QWidget* parent = nullptr); + ~ConfigureFilesystem() override; + + void applyConfiguration(); + void retranslateUi(); + +private: + void setConfiguration(); + + enum class DirectoryTarget { + NAND, + SD, + Gamecard, + Dump, + Load, + Cache, + }; + + void SetDirectory(DirectoryTarget target, QLineEdit* edit); + void ResetMetadata(); + void UpdateEnabledControls(); + + std::unique_ptr<Ui::ConfigureFilesystem> ui; +}; diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui new file mode 100644 index 000000000..58cd07f52 --- /dev/null +++ b/src/yuzu/configuration/configure_filesystem.ui @@ -0,0 +1,395 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureFilesystem</class> + <widget class="QWidget" name="ConfigureFilesystem"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>453</width> + <height>561</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="title"> + <string>Storage Directories</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>NAND</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QToolButton" name="nand_directory_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLineEdit" name="nand_directory_edit"/> + </item> + <item row="1" column="2"> + <widget class="QLineEdit" name="sdmc_directory_edit"/> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>SD Card</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QToolButton" name="sdmc_directory_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Maximum</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>60</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_2"> + <property name="title"> + <string>Gamecard</string> + </property> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="2" column="1"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Path</string> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QLineEdit" name="gamecard_path_edit"/> + </item> + <item row="0" column="1"> + <widget class="QCheckBox" name="gamecard_inserted"> + <property name="text"> + <string>Inserted</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="gamecard_current_game"> + <property name="text"> + <string>Current Game</string> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QToolButton" name="gamecard_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_3"> + <property name="title"> + <string>Storage Sizes</string> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="3" column="0"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>SD Card</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>System NAND</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QComboBox" name="sysnand_size"> + <item> + <property name="text"> + <string>2.5 GB</string> + </property> + </item> + </widget> + </item> + <item row="3" column="1"> + <widget class="QComboBox" name="sdmc_size"> + <property name="currentText"> + <string>32 GB</string> + </property> + <item> + <property name="text"> + <string>1 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>2 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>4 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>8 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>16 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>32 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>64 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>128 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>256 GB</string> + </property> + </item> + <item> + <property name="text"> + <string>1 TB</string> + </property> + </item> + </widget> + </item> + <item row="2" column="1"> + <widget class="QComboBox" name="usrnand_size"> + <item> + <property name="text"> + <string>26 GB</string> + </property> + </item> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>User NAND</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>NAND</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QComboBox" name="nand_size"> + <item> + <property name="text"> + <string>29.1 GB</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_4"> + <property name="title"> + <string>Patch Manager</string> + </property> + <layout class="QGridLayout" name="gridLayout_4"> + <item row="1" column="2"> + <widget class="QLineEdit" name="load_path_edit"/> + </item> + <item row="0" column="2"> + <widget class="QLineEdit" name="dump_path_edit"/> + </item> + <item row="0" column="3"> + <widget class="QToolButton" name="dump_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QToolButton" name="load_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + <item row="2" column="0" colspan="4"> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QCheckBox" name="dump_nso"> + <property name="text"> + <string>Dump Decompressed NSOs</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="dump_exefs"> + <property name="text"> + <string>Dump ExeFS</string> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>Mod Load Root</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>Dump Root</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_5"> + <property name="title"> + <string>Caching</string> + </property> + <layout class="QGridLayout" name="gridLayout_5"> + <item row="0" column="0"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Cache Directory</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="2"> + <widget class="QLineEdit" name="cache_directory_edit"/> + </item> + <item row="0" column="3"> + <widget class="QToolButton" name="cache_directory_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + <item row="1" column="0" colspan="4"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QCheckBox" name="cache_game_list"> + <property name="text"> + <string>Cache Game List Metadata</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="reset_game_list_cache"> + <property name="text"> + <string>Reset Metadata Cache</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index d1724ba89..daedbc33e 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -9,7 +9,7 @@ #include "core/settings.h" #include "ui_configure_gamelist.h" #include "yuzu/configuration/configure_gamelist.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace { constexpr std::array default_icon_sizes{ diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 06d368dfc..98bc9b391 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -2,11 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QCheckBox> +#include <QSpinBox> #include "core/core.h" #include "core/settings.h" #include "ui_configure_general.h" #include "yuzu/configuration/configure_general.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureGeneral::ConfigureGeneral(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGeneral) { @@ -20,30 +22,29 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) SetConfiguration(); - connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this, - [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); - - ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled); } ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::SetConfiguration() { - ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); - ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit); + + ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); + ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); + ui->frame_limit->setValue(Settings::values.frame_limit); } void ConfigureGeneral::ApplyConfiguration() { - UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); - Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked(); + Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); + Settings::values.frame_limit = ui->frame_limit->value(); } void ConfigureGeneral::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index 1a5721fe7..0bb91d64b 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -25,11 +25,31 @@ <item> <layout class="QVBoxLayout" name="GeneralVerticalLayout"> <item> - <widget class="QCheckBox" name="toggle_deepscan"> - <property name="text"> - <string>Search sub-directories for games</string> - </property> - </widget> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_frame_limit"> + <property name="text"> + <string>Limit Speed Percent</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="frame_limit"> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>9999</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> </item> <item> <widget class="QCheckBox" name="toggle_check_exit"> @@ -51,26 +71,6 @@ </widget> </item> <item> - <widget class="QGroupBox" name="PerformanceGroupBox"> - <property name="title"> - <string>Performance</string> - </property> - <layout class="QHBoxLayout" name="PerformanceHorizontalLayout"> - <item> - <layout class="QVBoxLayout" name="PerformanceVerticalLayout"> - <item> - <widget class="QCheckBox" name="use_cpu_jit"> - <property name="text"> - <string>Enable CPU JIT</string> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item> <widget class="QGroupBox" name="theme_group_box"> <property name="title"> <string>Theme</string> diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 2b17b250c..2c9e322c9 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -55,7 +55,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) SetConfiguration(); - connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled); connect(ui->bg_button, &QPushButton::clicked, this, [this] { const QColor new_bg_color = QColorDialog::getColor(bg_color); if (!new_bg_color.isValid()) { @@ -72,9 +71,6 @@ void ConfigureGraphics::SetConfiguration() { ui->resolution_factor_combobox->setCurrentIndex( static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); - ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); - ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); - ui->frame_limit->setValue(Settings::values.frame_limit); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); @@ -89,8 +85,6 @@ void ConfigureGraphics::SetConfiguration() { void ConfigureGraphics::ApplyConfiguration() { Settings::values.resolution_factor = ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); - Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); - Settings::values.frame_limit = ui->frame_limit->value(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 15ab18ecd..0309ee300 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -23,33 +23,6 @@ </property> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QCheckBox" name="toggle_frame_limit"> - <property name="text"> - <string>Limit Speed Percent</string> - </property> - </widget> - </item> - <item> - <widget class="QSpinBox" name="frame_limit"> - <property name="suffix"> - <string>%</string> - </property> - <property name="minimum"> - <number>1</number> - </property> - <property name="maximum"> - <number>9999</number> - </property> - <property name="value"> - <number>100</number> - </property> - </widget> - </item> - </layout> - </item> - <item> <widget class="QCheckBox" name="use_disk_shader_cache"> <property name="text"> <string>Use disk shader cache</string> diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 4dd775aab..f2977719c 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -79,7 +79,7 @@ ConfigureInput::ConfigureInput(QWidget* parent) LoadConfiguration(); UpdateUIEnabled(); - connect(ui->restore_defaults_button, &QPushButton::pressed, this, + connect(ui->restore_defaults_button, &QPushButton::clicked, this, &ConfigureInput::RestoreDefaults); for (auto* enabled : players_controller) { @@ -96,20 +96,20 @@ ConfigureInput::ConfigureInput(QWidget* parent) &ConfigureInput::UpdateUIEnabled); for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::pressed, this, + connect(players_configure[i], &QPushButton::clicked, this, [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); } - connect(ui->handheld_configure, &QPushButton::pressed, this, + connect(ui->handheld_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - connect(ui->debug_configure, &QPushButton::pressed, this, + connect(ui->debug_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); - connect(ui->mouse_advanced, &QPushButton::pressed, this, + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); - connect(ui->touchscreen_advanced, &QPushButton::pressed, this, + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); } @@ -182,6 +182,8 @@ void ConfigureInput::UpdateUIEnabled() { players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); } + ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() && + !ui->use_docked_mode->isChecked()); ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && !ui->use_docked_mode->isChecked()); diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index 8378451c8..efffd8487 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -11,7 +11,7 @@ </rect> </property> <property name="windowTitle"> - <string>ConfigureInput</string> + <string>Custom Input Settings</string> </property> <layout class="QVBoxLayout" name="verticalLayout_5"> <item> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 916baccc1..a968cfb5d 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -244,7 +244,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::released, [=] { + connect(button, &QPushButton::clicked, [=] { HandleClick( button_map[button_id], [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, @@ -273,7 +273,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::released, [=]() { + connect(analog_button, &QPushButton::clicked, [=]() { HandleClick(analog_map_buttons[analog_id][sub_button_id], [=](const Common::ParamPackage& params) { SetAnalogButton(params, analogs_param[analog_id], @@ -300,19 +300,22 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::released, [=] { - QMessageBox::information(this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically.")); - HandleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); + connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { + if (QMessageBox::information( + this, tr("Information"), + tr("After pressing OK, first move your joystick horizontally, " + "and then vertically."), + QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { + HandleClick( + analog_map_stick[analog_id], + [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, + InputCommon::Polling::DeviceType::Analog); + } }); } - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp index 864803ea3..ab3a11d30 100644 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -9,7 +9,7 @@ #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_input_simple.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace { @@ -101,7 +101,7 @@ ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureInputSimple::OnSelectProfile); - connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure); LoadConfiguration(); } diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index b7305e653..0a4abe34f 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -83,7 +83,7 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::released, [=] { + connect(button, &QPushButton::clicked, [=] { HandleClick( button_map[button_id], [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, @@ -104,8 +104,8 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) }); } - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp index 90336e235..d7f259f12 100644 --- a/src/yuzu/configuration/configure_per_general.cpp +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -23,7 +23,7 @@ #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_per_general.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" #include "yuzu/util/util.h" ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index c90f4cdd8..f53423440 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -108,10 +108,10 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent) connect(tree_view, &QTreeView::clicked, this, &ConfigureProfileManager::SelectUser); - connect(ui->pm_add, &QPushButton::pressed, this, &ConfigureProfileManager::AddUser); - connect(ui->pm_rename, &QPushButton::pressed, this, &ConfigureProfileManager::RenameUser); - connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureProfileManager::DeleteUser); - connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureProfileManager::SetUserImage); + connect(ui->pm_add, &QPushButton::clicked, this, &ConfigureProfileManager::AddUser); + connect(ui->pm_rename, &QPushButton::clicked, this, &ConfigureProfileManager::RenameUser); + connect(ui->pm_remove, &QPushButton::clicked, this, &ConfigureProfileManager::DeleteUser); + connect(ui->pm_set_image, &QPushButton::clicked, this, &ConfigureProfileManager::SetUserImage); scene = new QGraphicsScene; ui->current_user_icon->setScene(scene); diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp index 8ced28c75..7d7cc00b7 100644 --- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp +++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp @@ -11,7 +11,7 @@ ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent) : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) { ui->setupUi(this); - connect(ui->restore_defaults_button, &QPushButton::pressed, this, + connect(ui->restore_defaults_button, &QPushButton::clicked, this, &ConfigureTouchscreenAdvanced::RestoreDefaults); LoadConfiguration(); diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp index 5a70ef168..336b062b3 100644 --- a/src/yuzu/configuration/configure_web.cpp +++ b/src/yuzu/configuration/configure_web.cpp @@ -9,7 +9,7 @@ #include "core/telemetry_session.h" #include "ui_configure_web.h" #include "yuzu/configuration/configure_web.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureWeb::ConfigureWeb(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) { |
