diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 9 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 18 | 
3 files changed, 20 insertions, 10 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index b22c83303..1de093447 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -9,6 +9,7 @@  #include "common/fs/path_util.h"  #include "common/settings.h"  #include "common/settings_common.h" +#include "common/settings_enums.h"  #include "core/core.h"  #include "core/hle/service/acc/profile_manager.h"  #include "core/hle/service/hid/controllers/npad.h" @@ -85,9 +86,9 @@ const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_ma      {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},  }; -const std::map<bool, QString> Config::use_docked_mode_texts_map = { -    {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, -    {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, +const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = { +    {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, +    {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},  };  const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = { @@ -376,7 +377,7 @@ void Config::ReadControlValues() {      const auto controller_type = Settings::values.players.GetValue()[0].controller_type;      if (controller_type == Settings::ControllerType::Handheld) {          Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); -        Settings::values.use_docked_mode.SetValue(false); +        Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);      }      if (IsCustomConfig()) { diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 0ac74c8e7..727feebfb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -9,6 +9,7 @@  #include <QMetaType>  #include <QVariant>  #include "common/settings.h" +#include "common/settings_enums.h"  #include "yuzu/uisettings.h"  class QSettings; @@ -51,7 +52,7 @@ public:      static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;      static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map; -    static const std::map<bool, QString> use_docked_mode_texts_map; +    static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;      static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;      static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;      static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map; diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 7fce85bca..78ed8c610 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,6 +4,7 @@  #include <memory>  #include <thread> +#include "common/settings_enums.h"  #include "core/core.h"  #include "core/hid/emulated_controller.h"  #include "core/hid/hid_core.h" @@ -197,9 +198,14 @@ void ConfigureInput::ApplyConfiguration() {      advanced->ApplyConfiguration(); -    const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); -    Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); -    OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); +    const bool pre_docked_mode = +        Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; +    Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() +                                                  ? Settings::ConsoleMode::Docked +                                                  : Settings::ConsoleMode::Handheld); +    OnDockedModeChanged( +        pre_docked_mode, +        Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system);      Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());      Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -267,8 +273,10 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {      ui->radioDocked->setEnabled(!is_handheld);      ui->radioUndocked->setEnabled(!is_handheld); -    ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); -    ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); +    ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == +                                Settings::ConsoleMode::Docked); +    ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == +                                  Settings::ConsoleMode::Handheld);      // Also force into undocked mode if the controller type is handheld.      if (is_handheld) {  | 
