diff options
Diffstat (limited to 'src/yuzu/configuration')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_hotkeys.cpp | 19 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_hotkeys.h | 3 |
7 files changed, 30 insertions, 18 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 802db3945..8725a78dc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -394,6 +394,7 @@ void Config::ReadValues() { ReadSetting("use_accurate_gpu_emulation", false).toBool(); Settings::values.use_asynchronous_gpu_emulation = ReadSetting("use_asynchronous_gpu_emulation", false).toBool(); + Settings::values.force_30fps_mode = ReadSetting("force_30fps_mode", false).toBool(); Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat(); Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat(); @@ -523,8 +524,8 @@ void Config::ReadValues() { qt_config->beginGroup("Paths"); UISettings::values.roms_path = ReadSetting("romsPath").toString(); UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); - UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString(); - UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool(); + UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString(); + UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool(); UISettings::values.recent_files = ReadSetting("recentFiles").toStringList(); qt_config->endGroup(); @@ -664,6 +665,7 @@ void Config::SaveValues() { WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false); WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation, false); + WriteSetting("force_30fps_mode", Settings::values.force_30fps_mode, false); // Cast to double because Qt's written float values are not human-readable WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0); @@ -768,8 +770,8 @@ void Config::SaveValues() { WriteSetting("romsPath", UISettings::values.roms_path); WriteSetting("symbolsPath", UISettings::values.symbols_path); WriteSetting("screenshotPath", UISettings::values.screenshot_path); - WriteSetting("gameListRootDir", UISettings::values.gamedir, "."); - WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false); + WriteSetting("gameListRootDir", UISettings::values.game_directory_path, "."); + WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false); WriteSetting("recentFiles", UISettings::values.recent_files); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 51bd1f121..a5218b051 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,7 @@ #include "yuzu/hotkeys.h" ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) - : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) { + : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { ui->setupUi(this); ui->hotkeysTab->Populate(registry); this->setConfiguration(); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index eeb038afb..e48f4f5a3 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::setConfiguration() { - ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); + ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); @@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() { } void ConfigureGeneral::applyConfiguration() { - UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); + UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.theme = diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index dd1d67488..0a9883d37 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() { ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); + ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue)); } @@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() { Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = ui->use_asynchronous_gpu_emulation->isChecked(); + Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); Settings::values.bg_red = static_cast<float>(bg_color.redF()); Settings::values.bg_green = static_cast<float>(bg_color.greenF()); Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index c6767e0ca..15ab18ecd 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -71,6 +71,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="force_30fps_mode"> + <property name="text"> + <string>Force 30 FPS mode</string> + </property> + </widget> + </item> + <item> <layout class="QHBoxLayout" name="horizontalLayout"> <item> <widget class="QLabel" name="label"> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index bfb562535..a7a8752e5 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -66,20 +66,21 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) { } void ConfigureHotkeys::Configure(QModelIndex index) { - if (index.parent() == QModelIndex()) + if (!index.parent().isValid()) { return; + } index = index.sibling(index.row(), 1); - auto* model = ui->hotkey_list->model(); - auto previous_key = model->data(index); - - auto* hotkey_dialog = new SequenceDialog; - int return_code = hotkey_dialog->exec(); + auto* const model = ui->hotkey_list->model(); + const auto previous_key = model->data(index); - auto key_sequence = hotkey_dialog->GetSequence(); + SequenceDialog hotkey_dialog{this}; - if (return_code == QDialog::Rejected || key_sequence.isEmpty()) + const int return_code = hotkey_dialog.exec(); + const auto key_sequence = hotkey_dialog.GetSequence(); + if (return_code == QDialog::Rejected || key_sequence.isEmpty()) { return; + } if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) { QMessageBox::critical(this, tr("Error in inputted key"), @@ -90,7 +91,7 @@ void ConfigureHotkeys::Configure(QModelIndex index) { } } -bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) { +bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const { return GetUsedKeyList().contains(key_sequence); } diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h index cd203aad6..73fb8a175 100644 --- a/src/yuzu/configuration/configure_hotkeys.h +++ b/src/yuzu/configuration/configure_hotkeys.h @@ -6,7 +6,6 @@ #include <memory> #include <QWidget> -#include "core/settings.h" namespace Ui { class ConfigureHotkeys; @@ -39,7 +38,7 @@ signals: private: void Configure(QModelIndex index); - bool IsUsedKey(QKeySequence key_sequence); + bool IsUsedKey(QKeySequence key_sequence) const; QList<QKeySequence> GetUsedKeyList() const; std::unique_ptr<Ui::ConfigureHotkeys> ui; |