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-rw-r--r--src/yuzu/configuration/config.cpp10
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp3
-rw-r--r--src/yuzu/configuration/configure_cpu.ui12
-rw-r--r--src/yuzu/configuration/configure_input.cpp13
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp117
-rw-r--r--src/yuzu/configuration/configure_input_player.h12
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp2
7 files changed, 106 insertions, 63 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 9fb254986..cda448718 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -514,7 +514,7 @@ void Config::ReadControlValues() {
Settings::values.emulate_analog_keyboard =
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
- ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
+ ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
true);
ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
@@ -764,6 +764,8 @@ void Config::ReadCpuValues() {
ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool();
Settings::values.cpuopt_unsafe_reduce_fp_error =
ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool();
+ Settings::values.cpuopt_unsafe_inaccurate_nan =
+ ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool();
}
qt_config->endGroup();
@@ -1174,7 +1176,7 @@ void Config::SaveControlValues() {
SaveTouchscreenValues();
SaveMotionTouchValues();
- WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
+ WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
true);
WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
@@ -1327,6 +1329,8 @@ void Config::SaveCpuValues() {
Settings::values.cpuopt_unsafe_unfuse_fma, true);
WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
Settings::values.cpuopt_unsafe_reduce_fp_error, true);
+ WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
+ Settings::values.cpuopt_unsafe_inaccurate_nan, true);
}
qt_config->endGroup();
@@ -1589,14 +1593,12 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool
void Config::Reload() {
ReadValues();
- Settings::Sanitize();
// To apply default value changes
SaveValues();
Settings::Apply(Core::System::GetInstance());
}
void Config::Save() {
- Settings::Sanitize();
SaveValues();
}
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 37fcd6adc..d055cbd60 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -36,6 +36,8 @@ void ConfigureCpu::SetConfiguration() {
ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma);
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error);
+ ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_inaccurate_nan->setChecked(Settings::values.cpuopt_unsafe_inaccurate_nan);
}
void ConfigureCpu::AccuracyUpdated(int index) {
@@ -61,6 +63,7 @@ void ConfigureCpu::ApplyConfiguration() {
static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked();
Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked();
+ Settings::values.cpuopt_unsafe_inaccurate_nan = ui->cpuopt_unsafe_inaccurate_nan->isChecked();
}
void ConfigureCpu::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index ebdd2e6e9..bcd0962e9 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -109,6 +109,18 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan">
+ <property name="text">
+ <string>Inaccurate NaN handling</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index d9009091b..567a36d9b 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <memory>
+#include <thread>
#include <QSignalBlocker>
#include <QTimer>
@@ -181,8 +182,18 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const {
}
void ConfigureInput::ApplyConfiguration() {
- for (auto controller : player_controllers) {
+ for (auto* controller : player_controllers) {
controller->ApplyConfiguration();
+ controller->TryDisconnectSelectedController();
+ }
+
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(60ms);
+
+ for (auto* controller : player_controllers) {
+ controller->TryConnectSelectedController();
}
advanced->ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index f9915fb7a..46ea026e4 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -4,7 +4,6 @@
#include <algorithm>
#include <memory>
-#include <thread>
#include <utility>
#include <QGridLayout>
#include <QInputDialog>
@@ -173,61 +172,31 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
}
- if (param.Get("engine", "") == "sdl") {
- if (dir == "modifier") {
- return QObject::tr("[unused]");
- }
-
- if (dir == "left" || dir == "right") {
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
-
- return QObject::tr("Axis %1").arg(axis_x_str);
- }
-
- if (dir == "up" || dir == "down") {
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
-
- return QObject::tr("Axis %1").arg(axis_y_str);
- }
-
- return {};
- }
-
- if (param.Get("engine", "") == "gcpad") {
+ const auto engine_str = param.Get("engine", "");
+ const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
+ const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
+ const bool invert_x = param.Get("invert_x", "+") == "-";
+ const bool invert_y = param.Get("invert_y", "+") == "-";
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
- if (dir == "left" || dir == "right") {
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
-
- return QObject::tr("GC Axis %1").arg(axis_x_str);
+ if (dir == "left") {
+ const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-");
+ return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
}
-
- if (dir == "up" || dir == "down") {
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
-
- return QObject::tr("GC Axis %1").arg(axis_y_str);
- }
-
- return {};
- }
-
- if (param.Get("engine", "") == "mouse") {
- if (dir == "modifier") {
- return QObject::tr("[unused]");
+ if (dir == "right") {
+ const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+");
+ return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
}
-
- if (dir == "left" || dir == "right") {
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
-
- return QObject::tr("Mouse %1").arg(axis_x_str);
+ if (dir == "up") {
+ const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+");
+ return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
}
-
- if (dir == "up" || dir == "down") {
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
-
- return QObject::tr("Mouse %1").arg(axis_y_str);
+ if (dir == "down") {
+ const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-");
+ return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
}
return {};
@@ -396,6 +365,25 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analogs_param[analog_id].Clear();
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
+ context_menu.addAction(tr("Invert axis"), [&] {
+ if (sub_button_id == 2 || sub_button_id == 3) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_x", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_x", invert_str);
+ }
+ if (sub_button_id == 0 || sub_button_id == 1) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_y", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_y", invert_str);
+ }
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
+ ++sub_button_id) {
+ analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ }
+ });
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
menu_location));
});
@@ -587,6 +575,10 @@ void ConfigureInputPlayer::ApplyConfiguration() {
std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
+}
+
+void ConfigureInputPlayer::TryConnectSelectedController() {
+ auto& player = Settings::values.players.GetValue()[player_index];
const auto controller_type =
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
@@ -599,15 +591,12 @@ void ConfigureInputPlayer::ApplyConfiguration() {
return;
}
- // Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
-
player.controller_type = controller_type;
player.connected = player_connected;
ConfigureVibration::SetVibrationDevices(player_index);
- // Handheld
+ // Connect/Disconnect Handheld depending on Player 1's controller configuration.
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
if (controller_type == Settings::ControllerType::Handheld) {
@@ -622,14 +611,26 @@ void ConfigureInputPlayer::ApplyConfiguration() {
return;
}
- // This emulates a delay between disconnecting and reconnecting controllers as some games
- // do not respond to a change in controller type if it was instantaneous.
- using namespace std::chrono_literals;
- std::this_thread::sleep_for(20ms);
-
UpdateController(controller_type, player_index, player_connected);
}
+void ConfigureInputPlayer::TryDisconnectSelectedController() {
+ const auto& player = Settings::values.players.GetValue()[player_index];
+
+ const auto controller_type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ const auto player_connected = ui->groupConnectedController->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ // Do not do anything if the controller configuration has not changed.
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+}
+
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
if (bottom_row == nullptr) {
return;
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 9c30879a2..c4ae50de7 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -54,6 +54,18 @@ public:
/// Save all button configurations to settings file.
void ApplyConfiguration();
+ /**
+ * Attempts to connect the currently selected controller in the HID backend.
+ * This function will not do anything if it is not connected in the frontend.
+ */
+ void TryConnectSelectedController();
+
+ /**
+ * Attempts to disconnect the currently selected controller in the HID backend.
+ * This function will not do anything if the configuration has not changed.
+ */
+ void TryDisconnectSelectedController();
+
/// Set the connection state checkbox (used to sync state).
void ConnectPlayer(bool connected);
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index c2a7113da..eb8eacbf9 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -51,6 +51,8 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
case CalibrationConfigurationJob::Status::Completed:
text = tr("Configuration completed!");
break;
+ default:
+ break;
}
QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
if (status == CalibrationConfigurationJob::Status::Completed) {