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-rw-r--r--src/yuzu/configuration/config.cpp7
-rw-r--r--src/yuzu/configuration/config.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp42
-rw-r--r--src/yuzu/configuration/configure_graphics.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.ui51
5 files changed, 86 insertions, 16 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 85d292bcc..8744d8e5d 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -812,7 +812,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- ReadGlobalSetting(Settings::values.use_nvdec_emulation);
+ ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.use_vsync);
ReadGlobalSetting(Settings::values.shader_backend);
@@ -1349,7 +1349,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
Settings::values.gpu_accuracy.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- WriteGlobalSetting(Settings::values.use_nvdec_emulation);
+ WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
+ Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.use_vsync);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 9555f4498..4733227b6 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -182,5 +182,6 @@ private:
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
Q_DECLARE_METATYPE(Settings::FullscreenMode);
+Q_DECLARE_METATYPE(Settings::NvdecEmulation);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 37e896258..c594164be 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -88,24 +88,30 @@ void ConfigureGraphics::SetConfiguration() {
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
- ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
- ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
+ ui->nvdec_emulation->setCurrentIndex(
+ static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
!Settings::values.renderer_backend.UsingGlobal());
+ ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
+ &Settings::values.nvdec_emulation);
+ ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
+ !Settings::values.nvdec_emulation.UsingGlobal());
+
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
&Settings::values.fullscreen_mode);
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
@@ -137,8 +143,6 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
- ui->use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
accelerate_astc);
@@ -147,6 +151,9 @@ void ConfigureGraphics::ApplyConfiguration() {
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
}
+ if (Settings::values.nvdec_emulation.UsingGlobal()) {
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
if (Settings::values.shader_backend.UsingGlobal()) {
Settings::values.shader_backend.SetValue(shader_backend);
}
@@ -180,6 +187,13 @@ void ConfigureGraphics::ApplyConfiguration() {
}
}
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ } else {
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
+
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
Settings::values.bg_green.SetGlobal(true);
@@ -278,6 +292,20 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
ConfigurationShared::USE_GLOBAL_OFFSET);
}
+Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const {
+ if (Settings::IsConfiguringGlobal()) {
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
+ }
+
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ return Settings::values.nvdec_emulation.GetValue();
+ }
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
void ConfigureGraphics::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
@@ -286,7 +314,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
- ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -301,8 +329,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
- ConfigurationShared::SetColoredTristate(
- ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
@@ -316,4 +342,6 @@ void ConfigureGraphics::SetupPerGameUI() {
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
+ ConfigurationShared::InsertGlobalItem(
+ ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index c866b911b..7d7ac329d 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -43,6 +43,7 @@ private:
void SetupPerGameUI();
Settings::RendererBackend GetCurrentGraphicsBackend() const;
+ Settings::NvdecEmulation GetCurrentNvdecEmulation() const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 43f1887d1..1a12cfa4d 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -168,13 +168,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_nvdec_emulation">
- <property name="text">
- <string>Use NVDEC emulation</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
@@ -182,6 +175,50 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="nvdec_emulation_widget" native="true">
+ <layout class="QHBoxLayout" name="nvdec_emulation_layout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="nvdec_emulation_label">
+ <property name="text">
+ <string>NVDEC emulation:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="nvdec_emulation">
+ <item>
+ <property name="text">
+ <string>Disabled</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>CPU Decoding</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GPU Decoding</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">