diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 10 | 
3 files changed, 15 insertions, 0 deletions
| diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 6209fff75..d0f574147 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -640,6 +640,7 @@ void Config::ReadRendererValues() {          ReadSetting(QStringLiteral("use_accurate_gpu_emulation"), false).toBool();      Settings::values.use_asynchronous_gpu_emulation =          ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool(); +    Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();      Settings::values.force_30fps_mode =          ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool(); @@ -1074,6 +1075,7 @@ void Config::SaveRendererValues() {                   Settings::values.use_accurate_gpu_emulation, false);      WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),                   Settings::values.use_asynchronous_gpu_emulation, false); +    WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);      WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);      // Cast to double because Qt's written float values are not human-readable diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index ea899c080..fe64c7d81 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -103,6 +103,8 @@ void ConfigureGraphics::SetConfiguration() {      ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);      ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);      ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); +    ui->use_vsync->setEnabled(runtime_lock); +    ui->use_vsync->setChecked(Settings::values.use_vsync);      ui->force_30fps_mode->setEnabled(runtime_lock);      ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);      UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, @@ -120,6 +122,7 @@ void ConfigureGraphics::ApplyConfiguration() {      Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();      Settings::values.use_asynchronous_gpu_emulation =          ui->use_asynchronous_gpu_emulation->isChecked(); +    Settings::values.use_vsync = ui->use_vsync->isChecked();      Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();      Settings::values.bg_red = static_cast<float>(bg_color.redF());      Settings::values.bg_green = static_cast<float>(bg_color.greenF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index db60426ab..9acc7dd93 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -85,6 +85,16 @@           </widget>          </item>          <item> +         <widget class="QCheckBox" name="use_vsync"> +          <property name="toolTip"> +           <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string> +          </property> +          <property name="text"> +           <string>Use VSync (OpenGL only)</string> +          </property> +         </widget> +        </item> +        <item>           <widget class="QCheckBox" name="use_accurate_gpu_emulation">            <property name="text">             <string>Use accurate GPU emulation (slow)</string> | 
