diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_simple.cpp | 19 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_general.cpp | 14 |
3 files changed, 15 insertions, 20 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index c4349ccc8..c6079acb8 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -680,7 +680,7 @@ void Config::SaveValues() { qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first)); qt_config->beginWriteArray("disabled"); for (std::size_t j = 0; j < elem.second.size(); ++j) { - qt_config->setArrayIndex(j); + qt_config->setArrayIndex(static_cast<int>(j)); qt_config->setValue("d", QString::fromStdString(elem.second[j])); } qt_config->endArray(); diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp index b4f3724bd..07d71e9d1 100644 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -3,12 +3,8 @@ // Refer to the license.txt file included. #include <array> -#include <cstring> -#include <functional> #include <tuple> -#include <QDialog> - #include "ui_configure_input_simple.h" #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input_player.h" @@ -73,20 +69,18 @@ void DualJoyconsDockedOnProfileSelect() { // Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure // is clicked) -using InputProfile = - std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>; +using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>; -const std::array<InputProfile, 3> INPUT_PROFILES{{ - {ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, +constexpr std::array<InputProfile, 3> INPUT_PROFILES{{ + {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, [](ConfigureInputSimple* caller) { CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); }}, - {ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"), - DualJoyconsDockedOnProfileSelect, + {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect, [](ConfigureInputSimple* caller) { CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false); }}, - {ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, + {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, }}; } // namespace @@ -101,7 +95,8 @@ ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) ui->setupUi(this); for (const auto& profile : INPUT_PROFILES) { - ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile)); + const QString label = tr(std::get<0>(profile)); + ui->profile_combobox->addItem(label, label); } connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp index 80109b434..e13d2eac8 100644 --- a/src/yuzu/configuration/configure_per_general.cpp +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) tree_view->setContextMenuPolicy(Qt::NoContextMenu); item_model->insertColumns(0, 2); - item_model->setHeaderData(0, Qt::Horizontal, "Patch Name"); - item_model->setHeaderData(1, Qt::Horizontal, "Version"); + item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); + item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); // We must register all custom types with the Qt Automoc system so that we are able to use it // with signals/slots. In this case, QList falls under the umbrells of custom types. @@ -108,9 +108,9 @@ void ConfigurePerGameGeneral::loadConfiguration() { if (loader->ReadTitle(title) == Loader::ResultStatus::Success) ui->display_name->setText(QString::fromStdString(title)); - std::string developer; - if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success) - ui->display_developer->setText(QString::fromStdString(developer)); + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName())); ui->display_version->setText(QStringLiteral("1.0.0")); } @@ -120,7 +120,7 @@ void ConfigurePerGameGeneral::loadConfiguration() { QPixmap map; const auto bytes = control.second->ReadAllBytes(); - map.loadFromData(bytes.data(), bytes.size()); + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); @@ -130,7 +130,7 @@ void ConfigurePerGameGeneral::loadConfiguration() { scene->clear(); QPixmap map; - map.loadFromData(bytes.data(), bytes.size()); + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); |
