diff options
Diffstat (limited to 'src/yuzu/configuration')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 21 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 20 |
4 files changed, 49 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index e9425b5bd..0db62baa3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -690,6 +690,7 @@ void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.renderer_force_max_clock); ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); ReadGlobalSetting(Settings::values.aspect_ratio); @@ -709,6 +710,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_pessimistic_flushes); + ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_blue); @@ -1305,6 +1307,9 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.renderer_backend.GetValue(global)), static_cast<u32>(Settings::values.renderer_backend.GetDefault()), Settings::values.renderer_backend.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()), + static_cast<u32>(Settings::values.renderer_force_max_clock.GetValue(global)), + static_cast<u32>(Settings::values.renderer_force_max_clock.GetDefault())); WriteGlobalSetting(Settings::values.vulkan_device); WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()), static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)), @@ -1348,6 +1353,7 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); WriteGlobalSetting(Settings::values.use_pessimistic_flushes); + WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_blue); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 01f074699..fdf8485ce 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,10 +25,13 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); + ui->use_vulkan_driver_pipeline_cache->setChecked( + Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -37,6 +40,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.max_anisotropy.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); + ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock, + &Settings::values.renderer_force_max_clock); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, @@ -48,6 +53,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, + ui->renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); @@ -58,6 +66,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, ui->use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, + ui->use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -76,18 +87,25 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->renderer_force_max_clock->setEnabled( + Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); ui->use_pessimistic_flushes->setEnabled( Settings::values.use_pessimistic_flushes.UsingGlobal()); + ui->use_vulkan_driver_pipeline_cache->setEnabled( + Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); return; } + ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, + Settings::values.renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, Settings::values.use_asynchronous_shaders, @@ -97,6 +115,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, Settings::values.use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, + Settings::values.use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 12e816905..df557d585 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -36,10 +36,12 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; + ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_pessimistic_flushes; + ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 87a121471..061885e30 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -70,6 +70,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="renderer_force_max_clock"> + <property name="toolTip"> + <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string> + </property> + <property name="text"> + <string>Force maximum clocks (Vulkan only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="use_vsync"> <property name="toolTip"> <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string> @@ -110,6 +120,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache"> + <property name="toolTip"> + <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> + </property> + <property name="text"> + <string>Use Vulkan pipeline cache</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> |