diff options
Diffstat (limited to 'src/yuzu/configuration')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 13 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.ui | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 28 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.ui | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game_addons.cpp | 4 |
11 files changed, 87 insertions, 5 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 916a22724..62bafc453 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ +const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, @@ -236,6 +236,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, + {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, @@ -756,6 +757,8 @@ void Config::ReadCpuValues() { QStringLiteral("cpuopt_unsafe_unfuse_fma"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error, QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan, QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check, @@ -811,12 +814,15 @@ void Config::ReadRendererValues() { true); ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true); ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); + ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"), + false); ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), false); ReadSettingGlobal(Settings::values.use_asynchronous_shaders, QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); + ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"), false); ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -1339,6 +1345,8 @@ void Config::SaveCpuValues() { Settings::values.cpuopt_unsafe_unfuse_fma, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), Settings::values.cpuopt_unsafe_reduce_fp_error, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), + Settings::values.cpuopt_unsafe_ignore_standard_fpcr, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), Settings::values.cpuopt_unsafe_inaccurate_nan, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"), @@ -1395,12 +1403,15 @@ void Config::SaveRendererValues() { true); WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true); WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); + WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit, + false); WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, false); WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"), Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); + WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc, false); // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index ce3355588..3c1de0ac9 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -42,7 +42,7 @@ public: default_mouse_buttons; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; - static const std::array<UISettings::Shortcut, 17> default_hotkeys; + static const std::array<UISettings::Shortcut, 18> default_hotkeys; private: void Initialize(const std::string& config_name); diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 22219cbad..13db2ba98 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -34,12 +34,15 @@ void ConfigureCpu::SetConfiguration() { ui->accuracy->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); + ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock); ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock); ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()); ui->cpuopt_unsafe_reduce_fp_error->setChecked( Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()); + ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked( + Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()); ui->cpuopt_unsafe_inaccurate_nan->setChecked( Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()); ui->cpuopt_unsafe_fastmem_check->setChecked( @@ -84,6 +87,9 @@ void ConfigureCpu::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error, ui->cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + ui->cpuopt_unsafe_ignore_standard_fpcr, + cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan, ui->cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); @@ -137,6 +143,9 @@ void ConfigureCpu::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error, Settings::values.cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr, + Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan, Settings::values.cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index 57ff2772a..b2b5f1671 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -40,6 +40,7 @@ private: ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma; ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error; + ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr; ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan; ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check; }; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index 31ef9e3f5..0e296d4e5 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -112,6 +112,18 @@ </widget> </item> <item> + <widget class="QCheckBox" name="cpuopt_unsafe_ignore_standard_fpcr"> + <property name="toolTip"> + <string> + <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> + </string> + </property> + <property name="text"> + <string>Faster ASIMD instructions (32 bits only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan"> <property name="toolTip"> <string> diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 35bf9c6be..8d13c9857 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,8 +28,10 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); + ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); + ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); if (Settings::IsConfiguringGlobal()) { @@ -57,11 +59,15 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit, + ui->disable_fps_limit, disable_fps_limit); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, ui->use_assembly_shaders, use_assembly_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, use_asynchronous_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc, + use_caches_gc); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); @@ -97,10 +103,12 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); + ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal()); ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); + ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); @@ -108,6 +116,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { } ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); + ConfigurationShared::SetColoredTristate(ui->disable_fps_limit, + Settings::values.disable_fps_limit, disable_fps_limit); ConfigurationShared::SetColoredTristate( ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, @@ -115,6 +125,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { use_asynchronous_shaders); ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); + ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc, + use_caches_gc); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index e61b571c7..6ac5f20ec 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -35,7 +35,9 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; ConfigurationShared::CheckState use_vsync; + ConfigurationShared::CheckState disable_fps_limit; ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; + ConfigurationShared::CheckState use_caches_gc; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 846a30586..18c43629e 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -77,6 +77,24 @@ </widget> </item> <item> + <widget class="QCheckBox" name="disable_fps_limit"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string> + <html><head/><body> + <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> + <p>NOTE: Will cause instabilities.</p> + </body></html> + </string> + </property> + <property name="text"> + <string>Disable framerate limit (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="use_assembly_shaders"> <property name="toolTip"> <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string> @@ -104,6 +122,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_caches_gc"> + <property name="toolTip"> + <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string> + </property> + <property name="text"> + <string>Enable GPU cache garbage collection (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index a1d434aca..8c00eec59 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -47,6 +47,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); setWindowTitle(tr("Properties")); + // remove Help question mark button from the title bar + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); ui->addonsTab->SetTitleId(title_id); diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui index adf6d0b39..7da14146b 100644 --- a/src/yuzu/configuration/configure_per_game.ui +++ b/src/yuzu/configuration/configure_per_game.ui @@ -6,10 +6,15 @@ <rect> <x>0</x> <y>0</y> - <width>800</width> + <width>900</width> <height>600</height> </rect> </property> + <property name="minimumSize"> + <size> + <width>900</width> + </size> + </property> <property name="windowTitle"> <string>Dialog</string> </property> diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 9b709d405..ebb0f411c 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - void(Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / - "game_list" / fmt::format("{:016X}.pv.txt", title_id))); + Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / + "game_list" / fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; |