diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 10 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 8 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 18 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 8 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 10 | 
7 files changed, 29 insertions, 29 deletions
| diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fa9124ecf..db9518798 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -25,8 +25,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)      connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,              &ConfigureAudio::UpdateAudioDevices); -    ui->volume_label->setVisible(Settings::configuring_global); -    ui->volume_combo_box->setVisible(!Settings::configuring_global); +    ui->volume_label->setVisible(Settings::IsConfiguringGlobal()); +    ui->volume_combo_box->setVisible(!Settings::IsConfiguringGlobal());      SetupPerGameUI(); @@ -51,7 +51,7 @@ void ConfigureAudio::SetConfiguration() {      ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue()); -    if (!Settings::configuring_global) { +    if (!Settings::IsConfiguringGlobal()) {          if (Settings::values.volume.UsingGlobal()) {              ui->volume_combo_box->setCurrentIndex(0);              ui->volume_slider->setEnabled(false); @@ -99,7 +99,7 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {  }  void ConfigureAudio::ApplyConfiguration() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          Settings::values.sink_id =              ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())                  .toStdString(); @@ -165,7 +165,7 @@ void ConfigureAudio::RetranslateUI() {  }  void ConfigureAudio::SetupPerGameUI() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());          ui->toggle_audio_stretching->setEnabled(              Settings::values.enable_audio_stretching.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 8186929a6..5041e0bf8 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -15,7 +15,7 @@  ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,                                   InputCommon::InputSubsystem* input_subsystem)      : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { -    Settings::configuring_global = true; +    Settings::SetConfiguringGlobal(true);      ui->setupUi(this);      ui->hotkeysTab->Populate(registry); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 830096ea0..d4d29d422 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -19,7 +19,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)      SetConfiguration(); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,                  [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });      } @@ -41,7 +41,7 @@ void ConfigureGeneral::SetConfiguration() {      ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());      ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());      } else {          ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() && @@ -50,7 +50,7 @@ void ConfigureGeneral::SetConfiguration() {  }  void ConfigureGeneral::ApplyConfiguration() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();          UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();          UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); @@ -93,7 +93,7 @@ void ConfigureGeneral::RetranslateUI() {  }  void ConfigureGeneral::SetupPerGameUI() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal());          ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 4f083ecda..6fda0ce35 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -33,7 +33,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)      connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {          UpdateDeviceComboBox(); -        if (!Settings::configuring_global) { +        if (!Settings::IsConfiguringGlobal()) {              ConfigurationShared::SetHighlight(                  ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);          } @@ -49,8 +49,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)          UpdateBackgroundColorButton(new_bg_color);      }); -    ui->bg_label->setVisible(Settings::configuring_global); -    ui->bg_combobox->setVisible(!Settings::configuring_global); +    ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); +    ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());  }  void ConfigureGraphics::UpdateDeviceSelection(int device) { @@ -76,7 +76,7 @@ void ConfigureGraphics::SetConfiguration() {          Settings::values.use_asynchronous_gpu_emulation.GetValue());      ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue()); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));          ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());      } else { @@ -100,7 +100,7 @@ void ConfigureGraphics::SetConfiguration() {  }  void ConfigureGraphics::ApplyConfiguration() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          // Guard if during game and set to game-specific value          if (Settings::values.renderer_backend.UsingGlobal()) {              Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); @@ -194,7 +194,7 @@ void ConfigureGraphics::UpdateDeviceComboBox() {      bool enabled = false; -    if (!Settings::configuring_global && +    if (!Settings::IsConfiguringGlobal() &&          ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {          vulkan_device = Settings::values.vulkan_device.GetValue();      } @@ -212,7 +212,7 @@ void ConfigureGraphics::UpdateDeviceComboBox() {          break;      }      // If in per-game config and use global is selected, don't enable. -    enabled &= !(!Settings::configuring_global && +    enabled &= !(!Settings::IsConfiguringGlobal() &&                   ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX);      ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());  } @@ -227,7 +227,7 @@ void ConfigureGraphics::RetrieveVulkanDevices() {  }  Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          return static_cast<Settings::RendererBackend>(ui->api->currentIndex());      } @@ -241,7 +241,7 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {  }  void ConfigureGraphics::SetupPerGameUI() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());          ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());          ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 73f276949..383c7bac8 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -32,7 +32,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {      ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());      ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->gpu_accuracy->setCurrentIndex(              static_cast<int>(Settings::values.gpu_accuracy.GetValue()));          ui->anisotropic_filtering_combobox->setCurrentIndex( @@ -52,9 +52,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {      // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)      const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(          ui->gpu_accuracy->currentIndex() - -        ((Settings::configuring_global) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); +        ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          // Must guard in case of a during-game configuration when set to be game-specific.          if (Settings::values.gpu_accuracy.UsingGlobal()) {              Settings::values.gpu_accuracy.SetValue(gpu_accuracy); @@ -118,7 +118,7 @@ void ConfigureGraphicsAdvanced::RetranslateUI() {  void ConfigureGraphicsAdvanced::SetupPerGameUI() {      // Disable if not global (only happens during game) -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());          ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());          ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 1e49f0787..002db3f93 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -31,7 +31,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)      : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {      game_config = std::make_unique<Config>(fmt::format("{:016X}.ini", title_id), false); -    Settings::configuring_global = false; +    Settings::SetConfiguringGlobal(false);      ui->setupUi(this);      setFocusPolicy(Qt::ClickFocus); diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 5e8e201dc..59a58d92c 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -37,8 +37,8 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::          }      }); -    ui->label_console_id->setVisible(Settings::configuring_global); -    ui->button_regenerate_console_id->setVisible(Settings::configuring_global); +    ui->label_console_id->setVisible(Settings::IsConfiguringGlobal()); +    ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());      SetupPerGameUI(); @@ -78,7 +78,7 @@ void ConfigureSystem::SetConfiguration() {                                      Settings::values.rng_seed.UsingGlobal());      ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());          ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());          ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue()); @@ -125,7 +125,7 @@ void ConfigureSystem::ApplyConfiguration() {          return;      } -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          // Guard if during game and set to game-specific value          if (Settings::values.language_index.UsingGlobal()) {              Settings::values.language_index.SetValue(ui->combo_language->currentIndex()); @@ -218,7 +218,7 @@ void ConfigureSystem::RefreshConsoleID() {  }  void ConfigureSystem::SetupPerGameUI() { -    if (Settings::configuring_global) { +    if (Settings::IsConfiguringGlobal()) {          ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());          ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());          ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal()); | 
