diff options
Diffstat (limited to 'src/yuzu/configuration')
-rw-r--r-- | src/yuzu/configuration/configure_debug.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_debug.ui | 13 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 59 |
3 files changed, 38 insertions, 37 deletions
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 633fc295b..c1cf4050c 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() { ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue()); ui->enable_nsight_aftermath->setEnabled(runtime_lock); ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue()); + ui->dump_shaders->setEnabled(runtime_lock); + ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue()); ui->disable_loop_safety_checks->setEnabled(runtime_lock); @@ -73,6 +75,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); + Settings::values.dump_shaders = ui->dump_shaders->isChecked(); Settings::values.disable_shader_loop_safety_checks = ui->disable_loop_safety_checks->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 0f3b51c8d..4dd870855 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -105,6 +105,19 @@ </property> </widget> </item> + <item row="2" column="1"> + <widget class="QCheckBox" name="dump_shaders"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> + </property> + <property name="text"> + <string>Dump Game Shaders</string> + </property> + </widget> + </item> <item row="0" column="1"> <widget class="QCheckBox" name="disable_macro_jit"> <property name="enabled"> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 8a8be8e40..8c6249fc2 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -599,11 +599,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (is_connected) { if (type == Core::HID::NpadStyleIndex::Handheld) { emulated_controller_p1->Disconnect(); - emulated_controller_handheld->Connect(); + emulated_controller_handheld->Connect(true); emulated_controller = emulated_controller_handheld; } else { emulated_controller_handheld->Disconnect(); - emulated_controller_p1->Connect(); + emulated_controller_p1->Connect(true); emulated_controller = emulated_controller_p1; } } @@ -718,7 +718,7 @@ void ConfigureInputPlayer::LoadConfiguration() { void ConfigureInputPlayer::ConnectPlayer(bool connected) { ui->groupConnectedController->setChecked(connected); if (connected) { - emulated_controller->Connect(); + emulated_controller->Connect(true); } else { emulated_controller->Disconnect(); } @@ -907,78 +907,63 @@ void ConfigureInputPlayer::UpdateUI() { } void ConfigureInputPlayer::SetConnectableControllers() { - Core::HID::NpadStyleTag npad_style_set = hid_core.GetSupportedStyleTag(); + const auto npad_style_set = hid_core.GetSupportedStyleTag(); index_controller_type_pairs.clear(); ui->comboControllerType->clear(); + const auto add_item = [&](Core::HID::NpadStyleIndex controller_type, + const QString& controller_name) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), controller_type); + ui->comboControllerType->addItem(controller_name); + }; + if (npad_style_set.fullkey == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::ProController); - ui->comboControllerType->addItem(tr("Pro Controller")); + add_item(Core::HID::NpadStyleIndex::ProController, tr("Pro Controller")); } if (npad_style_set.joycon_dual == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconDual); - ui->comboControllerType->addItem(tr("Dual Joycons")); + add_item(Core::HID::NpadStyleIndex::JoyconDual, tr("Dual Joycons")); } if (npad_style_set.joycon_left == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconLeft); - ui->comboControllerType->addItem(tr("Left Joycon")); + add_item(Core::HID::NpadStyleIndex::JoyconLeft, tr("Left Joycon")); } if (npad_style_set.joycon_right == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconRight); - ui->comboControllerType->addItem(tr("Right Joycon")); + add_item(Core::HID::NpadStyleIndex::JoyconRight, tr("Right Joycon")); } if (player_index == 0 && npad_style_set.handheld == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::Handheld); - ui->comboControllerType->addItem(tr("Handheld")); + add_item(Core::HID::NpadStyleIndex::Handheld, tr("Handheld")); } if (npad_style_set.gamecube == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::GameCube); - ui->comboControllerType->addItem(tr("GameCube Controller")); + add_item(Core::HID::NpadStyleIndex::GameCube, tr("GameCube Controller")); } // Disable all unsupported controllers if (!Settings::values.enable_all_controllers) { return; } + if (npad_style_set.palma == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::Pokeball); - ui->comboControllerType->addItem(tr("Poke Ball Plus")); + add_item(Core::HID::NpadStyleIndex::Pokeball, tr("Poke Ball Plus")); } if (npad_style_set.lark == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::NES); - ui->comboControllerType->addItem(tr("NES Controller")); + add_item(Core::HID::NpadStyleIndex::NES, tr("NES Controller")); } if (npad_style_set.lucia == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::SNES); - ui->comboControllerType->addItem(tr("SNES Controller")); + add_item(Core::HID::NpadStyleIndex::SNES, tr("SNES Controller")); } if (npad_style_set.lagoon == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::N64); - ui->comboControllerType->addItem(tr("N64 Controller")); + add_item(Core::HID::NpadStyleIndex::N64, tr("N64 Controller")); } if (npad_style_set.lager == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::SegaGenesis); - ui->comboControllerType->addItem(tr("Sega Genesis")); + add_item(Core::HID::NpadStyleIndex::SegaGenesis, tr("Sega Genesis")); } } |