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-rw-r--r--src/yuzu/configuration/config.cpp20
-rw-r--r--src/yuzu/configuration/configure_general.cpp9
-rw-r--r--src/yuzu/configuration/configure_general.h1
-rw-r--r--src/yuzu/configuration/configure_general.ui7
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp168
-rw-r--r--src/yuzu/configuration/configure_graphics.h23
-rw-r--r--src/yuzu/configuration/configure_graphics.ui40
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp27
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h3
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui35
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp11
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp91
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h5
-rw-r--r--src/yuzu/configuration/configure_system.cpp10
-rw-r--r--src/yuzu/configuration/configure_system.h1
-rw-r--r--src/yuzu/configuration/configure_system.ui7
16 files changed, 392 insertions, 66 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index bb731276e..a49d12266 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -6,6 +6,7 @@
#include <QSettings>
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
@@ -497,7 +498,7 @@ void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.use_multi_core);
- ReadGlobalSetting(Settings::values.use_extended_memory_layout);
+ ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -692,6 +693,7 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
+ ReadGlobalSetting(Settings::values.async_presentation);
ReadGlobalSetting(Settings::values.renderer_force_max_clock);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
@@ -708,17 +710,20 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.async_astc);
- ReadGlobalSetting(Settings::values.use_vsync);
+ ReadGlobalSetting(Settings::values.use_reactive_flushing);
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
- ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
+ Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
+ ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
+ static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
+ .value<u32>()));
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
@@ -1161,7 +1166,7 @@ void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.use_multi_core);
- WriteGlobalSetting(Settings::values.use_extended_memory_layout);
+ WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -1313,6 +1318,7 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
+ WriteGlobalSetting(Settings::values.async_presentation);
WriteGlobalSetting(Settings::values.renderer_force_max_clock);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
@@ -1350,20 +1356,22 @@ void Config::SaveRendererValues() {
Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.async_astc);
- WriteGlobalSetting(Settings::values.use_vsync);
+ WriteGlobalSetting(Settings::values.use_reactive_flushing);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
- WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
+ WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
+ static_cast<u32>(Settings::values.vsync_mode.GetValue()),
+ static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
WriteBasicSetting(Settings::values.renderer_debug);
WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 207bcdc4d..26258d744 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -35,9 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
- ui->use_extended_memory_layout->setEnabled(runtime_lock);
- ui->use_extended_memory_layout->setChecked(
- Settings::values.use_extended_memory_layout.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
@@ -79,9 +76,6 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
- ui->use_extended_memory_layout,
- use_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -141,9 +135,6 @@ void ConfigureGeneral::SetupPerGameUI() {
Settings::values.use_speed_limit, use_speed_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core);
- ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
- Settings::values.use_extended_memory_layout,
- use_extended_memory_layout);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index a090c1a3f..7ff63f425 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -47,7 +47,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
- ConfigurationShared::CheckState use_extended_memory_layout;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index add110bb0..986a1625b 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -62,13 +62,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_extended_memory_layout">
- <property name="text">
- <string>Extended memory layout (8GB DRAM)</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index e9388daad..76e5b7499 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -4,20 +4,76 @@
// Include this early to include Vulkan headers how we want to
#include "video_core/vulkan_common/vulkan_wrapper.h"
+#include <algorithm>
+#include <iosfwd>
+#include <iterator>
+#include <string>
+#include <tuple>
+#include <utility>
+#include <vector>
+#include <QBoxLayout>
+#include <QCheckBox>
#include <QColorDialog>
-#include <QVulkanInstance>
+#include <QComboBox>
+#include <QIcon>
+#include <QLabel>
+#include <QPixmap>
+#include <QPushButton>
+#include <QSlider>
+#include <QStringLiteral>
+#include <QtCore/qobjectdefs.h>
+#include <qcoreevent.h>
+#include <qglobal.h>
+#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
+#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_graphics.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
+#include "video_core/vulkan_common/vulkan_surface.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/qt_common.h"
#include "yuzu/uisettings.h"
+static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
+ VK_PRESENT_MODE_FIFO_KHR};
+
+// Converts a setting to a present mode (or vice versa)
+static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
+ switch (mode) {
+ case Settings::VSyncMode::Immediate:
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ case Settings::VSyncMode::Mailbox:
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ case Settings::VSyncMode::FIFO:
+ return VK_PRESENT_MODE_FIFO_KHR;
+ case Settings::VSyncMode::FIFORelaxed:
+ return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
+ default:
+ return VK_PRESENT_MODE_FIFO_KHR;
+ }
+}
+
+static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
+ switch (mode) {
+ case VK_PRESENT_MODE_IMMEDIATE_KHR:
+ return Settings::VSyncMode::Immediate;
+ case VK_PRESENT_MODE_MAILBOX_KHR:
+ return Settings::VSyncMode::Mailbox;
+ case VK_PRESENT_MODE_FIFO_KHR:
+ return Settings::VSyncMode::FIFO;
+ case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
+ return Settings::VSyncMode::FIFORelaxed;
+ default:
+ return Settings::VSyncMode::FIFO;
+ }
+}
+
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
@@ -39,13 +95,16 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateAPILayout();
+ PopulateVSyncModeSelection();
if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
});
- connect(ui->device, qOverload<int>(&QComboBox::activated), this,
- [this](int device) { UpdateDeviceSelection(device); });
+ connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
+ UpdateDeviceSelection(device);
+ PopulateVSyncModeSelection();
+ });
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
@@ -70,6 +129,43 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
}
+void ConfigureGraphics::PopulateVSyncModeSelection() {
+ const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
+ if (backend == Settings::RendererBackend::Null) {
+ ui->vsync_mode_combobox->setEnabled(false);
+ return;
+ }
+ ui->vsync_mode_combobox->setEnabled(true);
+
+ const int current_index = //< current selected vsync mode from combobox
+ ui->vsync_mode_combobox->currentIndex();
+ const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
+ current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
+ : vsync_mode_combobox_enum_map[current_index];
+ int index{};
+ const int device{ui->device->currentIndex()}; //< current selected Vulkan device
+ const auto& present_modes = //< relevant vector of present modes for the selected device or API
+ backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
+ : default_present_modes;
+
+ ui->vsync_mode_combobox->clear();
+ vsync_mode_combobox_enum_map.clear();
+ vsync_mode_combobox_enum_map.reserve(present_modes.size());
+ for (const auto present_mode : present_modes) {
+ const auto mode_name = TranslateVSyncMode(present_mode, backend);
+ if (mode_name.isEmpty()) {
+ continue;
+ }
+
+ ui->vsync_mode_combobox->insertItem(index, mode_name);
+ vsync_mode_combobox_enum_map.push_back(present_mode);
+ if (present_mode == current_mode) {
+ ui->vsync_mode_combobox->setCurrentIndex(index);
+ }
+ index++;
+ }
+}
+
void ConfigureGraphics::UpdateDeviceSelection(int device) {
if (device == -1) {
return;
@@ -99,6 +195,9 @@ void ConfigureGraphics::SetConfiguration() {
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->resolution_combobox->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
+ ui->vsync_mode_layout->setEnabled(runtime_lock ||
+ Settings::values.renderer_backend.GetValue() ==
+ Settings::RendererBackend::Vulkan);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
@@ -170,7 +269,24 @@ void ConfigureGraphics::SetConfiguration() {
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
+ PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
+
+ // VSync setting needs to be determined after populating the VSync combobox
+ if (Settings::IsConfiguringGlobal()) {
+ const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
+ const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
+ int index{};
+ for (const auto mode : vsync_mode_combobox_enum_map) {
+ if (mode == vsync_mode) {
+ break;
+ }
+ index++;
+ }
+ if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
+ ui->vsync_mode_combobox->setCurrentIndex(index);
+ }
+ }
}
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
@@ -178,6 +294,27 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
}
+const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
+ Settings::RendererBackend backend) const {
+ switch (mode) {
+ case VK_PRESENT_MODE_IMMEDIATE_KHR:
+ return backend == Settings::RendererBackend::OpenGL
+ ? tr("Off")
+ : QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
+ case VK_PRESENT_MODE_MAILBOX_KHR:
+ return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
+ case VK_PRESENT_MODE_FIFO_KHR:
+ return backend == Settings::RendererBackend::OpenGL
+ ? tr("On")
+ : QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
+ case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
+ return QStringLiteral("FIFO Relaxed");
+ default:
+ return {};
+ break;
+ }
+}
+
void ConfigureGraphics::ApplyConfiguration() {
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
ui->resolution_combobox->currentIndex() -
@@ -232,6 +369,10 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
+
+ const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
+ const auto vsync_mode = PresentModeToSetting(mode);
+ Settings::values.vsync_mode.SetValue(vsync_mode);
} else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true);
@@ -345,7 +486,9 @@ void ConfigureGraphics::UpdateAPILayout() {
ui->backend_widget->setVisible(true);
break;
case Settings::RendererBackend::Vulkan:
- ui->device->setCurrentIndex(vulkan_device);
+ if (static_cast<int>(vulkan_device) < ui->device->count()) {
+ ui->device->setCurrentIndex(vulkan_device);
+ }
ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false);
break;
@@ -363,16 +506,27 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
using namespace Vulkan;
+ auto* window = this->window()->windowHandle();
+ auto wsi = QtCommon::GetWindowSystemInfo(window);
+
vk::InstanceDispatch dld;
const Common::DynamicLibrary library = OpenLibrary();
- const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
+ const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
+ vk::SurfaceKHR surface = //< needed to view present modes for a device
+ CreateSurface(instance, wsi);
vulkan_devices.clear();
vulkan_devices.reserve(physical_devices.size());
+ device_present_modes.clear();
+ device_present_modes.reserve(physical_devices.size());
for (const VkPhysicalDevice device : physical_devices) {
- const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
+ const auto physical_device = vk::PhysicalDevice(device, dld);
+ const std::string name = physical_device.GetProperties().deviceName;
+ const std::vector<VkPresentModeKHR> present_modes =
+ physical_device.GetSurfacePresentModesKHR(*surface);
vulkan_devices.push_back(QString::fromStdString(name));
+ device_present_modes.push_back(present_modes);
}
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
@@ -465,4 +619,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
+
+ ui->vsync_mode_layout->setVisible(false);
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index d98d6624e..901f604a5 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -5,9 +5,21 @@
#include <memory>
#include <vector>
+#include <QColor>
#include <QString>
#include <QWidget>
-#include "common/settings.h"
+#include <qobjectdefs.h>
+#include <vulkan/vulkan_core.h>
+#include "common/common_types.h"
+
+class QEvent;
+class QObject;
+
+namespace Settings {
+enum class NvdecEmulation : u32;
+enum class RendererBackend : u32;
+enum class ShaderBackend : u32;
+} // namespace Settings
namespace Core {
class System;
@@ -35,6 +47,7 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
+ void PopulateVSyncModeSelection();
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@@ -43,6 +56,10 @@ private:
void RetrieveVulkanDevices();
void SetFSRIndicatorText(int percentage);
+ /* Turns a Vulkan present mode into a textual string for a UI
+ * (and eventually for a human to read) */
+ const QString TranslateVSyncMode(VkPresentModeKHR mode,
+ Settings::RendererBackend backend) const;
void SetupPerGameUI();
@@ -58,6 +75,10 @@ private:
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
std::vector<QString> vulkan_devices;
+ std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
+ std::vector<VkPresentModeKHR>
+ vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
+ // selection in the combobox
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index a45ec69ec..39f70e406 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -189,6 +189,44 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="vsync_mode_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="vsync_mode_label">
+ <property name="text">
+ <string>VSync Mode:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="vsync_mode_combobox">
+ <property name="toolTip">
+ <string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
+ </property>
+ <property name="currentText">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
<property name="leftMargin">
@@ -366,7 +404,7 @@
</item>
<item>
<property name="text">
- <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
+ <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
</property>
</item>
<item>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 59fb1b334..627ed8b17 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -21,18 +21,19 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
- ui->use_vsync->setEnabled(runtime_lock);
+ ui->use_reactive_flushing->setEnabled(runtime_lock);
+ ui->async_present->setEnabled(runtime_lock);
ui->renderer_force_max_clock->setEnabled(runtime_lock);
ui->async_astc->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
+ ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
- ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
+ ui->use_reactive_flushing->setChecked(Settings::values.use_reactive_flushing.GetValue());
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
- ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
ui->use_vulkan_driver_pipeline_cache->setChecked(
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
@@ -54,12 +55,15 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
+ ui->async_present, async_present);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
ui->renderer_force_max_clock,
renderer_force_max_clock);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_reactive_flushing,
+ ui->use_reactive_flushing, use_reactive_flushing);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
async_astc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
@@ -67,8 +71,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
- ui->use_pessimistic_flushes, use_pessimistic_flushes);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
ui->use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
@@ -90,15 +92,14 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
// Disable if not global (only happens during game)
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
+ ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
ui->renderer_force_max_clock->setEnabled(
Settings::values.renderer_force_max_clock.UsingGlobal());
- ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
+ ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal());
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
- ui->use_pessimistic_flushes->setEnabled(
- Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->use_vulkan_driver_pipeline_cache->setEnabled(
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
@@ -107,10 +108,13 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
return;
}
+ ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation,
+ async_present);
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
Settings::values.renderer_force_max_clock,
renderer_force_max_clock);
- ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_reactive_flushing, Settings::values.use_reactive_flushing, use_reactive_flushing);
ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
async_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
@@ -118,9 +122,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
- Settings::values.use_pessimistic_flushes,
- use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index bf1b04749..ae3c10946 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -36,12 +36,13 @@ private:
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+ ConfigurationShared::CheckState async_present;
ConfigurationShared::CheckState renderer_force_max_clock;
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState async_astc;
+ ConfigurationShared::CheckState use_reactive_flushing;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
- ConfigurationShared::CheckState use_pessimistic_flushes;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
const Core::System& system;
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index a7dbdc18c..9d8cbea09 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>404</width>
- <height>321</height>
+ <height>376</height>
</rect>
</property>
<property name="windowTitle">
@@ -70,22 +70,19 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="renderer_force_max_clock">
- <property name="toolTip">
- <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string>
- </property>
+ <widget class="QCheckBox" name="async_present">
<property name="text">
- <string>Force maximum clocks (Vulkan only)</string>
+ <string>Enable asynchronous presentation (Vulkan only)</string>
</property>
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_vsync">
+ <widget class="QCheckBox" name="renderer_force_max_clock">
<property name="toolTip">
- <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
+ <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string>
</property>
<property name="text">
- <string>Use VSync</string>
+ <string>Force maximum clocks (Vulkan only)</string>
</property>
</widget>
</item>
@@ -100,39 +97,39 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_asynchronous_shaders">
+ <widget class="QCheckBox" name="use_reactive_flushing">
<property name="toolTip">
- <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
+ <string>Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building (Hack)</string>
+ <string>Enable Reactive Flushing</string>
</property>
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_fast_gpu_time">
+ <widget class="QCheckBox" name="use_asynchronous_shaders">
<property name="toolTip">
- <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use Fast GPU Time (Hack)</string>
+ <string>Use asynchronous shader building (Hack)</string>
</property>
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_pessimistic_flushes">
+ <widget class="QCheckBox" name="use_fast_gpu_time">
<property name="toolTip">
- <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
- <string>Use pessimistic buffer flushes (Hack)</string>
+ <string>Use Fast GPU Time (Hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">
- <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
+ <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
</property>
<property name="text">
<string>Use Vulkan pipeline cache</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 50b62293e..561a08dc5 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -8,6 +8,7 @@
#include <QInputDialog>
#include <QMenu>
#include <QMessageBox>
+#include <QMouseEvent>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
@@ -206,7 +207,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
}
if (param.Has("axis")) {
const QString axis = QString::fromStdString(param.Get("axis", ""));
- return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
+ return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis);
}
if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
@@ -229,7 +230,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
}
if (param.Has("axis")) {
- return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name);
}
if (param.Has("motion")) {
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
@@ -410,6 +411,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Invert button"), [&] {
+ const bool invert_value = !param.Get("inverted", false);
+ param.Set("inverted", invert_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold =
static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index c287220fc..fe1ee2289 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -180,6 +180,10 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
battery_values = controller->GetBatteryValues();
needs_redraw = true;
break;
+ case Core::HID::ControllerTriggerType::Motion:
+ motion_values = controller->GetMotions();
+ needs_redraw = true;
+ break;
default:
break;
}
@@ -313,6 +317,15 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(-140, 90),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// D-pad constants
@@ -435,6 +448,15 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(140, 90),
+ motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -555,6 +577,17 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(-180, -5),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
+ Draw3dCube(p, center + QPointF(180, -5),
+ motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -647,6 +680,15 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(0, -115),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -750,6 +792,15 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
}
+ {
+ // Draw motion cubes
+ using namespace Settings::NativeMotion;
+ p.setPen(colors.button);
+ p.setBrush(colors.transparent);
+ Draw3dCube(p, center + QPointF(0, -100),
+ motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
+ }
+
using namespace Settings::NativeButton;
// Face buttons constants
@@ -2871,6 +2922,46 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
DrawPolygon(p, arrow_symbol);
}
+// Draw motion functions
+void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
+ float size) {
+ std::array<Common::Vec3f, 8> cube{
+ Common::Vec3f{-1, -1, -1},
+ {-1, 1, -1},
+ {1, 1, -1},
+ {1, -1, -1},
+ {-1, -1, 1},
+ {-1, 1, 1},
+ {1, 1, 1},
+ {1, -1, 1},
+ };
+
+ for (Common::Vec3f& point : cube) {
+ point.RotateFromOrigin(euler.x, euler.y, euler.z);
+ point *= size;
+ }
+
+ const std::array<QPointF, 4> front_face{
+ center + QPointF{cube[0].x, cube[0].y},
+ center + QPointF{cube[1].x, cube[1].y},
+ center + QPointF{cube[2].x, cube[2].y},
+ center + QPointF{cube[3].x, cube[3].y},
+ };
+ const std::array<QPointF, 4> back_face{
+ center + QPointF{cube[4].x, cube[4].y},
+ center + QPointF{cube[5].x, cube[5].y},
+ center + QPointF{cube[6].x, cube[6].y},
+ center + QPointF{cube[7].x, cube[7].y},
+ };
+
+ DrawPolygon(p, front_face);
+ DrawPolygon(p, back_face);
+ p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
+ p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
+ p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
+ p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
+}
+
template <size_t N>
void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 267d134de..a16943c3c 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include "common/input.h"
#include "common/settings_input.h"
+#include "common/vector_math.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_types.h"
@@ -193,6 +194,9 @@ private:
void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size);
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
+ // Draw motion functions
+ void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
+
// Draw primitive types
template <size_t N>
void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon);
@@ -222,4 +226,5 @@ private:
Core::HID::SticksValues stick_values{};
Core::HID::TriggerValues trigger_values{};
Core::HID::BatteryValues battery_values{};
+ Core::HID::MotionState motion_values{};
};
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 6af34f793..286ccc5cd 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -111,6 +111,9 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
+ ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
+ ui->use_unsafe_extended_memory_layout->setChecked(
+ Settings::values.use_unsafe_extended_memory_layout.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -160,6 +163,9 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
+ ui->use_unsafe_extended_memory_layout,
+ use_unsafe_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -215,6 +221,10 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.rng_seed.GetValue().has_value(),
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
+ ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
+ Settings::values.use_unsafe_extended_memory_layout,
+ use_unsafe_extended_memory_layout);
+
ui->custom_rtc_checkbox->setVisible(false);
ui->custom_rtc_edit->setVisible(false);
}
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index ec28724a1..ce1a91601 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -41,6 +41,7 @@ private:
bool enabled = false;
ConfigurationShared::CheckState use_rng_seed;
+ ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 9e7bc3b93..e0caecd5e 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -478,6 +478,13 @@
</property>
</widget>
</item>
+ <item row="7" column="0">
+ <widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
+ <property name="text">
+ <string>Unsafe extended memory layout (8GB DRAM)</string>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
</layout>