diff options
Diffstat (limited to 'src/yuzu/configuration')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 2 | 
2 files changed, 0 insertions, 6 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 820ef4098..296c58f58 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -493,8 +493,6 @@ void Config::ReadControlValues() {      ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);      ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),                        true); -    ReadSettingGlobal(Settings::values.vibration_strength, QStringLiteral("vibration_strength"), -                      100);      ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);      qt_config->endGroup(); @@ -1152,8 +1150,6 @@ void Config::SaveControlValues() {      WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);      WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,                         true); -    WriteSettingGlobal(QStringLiteral("vibration_strength"), Settings::values.vibration_strength, -                       100);      WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);      WriteSetting(QStringLiteral("motion_device"),                   QString::fromStdString(Settings::values.motion_device), diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 84df547b9..9a4de4c5d 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -186,7 +186,6 @@ void ConfigureInput::ApplyConfiguration() {      OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());      Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); -    Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value());      Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());  } @@ -207,7 +206,6 @@ void ConfigureInput::LoadConfiguration() {      UpdateDockedState(Settings::values.players.GetValue()[8].connected);      ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); -    ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue());      ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());  }  | 
