diff options
Diffstat (limited to 'src/yuzu/configuration')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 7 |
4 files changed, 22 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index d2913d613..abbc83929 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -717,6 +717,8 @@ void Config::ReadRendererValues() { ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0); ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation, QStringLiteral("use_asynchronous_gpu_emulation"), false); + ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"), + true); ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), false); @@ -1265,6 +1267,8 @@ void Config::SaveRendererValues() { Settings::values.gpu_accuracy.UsingGlobal(), 0); WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"), Settings::values.use_asynchronous_gpu_emulation, false); + WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation, + true); WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, false); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 07d818548..4f083ecda 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -70,9 +70,11 @@ void ConfigureGraphics::SetConfiguration() { ui->api->setEnabled(runtime_lock); ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock); + ui->use_nvdec_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_asynchronous_gpu_emulation->setChecked( Settings::values.use_asynchronous_gpu_emulation.GetValue()); + ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue()); if (Settings::configuring_global) { ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue())); @@ -116,6 +118,9 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.use_asynchronous_gpu_emulation.SetValue( ui->use_asynchronous_gpu_emulation->isChecked()); } + if (Settings::values.use_nvdec_emulation.UsingGlobal()) { + Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked()); + } if (Settings::values.bg_red.UsingGlobal()) { Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF())); @@ -144,6 +149,8 @@ void ConfigureGraphics::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, + ui->use_nvdec_emulation, use_nvdec_emulation); if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.bg_red.SetGlobal(true); @@ -240,6 +247,7 @@ void ConfigureGraphics::SetupPerGameUI() { ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); + ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal()); ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); @@ -253,6 +261,8 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetColoredTristate( ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::SetColoredTristate( + ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index b4961f719..1fefc88eb 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -46,6 +46,7 @@ private: std::unique_ptr<Ui::ConfigureGraphics> ui; QColor bg_color; + ConfigurationShared::CheckState use_nvdec_emulation; ConfigurationShared::CheckState use_disk_shader_cache; ConfigurationShared::CheckState use_asynchronous_gpu_emulation; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 62aa337e7..58486eb1e 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -98,6 +98,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_nvdec_emulation"> + <property name="text"> + <string>Use NVDEC emulation</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="aspect_ratio_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_6"> <property name="leftMargin"> |