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-rw-r--r--src/yuzu/configuration/configure_dialog.cpp7
-rw-r--r--src/yuzu/configuration/configure_dialog.h2
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp78
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp10
-rw-r--r--src/yuzu/configuration/configure_per_game.h4
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp4
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h2
-rw-r--r--src/yuzu/configuration/configure_ringcon.cpp8
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.cpp4
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.h2
10 files changed, 60 insertions, 61 deletions
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index b415a1cc4..e99657bd6 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -27,12 +27,11 @@
#include "yuzu/hotkeys.h"
#include "yuzu/uisettings.h"
-ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
Core::System& system_)
- : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
- registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
- this)},
+ : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
+ system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 32ddfd4e0..12cf25daf 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -40,7 +40,7 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~ConfigureDialog() override;
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 1c05dd0f3..f3be9a374 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -264,15 +264,16 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
return QObject::tr("[unknown]");
}
-ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
- QWidget* bottom_row,
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_,
+ QWidget* bottom_row_,
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
- bool is_powered_on_, bool debug)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
- debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_},
- profiles(profiles_), timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} {
+ bool is_powered_on_, bool debug_)
+ : QWidget(parent),
+ ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
+ is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
+ timeout_timer(std::make_unique<QTimer>()),
+ poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
if (player_index == 0) {
auto* emulated_controller_p1 =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
@@ -696,39 +697,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerEnabledButtons();
UpdateControllerButtonNames();
UpdateMotionButtons();
- connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
- [this, player_index](int) {
- UpdateControllerAvailableButtons();
- UpdateControllerEnabledButtons();
- UpdateControllerButtonNames();
- UpdateMotionButtons();
- const Core::HID::NpadStyleIndex type =
- GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
-
- if (player_index == 0) {
- auto* emulated_controller_p1 =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
- auto* emulated_controller_handheld =
- hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
- bool is_connected = emulated_controller->IsConnected(true);
-
- emulated_controller_p1->SetNpadStyleIndex(type);
- emulated_controller_handheld->SetNpadStyleIndex(type);
- if (is_connected) {
- if (type == Core::HID::NpadStyleIndex::Handheld) {
- emulated_controller_p1->Disconnect();
- emulated_controller_handheld->Connect(true);
- emulated_controller = emulated_controller_handheld;
- } else {
- emulated_controller_handheld->Disconnect();
- emulated_controller_p1->Connect(true);
- emulated_controller = emulated_controller_p1;
- }
- }
- ui->controllerFrame->SetController(emulated_controller);
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
+ UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
+ UpdateMotionButtons();
+ const Core::HID::NpadStyleIndex type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+
+ if (player_index == 0) {
+ auto* emulated_controller_p1 =
+ hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
+ auto* emulated_controller_handheld =
+ hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
+ bool is_connected = emulated_controller->IsConnected(true);
+
+ emulated_controller_p1->SetNpadStyleIndex(type);
+ emulated_controller_handheld->SetNpadStyleIndex(type);
+ if (is_connected) {
+ if (type == Core::HID::NpadStyleIndex::Handheld) {
+ emulated_controller_p1->Disconnect();
+ emulated_controller_handheld->Connect(true);
+ emulated_controller = emulated_controller_handheld;
+ } else {
+ emulated_controller_handheld->Disconnect();
+ emulated_controller_p1->Connect(true);
+ emulated_controller = emulated_controller_p1;
}
- emulated_controller->SetNpadStyleIndex(type);
- });
+ }
+ ui->controllerFrame->SetController(emulated_controller);
+ }
+ emulated_controller->SetNpadStyleIndex(type);
+ });
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
&ConfigureInputPlayer::UpdateMappingWithDefaults);
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 54b3fe150..af8343b2e 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -35,10 +35,10 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
Core::System& system_)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
- title_id(title_id), system{system_} {
+ : QDialog(parent),
+ ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
@@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() {
ApplyConfiguration();
}
-void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
- this->file = std::move(file);
+void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
+ file = std::move(file_);
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index e6dc05546..17a98a0f3 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -39,14 +39,14 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
- explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
Core::System& system_);
~ConfigurePerGame() override;
/// Save all button configurations to settings file
void ApplyConfiguration();
- void LoadFromFile(FileSys::VirtualFile file);
+ void LoadFromFile(FileSys::VirtualFile file_);
private:
void changeEvent(QEvent* event) override;
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 7893a85bb..4906997ab 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
Settings::values.disabled_addons[title_id] = disabled_addons;
}
-void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) {
- this->file = std::move(file);
+void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
+ file = std::move(file_);
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index 24b017494..14690fba8 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -35,7 +35,7 @@ public:
/// Save all button configurations to settings file
void ApplyConfiguration();
- void LoadFromFile(FileSys::VirtualFile file);
+ void LoadFromFile(FileSys::VirtualFile file_);
void SetTitleId(u64 id);
diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp
index 4fcc22b7a..688c2dd38 100644
--- a/src/yuzu/configuration/configure_ringcon.cpp
+++ b/src/yuzu/configuration/configure_ringcon.cpp
@@ -165,10 +165,10 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
const std::string invert_str = invert_value ? "+" : "-";
param.Set("invert_x", invert_str);
emulated_device->SetRingParam(param);
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
- ++sub_button_id) {
- analog_map_buttons[sub_button_id]->setText(
- AnalogToText(param, analog_sub_buttons[sub_button_id]));
+ for (int sub_button_id2 = 0; sub_button_id2 < ANALOG_SUB_BUTTONS_NUM;
+ ++sub_button_id2) {
+ analog_map_buttons[sub_button_id2]->setText(
+ AnalogToText(param, analog_sub_buttons[sub_button_id2]));
}
});
context_menu.exec(
diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp
index c17da6fd1..06cc452c3 100644
--- a/src/yuzu/configuration/configure_touch_from_button.cpp
+++ b/src/yuzu/configuration/configure_touch_from_button.cpp
@@ -68,10 +68,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
}
ConfigureTouchFromButton::ConfigureTouchFromButton(
- QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
InputCommon::InputSubsystem* input_subsystem_, const int default_index)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
- touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
+ touch_maps{touch_maps_}, input_subsystem{input_subsystem_}, selected_index{default_index},
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
binding_list_model = new QStandardItemModel(0, 3, this);
diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h
index e1400481a..b8c55db66 100644
--- a/src/yuzu/configuration/configure_touch_from_button.h
+++ b/src/yuzu/configuration/configure_touch_from_button.h
@@ -37,7 +37,7 @@ class ConfigureTouchFromButton : public QDialog {
public:
explicit ConfigureTouchFromButton(QWidget* parent,
- const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
InputCommon::InputSubsystem* input_subsystem_,
int default_index = 0);
~ConfigureTouchFromButton() override;