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-rw-r--r--src/yuzu/configuration/config.cpp3
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp19
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp14
-rw-r--r--src/yuzu/configuration/configure_per_game.h4
5 files changed, 37 insertions, 5 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index eb58bfa5b..e9d4bef60 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -255,7 +255,8 @@ void Config::Initialize(const std::string& config_name) {
Reload();
break;
case ConfigType::PerGameConfig:
- qt_config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / config_file);
+ qt_config_loc =
+ FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
void(FS::CreateParentDir(qt_config_loc));
qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
QSettings::IniFormat);
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 61ba91cef..f50cda2f3 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -85,6 +85,8 @@ void PlayerControlPreview::SetConnectedStatus(bool checked) {
led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
+ is_enabled = checked;
+ ResetInputs();
}
void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
@@ -108,6 +110,7 @@ void PlayerControlPreview::EndMapping() {
analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
mapping_active = false;
blink_counter = 0;
+ ResetInputs();
}
void PlayerControlPreview::UpdateColors() {
@@ -156,7 +159,23 @@ void PlayerControlPreview::UpdateColors() {
// colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
}
+void PlayerControlPreview::ResetInputs() {
+ for (std::size_t index = 0; index < button_values.size(); ++index) {
+ button_values[index] = false;
+ }
+
+ for (std::size_t index = 0; index < axis_values.size(); ++index) {
+ axis_values[index].properties = {0, 1, 0};
+ axis_values[index].value = {0, 0};
+ axis_values[index].raw_value = {0, 0};
+ }
+ update();
+}
+
void PlayerControlPreview::UpdateInput() {
+ if (!is_enabled && !mapping_active) {
+ return;
+ }
bool input_changed = false;
const auto& button_state = buttons;
for (std::size_t index = 0; index < button_values.size(); ++index) {
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 51bb84eb6..5fc16d8af 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -100,6 +100,7 @@ private:
static LedPattern GetColorPattern(std::size_t index, bool player_on);
void UpdateColors();
+ void ResetInputs();
// Draw controller functions
void DrawHandheldController(QPainter& p, QPointF center);
@@ -176,6 +177,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ bool is_enabled{};
bool mapping_active{};
int blink_counter{};
QColor button_color{};
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index d89f1ad4b..a1d434aca 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -3,9 +3,13 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <filesystem>
#include <memory>
+#include <string>
#include <utility>
+#include <fmt/format.h>
+
#include <QAbstractButton>
#include <QCheckBox>
#include <QDialogButtonBox>
@@ -17,6 +21,8 @@
#include <QTimer>
#include <QTreeView>
+#include "common/fs/fs_util.h"
+#include "common/fs/path_util.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -29,10 +35,12 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
+ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
- game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
- Config::ConfigType::PerGameConfig);
+ const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
+ const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
+ : fmt::format("{:016X}", title_id);
+ game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
Settings::SetConfiguringGlobal(false);
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index f6e6ab7c4..a2d0211a3 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string>
#include <vector>
#include <QDialog>
@@ -27,7 +28,8 @@ class ConfigurePerGame : public QDialog {
Q_OBJECT
public:
- explicit ConfigurePerGame(QWidget* parent, u64 title_id);
+ // Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
~ConfigurePerGame() override;
/// Save all button configurations to settings file