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-rw-r--r--src/yuzu/debugger/controller.cpp66
-rw-r--r--src/yuzu/debugger/controller.h31
2 files changed, 97 insertions, 0 deletions
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
new file mode 100644
index 000000000..85724a8f3
--- /dev/null
+++ b/src/yuzu/debugger/controller.cpp
@@ -0,0 +1,66 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QAction>
+#include <QLayout>
+#include <QString>
+#include "core/settings.h"
+#include "yuzu/configuration/configure_input_player_widget.h"
+#include "yuzu/debugger/controller.h"
+
+ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ setObjectName(QStringLiteral("Controller"));
+ setWindowTitle(tr("Controller P1"));
+ resize(500, 350);
+ setMinimumSize(500, 350);
+ // Remove the "?" button from the titlebar and enable the maximize button
+ setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
+ Qt::WindowMaximizeButtonHint);
+
+ widget = new PlayerControlPreview(this);
+ refreshConfiguration();
+ QLayout* layout = new QVBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->addWidget(widget);
+ setLayout(layout);
+
+ // Configure focus so that widget is focusable and the dialog automatically forwards focus to
+ // it.
+ setFocusProxy(widget);
+ widget->setFocusPolicy(Qt::StrongFocus);
+ widget->setFocus();
+}
+
+void ControllerDialog::refreshConfiguration() {
+ const auto& players = Settings::values.players.GetValue();
+ constexpr std::size_t player = 0;
+ widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
+ widget->SetConnectedStatus(players[player].connected);
+ widget->SetControllerType(players[player].controller_type);
+}
+
+QAction* ControllerDialog::toggleViewAction() {
+ if (toggle_view_action == nullptr) {
+ toggle_view_action = new QAction(windowTitle(), this);
+ toggle_view_action->setCheckable(true);
+ toggle_view_action->setChecked(isVisible());
+ connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);
+ }
+
+ return toggle_view_action;
+}
+
+void ControllerDialog::showEvent(QShowEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::showEvent(ev);
+}
+
+void ControllerDialog::hideEvent(QHideEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::hideEvent(ev);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
new file mode 100644
index 000000000..c54750070
--- /dev/null
+++ b/src/yuzu/debugger/controller.h
@@ -0,0 +1,31 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QWidget>
+
+class QAction;
+class QHideEvent;
+class QShowEvent;
+class PlayerControlPreview;
+
+class ControllerDialog : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ControllerDialog(QWidget* parent = nullptr);
+
+ /// Returns a QAction that can be used to toggle visibility of this dialog.
+ QAction* toggleViewAction();
+ void refreshConfiguration();
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void hideEvent(QHideEvent* ev) override;
+
+private:
+ QAction* toggle_view_action = nullptr;
+ PlayerControlPreview* widget;
+};