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-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp4
-rw-r--r--src/yuzu/debugger/wait_tree.cpp4
2 files changed, 5 insertions, 3 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 2b20cf5b9..7e37962d5 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -382,7 +382,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address);
+ boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
@@ -443,7 +443,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
- boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address);
+ boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
const u8* buffer = Memory::GetPointer(*address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index d0926d723..eac0c05f2 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -77,9 +77,11 @@ QString WaitTreeText::GetText() const {
}
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
+ auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
+
mutex_value = Memory::Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
- owner = Kernel::g_handle_table.Get<Kernel::Thread>(owner_handle);
+ owner = handle_table.Get<Kernel::Thread>(owner_handle);
}
QString WaitTreeMutexInfo::GetText() const {