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-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 5fada74be..5cadb807e 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -378,7 +378,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
+ VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address);
auto unswizzled_data =
Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height);
@@ -437,7 +437,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
- VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
+ VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address);
const u8* buffer = Memory::GetPointer(address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");