diff options
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r-- | src/yuzu/game_list.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 76ced4de4..bbd681eae 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -315,7 +315,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) { - LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); + NGLOG_ERROR(Frontend, "Could not find game list folder at {}", + dir_path.toLocal8Bit().data()); search_field->setFilterResult(0, 0); return; } @@ -364,7 +365,7 @@ static bool HasSupportedFileExtension(const std::string& file_name) { void GameList::RefreshGameDirectory() { if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { - LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); + NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); search_field->clear(); PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); } |